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  1. Past hour
  2. Duel Links News - Whats Next

    I assume Master of Magicians is outside of the deck since Dark Magic Expand is not in DL.
  3. Ninja Deck Discussion

    judgment of Anubis sucks even if it works vs cyclone Ans although obv good, im not even sure how impactful cyclone is vs ninja rn, for example if they just summon bdn from their hand it doesn’t deal with that what do you guys think are the best 2 techs vs this deck, that are still good vs other decks? Ultimate Providence Divine Wrath Forbidden Chalice Cosmic Cyclone Enemy Controller also did I miss anything relevant? Another question to the CA players: would you guys ever run the Master of Rites skill if you face a lot of ninja (say 30-40% of the field)?
  4. Today
  5. Ninja Deck Discussion

    Are people starting to tech that now?
  6. Shit People Say In Discord

    ACP-Today at 7:01 PM mmf vapes, no need to listen to him Silver-Today at 7:01 PM word mmf-Today at 7:01 PM i only vape ironically ACP-Today at 7:01 PM no such thing ACP-Today at 7:02 PM do you also suck dicks ironically? mmf-Today at 7:02 PM i have before ACP-Today at 7:02 PM "haha wouldn't it be funny if I sucked your dick right now" "yeah lol it would be hilarious" mmf-Today at 7:03 PM yeah that was kinda the conversation Silver-Today at 7:03 PM ahh id be tempted too
  7. Yesterday
  8. Ed Edd and Eddy Matrix6 Mafia[Day Two]

    I'm gonna say night ends in abt 24 hrs from when I posted the final vote count at 5:30 PM Central Time tomorrow
  9. Ed Edd and Eddy Matrix6 Mafia[Day Two]

    Wunter was lynched he was You are Jonny Wood-Boy, Urban Ranger. What's that Trive... I mean Plank? You are a Vanilla Townie Win Conditions: You win if all threats to the town are eliminated and at least one town-aligned player is alive. Abilities: You have no special abilities, your strength is your vote and... uh... umm.. your... intellect.
  10. Ed Edd and Eddy Matrix6 Mafia[Day Two]

    Final Vote Count: Wunter(3) - Soph, Solstice, BuildtheWalia BuildtheWalia(1) - Wunter Majority was 3 Flip incoming
  11. Goat Duel Review Thread

    I did a review of one of the matches between @BuildTheWalia and @LunarDarkGaia two of our lower ranked players. There are definitely lots of mistakes that people new to the format can learn from.
  12. I believe we brought up this figure in a grey scale version recently. Yuki Judai Figure A figure modeled after Judai’s fusion with Yubel. The figure has been modeled to accurately match his look as a student of Osiris Red combined with his Academy Duel Disk from the 4th Season. The figure comes with Judai’s classic “Gotcha!” pose and Winged Kuriboh (modeled as such that you won’t lose them). The figure comes with limbs and faces you can swap to recreate poses as well as give Judai his “Power of Yubel” mode where he has Green and Orange odd-colored eyes. Ordering Methods: Monthly Hobby Japan 2018 January and February Mail Order Hobby Japan Online Shop Post Hobby Atsugi Shop on the 60th Floor Shop Ordering Period: November 24th 2017 to January 16th, 2018 Price: 12,960 Yen plus Tax Shipment: August to September 2018 Specifications: Painted 1:7 Scale PVC Model (23.5 cm) Prototype: i-con Indigo Blue/Sky Blue Colored Sample: Pinpoint Production: AMAKUNI Sales Agency: Hobby Japan Source 1 Source 2 The post [Merchandise] Amakuni Yuki Judai Figure appeared first on The Organization. View the full article
  13. Man this is some bs IM GONNA BE MASTER DUELIST FUCK OUTTA HERE
  14. Ninja Deck Discussion

    I wish Judgment of Anubis worked on Cosmic Cyclone :-(
  15. (ATO) All the Outs Vs (SOS) Shoot on Sight ~ Goat

    Hyper Beam > Brandis72 x2
  16. Ed Edd and Eddy Matrix6 Mafia[Day Two]

