+Ancient Moderoid
  • Content count

  • Joined

  • Last visited

Community Reputation

7458 Based God

About .ben.

  • Rank
    Vanity's Friend
  • Birthday 12/27/82

Profile Information

  • Gender Male
  • Location Cleveland, OH

Recent Profile Visitors

2654 profile views
  1. With things like (new) Charge and Fool's Bane, Warrior has some really interesting tempo tools.
  2. The first use of new charge that came to mind was Sylvannas...but that is way too niche to warrant building around. I guess Patron works too. EDIT: Someone mentioned that.
  3. The Tuskar nerf was indeed the correct change, because it was unfun and unfair. Golem is strong, but it's not unfair. It can't completely change the course of a game on turn 3 with a high roll. Trogg is falling out of many midrange decks anyway. I do think making cotw 9 mana matters. You give opponents 1 more full turn to develop into it, and there are a lot better options at 8 mana than at 7. You're also giving your opponent 1 more full turn to just beat you. The abusive nerf is also correct. at 2/1, abusive basically allows you to trade up twice. That's pretty swingy that early in the game.
  4. Legend is for chumps! Rank 5 all day!
  5. I have become a bit bored of standard, so played some wild ladder yesterday. Climbed from 25 to 12 with this Midrange (?) Hunter. Low ranks etc., but I only dropped one game (Aggro Shaman, ofc). 1 Fiery Bat 2 Webspinner 1 Freezing Trap 2 Kindly Grandmother 2 Mad Scientist 2 Quick Shot 1 Snake Trap 2 Animal Companion 2 Eaglehorn Bow 2 Kill Command 2 Unleash the Hounds 1 Barnes 2 Piloted Shredder 2 Sludge Belcher 2 Savannah Highmane 1 Dr. Boom 2 Call of the Wild 1 N'Zoth, the Corruptor
  6. They are more or less along the lines of 2 mana wyrm 2 mirror image 2 arcane missiles 2 arcane blast 2 apprentice 2 cultist 1 thalnos 2 frostbolt 2 arcane intellect 2 acolyte 2 flamewaker 2 torch 2 fireball 2 azure drake 2 portal 1 yogg sometimes you can add books or whatever.
  7. I have liked the Burn Mage variants more than the slower Tome variants. You have no comeback mechanics besides Yogg, but with a half decent draw, you can usually burn out everything
  8. More anecdotal facts: You will get renounce darkness every time you play peddler rogue versus warlock.
  9. I think the point is you want a free win on 4 if they can't answer it immediately.
  10. Barnes for Y'shaarj leaves you a board of: Barnes, Mini Y'shaarj, and big Y'shaarj. All the piles of stats.
  11. I have literally never hit face with Yasharaaa'aj. He is always dealt with before i can
  12. "Always Houndmaster" is my new Hunter creed when it comes to Barnes. Also, is it crazy to think that a warrior deck running 28 removal/health cards and Malchezar+Elise would work?
  13. You'll probably be happy crafting Yogg. It fits in most anything these days. Sylvanas goes in most every slightly slower deck. Probably can't go wrong there, plus it's evergreen. Blood mage, too, because it will fit in a number of Druid/Mage/Shaman/Rogue decks.
  14. Fun with dragon pally! 2 Selfless Hero 1 Sir Finley Mrrgglton 2 Faerie Dragon 2 Aldor Peacekeeper 2 Nightbane Templar 2 Blessing of Kings 1 Consecration 2 Keeper of Uldaman 2 Truesilver Champion 2 Twilight Guardian 2 Azure Drake 2 Blackwing Corruptor 2 Dragon Consort 2 Drakonoid Crusher 1 The Curator 1 Ragnaros the Firelord 1 Tirion Fordring 1 Onyxia