.ben.

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About .ben.

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  • Birthday 12/27/82

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  • Location Cleveland, OH

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  1. Sounds like you may just be hitting the Dragon Priest wall. This is a reductive look at it, and is by no means gospel, but vS suggests: Lower levels: Dragon Priest Bottleneck to Legend: Reno Mage Top Legend: Control Warrior Aggro shaman isn't a good match up, and as you see more, I think it should be expected that dragon priest loses more.
  2. I'm by no means very good, but if I open a dragon, I nearly always keep it (unless Pirate or Shaman). In particular, I always keep Twilight Drake if it's my only dragon. Your best case scenario 1 through 3 play basically requires 1 dragon, so I don't think it's too crazy.
  3. I am pleasantly surprised that Stealth Rogue might be a real thing.
  4. I have a feeling that Maly-Kun is a good enough deck to be in/around tier 2. I like it much more than jade druid, which I think has the same problems as Maly-Kun in addition to being ridiculously linear. I think all that's needed is to figure out exactly which removal package to run - mulches, doomsayers, dirty rats, etc. - and what is cut for those things. FWIW, this is what I've been playing since about christmas time. It's not the best, but neither am I I got to like rank 9 with it. Meep.
  5. I have struggled to figure out how you actually win with Reno Mage. There's the obligatory "save all your burn" comments to be made, but I'm not sure how you can realistically rely on that being an option when sometimes you straight up have to use fireball etc. as removal. I suppose you can toy around with Solia+Pyro or more classic Tony-Emperor stuff, but without Warlock's hero power, I wonder if these things are just horribly inconsistent.
  6. I think organizing by super type will generate the most discussion, precisely because people can talk about FOTM decks and then when they suck we can delete them. Plus, I think talking about the pros/cons of different class versions of the same deck could be useful. For example, there's a lot to talk about as it relates to the different jade and pirate variants at the moment.
  7. I think organizing by super type will generate the most discussion, precisely because people can talk about FOTM decks and then when they suck we can delete them. Plus, I think talking about the pros/cons of different class versions of the same deck could be useful. For example, there's a lot to talk about as it relates to the different jade and pirate variants at the moment.
  8. It's funny that the Goons % is so high, since it's almost certainly pirates, and not goons, carrying them.
  9. Pirate is super annoying, but I feel like it may just be one of those decks that's thriving because everything is still new. Murloc Buffadin has been one of the most fun decks that I've played with thus far.
  10. I got 32 packs back thanks from the glitch. I totally noticed it though. I had like 5 golden grimy goons 2/4 guy. This is super early yet, but I am sort of worried that Miracle Idol Druid is going to push a lot of decks out of the metagame. I've only beaten it when playing a face or curve deck. Truth be told, those decks beat it fairly easily. It just has so much ramp and cycle. Anything a bit slow seems to get really punished.
  11. I know this meta game is junk right now, but I am having a lot of fun playing Y'shaarj Druid. Recently beat Purple on ladder. He was playing a more standard Druid.
  12. OMG BUT 1000 gold!?!?!
  13. Golden Lorewalker! Hell yes!
  14. I think it will actually end up being a pretty strong mechanic, especially with the amount of redundancy and minions like Dispatch Kodo that are designed to synergize perfectly with the mechanic.
  15. I think it will actually end up being a pretty strong mechanic, especially with the amount of redundancy and minions like Dispatch Kodo that are designed to synergize perfectly with the mechanic.