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  1. Which also confirms the identity of another hit card in Duel Links! As can be seen, the card Electro Sergeant has been reprinted. For what it’s worth, this card was first released as a V Jump subscription promo and has not seen subsequent reprint. It’s commonly used in Duel Links to prevent the use of Set Cards as Duel Links, unlike Real Life Yu-Gi-Oh!, makes heavy use of Battle Phase cards. The post [DP18] The Commercial appeared first on The Organization. View the full article
  2. The classic damage deflection monster of the Amazoness clan gets a long deserved reprint in Legend Duelist. DP18-JP013 Amazoness Swords Woman Of note, this card hasn’t been released in a mainstream product for a solid 13 years, since Expert Edition 1. Source The post [DP18] Amazoness Swords Woman appeared first on The Organization. View the full article
  3. OCG rulings for 05/25/17. Q: If a face-down Blackwing – Kris the Crack of Dawn is targeted with Acid Trap Hole, will its effect that prevents it from being destroyed by a Spell/Trap Card’s effect once per turn apply? A: When a face-down Blackwing – Kris the Crack of Dawn is targeted with Acid Trap Hole, it is destroyed when the effect resolves, and its effect that prevents it from being destroyed by a Spell/Trap Card’s effect once per turn is not applied. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=14757&keyword=&tag=-1 Q: An Infernoid Sjette and 2 copies of Infernoid Decatron are face-up on my field. Each Infernoid Decatron activated its effect and is treated as either Infernoid Onuncu or Infernoid Devyaty. In this situation, if I Fusion Summon an Infernoid Tierra using those 3 monsters as Fusion Materials, can I activate the effect of Infernoid Tierra? A: In this scenario, when Fusion Summoning Infernoid Tierra, the 2 copies of Infernoid Decatron will be used as Infernoid Onuncu and Infernoid Devyaty, but Infernoid Sjette and Infernoid Decatron are the monsters counted for the number of Fusion Materials with different names used for the Fusion Summon. Since that number is less than 3, you cannot activate the effect of Infernoid Tierra when it is Fusion Summoned. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=18350&keyword=&tag=-1 Q: I attacked an opponent’s D.D. Warrior with Yazi, Evil of the Yang Zing and destroyed it by battle. After damage calculation, when the effect of D.D. Warrior activates, what happens if I chain Nine Pillars of the Yang Zing? A: In this scenario, the activation of the effect of D.D. Warrior is negated. However, since D.D. Warrior was destroyed by the battle, it cannot return to the Deck. Therefore, you also do not destroy a “Yang Zing” card on your field afterward. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=7966&keyword=&tag=-1 Q: My True King of All Calamities and my opponent’s Paleozoic Anomalocaris are each face-up in an Extra Monster Zone. In this situation, if I activate the effect of my True King Bahrastos, the Fathomer that destroys 2 other monsters on my field/in my hand and Special Summons it from the hand, can I also apply the second effect of True King of All Calamities and destroy my opponent’s Paleozoic Anomalocaris? A: In this scenario, since the effect of your True King of All Calamities is applied while resolving the effect of True King Bahrastos, the Fathomer, you can also choose monsters on your opponent’s side of the field to destroy. However, Paleozoic Anomalocaris is unaffected by other monsters’ effects, so it will not be destroyed if it is chosen. In this case, True King Bahrastos, the Fathomer will not be Special Summoned, and you cannot banish 2 Spell/Trap Cards from your opponent’s field/Graveyard. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=15606&keyword=&tag=-1 Q: There are 2 copies of Trickstar Lycorissica face-up on my field. In this situation, when my opponent draws 1 card, the effect of each Trickstar Lycorissica inflicts 200 damage to my opponent. At this time, if my opponent activates the effect of their Gorz the Emissary of Darkness, what happens? A: In this scenario, after your opponent takes damage from the effect of each Trickstar Lycorissica, Gorz the Emissary of Darkness is Special Summoned from your opponent’s hand by its own effect, and its effect that inflicts damage to you will inflict damage equal to the damage inflicted to your opponent by a single copy of Trickstar Lycorissica (in other words, 200). Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=15603&keyword=&tag=-1 Q: Trickstar Holly Angel is face-up in my Extra Monster Zone, and Trickstar Lightstage is in my Field Zone. In this situation, when I Normal or Special Summon a Trickstar Lilybell, the effect of Trickstar Holly Angel inflicts 200 damage to my opponent, and the effect of Trickstar Lightstage inflicts a further 200 damage to my opponent. At this time, if my opponent activates the effect of their D/D/D Rebel King Leonidas that Special Summons it from the hand, what happens? A: In this scenario, damage is immediately inflicted to your opponent by the effect of Trickstar Holly Angel, and the effect of Trickstar Lightstage is also immediately applied. In this scenario, if your opponent activates the effect of D/D/D Rebel King Leonidas that Special Summons it from the hand, the effect only increases Life Points by the amount of damage that was inflicted by Trickstar Lightstage. Life Points are not gained for the damage that was inflicted by the effect of Trickstar Holly Angel. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=6135&keyword=&tag=-1 Q: Topological Bomber Dragon is face-up in my Extra Monster Zone. In this situation, I activate Monster Reborn, but my opponent chains Call of the Haunted, and each of us Special Summon a monster to a Main Monster Zone that Topological Bomber Dragon points to. After the Chain resolves, how will the effect of Topological Bomber Dragon activate and resolve? A: In this scenario, the effect of Topological Bomber Dragon activates only once in a new Chain, and destroys all monsters in the Main Monster Zones. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=17790&keyword=&tag=-1 Q: During this turn, the effect of my Topological Bomber Dragon that destroys all monsters in the Main Monster Zones was activated, and my monsters other than Topological Bomber Dragon cannot attack. In this situation, can I attack with a Master Peace, the True Dracoslaying King that is unaffected by monster effects? A: The part of the effect of Topological Bomber Dragon that prevents your other monsters from attacking after resolving is an effect that affects your monsters, so if Master Peace, the True Dracoslaying King is unaffected by monster effects, it can attack normally. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=8154&keyword=&tag=-1 Q: Buster Dragon is face-up on my opponent’s field, and its effect makes all monsters on my field become Dragon-Type. If Lumina, Twilightsworn Shaman and Jain, Twilightsworn General are face-up on my field, can I activate Twilight Eraser? A: In this scenario, since both Lumina, Twilightsworn Shaman and Jain, Twilightsworn General are treated as Dragon-Type monsters by the effect of your opponent’s Buster Dragon, you have 2 or more “Lightsworn” monsters on your field with the same Type but different names, so you can activate Twilight Eraser. