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Monolightning

Duelist
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Monolightning last won the day on October 6 2015

Monolightning had the most liked content!

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About Monolightning

  • Rank
    Underworld Duelist
  • Birthday 03/21/91

Contact Methods

  • AIM
    jmattern91
  • Website URL
    http://

Profile Information

  • Gender
    Male
  • Location
    Tampa, Florida
  • Interests
    Yugioh, music, chess, videogames, etc.

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1082 profile views
  1. Online Yugioh Cube?

    I assume there has never been any further luck of finding a program to store and draft Yugioh cubes huh? I don't even care if it doesn't store picture to be honest, but I can't see to find something that saves a list of 480 names and randomly divides them out across packs of 15 or so without duplicates. I feel like there's a magic cube program like that, but everyone I've found so far for magic requires a legal magic card name.
  2. Combining the 2 engines is pretty clever. Sick job man!
  3. Running it back. Top8 Orlando Regional Clownblade

    It truely does, I agree it sucks there's no replacement. Pledias is the closest thing.
  4. Running it back. Top8 Orlando Regional Clownblade

    I address this in the video profile I shot last week for YCS in my other tournament report. But to summarize: - After a lot of testing CJ Krause(The one I collabed with) and I found the Clowns were the best cards in the deck and weren't worth cutting any. -The DDWL was amazing, banished Deneb with it, put qlips in awkward situations, at ycs killed a Winda and Unicore with it. Worse case I make a rank 4. -The Photon was in a month ago to make Bujin, but once we added the Cs we ran into almost all hands being not worth dumping to Bujin so we cut them. Thanks though man and sorry you couldn't make it.
  5. So I decided to test for the Yugioh Regional the proper way and play in a Magic FNM all night a few hours prior. After that smart move and 5 hours of sleep I made my way out to Orlando. The venue didnt open up until after 9AM, thus the event not starting until after 11AM. They was about 460 players 9 rounds.   Round 1: Traptrix - Kozmos Game 1: I fuck up his Farmgirl plays pretty bad with Juggler and Juragedo and take the game fairly easily. Time-Spacing the Forerunner also helped. Game 2: It was very long game, but the I didn't hit the backrow hate for the TrapTrix engine and the deck barely got me int he end. Game 3: He opens 4 Traps, I Decree him and win.   1-0   Round 2: Tellarknights Game 1: He opens Deneb, 2 Alpha, Warning, and Call. I survive a good 15 turns then die like I obviously should vs that hand. Game 2: He opens effectively the same hand and I miss all of my sideboard all game.   1-1   Round 3: Inzektors Game 1: Guy opens Dragonfly + Hornet and Call of the Haunted and shits on my life. Game 2: He doesn't open Dragonfly + Hornet so I win. Game 3: Same as game 2.   2-1   Round 4: Qlips Game 1: I Juggler his Wavering Eyes and win fairly quick. Game 2: I kill both Scouts, he gets them all back with the trap, and is eventually able to OTK me. Game 3: I Ghost Ogre, Decree, Excition and win fairly easy.   3-1   Round 5: Heros Game 1: I double Retaliating "C" his Mask Change during my battle phase, then main phase 2 101 the Dark Law and win. Game 2: I Shaddoll Dragon the Dark Law, and DeFusion his Absolute Zero and it was fairly easy afterwards.   4-1   Round 6: Yosenju Game 1: Giant Hand puts in too much work and locks him out. Game 2: Decree plus 2 Ghost Ogre and an 1800 make it way too hard for him to get over my guy while I keep poking him for game.   5-1   Round 7: Tellarknights Game 1: He bricked, no Denebs. So I win fairly easy. Game 2: I dont draw my sidedeck and he opens very well, its back and fourth for a while but he was able to get around Giant Hand and Rhapsody on Deneb. Game 3: I dont draw my sidedeck but Giant Hand Rhapsody kills him.   6-1   Round 8: Qlips Game 1: He set 4, Fiendish Chained my Halberd, I Compulse it and swing again. He scoops 2 turns later without me knowing the deck hes on. Game 2: I guess that hes on Tellars, since he wasnt I got fucked real bad opening Breakthrough, 2 Maxx "C" vs a Scout. Game 3: Turn 2 I Trapeze Rebellion OTK him under Maxx "C".   7-1   Round 9: Qlips Game 1: I Double Exciton around his Lose 1 Turn and dominate most of the game. Game 2: Shaddoll as a beatstick forced him to Fiendish chain he own guy. I Trapeze Crab king OTK him under Decree 2 turns later.   8-1   No idea why I dodged Nekroz, Dolls, Infernoids and BA, it was pretty weird. As a result I never used either mode of Retalliating "C" all day, it was just a 1400 4 star vanilla creature. Not that I'd change the deck at all though, because thats not how a normal tournament run should go, if I played matchups I actually expected then Retal would have been amazing.   Anyways I top8ed. Gave the playmat to Dragonmaster Rich Clark since he's moving to Dallas and he loved the mat. Fun day though and it was weird seeing so many weird matchups compared to YCS the previous weekend. Deck was still wonderful and wouldn't change a thing.   Pros: -Going 8-1 -Running it back in back to back weeks -Having a dope time with friends   Cons: -James Mann starting 7-0 and losing the last 2 rounds :( -Tournament starting late and taking way too long.   Decklist: 3 Performage Trickclown 3 Performage Hat Tricker 3 Performage Damage Juggler 3 Jigabyte 1 Nefarious Eater, Archfiend of Nefariousness 2 Heroic Challenger - Assault Halberd 1 Heroic Challenger - Thousand Blades 1 D.D. Warrior Lady 3 Retaliating "C" 3 Maxx "C" 2 Juragedo 1 Mathematician   1 Reinforcement of the Army 1 Foolish Burial 1 Mind Control 1 Book of Moon 1 Raigeki 1 Instant Fusion   2 Breakthrough Skill 1 Time-Space Trap Hole 1 Solemn Warning 1 Bottomless Trap Hole 1 Compulsory Evacuation Device 1 Vanity's Emptiness 1 Torrential Tribute   Extra: 1 Elder Entity Norden 1 Number 80: Rhapsody in Berserk 1 Number 52: Diamond Crab King 1 Abyss Dweller 1 Daigusto Emeral 2 Exciton Knight 1 Castel, the Skyblaster Musketeer 1 Number 106: Giant Hand 1 Number 101: Silent Honor ARK 1 King of Feral Beasts 1 Dark Rebellion Dragon 1 Performage Trapeze Magician 1 Satellarknight Ptolemaeus 1 Satellarknight Diamond   Side: 1 Tellarknight Delteros 1 Shaddoll Dragon 1 Kycoo, the Ghost Destroyer 1 Gravekeeper's Commandant 2 Ghost Ogre & Snow Rabbit 3 Mystical Space Typhoon 2 Necrovalley 2 De-Fusion 2 Royal Decree  
  6. Top 16 YCS Dallas Clownblade