    @TheGoldenTyranno @JC. Majority No more posting
  17. Ed Edd and Eddy Matrix6 Mafia[Day Two]

    Silly contradicting boi. vote Wunter
  18. Ed Edd and Eddy Matrix6 Mafia[Day Two]

    I really don't get you people. What is this case built on? Only Soph gave some really weak reasons as to why I am scum and everyone is buying it effortless. I even defended myself on these reasons. You're all playing like I am obvious scum which is one of the most absurd things I've seen here. I hate the term auto. How many times has town lost when someone had called the game 'auto'. It is not auto. You are playing with other towns and you aren't playing like one so it's likely you die the last day. Unvote the shit out of me and dropkick that vote onto Walia
  19. Another article from our friends over at Complexity Card Gaming. Dear Yu-Gi-Oh community and YGOrganization readers, My name is Marcello Barberi and I am here to talk about my experience with Spyral at YCS Dallas and YCS London, where I finished twice in Top 32. Rather than writing the typical tournament report and talking about my matches, I thought it would have been more interesting to show you guys my approach to these events considering they were scheduled only 1 weekend apart from each other. First of all, the biggest news was of course the release of the new set “Circuit Break”, which as you all know made Spyral the deck to beat but also introduced some crucial staples like Evenly Matched and Number 41. I had no doubt I would be playing Spyral at YCS Dallas and I expected a lot of people to do the same, the deck’s core was cheap and there was a lot of hype about it considering it was and still is dominating in OCG. These are the deck lists I ended up playing : As you can see, neither of them were exactly “standard” and although both focused on beating the mirror match they differ a lot. This is something that I tend to do often, I don’t like to play standard deck lists even if they usually have a higher chance of guaranteeing me the top-cut, because that’s not my goal. I now sit on 19 tops (hopefully 20 after Prague) and all I care about right now is going back to the World Championship. What I don’t like about generic lists is that you are not going to have an advantage over the rest of the competitors once you are in the top-cut (given that the average level should get higher once there). So what I usually do instead is building my deck around a specific strategy (in this case beating Spyral mirror matches) and accepting the risk of having a lower win-rate against other decks in the swiss, knowing that if I top I will be rewarded by possibly having the best deck among the 32 remaining. Dallas was the first event in which Spyral was legal, so I thought a lot of people would net-deck OCG deck lists and probably play something quite generic. I decided to go 2nd all day because I didn’t think the mirror match was that interactive or skillful and Set Rotation in particular scared me a lot. If you build your deck to go first, you have to include it cause it is such a blow-out card in the mirror but you automatically make your deck worse going 2nd against your opponent’s set rotations. Also, since the new set came out the Friday before the event I didn’t think many players would have a lot of experience with the deck and especially wouldn’t know how to play around handtraps efficiently. That’s why I mained 13 and the decision paid off, I played a total of 10 mirror matches during the event and beat most of them. Something else really cool about my deck was that I sided a lot of traps so that I could confuse my opponents on how to side, if I lost the die roll, there was no way they could know I wanted to go 2nd so I would let them go first post side. While If I won the die roll, they would usually expect me to let them start again and I would instead go first and side all my traps. Unfortunately I lost right away in the top-cut by not drawing any handtrap game 2 or 3, which was a sad way to go, considering I mained so many. As expected, Spyral won the event and dominated the top cut with a blow-out number of 29/32. I didn’t have much time to test for YCS London since I came back from USA on Wednesday so I tried to adapt as much as possible to what happened in Dallas. Spyral was surely going to be the most played deck again and players were going have better average deck lists since they now had somewhere to net-deck them from. Surprisingly, even