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=8554&keyword=&tag=-1 Q: When resolving Transmission Gear, the result of the rock-paper-scissors game is a draw, so another game is played. If that also results in a draw, what happens? A: When resolving Transmission Gear and playing rock-paper-scissors with your opponent, the effect cannot finish resolving if the game result is a draw. Even if the replayed game also results in a draw, another game is played until a winner and loser are decided. (It is necessary to decide a winner and loser for the game of rock-paper-scissors, so that the losing player’s battling monster is banished face-down.) Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=11188&keyword=&tag=-1 Q: While Performapal Five-Rainbow Magician is in my Pendulum Zone, with 1 card Set in my Spell & Trap Zone, I declare an attack with Odd-Eyes Venom Dragon. Before damage calculation, if I activate that Set card (Shrink) so that there are no Set Spell/Trap Cards on my field, what happens? A: In this scenario, although the Pendulum Effect of Performapal Five-Rainbow Magician begins applying, damage calculation is performed with Odd-Eyes Venom Dragon normally. (After that, your monsters cannot attack while you have no Set cards in your Spell & Trap Zone.) Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=8033&keyword=&tag=-1 Q: My Performapal Odd-Eyes Minotaur attacks an opponent’s face-down Defense Position monster. Although Performapal Odd-Eyes Minotaur will not be destroyed by battle since the opponent’s monster is in Defense Position, can I activate the effect of Performapal Odd-Eyes Dissolver in my hand at the start of the Damage Step? A: Even in this scenario, since a Pendulum Monster on your field is battling an opponent’s monster, you can activate the effect of Performapal Odd-Eyes Dissolver. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=14649&keyword=&tag=-1 Q: There are 2 copies of Superheavy Samurai Helper in my hand, and Superheavy Samurai Big Waraji and Superheavy Samurai Daihachi are face-up on my field in Defense Position. In this situation, I attack an opponent’s monster with my Defense Position Superheavy Samurai Daihachi. During damage calculation, can I activate the effect of each Superheavy Samurai Helper in my hand? A: In this scenario, since your Defense Position monster is battling an opponent’s monster, you can activate the effect of Superheavy Samurai Helper during damage calculation. If there are 2 copies of Superheavy Samurai Helper in your hand, you can chain the effect of one to the other during damage calculation. (In this scenario, the effect of each Superheavy Samurai Helper will be activated by targeting Superheavy Samurai Big Waraji which has 1800 DEF, so Superheavy Samurai Daihachi will have 3600 DEF when calculating damage. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=11856&keyword=&tag=-1 Q: When my Amazoness Spy is destroyed by battle and sent to the Graveyard, I activate its effect. When targeting an “Amazoness” monster in my Graveyard, do I also declare whether I’m returning it to my hand or to my Deck? A: The second effect of Amazoness Spy targets, but you choose to return it to either your hand or Deck when the effect resolves. You do not need to declare where you are returning the targeted monster to when activating the effect. Also, if the targeted monster is Amazoness Empress or Amazoness Pet Liger, it returns to the Extra Deck. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=279&keyword=&tag=-1 Q: My opponent activates Pot of Desires by banishing the top 10 cards of their Deck, face-down. I chain Call of the Haunted and Special Summon a Number 89: Cybeast Diablosis from my Graveyard. After this Chain is resolved, can I activate the effect of Number 89: Cybeast Diablosis that banishes cards from the top of my opponent’s Deck face-down? A: In this scenario, when Pot of Desires was activated by banishing 10 cards face-down as the cost, your Number 89: Cybeast Diablosis was not face-up on the field, but was Special Summoned during the Chain. As a result, you cannot activate its effect that that banishes cards from the top of your opponent’s Deck face-down. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=8613&keyword=&tag=-1 The post [OCG] 05/25/17 Weekly Rulings Update appeared first on The Organization. View the full article
  4. Konami has announced the Special Edition of “Code of the Duelist” and with it, the names of some Decks included! Release Date: September 22nd (September 21st for EU) Price: $9.99 3 Packs of Code of the Duelist 1 Super Rare (Either Skull Meister or Solemn Strike) 1 Super Rare (1 of 2 card from Circuit Break) The Code of the Duelist Special Edition is the ultimate value for Duelists! In addition to 3 booster packs of Code of the Duelist, each box is guaranteed 1 of 2 Super Rare variant cards, PLUS 1 of 2 Super Rare preview cards of non-foil cards from the upcoming Fall 2017 booster set! Code of the Duelist is the newest 100-card booster set that combines Fusion, Ritual, Synchro, Xyz, Pendulum, and the brand-new Link Monsters to kick off a new Dueling era of Yu-Gi-Oh! Code of the Duelist introduces the first new Deck strategies where the position of your cards matters just as much as which cards you play! There are endless possibilities for new strategies thanks to Link Monsters, and Code of the Duelist starts with 3 new ones, along with more cards to enhance the strategy from the new Starter Deck – Link Strike-. Code of the Duelist introduces brand-new Deck themes like Gouki and Trickstar, and also features the first brand-new “Lightsworn” monsters since 2016’s Minerva, the Exalted Lightsworn. You can also revamp your Pendulum Domination Structure Deck with upgraded versions of cards like D/D/D Gust King Alexander or D/D/D Wave King Caesar, learn the terrifying origins of monsters like Odd-Eyes Pendulum Dragon, and add an adorable new monster to the Rescue Squad! You’re guaranteed one of these Super Rare variant cards in your Special Edition box, either Skull Meister or Solemn Strike, plus 1 of 2 Super Rare preview cards from the Fall 2017 booster set, AND the 27 cards you pull from your 3 booster packs! Code of the Duelist Special Edition is a great way to power up your current Deck, or build a whole new Deck, for less than it would cost to buy 3 individual booster packs! Each Code of the Duelist Special Edition contains: 3 Code of the Duelist booster packs, 1 of 2 Super Rare variant cards, either Skull Meister or Solemn Strike, and 1 of 2 Super Rare preview cards from the Fall 2017 booster set. The post [TCG] Code of the Duelist: Special Edition appeared first on The Organization. View the full article
