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Odin_21

Duelist
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About Odin_21

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    Plain Old Duelist

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  1. The list is reall good.
  2. Duelingbook

    Normally you should get the mail immediately. I would try it again, with a differen email adress.
  3. YCS Pittsburgh 2017

    Think there is only written coverage: https://yugiohblog.konami.com/
  4. YCS Pittsburgh 2017

    does anyone know if there will be a livestream?
  5. Set Rotation

    Yes you can. The field spells that are already face up on the field, are send to grave then.
  6. YCS Seattle Feb 18-19th 2017

    The format is actually really good imo. Zoo mirrrors are really grindy and ressource management is a huge factor. The slumber otk only works very rarely and all other games are normally really intense and in favor for the better player. Metalfoes also isnt a bad deck for the format and infernoid 40 also not. The only bad deck for the format imo is infernoid 60, just because variance is a hige factor in games involving this deck.
  7. I think the change is good, because variance isnt a factor any more and really good players get rewarded for their play and understanding of the game and cant be sacked by an opponent in the top 8. But I think its a bad that you can get more points by topping a national, then by topping a ycs, because its just much more harder to top a ycs then nationals. And I speak from the perspective of a european player, in america its another thing.
  8. Metalfoes

    6 mf spells/traps are definetly too much. Imo 4 is the optimal number. I also wouldnt play the searchable lv 7 scale, because you play 3 more high then low scales, so most of the time you search the low scale with broadbull. Also its another brick card.
  9. Paleozoic

    Cat shark + Toad/Rank 2 + Strike is also an out. But yea dark lord, bewd and kozmo are all not good match ups, because the Deck can struggle to get over big monsters.
  10. Paleozoic

    I mean Michael State only lost because he banished all Dupes and Joshua lost to Emptiness and Denko, so it isnt the deck.
  11. ARGCS Richmond 2016

    Missed the first rounds, what deck does he play?
  12. ABC - Discussion

    Why do you think so? The 2 biggest weaknesses of the deck are to get into the game without having hangar and the 2nd turn. Brilliant Fusion solves both problems and thrasher dont. Also outside of these 2 facts brilliant is a really good card, because it raises the ceiling of the deck and makes it more consistent. And like I said, garnet is a deathdraw, but the deck only needs 2 cards to get into the game, wich means that garnet isnt that bad like in other decks where you need 4 or even all 5 cards.
  13. ABC - Discussion

    Could you post a decklist? Because I dont see a chance to run the thrasher engine additional to the gadgets. I think this is standard: 9 abc 6 gadgets 6 hangar 3 desires 3 bf 2 garnet 1 trick 3 twin 3 barrier 1 emptiness Also imo you should run handtraps in the deck to make the 2nd turn better, then Im on 39-40 cards.
  14. ABC - Discussion

    The thing is you dont have the room for thrasher if you play brilliant fusion, because playing 5-6 gadgets is important in that version, because brilliant + gadget + a/b/c gives you buster and therefore you need the gadget, so the combo doesnt work with thrasher. Also brilliant makes you also less prone to disruption. I think if you play this engine you should run 2 dragodies becausw of desires. But I dont really see the reason why you should run this engine, if you only have 1 terra you want to search hangar all the time. If you have 2 terraforming then you can go for empiwement but you need thasher + gadget + hangar to extend your plays with empowement, so imo I dont think this enginr is good.
  15. ABC - Discussion

    I also think that playing Brilliant Fusion (bf) is correct. Its just the engine that the deck needs, because it enables you to go into buster without having hangar, wich is one of the biggest weaknesses of the deck. Furthermore it also raises the ceiling of the deck because it makes you 2nd turn better and it gives you more plays going 1st. Also in this deck drawing Garnet is not that worse compared to other decks, because abc only needs 2 cards to get into the game. In your build I would cut the thrashers and play 2 gadgets instead, because bf + gadget + a/b/c is instant buster and with thrasher you cant do that. Also I would cut the strikes for the third dimension barrier, because its a floodgate for one thrn and your opp cant do anything against that. Imo playing 3 desires is in this deck 100% correct, you want to see it in every hand and even if you open 2 its not a minus, cause one of the desires makes a +1. And you can play it instead of one of the strikes.
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