though I lost in the Top 32, my deck list got a lot of attention (especially the Psyframe package) and the eventual winner of the event, Jesse Kotton, even told me he used my strategy to build his deck. I didn’t want to use a similar deck again and I tried to build something that could beat it since I knew its weaknesses. As mentioned before, set rotation was probably the best card going first but as you can see I used quite a peculiar ratio (only Oracle and no other targets). The reason being was that I hated Destrudo in Dallas and it was even worse for my opponents going first, since any handtrap still stop you but it costs 4000 life points, meaning it doesn’t take much to OTK. I tried searching for other options but the only decent one seemed to be Pseudo Space and it was far from optimal. I eventually considered Closed Forest, which would fix the only problem of the deck (opening both rotation and its target), but luckily for me I discovered in time that they changed the ruling and if you set a field spell on top of another the old one is not considered destroyed any more but sent to graveyard so it wouldn’t trigger Forests effect. That’s why in the end I just ‘yolo’d’ the 1 Oracle and I only drew it together with set rotation once so it worked out well. As for handtraps, since I naturally had to cut a few when building a deck to go first, I decided I would only include the best ones at stopping their entire turn. Both Ash and Ogre were not good enough at doing that, since they are one for one’s that get better depending on the number of handtraps you use. Winter Cherries was instead perfect, especially cause it wasn’t as popular in Dallas and I thought it could get some people off guard. The last difference was of course not including the Psyframe package, which is strongly related to the biggest tech of the deck Lullaby of Obedience. The card was an amazing tool for multiple reasons. It fixed the bad hands by adding the missing piece from your opponent deck while, if you were already going off, you could use it on Sleeper to gain additional disruption (since it will be sent to their graveyard when destroyed, you can also destroy their entire field at will). The BEST part about it though was the interaction with Droll & Lock Bird, if your opponent uses it and if you have Lullaby, you can force them to special summon Sleeper on your side on the field since it ignores summoning conditions and you can’t add cards for the rest of the turn due to droll. That is simply insane and I won multiple games because of it. This is also part of the reason why I didn’t play Gamma instead of another handtrap, going first it was pretty bad unless they had droll and I would still have the same number of outs to it while playing a better card if they didn’t have it. There is not much to say about the side deck outside of the outs for set rotation (both for Oracle and Gateway), which go back to what I said about the importance of that card in the mirror match. They were amazing for me and I won a few matches due to them. The deck worked out well but I have to say I struggled quite a bit during the swiss, since day 1 I only played against 3 Spyrals out of 8 rounds. Rogue decks were in fact quite popular at the event, even though the final result wasn’t that different from Dallas (27/32 Spyrals). Unfortunately I once again lost in Top 32, the match was quite weird for me since I didn’t get to go first a single game (lost the die roll, we went into time game 2 and I lost the die roll for game 3 too) and I didn’t see an handtrap game 2 or 3. I think the deck should have done much better, but my friend Federico Zoppini also lost in Top 32 with the same deck list even if for different reasons (turns out it is hard to beat an opening of Vanity’s fiend, Imperial Order, Mistake and Solemn Scolding). Anyway, that’s it for my report, I hope you guys enjoyed reading something a little different and having a peek inside my mindset. As most of you know, I am leaving Complexity Card Gaming due to changes within the team. I want to thank everyone for the time I’ve spent with them in the months since my return, it was good to be back and also meet new friends, I wish you the best for the future. See you all in Prague!! Marcello Barberi The post Marcello Barberi YCS Dallas and YCS London, a look inside my mind. appeared first on The Organization. View the full article
  20. Ed Edd and Eddy Matrix6 Mafia[Day Two]