  5. Life and death, rebirth and destruction, and a new horizon. Lore for the Duel Terminal Story-line! Yes, it’s finally here, the translation for the Master Guide 5 Duel Terminal Story-line lore! For some reason, Master Guide 5 only had the lore for DT and nothing else, not even the Dracos, so we got 15 pages of DT all at once this time. Everything (well, almost) you’ve ever wanted to know about what the heck is going on with the most recent Duel Terminal story, from the Shaddoll, to the Infernoids, to the Zefra, it’s all here. Now, for the sake of the DT story, I’ve prepared 2 translations, one translating the original OCG names literally, with the other using the TCG localized names. The reason for this is that card names are very important for story related cards, such as those of DT origin, and certain story elements could be lost if we went with the localized TCG name. I would suggest reading through the OCG translation one first, and if you really can’t tell what’s going, such as what card is being talked about, switch over to the TCG localization one. If you want to see the pretty pictures of the guide, please consider purchasing your own copy. OCG Translation Toggle All Spoilers Spoiler SelectShow Page 186 “The Circle of Life” All life rooted on that planet has its origins in the “Natul Sacred World Tree”. The energy radiating from the “Sacred World Tree” spreads throughout the earth, and is granted new life as it takes the form of any and all newborn creatures who draw breath upon the land. When these creatures die, this energy goes through the earth back into the Tree. This is the system of reincarnation regulating the flow of life and death in the world. Essentially, the “Sacred World Tree” is the combination of 2 different types of reincarnation systems, known as “sefiroth” and “qliphoth”. The Executives of these systems were “Sophia, the Planetforger”, and “Tierra, the Planetforger”. “Sophia” regulated the power of “creation” while “Tierra” regulated the power of “destruction. However, in the Battle of Gods in times immemorial, “Sophia” managed to overcome “Tierra”, obtaining sole directive over the “Sacred World Tree’s” system. Using the power of “creation” and “destruction”, the victorious “Sophia” accessed the “Sacred World Tree”, creating a “Core” to seal “Tierra” within the “Sacred World Tree”. To make sure that the “Core” could never be used again, “Sophia” broke it into 10 pieces, and scattered them within the organisms in a land far from the “Sacred World Tree”. Those pieces later became the “Pyroxene” of the “Gem-Knights”. With “Tierra” sealed, the only way for organisms on the surface to prosper was through “Sophia”. Even so, “Tierra” had no thoughts of giving up trying to seize control of the world. After spending unmeasurable aeons interfering with the life energy being recycled back into the “sefiroth”, and turning it into life energy for the “qliphoth”, “Tierra” slowly regained some of its power. Seizing the chance as “Sophia” fell in battle against the surface lifeforms, “Tierra” began planning its advent on the surface world once more. The first step would be reactivating the “qliphoth”, while the second step would be regaining the 10 “Cores” to remove the seal suppressing its powers. The final part of the plan would have “Tierra” obtain the powers of “creation” and “destruction”, and complete its revival. And so, this former deity began to put its dark machinations into motion. Featured Cards: Natul Sacred World Tree; Sophia, the Planetforger; Tierra, the Planetforger Page 187 “Premonition of the Planetquake” “Sacred Sombress” and “Verz Kerykeion”, who had obtained the power of “Sophia” from the previous Great War, noticed that their powers of “creation” and “destruction” seemed to have been interfered with by an outside source. Thinking that this might be a sign of “Sophia’s” revival, in the process of searching for the truth behind this development, they descended upon the “Natul Sacred World Tree”, where for the first time in decades, they met up with friends from their past. “Natul Gaodrake” and “Inverz Roach”, as well as the “Ritual Beast” and the “Necloth”, who had protected this land since the previous war, had all noticed the same strange disturbance, and gathered once more as comrades in arms. Firmly believing that the disturbance was related to the “Sacred World Tree”, “Sombress” and “Kerykeion” gave up parts of their power of “creation” and “destruction” to each of “Gaodrake” and “Roach”, powering them up to to protect the Tree and prevent future threats. “Inverz Roach” > “Verzbuth, the Excitoknight” “Natul Gaodrake” > “Gaoh, Protector of the Sacred Tree” “Dracomet, Spirit Dragons of the Land” Parting with “Kerykeion” and the others at the “Sacred World Tree”, “Sombress” scoured the land in search of powerful leylines where life energy overflow, in order to awaken the power needed to protect the planet from a new threat. Using her power of “creation”, “Sombress” used the 7 “Pyroxene” passed down from “Gem-Knight Master Dia”, and the eighth “Pyroxene” from her previous incarnation “Gem-Knight Seraphi”, to create 8 “Dracomets”. “Sombress’s” true goal was to break the seal on the “Natul Sacred World Tree” and gain access to the “sefiroth” system – by using the life energy of “Sophia, the Planetforger” coursing through the land to materialize the “Dracomets”. The “sefiroth”, being the life system of “Sophia” itself, would allow “Sombress” to prevent “Sophia’s” revival, should she gain control of it. But in order to do so, “Sombress” required a total of 9 “Dracomet” materializations. So after giving birth to 8 “Dracomets”, “Sombress” resumed her travels around the world, searching for a new leyline suitable to materialize into the ninth and final “Dracomet”. “Dracomets” Materialized by “Sombress” “Fire Dracomet Suanni”, “Earth Dracomet Bi’an”, “Water Dracomet Bixi”, “Wind Dracomet Pulao”, “Phantom Dracomet Chaofeng”, “Demon Dracomet Taotie”, “Treasure Dracomet Fuxi”, “Secret Dracomet Qiuniu” Featured Cards: Sacred Sombress; Dracomet Leylines; Dracomet Materialization Page 188 “Awakening of the Shaddolls” Meanwhile, “Verz Kerykeion” heard a rumor that the hero of the last war, “Gem-Knight Master Dia”, had revived – but had also attacked several individuals. He headed towards the Mist Valley Great Marshlands to find out the truth, but what he witnessed there was his former comrade, nearly unrecognizable, in the form of “Cairngorgom, the Dark-Line Transitioner”. “Cairngorgom” wielded the horrifying power of absorbing souls from the living, leaving their bodies as empty shells. Hoping to end this situation before any more victims were created, “Kerykeion” bravely fought on alone. However, he was unable to bring himself to use his full power against a former comrade and friend, and was ultimately absorbed by “Cairngorgom”. “Kerykeion’s” power of “destruction” strengthened “Cairngorgom” tremendously, mutating it into “Shaddoll Roots”. “Shaddoll Roots” then gave birth to those who lost their lives in the previous war – the “Shaddolls”. The true form of the “Shaddoll” are those who have lost their lives and were supposed to return to the “Sacred World Tree” to be reborn again through “Sophia’s” life energy. However, they were trapped by “Tierra” while inside the “Sacred World Tree”, and imprisoned inside the vacuum tubes of the “Infernoids”. Over time, their life energy began to change from those of “Sophia’s”, to those of “Tierra’s”, which caused the “Sacred World Tree’s” system to treat them as bugs, spawning them to the world with only their bodies. In this form, they barely have a consciousness, but instead hold an innate desire to return to the “Sacred World Tree” so that they can be reborn correctly. And so the “Shaddoll” army began their advance in the direction of the Tree. Sensing “Kerykeion’s” plight with her power of “creation”, “Sombress” led the “Dracomets” to the Mist Valley Great Marshlands to stop the “Shaddolls’” assault. Although the “Dracomets” fought valiantly, “Fire Dracomet Suanni” and “Wind Dracomet Pulao” both had their shadows stolen and were