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JC. last won the day on December 22 2019

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  1. Beginner's Guide - PTCGO Theme Decks

    necrozma has the advantage of being a basic, but the deck needs to hard draw into weakness guard to hit the 130 threshold and doesn't have a secondary attacker that can do so, whereas dragonite has Lanturn for 140. edit: scrolling up, i just realized i already said all of that in the previous post. the two decks have a similar supporter line-up, but dragonite gets pokemon communication and air mail pidgeotto which beats out audino/u-turn board for support imo. laser focus's dedenne also doesn't help with unbricking (you'll have a bunch of cards stuck in hand), while dragonite's Grimer is a 0-energy double draw.
  2. ggs all around edit: except sage who posted like PLEASE DO NOT SUSPECT ME as their 2nd or 3rd post. is good thing they're cute
  3. oh and gj to rei who despite being obv scum did make me feel faint had to die d2. being able to take someone down with you isnt the worst thing in the world
  4. i read day 1 and i think everyone but faint and sage were decent town reads. surprised to see a scum win here but stuff must have happened in the days i didnt read + modkills always help i suppose. gj to everyone for being towny and gj to scum for letting them throw
  5. the title is inaccurate. real winner was me for not having to play a DGz Mafia game.
  6. Beginner's Guide - PTCGO Theme Decks