    Precisely what a scummer would say
  21. Ed Edd and Eddy Matrix6 Mafia[Day Two]

    First of all Walia, there is only one scum left, as matrix 6 is always 9 players and always 2 scum. And Soph, ruling out walia soley on not knowing that (or pretending not to) is a terrible idea; Last time I rolled scum I pretended not to know that 2 PRs had claimed already in an effort to make myself look town, and everyone bought it. You are really not helping your case buddy... For me the game is pretty much auto at this point. Wunter dies today, if he's not scum the game goes on an extra day. Scum kills somebody other than death since he's bulletproof. So it's death + 2 out of me/soph/walia for tomorrow. If scum kills soph I obviously vote walia. If scum kills walia I ovbiously vote Soph. If scum kills me then Walia auto votes soph and soph auto votes walia; In every single scenario death ends up being tiebreaker. Game should be auto for everybody but death tomorrow, assuming it doesn't end today.
  22. Some of these card names might change if we get to a finalized spoiler. It is unknown how and when these Link Monsters will arrive in the TCG. LVP1-JP001 パーペチュアルキングデーモン Perpetual King Archfiend LVP1-JP002 Archfiend Commander LVP1-JP003 Archfiend Heiress LVP1-JP004 Archfiend’s Oath LVP1-JP005 Falling Down LVP1-JP006 剣闘獣ドラガシス Gladiator Beast Dragacius LVP1-JP007 Gladiator Beast Gyzarus LVP1-JP008 Gladiator Beast Bestiari LVP1-JP009 Test Tiger LVP1-JP010 Gladiator Beast War Chariot LVP1-JP011 ライトロード・ドミニオン キュリオス Kryios, Lightsworn Dominion LVP1-JP012 Michael, the Arch-Lightsworn LVP1-JP013 Lumina, Lightsworn Summoner LVP1-JP014 Minerva, Lightsworn Maiden LVP1-JP015 Charge of the Light Brigade LVP1-JP016 ジェムナイト・ファントムルーツ Gem-Knight Phantom Core LVP1-JP017 Gem-Knight Seraphinite LVP1-JP018 Gem-Knight Lazuli LVP1-JP019 Gem-Knight Fusion LVP1-JP020 Brilliant Fusion LVP1-JP021 インヴェルズ・オリジン Steelswarm Origin LVP1-JP022 Evilswarm Ophion LVP1-JP023 Evilswarm Heliotrope LVP1-JP024 Evilswarm Kerykeion LVP1-JP025 Infestation Pandemic LVP1-JP026 甲虫装機 ピコファレーナ Inzektor Pico-Falena LVP1-JP027 Inzektor Giga-Mantis LVP1-JP028 Inzektor Centipede LVP1-JP029 Inzektor Dragonfly LVP1-JP030 Inzektor Hornet LVP1-JP031 天球の聖刻印 Hieratic Seal of the Celestial Spheres LVP1-JP032 Hieratic Dragon King of Atum LVP1-JP033 Hieratic Dragon of Tefnuit LVP1-JP034 Hieratic Seal of Convication LVP1-JP035 Red-Eyes Darkness Metal Dragon LVP1-JP036 魔導原典 クロウリー Crowley, Aeon of Prophecy LVP1-JP037 High Priestess of Prophecy LVP1-JP038 Spellbook of Secrets LVP1-JP039 Spellbook of the Master LVP1-JP040 The Grand Spellbook Tower LVP1-JP041 フレッシュマドルチェ・シスタルト Fresh Madolche Sistart LVP1-JP042 Madolche Queen Tiaramisu LVP1-JP043 Madolche Puddingcess LVP1-JP044 Madolche Messengelato LVP1-JP045 Madolche Anjelly LVP1-JP046 水精鱗-サラキアビス Mermail Abyssalacia LVP1-JP047 Mermail Abyssmegalo LVP1-JP048 Mermail Abyssteus LVP1-JP049 Atlantean Dragoons LVP1-JP050 Atlantean Heavy Infantry LVP1-JP051 