turned into “Shaddolls”. The remaining “Dracomets” stood their ground, but were quickly driven into a corner by the “Shaddolls”. Featured Cards: Verz Kerykeion; Cairngorgom, the Dark-Line Transitioner; Shaddoll Roots; El Shaddoll Nephilim; Shaddoll Falcon; Shaddoll Hedgehog; Shaddoll Beast; Squirming Fallen Shadows; Shaddoll Dragon; El Shaddoll Midrash Page 189 “The Dragon Connecting the Stars and the Earth” In the hour of the “Dracomet’s” danger, “Light Dracomet Chiwen”, a new “Dracomet”, came falling out of the sky. “Chiwen” was materialized by “Sombress” after she gathered up all the star energy still drifting in the heavens; as such, it has a different origin than the other “Dracomet”. Due to this, “Chiwen” holds the power of “connecting the stars”, the very same power wielded by the “Sacred” during the previous war. By unleashing this power, it gathered up and combined with all the “Dracomet” – including those who have already been turned into “Shaddolls” – evolving into “Radiant Dracomet Gongfu”. “Planet-Protecting Warriors” As if in a resonance with the birth of the giant divine dragon “Radiant Dracomet Gongfu” by “Light Dracomet Chiwen’s” power, warriors of light descended from the brilliant stars in the sky. They are the descendents of the “Sacred”, the brigade of saviors that fought to save this planet in the previous great war. “Sacred Sombress”, being herself the result of the fusion of the 12 “Sacred” heroes, released the power of the 12 constellations, the “12 constellation rings”, from herself, and returned them to the new warriors. The warriors of light, upon regaining that power, turned them into the “Tellarings”, and transformed themselves into the “Tellarknight”, the protectors of the planet. With their new power, the warriors headed toward the battlefield to confront the “Shaddoll”. “Warriors of Light” “Stellarknight Deneb”, “Stellarknight Altair”, “Stellarknight Vega”, “Stellarknight Sahm”, “Stellarknight Unuk” “Starlight Shining Upon the Shadow Prison” The battle between the “Tellarknight”-“Dracomet” alliance and the “Shaddolls” was fierce, and in the midst of the turmoil, all eight “Dracomet” were turned into “Shaddolls”. In the midst of this, “Satellarknight Unuk”, who wields the power of the constellation Serpens, suddenly sensed that there was a sliver of power within the shadows captured by the “Shaddoll” that was similar to his own. That was none other than the power of the constellation Ophiuchus, wielded by “Verz Kerykeion” who was absorbed by “Shaddoll Roots”. “Unuk” tried to free “Kerykeion”, but in the overwhelming power of the “Shaddoll”, he ended up getting restrained instead. Sensing “Unuk’s” preparedness to die just to free him from deep within the shadow, “Kerykeion” also tried to fight back. However, with his power of “destruction” suppressed by “Shaddoll Roots”, the struggle was to no avail, and “Unuk” was captured by the shadow, and turned into “Shaddoll Lizard”. At that moment, “Kerykeion” used the last of his power to separate half of his staff from the shadow, entrusting it to the “Tellarknights” still fighting outside. Wielding the staff’s power, “Satellarknight Deneb” amplified the power of “connecting the stars” that the “Tellarknights” possessed, and evolved into “Stellarknight Deltatheros” together with “Satellarknight Altair” and “Satellarknight Vega”. Following the “Sacred Star Factor”, “Deltatheros” called more “Tellarknights” down from the sky. Featured Cards: Dracomet Radiant Trail; Light Dracomet Chiwen; Dracomet Limits; Radiant Dracomet Gongfu; Satellarknight Skybridge; Cursed Bind of the Shadow Prison; Shaddoll Lizard Page 190 “Dragon Fallen to the Shadows” The greatest error the “Tellarknights” made was allowing the “Shaddolls” to obtain the power of “connecting the stars” themselves, by absorbing “Satellarknight Unuk”. The “Shaddoll” army used that power to fuse “Shaddoll Lizard” and “Water Dracomet Bixi”, which had also been turned into a “Shaddoll”, into “Dark Dracomet Jiaotu”, a dark “Dracomet” with the power of “connecting the stars”. They then further fused “Jiaotu” with the “Shaddoll”-fied “Demon Dracomet Taotie”, changing them into “Evil Dracomet Yazi”. At this point, the war which started with the “Tellarknight”-“Dracomet” alliance against the “Shaddolls” had become one of the “Tellarknights” facing both the “Dracomets” and “Shaddolls”, with no way out in sight. Water Dracomet Bixi + Shaddoll Lizard = Dark Dracomet Jiaotu Dark Dracomet Jiaotu + Demon Dracomet Taotie = Evil Dracomet Yazi Featured Cards: Stellarknight Factor; Stellarknight Deltheros; Sacred Star Factor; Sacred Star Wave; Dracomet Brutalization Page 191 “Watchers of the Tree of Life” After obtaining the power of “connecting the stars”, the “Shaddolls” gathered up the 8 “Pyroxenes” inside of the 8 “Dracomets” and the “Pyroxene” belonging to “Gem-Knight Lapis” resting inside of “El Shaddoll Nephilim” to the “Dark-Line Transition Stone” belonging to “Cairngorgom” inside “Shaddoll Roots”. Obtaining the power of 10 “Cores”, “Shaddoll Roots” evolved into “El Shaddoll Egrysta”. Following the will of the scheming “Tierra, the Planetforger” to revive itself, “Egrysta” began attacking the “Natul Sacred World Tree”. “Soul-Connecting Tri-Stars” Although the situation was starting to improve for the “Tellarknights” with “Deltatheros” at front and center, the attack of the “Shaddolls,” which leave every life form around them turned into more “Shaddolls,” proved to be a desperate battle. In the end, “Sirius” was also turned into a “Shaddoll”. To prevent “Sirius’s” body from being used like how “Unuk” was used for “Shaddoll Lizard”, “Betelgeuse” used his “Tellaring” to amplify his power of “connecting the stars” and fused the two of them plus “Procyon” together to form “Stellarknight Trhiver”. “Gathering of the Planet’s Guardians” Even with the power of 2 “Stellarknights” in “Deltatheros” and “Trhiver”, they were no match for “El Shaddoll Nephilim” and “El Shaddoll Egrysta”, and were forced to retreated from the Mist Valley Great Marshlands. Retreating to the “Natul Sacred World Tree”, the “Tellarknight” were met with those who had gathered to protect the Tree. Borrowing the powers of “Verzbuth the Excitoknight”, “Gaoh, Protector of the Sacred Tree”, “Ritual Beast”, and “Necloth”, they set up a barrier around the “Sacred World Tree” as the final line of defense. Featured Cards: El Shaddoll Nephilim; Shaddoll Roots; El Shaddoll Egrysta; Satellarknight Sirius; Satellarknight Procyon; Satellarknight Betelgeuse; Stellarknight Trhiver; Ritual Beast Tamer Elder; Great Sorcerer of the Necloth; Hexa Tellarknight (Planet-Protecting Barrier) Page 192 “Final Battle at the Sacred World Tree” The “Tellarknight”-“Ritual Beast”-“Necloth” Alliance and the “Shaddoll” finally clashed at the barrier of the “Sacred World Tree”. The allied forces fought valiantly as both individuals and as a unit, successfully impeding the advance of the “Shaddoll” forces. With the resistance of the allied forces, “Tierra” was unable to breach the barrier, and began a new plan. It sought to capture one with great spiritual powers and turn that person into a “Shaddoll”. And so “Ritual Beast Tamer Wen” was targeted by the “Shaddoll” and turned into “El Shaddoll Wendigo”. “One with Great Spiritual Powers – Ritual Beast Tamer Wen” “Ritual Beast Tamer Wen” was born with great spiritual powers, but this caused fear in those