    I'm honestly not sure. The huge perk to him is that he functions as additonal Jugglers when it comes to not dying to otks, is still a rank 4 material, and is an out to big guys. I sadly don't think there's another card in the game that quite fills that roll. As for Crab King it is how you beat Towers, outside of Juradego or Rhapsody plus a big guy. And he allows for otks with Trapeze through open boards There isn't sadly a good replacement for either, so my goto would be to play another Instant Fusion and play either another Norden or a Panzier Dragon. For the second Juragedo maybe a 3rd Halberd because the addition search target is nice. If testing you feel you need more OTK stoppers Tragodiea might not be bad since it can mind control 4 stars and become a 4.
  7. YCS Dallas 3rd Place Report

    Congrats on the 3rd place finish man! And again it was cool to meet you, just too bad our games were kinda boring for the feature table lol. The games vs Nick were fairly intense and much different than those.
  8. Top 16 YCS Dallas Clownblade

       Thanks man! Been a while lol the Juragedos were wonderful. I actually won my top 32 match because of Juragedo game 1 and 3. 3 Halberd isn't necessary. It's nice when the room presents itself but there was nothing I would rather drop to play it. It only came up once all weekend that a 3rd would have been nice and I still won that game. It was just because I was out of free search targets for his effect. Thanks though!   Haha yeah it has, hopefully I'll see you at an event over the summer? Yeah gameplan would be to go to Nationals 2016.
  9. Top 16 YCS Dallas Clownblade

    Same haha, thanks!
  10. Top 16 YCS Dallas Clownblade

    I did consider Minerva and even tested it, but it's not strong enough in this build. And thanks man!
  11. Top 16 YCS Dallas Clownblade

       Thanks man! Been a while lol the Juragedos were wonderful. I actually won my top 32 match because of Juragedo game 1 and 3. 3 Halberd isn't necessary. It's nice when the room presents itself but there was nothing I would rather drop to play it. It only came up once all weekend that a 3rd would have been nice and I still won that game. It was just because I was out of free search targets for his effect. Thanks though!
  12. Top 16 YCS Dallas Clownblade

    If I ever felt like I needed to that would be a valid option. I just didn't feel that was necessary. I do prevent floodgates in this deck to be creatures though for the obviously search of them worse case being rank 4 materials. Thanks man lol glad to see I can still do it after being out of this gave for years lol.    Thanks! And yeah we have been testing it hardcore for 2 months and would nit-pick every little flaw until we thought it was golden Last Wednesday.
  13. Top 16 YCS Dallas Clownblade

    So the build I ran a few weeks ago in the PS4 tournament had Trasher and Tsukoyomi. The issue we noticed though was once adding the "C"s to the deck, there ended up being a lot less scenarios where I wanted to Bujin my opponent because it wasn't worth pitching the hand traps. I was dropping it like once every 15-20 matches and we already had too many other xyzs we wanted to run so we realized that it was a luxury spot if anything and dropped it, thus dropping the Photon Thrasher from the deck.   For Mathematician, we legitimately didn't like the card at first and didn't play it for months. The deck has was too much synergy with itself and you don't need to hit Clownblade combo to win at all (probably hit it once every 2 matches). Because of that we didn't need a 3 star that is a Foolish Burial that takes up your normal summon, aka normally meaning that you can't do something else that turn. However we noticed that there are a lot of turns where its nice to just sit back and force your opponent to make a move, thus we finally added 1 to the deck. It was wonderful, but I would never want to draw 2 ever. There are a lot of situations where it sits in your hand for a while because you need to do double 4 star plays to answer fields your opponent has presented, so if 1 is sitting in your hand it isn't a problem, but in that scenario 2 in hand might lose you the game because you have a 4 star normal summon and 2 Maths in hand.   Anyways those were effectively why those were or werent included at the numbers shown.
  14. Gladiator Beast - 2015

    I planned on playing a variation of this deck at Dallas when I bought my ticket 2 months ago. But it seemed like everyone and their mother would be on 3 Maxx "C" sadly to counter the Norden meta, and its already the worst feeling to get AHL Maxx "C"ed, and even moreso Instant Fusion.   Deck is insanely awesome and fun though, and good. I just feel the meta is sadly well positioned against it with Maxx "C", Decree, and Denko.
  15. Top 16 YCS Dallas Clownblade

    Thanks man, also nice finish yourself!
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