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      Battle of the Anime Characters   02/10/17

      THE BATTLE OF THE ANIME CHARACTERS HAS BEGUN   Find it here http://duelistgroundz.com/index.php?/forum/615-battle-of-the-anime-x/

Pharaoh Atem

┬╗Retired Staff
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15816 RAWR means ilu in dinosaur

About Pharaoh Atem

  • Rank
    The Ruler of Benevolence - Your Translator
  • Birthday 07/05/88

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  • Website URL http://ygorganization.com

Profile Information

  • Gender Male
  • Location Ohio. Huffman Prairie.
  • Interests Hanging out with my friends and family.

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  1. Atem pays dividends over time. compound interest is somehow involved.
  2. exactly why it damned a generation it was a thing that actually happened, and it set me on the path of becoming a judge now the game has to deal with the consequences
  3. the phrase that damned a generation
  4. I live to serve
  5. @.ben. your king has gotchu, fam
  6. It falls flat given that nothing about the game's rules stipulates player choice-to-not-use-a-non-mandatory-aid can corrupt the gamestate or otherwise violate procedures. That being SAID: nothing's stopping policy from changing to denote something like this as an unfair advantage, EXCEPT the whims of the policy's makers. so while your angle falls flat now, ask me again in 10 years.
  7. No, because the game rules permit Desires. If you're gonna be glib, be glib competently.
  8. we will return you to the black&white yet
  9. If it is indeed a probability equation, sure, but it would be on him to make that argument to us when we investigate, and he would be expected to calculate and make a play decision as promptly as we find appropriate regardless of whether or not he is using a probability equation. How relevant a calculation is does not dictate how necessary one is: necessity is dictated by game rules, not by player desires and wishes. Players *want* to make optimal plays, but I *must* enforce policy in a way that knows when to accomodate those wants and when to say "you're still not going fast enough, and I think the calculator is slowing you down this time". (If one cannot consistently make optimal plays without machine aid, and/or cannot consistently use that machine aid quickly enough to evade all potential SP-Minors, then one is not entitled to make optimal plays consistently: policy comes before entitlement to consistent-perfection-in-defiance-of-policy-enforcement.) Playing well within the bounds established by adjudication is what it means to be good as far as the game's runners are concerned: not just optimum play, but optimum play within the bounds set by policy. This means that it is possible for him to compute and decide as quickly as he physically can and STILL commit SP-Minor. This also means it is possible for him to compute and decide slightly slower than that and NOT commit SP-Minor. It is entirely in the eye of the beholder, and the beholders are the judges patrolling your event aisles. SP-Minor doesn't care for whether or not you "play slower than you would otherwise", it cares solely for whether or not your present speed is unacceptable to an eventrunning observer. It is our perception as observer who feels "that was a little slow" or not that sanctions our writing the circumstance down as SP-Minor or not. It's why SP-Minor merits a Warning on the first offense. The OP asks if there are any restrictions on what one may calculate. The restrictions are "don't earn SP-Minor or UC-Cheating in doing so".
  10. not quite, ash intentionally doing it means we DQ you on the first intentional offense and throw you out of the venue: intentionally doing it is UC-Cheating SP-Minor, as allen said above, is only for unintentional cases
  11. When talking about things players can control regarding their interaction with adjudication and policy enforcement, many things boil to perceived intentions. What I can say is that I can't think of any reason eventrunners would consider use of calculators for any mathematical purpose to be the interest of the event. For some purposes, of course, like making sure you deduct the correct amounts of damage and calculate ATK and DEF stats properly. There's a difference between using a calculator to verify a calculation-that-has-to-be-right-to-preserve-the-gamestate's-integrity and using a calculator to help-you-make-a-gameplay-choice-that-doesn't-have-to-be-optimal-to-preserve-the-gamestate's-integrity. Eventrunners care about the event's health first and foremost, prioritizing safety first, fairness second, and enjoyability third. This means that if the enjoyability interests of someone using a calculator to help them make a choice 1) isn't necessary to preserve the gamestate's health, and 2) doesn't look like it's actually helping make a choice, but is just burning time then we reserve the right to say "put it away and get on with it, you are playing too slowly and the calculator crutch isn't helping." Let's say someone's attacking you - then if you use a calc to make sure damage values are right, you're probably fine b/c that's necessary for gamestate integrity. You'd have to be REALLY slow in that particular case for us to think "he's being slow on purpose, print the paperwork." Let's say you're just crunching numbers via the equation in the OP. Nothing in gameplay SEEMS to be going on that requires mathematical calculation, but you're doing it anyway. If you're even the slightest bit slow about it, we may well ask "what's going on here" and investigate - and depending on whether or not your investigation finds intentional stalling or unintentional slow play or nothing wrong at all, the infraction could be anything from UC-Cheating or SP-Minor or nothing at all.
  12. It would be on you to explain how you aren't wasting my event's time - adding up monster ATKs in order to make a play decision is something I would consider a potentially acceptable use, though I would confer with my superiors for more info on how much or little leeway we're interested in giving for the sake of letting you use tool assistance and extra time on that decision as opposed to saying "you should be able and willing to do this in your head." Hell, we may even surmise that a possible answer of "we insist you do it mentally" might come down b/c losing the game via misplay that was conducted after incorrectly adding values together might be a DESIRABLE form of loss via misplay. It depends on whether or not we want addition to BE one of the ways you can be worse or better at ygo. However, that's just a side tangent example. The equation in the OP is not adding up ATKs, it is something else. It will require a different explanation. I am listening, and I will be happy to say if I find it satisfactory or not.
  13. Wasting my event's time quickly yet intentionally will earn you just as much of a DQ from me as wasting my event's time slowly yet intentionally.
  14. As an HJ, if you waste my event's time by intentionally calculating something that has nothing to do with LP, something as visibly unimportant to the needs of my event as the equation you posted above, when I begin my investigation, I am going to not only consider you to possibly be playing slowly, but if so, also likely to be doing so while knowing that you should not be doing so. I would have my scorekeeper assemble a set of DQ paperwork, because once my investigation is done, if I still surmise you are playing slowly while knowing you should not be, you will be recognized as committing a UC-Cheating infraction, the penalty for which is DQ. Should you wish to calculate the probability of a specific set of cards showing up, or some other complex calculation beyond basic arithmetic for the sake of LP management, I'm going to have to ask you to either make quick mental calculations or go with your gut. I am not interested as an event runner in allowing calculation of anything at all on any calculator as an absolute right: everything needs to serve the needs of the event, and the event doesn't need you to have an absolute right to calculate anything on any calculator. It needs you to play briskly and stay on-task.