around her, and she was eventually abandoned by her parents. She was picked up by “Elder of the Ritual Beast Tamers”, and raised like sisters with “Pirika, Divine Lineage of Gusta”. She usually has her eyes closed in order to suppress her great spiritual powers which she greatly detests. “The Copy of God” With the help of those gathered around the “Sacred World Tree”, the “Tellarknights” succeeded in taking down “El Shaddoll Egrysta”. However, while this was happening, “El Shaddoll Wendigo” destroyed the barrier according to “Tierra’s” machinations, and “El Shaddoll Midrash” finally made it to the “Sacred World Tree”. After making contact with the “Sacred World Tree”, “Midrash” used the divine aura within itself to gain access to the “Sacred World Tree’s” control system, booting up the “Qliphort” System sleeping within the “Sacred World Tree”, as willed by “Tierra”. “One with the Aura of God – Wynnda, Priestess of Gusta” “El Shaddoll Midrash” was “Wynnda, Priestess of Gusta” in life. She died when her body was assaulted by “Sophia, the Planetforger’s” divine aura during its revival due to her proximity to the event. A very crucial part to “Tierra’s” revival is that of “Sophia’s” power, which was needed to gain access to the “Sacred World Tree”, so to compensate for this “Tierra” purposefully revived her. “Qliphort Boot-Up” Underground, hidden beneath the “Sacred World Tree”, lies the “Qliphort” and the “qliphoth” system which seals “Tierra”. With “Midrash’s” contact, the seal had been broken, and the “Sacred World Tree” ripped itself from the ground, floating into the sky. In the face of such an overwhelming event, even with the “Tellarknights” and those gathered at the “Sacred World Tree” present, nothing could be done to stop it. At the same time, a change was also happening at the remains of the supposedly defeated “Egrysta”. The 10 “Cores” emerged from within “Egrysta” and were absorbed by the “Sacred World Tree”. The 10 “Cores” absorbed by the “qliphoth” system turned into energy source cores, finally booting up the “Qliphort”. Featured Cards: Ambushed Ritual Beasts; El Shaddoll Wendigo; El Shaddoll Fusion (Contact with the Copy of God); Apoqliphort (Hidden Mechshell); Saqliphort (Sacrficie of the Mechshell); Qliphortran (Mechshell Boot-Up) Page 193 “Shadow-Binding Fortress” The activated “Qliphort” did not even spare a passing glance at the lives on the surface, but rather tenaciously went after the “Shaddoll” to eliminate or restrain them. The “Qliphort” were originally entities that maintained the balance of the “Sacred World Tree’s” “qliphoth” life system, and to them, the “Shaddoll”, which were born from the “sefiroth” system, but who now has their souls in the “qliphoth” system, while still maintaining their bodies from the “sefiroth” system to move about, are nothing but alien elements that must be eliminated, as they are life that should not be and an existence that cannot be tolerated. Although the “Qliphort” are powerful, the power of “El Shaddoll Nephilim” was still too great, and so they combined effort with the surface lifeforms. “Verz Kerykeion” fought to suppress the “Shaddoll” from within, while “Deltatheros” gathered the staff and power it obtained from “Kerykeion” at “Apoqliphort Killer”, and with the double suppression from inside and outside, “Nephilim” was finally stopped. However, the threat was still far from over, and fearing the restraints breaking, the allied forces, with advice from “Kerykeion”, urged “Shurit, Strategist of Necloth” to use the spiritual power of the 3 “Ice Barrier” dragons within himself to create a seal, freezing “El Shaddoll Shekhinaga” in place and completely incapacitating it. Verz Kerykeion gathered energy together with Stellarknight Deltatheros at Apoqliphort Killer, restraining El Shaddoll Nephilim, turning into El Shaddoll Shekhinaga, which was in turn frozen by the power of the three dragons “Cry of the God of Destruction” The “Shaddolls”, now little more than an aimless mob, were being systematically eliminated by the “Qliphort”. However, as “Qliphort Tool” restrained and absorbed “Midrash”, the situation was turned completely on its head. After absorbing a being with the same aura as a god, that administrative privilege allowed access to “Tierra’s” power, which was split up and sealed inside of the “Qliphort”. Under “Tierra’s” control, “Midrash” released the seal, and revived the “Infernoid”, the vanguards of God. Featured Cards: Qliphortress (Mechshell Fortress); Qliphort Tool; Nepheshaddoll Fusion (Assimilation of the Soul Copy); Awakened Purgatory Page 194 “Purgatory and Purification” Finally released from their seals after immeasurable amounts of time, the “Infernoids” acquired the vacuum tubes – which the “Qliphorts” used to capture the “Shaddoll” inside themselves – to regain the power they have lost. To sweep away the “Qliphort” and the surface lifeforms interfering with “Tierra’s” revival, the “Infernoids” began to flood the entire world with the flames of purgatory. Meanwhile, after coming into contact with “El Shaddoll Midrash”, the “Qliphorts” came to realize the existence of a life with the same aura as a god – an impossibility. Registering this as a fatal error in “Natul Sacred World Tree’s” life system, the “Qliphort” started executing the elimination of all life on the surface world, to purge and purify the world. “Qliphort Assembler’s Text” “Assembler’s” text details the cause of the destruction caused by the “Qliphort” and “Infernoid”. If you extract the Japanese and read from right to left, you reveal the motive of “Qliphort”, while extracting the English reveals the reason for the actions of the “Infernoid”. “見よ人は我々の一人のようになり善悪を知るものとなった 彼は手を伸べ命の木からも取って食べ永久に生きるかもしれない” “Behold, the man is become as one of us, to know good and evil: and now, lest he put forth his hand, and take also of the tree of life, and eat, and live for ever.” “God is angry on your doing and want to bring the fire flood” “Reincarnation Art of the Pyroxene” To take on not only the “Infernoid” but also the “Qliphort” was an undertaking the remaining allied forces were ill prepared for. To remedy this, “Dance Princess of the Necloth” tried combining the necromancy of the “Necloth Summoning Mirror” and the reincarnation art of the “Ritua Aquamirror” together to revive the souls lost to the “Shaddoll”. With that power, the successfully revived “Gem-Knight Master Dia” emerged from the remains of “El Shaddoll Egrysta”. To atone for his sins committed as a “Shaddoll”, “Master Dia” threw himself into the war. Featured Cards: Purgatory Apostle; Purgatory Overflow; Reqliphort (Mechshell Planet Rebirth); Dance Princess of the Necloth; Reincarnation Art of the Necloth Page 195 “Radiant Trail of the Diamond” After rendezvousing with the “Tellarknight”, “Gem-Knight Master Dia” tried to perform the ultimate fusion by weaving together his own power of fusion, the valiant form of the “Sacred” in his memories, and the power of “connecting the stars” wielded by the “Tellarknight”. Combining the 4 chosen “Tellarknights” of “Sirius”, “Procyon”, “Capella”, and “Rigel”, and the 2 “Tellarings” housing the souls of “Sacred Debaran” and “Sacred Pollux” with himself, “Gem-Knight Master Dia” transformed into the legendary divine dragon “Stellarknight Sacred Dia”. With his new form, “Dia” appeared at battle against the “Infernoid” and “Qliphort”. “Battle to the Death at