聖騎士の追想 イゾルデ Iseult, Recollections of the Noble Knights LVP1-JP052 Artorigus, King of the Noble Knights LVP1-JP053 Noble Knight Medraut LVP1-JP054 Noble Knight Borz LVP1-JP055 Noble Arms – Gallatin LVP1-JP056 シャドール・ネフィリム Shaddoll Construct LVP1-JP057 El Shaddoll Shekhinaga LVP1-JP058 El Shaddoll Egrysta LVP1-JP059 El Shaddoll Wendigo LVP1-JP060 El Shaddoll Winda LVP1-JP061 クリフォート・ゲニウス Qliphort Genius LVP1-JP062 Qliphort Scout LVP1-JP063 Qliphort Disk LVP1-JP064 Saqlifice LVP1-JP065 Summoner’s Art LVP1-JP066 聖霊獣騎 キムンファルコス Ritual Beast Ulti-Kimunfalcos LVP1-JP067 Ritual Beast Ulti-Apelio LVP1-JP068 Ritual Beast Ulti-Cannahawk LVP1-JP069 Spiritual Beast Cannahawk LVP1-JP070 Ritual Beast Steeds LVP1-JP071 セフィラ・メタトロン Zefra Metatron LVP1-JP072 Denglong, First of the Yang Zing LVP1-JP073 Zefraniu, Secret of the Yang ZIng LVP1-JP074 Zefraxi, Treasure of the Yang Zing LVP1-JP075 Oracle of Zefra LVP1-JP076 アロマセラフィ-ジャスミン Aromaseraphy Jasmine LVP1-JP077 Aromage Jasmine LVP1-JP078 Aromaseraphy Angelica LVP1-JP079 Aroma Garden LVP1-JP080 Humid Winds LVP1-JP081 彼岸の黒天使 ケルビーニ Cherubini, Black Angel of the Burning Abyss LVP1-JP082 Beatrice, Lady of the Eternal LVP1-JP083 Dante, Traveler of the Burning Abyss LVP1-JP084 Scarm, Malebranche of the Burning Abyss LVP1-JP085 Graff, Malebranche of the Burning Abyss LVP1-JP086 ヘビーメタルフォーゼ・エレクトラム Heavymetalfoes Electrum LVP1-JP087 Metalfoes Goldriver LVP1-JP088 Raremetalfoes Bismugear LVP1-JP089 Metalfoes Fusion LVP1-JP090 Metalfoes Counter LVP1-JP091 水晶機巧-ハリファイバー Crystron Needlefiber LVP1-JP092 Crystron Quandax LVP1-JP093 Crystron Sulfefnir LVP1-JP094 Crystron Thystvern LVP1-JP095 Cyrstron Citree LVP1-JP096 暴走召喚師アレイスター Aleister the Meltdown Invoker LVP1-JP097 Invoked Mechaba LVP1-JP098 Invoked Raidjin LVP1-JP099 Aleister the Invoker LVP1-JP100 Invocation ULTRA RARE (5) LVP1-JP011 ライトロード・ドミニオン キュリオス Kryios, Lightsworn Dominion LVP1-JP031 天球の聖刻印 Hieratic Seal of the Celestial Spheres LVP1-JP036 魔導原典 クロウリー Crowley, Aeon of Prophecy LVP1-JP051 聖騎士の追想 イゾルデ Iseult, Recollections of the Noble Knights LVP1-JP091 水晶機巧-ハリファイバー Crystron Needlefiber SUPER RARE (15) LVP1-JP001 パーペチュアルキングデーモン Perpetual King Archfiend LVP1-JP006 剣闘獣ドラガシス Gladiator Beast Dragacius LVP1-JP016 ジェムナイト・ファントムルーツ Gem-Knight Phantom Core LVP1-JP021 インヴェルズ・オリジン Steelswarm Origin LVP1-JP026 甲虫装機 ピコファレーナ Inzektor Pico-Falena LVP1-JP041 フレッシュマドルチェ・シスタルト Fresh Madolche Sistart LVP1-JP046 水精鱗-サラキアビス Mermail Abyssalacia LVP1-JP056 シャドール・ネフィリム Shaddoll Construct LVP1-JP061 クリフォート・ゲニウス Qliphort Genius LVP1-JP066 聖霊獣騎 キムンファルコス Ritual Beast Ulti-Kimunfalcos LVP1-JP071 セフィラ・メタトロン Zefra Metatron LVP1-JP076 アロマセラフィ-ジャスミン Aromaseraphy Jasmine LVP1-JP081 彼岸の黒天使 ケルビーニ Cherubini, Black Angel of the Burning Abyss LVP1-JP086 ヘビーメタルフォーゼ・エレクトラム Heavymetalfoes Electrum LVP1-JP096 暴走召喚師アレイスター Aleister the Meltdown Invoker RARE (25) LVP1-JP002 Archfiend Commander LVP1-JP007 Gladiator Beast Gyzarus LVP1-JP012 Michael, the Arch-Lightsworn LVP1-JP017 Gem-Knight