AlMacuby

Duelist
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About AlMacuby

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    Tomb Keeper

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  1. might have something to do with you
  2. Instant Fusion is a pretty good one. Summons Panzer, which can be popped to set Combi. Then Panzer destroys Combi. As you see you dont need an outside card to pop in order to get to your Combi.
  3. I will be there. Aiming for the second Prize Card in the second YCS.
  4. It's not really that great in Metalfoes. It doesnt deal with sided Anti-Spells, and it doesnt allow you to use any of your scale effects. You are basically putting your money on Volflame Beatdown.
  5. This just seems like a better version of the same idea.
  6. The award for the lowest probability of Turn 1 Buster goes to.... You realize that you reduced the chance of opening the standard Tsukuyomi combo from 8-10 pieces of Light Rank 4 Enablers in a standard list to 3. You are better off cutting single A/B/C pieces before cutting Gadgets/Thrasher if you want to play something else, because those do not contribute to your 2 card combo.
  7. I dont see Trapless ABC beating better engines like Pendulum or Metalfoes. We have a good comparison from last format: PK Fire without additional traps like Solemns and Anti-Spell had no ways to beat Odd-Eyes Pendulum. Beatrice provided the same amount of disruption on her own by either banishing with Farfa or Shaddoll Dragon a scale.
  8. Purple Cards make Tsukuyomi from a stepstone to make ABC to the main way of defense. I see Buster Dragon Turn 1 more like a Soul Charge: You fill up your grave to draw into Traps (or Quickplays: Twisters and Chalice/Book serve 2 roles) and tag out into all smart parts immediately.
  9. Do you usually tag out your Buster? I dont think Buster Turn 1 is a win con without any traps or Union Hangar to put you further ahead with an equip. Especiall if you play it safe and tag out, because at that point your opp can do whatevee the fuck he wants to prevent a Buster from coming out next turn.
  10. I pity everyone going to Liverpool. Regionals yesterday had 5 ABC in Top 8, 11 in Top 16. It's one thing if a Tier 0 deck (at least for the time being, until INOV) is complex and has multiple lines of play, but notliketthis.
  11. A big apparant weakness vs ABC is the reduced viability of Pegasus. You can't use Pegasus while Dragon Buster is on the field, so the play you use to out most problematic fields (Pegasus into Crow) isn't an option. It also reduces the consistency, Pegasus into Bunbuku is what makes this deck more consistent than any other deck this format, you are playing more copies of your stratos than any other deck. One might think that you simply shouldn't use Pegasus while Dragon Buster is on the field and just build 2 scales to bait its effect, but even in that scenerio you need to have 2 matching scales without the Pegasus->Bunbuku play and you are losing 1 card either way. Lets say you can still Pendulum summon after that (you also removed the backrow, your Pendulum summon is accordingly rather weak) and pass with 3 Majespecters and 2 backrow, while your opponent brought his 3 Unions back. Next turn he can attack over all your specter before going into Buster or bait your backrow with Dire Wolf and still finish you off with Double Buster. It seems kinda hard to beat that deck, but like someone mentioned before, every deck struggles against ABC. Regarding Kirin for the Mirror: I don't think Tribute summoning Kirin will win you the game. You can only Tribute summon it in attack position and if he also plays Kirin, he can crash both. That assumes he is able to Pendulum summon Kirin in the first place, but in that scenerio Tempest is what wins you the game, not Kirin. I also don't think Unwavering Bond is a good side deck card for the mirror. You should be at an extreme advantage if you go first and set up double Tempest or Tempest and Kirin in defense. Your opponent is most likely siding backrow removal, so you are playing into their side deck strategy if you are siding more cards that are weak to backrow removal. It would be far better to side a monster because they are unlikely to play any kind of removal against a big body like Rai-oh. You made a good point with siding out Tornados and possibly Cyclone and assuming your opponent does the same, you could just next-level them by bringing in something big like Thunder King Rai-oh, if you feel like you need any side-decked cards at all if you are going first. Going second Pendulum Storm still seems like the best card, it's very unlikely they are able to recover from that. If you are playing it on top of MST/Cyclones/Brethren, you should have an easy time to get some bodies on board through a Tempest (<--most important card in the mirror).
  12. Don't play this deck until INOV. This may sound like a dumb answer that probably even deserves negative rep, but it's the truth. If ABC vs Metalfoes is going to be the biggest part of the format post INOV, you should include multiple copies of MST or Cyclone in your main deck because it operates both as a Trap and allows you to even play the game going 2nd. Alternative choices like Eccentrick aren't reliable enough with Anti-Spell, opposing MSTs and Dragon Buster in the format.
  13. That's the route I chose at a CCG event 2 weeks ago where I made Top 4. I played 2 Sky Iris with 2 Mirage and 1 Odd-Eyes Fusion. The tournament was the first time where I actually played the deck since March and I noticed that I had too many high scales which isn't typical for this deck (it was the other way around in the past). Going forward I would rather play 1 Iris with 1 Mirage and 1 Odd-Eyes Fusion and of course 3 Terraforming. I could also imagine playing some random generic Pendulum monster with a 1 or 2-Scale, I found myself too often in the position where I had to waste my Bunbuku search on a low scale and thus unable to access Kirin or more Trap searchers. In the best case it should also have some form of relevant level or effect, something like Timebreaker Magician or Dragodies, the Empowered Warrior comes to mind. To dig deeper into Specter-theory I also think it's correct to play more than 40 cards in this deck because the worst hands consist of multiple Majespecter S/Ts. Reducing the number below 5 (4 Traps and 1 Spell) costs you too much longevity and makes your Majespecters redundant after the first turn or resolving Desires. The solution would be to go into 42-44 card area with 3 Desires and 1 Upstart (which should still be correct to play, considering the interactions with Desires, Abductor and searching before drawing to decrease opening said search targets) if you are able to find cards that act very similar to your main strategy. It also decreases the chance of opening cards that are strictly worse in multiples like Abductor, Eccentrick going first, Field Spells. I will also provide an example deck list, I am not going to YCS Liverpool anyway. For those looking for side deck cards to beat this deck, I've found to be Pendulum Storm the most devastating card. This deck struggles to reestablish its scales and will always pass with 2 scales on board. A 1-for-3 should be enough of a blowout to either break their board completely or stop them from pendulum summoning next turn.