Purgatory” Rallying around “Stellarknight Sacred Dia”, the allied forces regained their strength and succeeded in pushing back the waves of “Infernoid” and “Qliphort”. Advancing through the remains of the “Infernoid” and “Qliphort” they defeated, the allied forces finally came face to face with “Infernoid Nehemoth”. However, the allied forces struggled in the face of the overwhelming power of “Nehemoth”, and even their last ray of hope “Sacred Dia” looked to be no match, appearing on the verge of falling to the purgatorial flames of “Nehemoth”. “Star-Guiding Knight” At his most dire moment, help arrived for “Stellarknight Sacred Dia” in the form of a ray of light. “Sacred Sombress” succeeded in materializing the ninth and final “Dracomet”, “Origin Dracomet Wangtianhou” and returned to the battlefield. Using the rest of what little remained of her power of “creation” after materializing “Wangtianhou”, “Sombress” fused with “Sacred Dia” and all of the remaining “Tellarknights”. What was created was the true planetary savior knight, “Tellarknight Ptolemaeus”. Featured Cards: Satellarknight Sirius; Satellarknight Procyon; Satellarknight Capella; Satellarknight Rigel; Gem-Knight Master Dia; Stellarknight Sacred Dia; Azure Flame Purgatory; Infernoid Nehemoth; Origin Dracomet Wangtianhou; Tellarknight Ptolemaeus Page 196 “The Secret Maneuvers of Lilith” With the birth of “Tellarknight Ptolemaeus”, the allied forces finally defeated “Infernoid Nehemoth”. As the allied forces celebrated over their victory, “Shurit, Strategist of the Necloth” noticed that the power of the 3 “Ice Barrier” dragons within him had disappeared. Sensing that this meant the war was not yet over, the allied forces began searching for the remnants of the “Infernoid” and “Qliphorts”. However, they discovered that the vacuum tubes of the fallen “Infernoids” had disappeared from their remains, and that the trail had gone cold on “Infernoid Lilith”. While escaping the chase of the allied forces, “Lilith” had managed to collect the vacuum tubes of the fallen “Infernoids”. To gain even greater power, it managed to reach the purgatory where the 3 “Ice Barrier” dragons were previously sealed, “Purgatory Trap Hole”. Once there, “Lilith” managed to the absorb the unrivaled powers of the 3 “Ice Barrier” dragons, “Brionac, Dragon of the Ice Barrier”, “Gungnir, Dragon of the Ice Barrier”, and “Trishula, Dragon of the Ice Barrier”, entities said to have nearly destroyed the world in primordial times. “Lilith” then used the power of the “Ice Barrier” dragons to release the seal on the currently frozen – but still active – “El Shaddoll Shekhinaga”, and absorbed it into itself. Realizing “Lilith’s” goal, the allied forces hurried to “Shekhinaga”, but were too late. “El Shaddoll Anomalilith” had been born. “Cloth of the Planetforger” Wielding not only the powers of “Shaddoll”, “Qliphort”, and “Infernoid”, but also the 3 “Ice Barrier” dragons, “El Shaddoll Anomalilith” was strong enough to rival even that of the “Planetforger” from the past. Channeling the “Necloth of Sophia”, the “Planetforger” itself, “Dance Princess of the Necloth” set out to stop “Anomalilith” together with “Tellarknight Ptolemaeus”. The “Necloth” that were left behind used this time to revive the 8 “Dracomets” formerly turned into “Shaddolls”, using their reincarnation art. “God-Piercing Dragon Lance” The 8 revived “Dracomets” steeled their resolve to stand against the threat of “El Shaddoll Anomalilith” by using their own sleeping dragon powers. Synchronizing with their resolve, “Exa, Warrior of Necloth” used the spiritual powers of the 8 “Dracomets” as a medium to channel the 8 “Dragunity”, the dragons of ancient times. The souls of the 8 “Dragunity” became one and turned into the “Dragunity Divine Lance”, a lance capable of piercing even the gods. The lance was then entrusted to “Necloth of Sophia”, locked in a battle to the death against “Anomalilith”. “The Eight Channelled Dragunity” “Dragunity Pilum”, “Dragunity Corsesca”, “Dragunity Brandistock”, “Dragunity Blackspear”, “Dragunity Aklys”, “Dragunity Partisan”, “Dragunity Javelin”, “Dragunity Phalanx” Featured Cards: Shurit, Strategist of the Necloth; Infernoid Lilith; Purgatory Trap Hole; Three Ice Barrier Dragons; Purgatory Ascension; El Shaddoll Anomalilith; Necloth of Sophia; Exa, Warrior of the Necloth; Dragunity Divine Lance Page 197 “The Chosen of the Planet” With the gathering of “Tellarknight Ptolemaeus”, “Necloth of Sophia”, “Dragunity Divine Lance”, and “Verz Kerykeion” inside of “El Shaddoll Anomalilith” in one place, the powers of the “Planetforger”, the power of “creation” and “destruction”, and the 10 “Cores” were assembled. The aura pulsating from this gathering became the key to starting up the “sefiroth” system, the counterpart to the “qliphoth” system, from within the “Natul Sacred World Tree”. The holy light emanating from the floating “Sacred World Tree” chose 10 lives from the surface world to transform into the “Sefira”. This “Sefira”, just like the “Qliphort”, is a part of the “Sacred World Tree’s” system. Its original purpose was as a defense system that purged damaging errors to the “Sacred World Tree”, but for this war, in order to purge the anomaly threatening to destroy the planet known as “Anomalilith”, it shared its powers with the surface lifeforms. And so the 10 chosen holy warriors stood against “Anomalilith” which threatened to destroy both the world and the Tree. “The Ten Chosen Sefira” “Aethersatellarknight Sephirathuban”, “Astellarknight Sefirabuth”, “Je Shaddoll Sefiranaga”, “Ohr Shaddoll Sefiraroots”, “Treasure Dracomet Sefirafuxi”, “Secret Dracomet Sefiraqiuniu”, “Sefirasaber, Necloth of the Swordmaster”, “Sefiraexa, Necloth of the Flame Beast”, “Valoritual Beast Tamer Sefirampirika”, “Necritual Beast Tamer Sefirawendi” Featured Cards: Sefira Oracle; Sacred Chosen of the Sefira Page 198 “Strike of the Divine Lance” With the arrival of the 10 chosen “Sefira” warriors, things finally turned around for the allied forces which was strained just to stop “El Shaddoll Anomalilith” in its tracks. With the “Dragunity Divine Lance” in their hands, “Tellarknight Ptolemaeus” and “Necloth of Sophia” used the power of “Sagittarius” maintained by “Satellarknight Sahm” to launch the lance. With the power of the 8 dragons infused within, the Divine Lance’s sure-kill shot struck “Anomalilith”, shattering it into pieces and finally defeating it. “Revival of the God of Destruction” Hidden within the remains of “El Shaddoll Anomalilith”, was “Infernoid Decatron”, the head of “Infernoid Lilith”, still active and functional. Using the power of the “Cores” within its 10 vacuum tubes, “Decatron” managed to access the “qliphoth” system within the “Sacred World Tree” and revived “Tierra, the Planetforger”. Revived as “Infernoid Tierra”, it set out to do what “Sophia” once did – to wipe out all the life born from the “sefiroth” system. “Knight of Tierra (Purgatory)” To fully revive into its divine form, “Infernoid Tierra” still needed the power of “creation” that once belonged to “Sophia”. To solve this problem, “Tierra” planned to revive “Gem-Knight Lapis” that had been sleeping inside “El Shaddoll Nephilim” – as she is the mirror image of “Tellarknight Ptolemaeus”, including her power of “creation” – and absorb the power this way. “Tierra” first forcefully removed the seal suppressing “Nephilim”, then