Seraphinite LVP1-JP022 Evilswarm Ophion LVP1-JP024 Evilswarm Kerykeion LVP1-JP027 Inzektor Giga-Mantis LVP1-JP032 Hieratic Dragon King of Atum LVP1-JP037 High Priestess of Prophecy LVP1-JP042 Madolche Queen Tiaramisu LVP1-JP047 Mermail Abyssmegalo LVP1-JP048 Mermail Abyssteus LVP1-JP052 Artorigus, King of the Noble Knights LVP1-JP057 El Shaddoll Shekhinaga LVP1-JP060 El Shaddoll Winda LVP1-JP063 Qliphort Disk LVP1-JP068 Ritual Beast Ulti-Cannahawk LVP1-JP072 Denglong, First of the Yang Zing LVP1-JP077 Aromage Jasmine LVP1-JP082 Beatrice, Lady of the Eternal LVP1-JP083 Dante, Traveler of the Burning Abyss LVP1-JP089 Metalfoes Fusion LVP1-JP092 Crystron Quandax LVP1-JP097 Invoked Mechaba LVP1-JP100 Invocation COMMON (55) LVP1-JP003 Archfiend Heiress LVP1-JP004 Archfiend’s Oath LVP1-JP005 Falling Down LVP1-JP008 Gladiator Beast Bestiari LVP1-JP009 Test Tiger LVP1-JP010 Gladiator Beast War Chariot LVP1-JP013 Lumina, Lightsworn Summoner LVP1-JP014 Minerva, Lightsworn Maiden LVP1-JP015 Charge of the Light Brigade LVP1-JP018 Gem-Knight Lazuli LVP1-JP019 Gem-Knight Fusion LVP1-JP020 Brilliant Fusion LVP1-JP023 Evilswarm Heliotrope LVP1-JP025 Infestation Pandemic LVP1-JP028 Inzektor Centipede LVP1-JP029 Inzektor Dragonfly LVP1-JP030 Inzektor Hornet LVP1-JP033 Hieratic Dragon of Tefnuit LVP1-JP034 Hieratic Seal of Convication LVP1-JP035 Red-Eyes Darkness Metal Dragon LVP1-JP038 Spellbook of Secrets LVP1-JP039 Spellbook of the Master LVP1-JP040 The Grand Spellbook Tower LVP1-JP043 Madolche Puddingcess LVP1-JP044 Madolche Messengelato LVP1-JP045 Madolche Anjelly LVP1-JP049 Atlantean Dragoons LVP1-JP050 Atlantean Heavy Infantry LVP1-JP053 Noble Knight Medraut LVP1-JP054 Noble Knight Borz LVP1-JP055 Noble Arms – Gallatin LVP1-JP058 El Shaddoll Egrysta LVP1-JP059 El Shaddoll Wendigo LVP1-JP062 Qliphort Scout LVP1-JP064 Saqlifice LVP1-JP065 Summoner’s Art LVP1-JP067 Ritual Beast Ulti-Apelio LVP1-JP069 Spiritual Beast Cannahawk LVP1-JP070 Ritual Beast Steeds LVP1-JP073 Zefraniu, Secret of the Yang ZIng LVP1-JP074 Zefraxi, Treasure of the Yang Zing LVP1-JP075 Oracle of Zefra LVP1-JP078 Aromaseraphy Angelica LVP1-JP079 Aroma Garden LVP1-JP080 Humid Winds LVP1-JP084 Scarm, Malebranche of the Burning Abyss LVP1-JP085 Graff, Malebranche of the Burning Abyss LVP1-JP087 Metalfoes Goldriver LVP1-JP088 Raremetalfoes Bismugear LVP1-JP090 Metalfoes Counter LVP1-JP093 Crystron Sulfefnir LVP1-JP094 Crystron Thystvern LVP1-JP095 Cyrstron Citree LVP1-JP098 Invoked Raidjin LVP1-JP099 Aleister the Invoker The post [LVP1] LINK VRAINS Pack Checklist and Rarity List appeared first on The Organization. View the full article
  23. if you click on this topic you must post

    Why am I suddenly spamming a spam thread before I leave for work? Who knows. Does everything have to be rational?
  24. if you click on this topic you must post

    Am I a hypocrite for having not been posting in here myself? Absolutely!
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