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About DukeLukewarm

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    Knight of the Abyss

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  1. The vast majority of tournaments in the OCG are unofficial and thus not bound by any of the usual rules, meaning that they generally adopt new banlists a few days to a week after they're published, rather than at their official date. Granted, the deck's probably not as good as other alternatives in the OCG meta now, so I don't actually think it needs any more hitting, it's just insane to see an archetype still kicking after having just about every single one of its consistency and power cards axed.
  2. Banned Drident, Barrage, Bull and limited Rat, semi limited Tenki and limited Terrortop in the OCG all to try to kill this deck. And it's still topping. How would you even stop it at this point? Just ban every single Zoodiac card?
  3. They can't hit Terraforming, too many decks that rely on their field spells as key engines, like every other theme they release these days relies on a field spell to work. Terraforming to 1 and basically all that shit just crashes and burns. Of course it's a bandaid solution to flawed card design, but at this point hitting Terraforming would cause way too much collateral damage for a card that isn't really an issue in itself as much as Konami's tendency to make field spells too powerful.
  4. As crazy strong as the Supreme King Dragons are, those are coming out post-Links. Though idk, maybe this deck's engine is strong enough to still function even after Links. 3 Skullcrobat and 3 Pendulum Wizard is pretty insane. Anyone think of any decent Performapal search targets for Pendulum Wizard that work in Magicians? There's a new level 8 one coming in July (2 weeks before Links) that's also an Odd-Eyes monster and can fuse with anything in your monster or pendulum zones so that lets you play odd-eyes vortex without actually having to run odd-eyes, but as a level 8 you then rely on its own summoning condition since you can't Pendulum it. Anything else doesn't seem to have that much synergy.
  5. Zoo is still the best deck in OCG with no norden, no barrage, 1 rat, no drident and no terrortop, it'll survive somehow
  6. What a great idea releasing this after the new rules.
  7. Every unbanned card is errataed.
  8. They probably deem Instant Fusion a positive addition to the game, given how many cards are designed around it now. So they'd rather hit the shitty old card that nobody was ever going to use legitimately and whose only purpose was ever going to be these random autowin interactions. Like how OCG just finally went and limited Blaze Fenix instead of hitting every single card that's ever been used to summon Blaze Fenix on Niconico like the TCG did.
  9. Tribute Independent Nightingale summoned by Instant Fusion to summon Tyrant Neptune, get a massive attack Towers that also burns the opponent for 5k. It wasn't anything competitive but due to all of the pieces of the combo being potentially searchable Konami kind of put a stop to it early.
  10. That second one seems like a fake entry I mean, Card Trader?
  11. It's hard to motivate people to talk about random decks in a tier 0 format, with a new series on the horizon that may very well kill off every single existing deck other than a handful. Anyone coming to DGz knowing what kind of site it is is going to be more inclined to discuss Zoos, especially given it's the first non coinflip format in a while, and the cardpool relevant to Zoodiac in the TCG is vastly different to what the OCG has so it's not a solved format right out the gate.
  12. I assume it's Twilightsworn Ryko, referencing the artwork of Dark Smog.
  13. They link to adjacent zones, extra zones are not adjacent to each other
  14. The wording in the V Jump and I think some older leaks describing the new mechanic as something that can interact with many different card types imply that yes, you can link to S/T zones as well. The Master Rule outline on the website also only talks about Link Markers pointing to zones on the field, it doesn't specifically ask for monster zones only. I'd expect to see some S/Ts that gain additional benefits if activated in a linked zone, or continuous S/Ts that do things while linked, stuff along those lines.