manipulated the core of the defunct “Apoqliphort Killer”, and resonated it with the vacuum tubes on “Infernoid Decatron”, awakening the soul of “Gem-Knight Lapis” that had been trapped in a vacuum tube since the previous war. After spending decades imprisoned within the “Infernoid”, most of her life energy had been converted into the “qliphoth” system. “Lapis”, a shell of her former self, became nothing more than a vanguard of “Tierra”. “Lapis and Lazuli’s Relationship” “Lapis” and “Lazuli” were twins who were born with their bodies merged together. Although they split up after birth, the “Pyroxene” and its power all went to “Lapis”, and “Lazuli” became a special “Gem-Knight” without a “Pyroxene”. It is for this reason that “Lazuli” is the only “Gem-Knight” without a “Pyroxene”. Featured Cards: Satellarknight Sahm; Sefira Divine Strike; Purgatory Reversal; Infernoid Decatron; Divine Providence; Infernoid Tierra; El Shaddoll Nephilim; Apoqliphort Killer; Genesis Tellarknight; Tellarknight Vatlamyus Page 199 “Destruction and Reincarnation” “Tellarknight Ptolemaeus” was completely bewildered at the form of “Tellarknight Vatlamyus”, essentially her other half. Under “Infernoid Tierra’s” control, “Vatlamyus” activated the remains of the 10 “Qliphorts”. Once the activation was complete, “Tierra” absorbed the 10 “Qliphorts” and “Vatlamyus” into itself. With the powers of “creation” and “destruction”, as well as the “Core”, back in its possession, the ancient god of destruction “Tierra, the Planetforger” was fully revived at last. “The Eleventh Sefira” In the face of the god of destruction with its true powers regained, those on the surface could do nothing but await their purgation. With her final, faint sliver of hope, “Ptolemaeus” released the powers of the 9 “Dracomets” she had once materialized to control the “Sacred World Tree” at the “sefiroth” system. That power activated the hidden 11th “Sefira” of the “sefiroth” system, and re-fused the cores of the 10 “Sefira”. The 11th “Sefira” chose “Sefiraroots”, who possessed auras of both light and darkness, and completed the fusion with its “Core”. Featured Cards: Mad Feast of the Purgatory; Purushaddoll Aeon (Eternal Shadow Return to the Soul Source); Tierra, the Planetforger; Dracomet’s Nine Branches; Ohr Shaddoll Sefiraroots; Sefira Torah Grammaton (Divine Star Dragon of Heavenly Wisdom) Page 200 “God-Slaying Story” The one who stood to face “Tierra, the Planetforger” was the protector of the “Natul Sacred World Tree”, “Sefira Torah Grammaton”. The scale of their battle shook the entire planet, and lasted for one thousand days and one thousand nights. At the dawn of the 1000th day, the forms of “Tierra” and the “Divine Planet Dragon” were nowhere to be seen. The only things left were the charred remains of the “Sacred World Tree”, and two “Gem-Knights”. “Returning Lives” The “Celestial Crusade” which shook the heavens and the earth had finally come to an end. With the vanquishment of “Tierra, the Planetforger”, those imprisoned in the vacuum tubes of the “Infernoid” remains were freed. “Ritual Beast Tamer Elder”, upon seeing the return of “Gusta Falco”, sobbed uncontrollably, as he did in his youth as “Kamui, Hope of the Gusta”. The other veterans of the previous great war, having lived on for decades without ever expecting to see their old friends again in this lifetime, reunited with comrades of their own. From the remains of the “Infernoids”, previous comrades in arms were set free. “Erial, Priestess of Necloth” and “Spiritual Beast Tamer Wynnda” both returned after the end of the Celestial Crusade. “In a Godless World” With the “Natul Sacred World Tree” out of action, the surface lives had lost their god. While many were at a loss about what to do, “Crysta” saw light emanating from the “Sacred World Tree”, thought to be completely inactive. With their friends and comrades watching over them, “Crysta” disappeared into the light along with “Lapis”. As the dead and as “Shaddoll”, they have wandered the world, but they have finally reached their resting place. However, “Crysta” knows that his past friends and comrades are waiting just beyond that light. The future that they should head towards, that is a future in which life and death no longer endlessly repeat by the control of the “Sacred World Tree”. It is a world in which those living on the earth are promised tranquility, freed from the shackles of gods. To seek out that world, to create that promised land, he, just as those who were left behind by that light once did, embarks on a journey, to an unknown horizon. Featured Cards: Sefira Celestial Crusade; Gem-Knight Crysta; Gem-Knight Lapis; Promised Return of the Ritual Beast; Sefira Providence TCG Localization Toggle All Spoilers Spoiler SelectShow Page 186 “The Circle of Life” All life rooted on that planet has its origins in the “Naturia Sacred Tree”. The energy radiating from the “Sacred Tree” spreads throughout the earth, and is granted new life as it takes the form of any and all newborn creatures who draw breath upon the land. When these creatures die, this energy goes through the earth back into the Tree. This is the system of reincarnation regulating the flow of life and death in the world. Essentially, the “Sacred Tree” is the combination of 2 different types of reincarnation systems, known as “sefiroth” and “qliphoth”. The Executives of these systems were “Sophia, Goddess of Rebirth”, and “Tierra, Source of Destruction”. “Sophia” regulated the power of “creation” while “Tierra” regulated the power of “destruction. However, in the Battle of Gods in times immemorial, “Sophia” managed to overcome “Tierra”, obtaining sole directive over the “Sacred Tree’s” system. Using the power of “creation” and “destruction”, the victorious “Sophia” accessed the “Sacred Tree”, creating a “Core” to seal “Tierra” within the “Sacred Tree”. To make sure that the “Core” could never be used again, “Sophia” broke it into 10 pieces, and scattered them within the organisms in a land far from the “Sacred Tree”. Those pieces later became the “Pyroxene” of the “Gem-Knights”. With “Tierra” sealed, the only way for organisms on the surface to prosper was through “Sophia”. Even so, “Tierra” had no thoughts of giving up trying to seize control of the world. After spending unmeasurable aeons interfering with the life energy being recycled back into the “sefiroth”, and turning it into life energy for the “qliphoth”, “Tierra” slowly regained some of its power. Seizing the chance as “Sophia” fell in battle against the surface lifeforms, “Tierra” began planning its advent on the surface world once more. The first step would be reactivating the “qliphoth”, while the second step would be regaining the 10 “Cores” to remove the seal suppressing its powers. The final part of the plan would have “Tierra” obtain the powers of “creation” and “destruction”, and complete its revival. And so, this former deity began to put its dark machinations into motion. Featured Cards: Naturia Sacred Tree; Sophia, Goddess of Rebirth; Tierra, Source of Destruction Page 187 “Premonition of the Planetquake” “Constellar Sombre” and “Evilswarm Kerykeion”, who had obtained the power of “Sophia” from the previous Great War, noticed that their powers of “creation” and “destruction” seemed to have been interfered with by an outside source. Thinking that this might be a sign of “Sophia’s” revival, in the