    In card games, there are two near-universal truths: 1. Cards from the first sets are dumb and broken. Then, the designers figure out how to build a game. From there, the power starts to creep back over the years. 2. Starter Decks suck and should never be considered in a competitive environment. Over time, the Theme Decks have (1) gotten much better than they used to be, and (2) still manage to never see the light of day when discussing competitive decks. However, the Pokémon TCG Online has tossed the Theme Decks into their own special format, making them the best starting point until you build up a Standard-Viable deck. Charizard With good matchups against most of the field, a 2-Draw attacker, an attacking line that provides its own energy straight from the deck, and a 2nd viable attacking line with Nidoqueen, Charizard manages to be the most consistent deck, and boasts a favoured matchup against every popular deck barring the Water deck, which it gets hit for Weakness by. This is probably the best starting point for a new player. It is the most popular deck. This deck also allows you to force wins via 50-50 coin flips using Rapidash's Agility to dodge damage. While not a great gameplan, it gives you something to fall back on where other decks would leave you out of luck. Dragonite Nearly equal in power to Charizard is Dragonite, which has both Basic and Stage 2 attackers to rely on. Dragonite's 170 Damage attack is strong enough to KO everything in the format, and back-up attackers like Lanturn can give you a KO as well. This deck can win against Charizard, but is just slightly less consistent. Kyogre Kyogre's claim to fame is simply that it can donk Charizard decks due to super effective damage. It has some OK attackers, but is certainly a tier below them. Groudon Groudon is an overall better deck than Kyogre, as it has energy acceleration from the hand rather than discard (and a lack of consistency in theme decks means you usually have more energy in hand at the start of games). It also features a lot of other solid attackers, but it falls short of the variety and usefulness of the top two decks. Necrozma This deck is mostly purchased because it has access to cards you might use in a budget deck outside of the format. It also does not rely on Evolved Pokémon to make its attack, but it does rely on drawing a 2-of Special Energy that cannot be searched in order to break the 130 damage barrier which most big basics of the format have. I'd avoid this one. Apart from these five decks, check out various others and see if you need any of the Supporters from them. The Zacian and Zamazenta decks have cards like Metal Saucer and Professor's Research, and the Mewtwo deck has Welder. Getting your staples from theme decks is generally better than any other method, as Tokens are not a valuable resource in the game.
  7. Since the original post, most cards have rotated out, so I wanted to give a small update with a few new options. When judging formats, 2017 may have been a "better" one, but this format remains fun and may make the game easier to get into than ever before due to the introduction of competitively-oriented sealed products known as "League Battle Decks." Let us repeat something from the original post: 2020 Format Staples--Unlike in 2017, we have a larger swath of archetype-specific trainer cards, but we still have a good set of staples worth picking up to make things easier. I've included the most universal ones, along with other universal-type cards that just don't see quite as much play. I've left out cards that are staples to specific archetypes (e.g. a Stage 2 deck will be running Rare Candy, but not every deck is a Stage 2 deck). SUPPORTERS 3 Marnie 3 Boss's Orders Good to Have: Professor's Research, Cynthia, Sonia ITEMS 4 Quick Ball 4 Switch 2 Reset Stamp 2 Escape Board Good to Have: 4 Pokégear 3.0, 2 Scoop-Up Net, 1 Tool Scrapper, 1 Friend Ball POKEMON 4 Jirachi (Team Up, has Stellar Wish ability) 2 Dedenne GX (Unbroken Bonds, has Dedechange ability) Next, here are some decks that do very well for their cost: Pikachu & Zekrom GX The recently released Pikachu & Zekrom League Battle Deck recently released. Inside, you will find Jirachi ($18 x4 card), along with an entire rest of a deck. This package costs $25 dollars. It is intended to be locals-viable out of the box, and to remain legal after rotation in August. However, that last part means it is missing a few of the power cards that will be rotating out. Here's an example decklist you can use to compare to the contents of the box. Also note that if you play using the Online client, this product comes with a card code that allows you to gain all of the cards online as well. This is probably the best product I've seen since the release of Yu-Gi-Oh's Master of Pendulum structure deck, which, upon release, had 1 player top cut at my locals with literally nothing but 3x copies of that deck, and which had the rest of the top cut being that deck with more cards added to the extra deck for variety. Reshiram & Charizard-GX This is Pikachu & Zekrom's counterpart deck, which also just released. While not as sought after as the Pikachu one (as this list does not include Jirachi), and while a weaker deck once fully fleshed out, it actually has a great head-to-head matchup using the stock $25 lists due to the Pikachu's decks relative issues with energy acceleration. Instead of Jirachi, this uses a supporter known as Green's Exploration, which lets you grab two Trainer Cards when you don't have any Pokémon with abilities in play. Here's an example list of a deck that maintains the Green's engine and saw some success at a tournament. Example Decklist: Due to the need of every deck to run either Jirachi or Green's Exploration, it is difficult to justify picking a different deck as a starting point. However, I'll include one other option: Galarian Obstagoon Galarian Obstagoon's attack, Obstruct, prevents all damage done by un-evolved Pokémon. If you look at the two deck lists above, you'll notice there are 0 Evolved Pokémon in the Pikachu list, and only 1 support Pokémon (Omastar) in the other list. The non-budget decks of this format, such as "Zacian ADP (Arceus, Dialga, Palkia)" and "Blacephalon" share this trait. This makes Obstagoon a strong anti-meta contender. If the decks aren't teched against you, you can obtain a lopsided matchup almost impossible for your opponent to overcome. The downside, of course, is that decks that evolve, the most popular being the Grass-Type Rillaboom, will thrash you all day, especially as they hit you for Weakness! Obstagoon decks rely on a few other attackers to take out evolved Pokémon, most notably Sableye V, who deals 10 damage + 60 damage for each damage counter on the opponent, allowing it to take advantage of the 3 Damage Counters Obstagoon places with its Ability when it comes into play. Example Decklist:
  8. how did you come up with the plot for this? why was i the bad guy what were the different ways i was going to die
  9. francis' first post in the neighborhood was "who is the other mason" part of the reason i dodged the questions was actually because i was super paranoid that Francis was a Lie Detector or that there was some kind of Trigger Word ability that could out me if i used the word 'Mason'
  10. I didn't have any issues with the game, especially as I could get feedback from Francis unlike the rest of the players in the thread. But, I'm starting to think Mafia just isn't a very fun game. There is someone frustrated nearly 100% of the time. The games take forever, which means that people who get invested feel worse if they end up losing, especially if they have a plan to win that gets ruined by either their townmates not listening or their scummates outing themselves. In the end, we're all probably making our lives worse for ourselves and for others by choosing to play. The good parts don't really outweigh the negatives fmpov. p.p.s. MVP in 3 out of my last 3 games. retiring as champion
  11. Sage - you joked around with me both in the neighborhood and in the game thread. it should be Non Alignment Indicative, but people might read into it. i enjoyed it, obviously, but others might not in the future. p.s. jc in the game: has 0 votes on him at all ever jc in the postgame: everyone talking about how i was definitely scum
  12. the implied part of talking about francis at start of day 2 was meant to be "i think scum did not kill me because they are going all-in for the mislynch on my mason partner" but i only put that part in the neighborhood QT you're right that it was a bad post though @rei im not sure which part specifically you are referring to. i definitely tunnel as both alignments (e.g. the 2 games in a row i went after 2k for wanting to let malcolm control the lynch), but the stuff about Walia being town was completely manufactured from Francis; if i were town, i actually would have voted Walia in my first post because i see scum complain about their roles all the time
  13. It's fair to criticize me for sticking onto Soph + Haz without really talking about other players, but I don't think it is scummy to have a team that early in the thread like people were saying during the game. Yeah, it was only page 2, but how many times has rei found something scummy and linked a partner on some seemingly innocuous post page 1? I remember it just recently with the flacko + jericho scum game.
  14. that assumes i would play the same way without the mason claim, which may not be true i probably would have ended up voting for Francis myself, as he started the game by giving town reads on everybody and then swapped to scum reading everybody by the end of the day
  15. to be fair, i said I knew Francis was town and that I would die if he voted for me, both of which are true as scum as well i really wasn't trying to create that much confusion when i made my claim, but i let it go on for that long because i was scum