process of searching for the truth behind this development, they descended upon the “Naturia Sacred Tree”, where for the first time in decades, they met up with friends from their past. “Naturia Leodrake” and “Steelswarm Roach”, as well as the “Ritual Beast” and the “Nekroz”, who had protected this land since the previous war, had all noticed the same strange disturbance, and gathered once more as comrades in arms. Firmly believing that the disturbance was related to the “Sacred Tree”, “Sombre” and “Kerykeion” gave up parts of their power of “creation” and “destruction” to each of “Leodrake” and “Roach”, powering them up to to protect the Tree and prevent future threats. “Steelswarm Roach” > “Evilswarm Exciton Knight” “Naturia Leodrake” > “Leo, the Keeper of the Sacred Tree” “Yang Zing, Spirit Dragons of the Land” Parting with “Kerykeion” and the others at the “Sacred Tree”, “Sombre” scoured the land in search of powerful leylines where life energy overflow, in order to awaken the power needed to protect the planet from a new threat. Using her power of “creation”, “Sombre” used the 7 “Pyroxene” passed down from “Gem-Knight Master Diamond”, and the eighth “Pyroxene” from her previous incarnation “Gem-Knight Seraphinite”, to create 8 “Yang Zings”. “Sombre’s” true goal was to break the seal on the “Naturia Sacred Tree” and gain access to the “sefiroth” system – by using the life energy of “Sophia, Goddess of Rebirth” coursing through the land to materialize the “Yang Zings”. The “sefiroth”, being the life system of “Sophia” itself, would allow “Sombre” to prevent “Sophia’s” revival, should she gain control of it. But in order to do so, “Sombre” required a total of 9 “Yang Zing” materializations. So after giving birth to 8 “Yang Zings”, “Sombre” resumed her travels around the world, searching for a new leyline suitable to materialize into the ninth and final “Yang Zing”. “Yang Zings” Materialized by “Sombre” “Suanni, Fire of the Yang Zing “, “Bi’an, Earth of the Yang Zing”, “Bixi, Water of the Yang Zing”, “Pulao, Wind of the Yang Zing”, “Chaofeng, Phantom of the Yang Zing”, “Taotie, Shadow of the Yang Zing”, “Fuxi, Treasure of the Yang Zing”, “Qiuniu, Secret of the Yang Zing” Featured Cards: Constellar Sombre; Yang Zing Prana; Yang Zing Creation Page 188 “Awakening of the Shaddolls” Meanwhile, “Evilswarm Kerykeion” heard a rumor that the hero of the last war, “Gem-Knight Master Diamond”, had revived – but had also attacked several individuals. He headed towards the Mist Valley Great Marshlands to find out the truth, but what he witnessed there was his former comrade, nearly unrecognizable, in the form of “Cairngorgon, Antiluminescent Knight”. “Cairngorgon” wielded the horrifying power of absorbing souls from the living, leaving their bodies as empty shells. Hoping to end this situation before any more victims were created, “Kerykeion” bravely fought on alone. However, he was unable to bring himself to use his full power against a former comrade and friend, and was ultimately absorbed by “Cairngorgon”. “Kerykeion’s” power of “destruction” strengthened “Cairngorgon” tremendously, mutating it into “Shaddoll Core”. “Shaddoll Core” then gave birth to those who lost their lives in the previous war – the “Shaddolls”. The true form of the “Shaddoll” are those who have lost their lives and were supposed to return to the “Sacred Tree” to be reborn again through “Sophia’s” life energy. However, they were trapped by “Tierra” while inside the “Sacred Tree”, and imprisoned inside the vacuum tubes of the “Infernoids”. Over time, their life energy began to change from those of “Sophia’s”, to those of “Tierra’s”, which caused the “Sacred Tree’s” system to treat them as bugs, spawning them to the world with only their bodies. In this form, they barely have a consciousness, but instead hold an innate desire to return to the “Sacred Tree” so that they can be reborn correctly. And so the “Shaddoll” army began their advance in the direction of the Tree. Sensing “Kerykeion’s” plight with her power of “creation”, “Sombre” led the “Yang Zings” to the Mist Valley Great Marshlands to stop the “Shaddolls’” assault. Although the “Yang Zings” fought valiantly, “Suanni, Fire of the Yang Zing” and “Pulao, Wind of the Yang Zing” both had their shadows stolen and were turned into “Shaddolls”. The remaining “Yang Zings” stood their ground, but were quickly driven into a corner by the “Shaddolls”. Featured Cards: Evilswarm Kerykeion; Cairngorgon, Antiluminescent Knight; Shaddoll Core; El Shaddoll Construct; Shaddoll Falcon; Shaddoll Hedgehog; Shaddoll Beast; Squirming Fallen Shadows; Shaddoll Dragon; El Shaddoll Midrash Page 189 “The Zing Connecting the Stars and the Earth” In the hour of the “Yang Zing’s” danger, “Chiwen, Light of the Yang Zing”, a new “Yang Zing”, came falling out of the sky. “Chiwen” was materialized by “Sombre” after she gathered up all the star energy still drifting in the heavens; as such, it has a different origin than the other “Yang Zing”. Due to this, “Chiwen” holds the power of “connecting the stars”, the very same power wielded by the “Constellar” during the previous war. By unleashing this power, it gathered up and combined with all the “Yang Zing” – including those who have already been turned into “Shaddolls” – evolving into “Baxia, Brightness of the Yang Zing”. “Planet-Protecting Warriors” As if in a resonance with the birth of the giant divine dragon “Baxia, Brightness of the Yang Zing” by “Chiwen, Light of the Yang Zing’s” power, warriors of light descended from the brilliant stars in the sky. They are the descendents of the “Constellar”, the brigade of saviors that fought to save this planet in the previous great war. “Constellar Sombre”, being herself the result of the fusion of the 12 “Constellar” heroes, released the power of the 12 constellations, the “12 constellation rings”, from herself, and returned them to the new warriors. The warriors of light, upon regaining that power, turned them into the “Tellarings”, and transformed themselves into the “Tellarknight”, the protectors of the planet. With their new power, the warriors headed toward the battlefield to confront the “Shaddoll”. “Warriors of Light” “Stellarknight Deneb”, “Stellarknight Altair”, “Stellarknight Vega”, “Stellarknight Alsahm”, “Stellarknight Unukalhai” “Starlight Shining Upon the Shadow Prison” The battle between the “Tellarknight”-“Yang Zing” alliance and the “Shaddolls” was fierce, and in the midst of the turmoil, all eight “Yang Zing” were turned into “Shaddolls”. In the midst of this, “Satellarknight Unukalhai”, who wields the power of the constellation Serpens, suddenly sensed that there was a sliver of power within the shadows captured by the “Shaddoll” that was similar to his own. That was none other than the power of the constellation Ophiuchus, wielded by “Evilswarm Kerykeion” who was absorbed by “Shaddoll Core”. “Unukalhai” tried to free “Kerykeion”, but in the overwhelming power of the “Shaddoll”, he ended up getting restrained instead. Sensing “Unukalhai’s” preparedness to die just to free him from deep within the shadow, “Kerykeion” also tried to fight back. However, with his power of “destruction” suppressed by “Shaddoll Core”, the struggle was to no avail, and “Unukalhai” was captured by the shadow, and turned into “Shaddoll Squamata”. At that moment, “Kerykeion” used the last of his power to separate half of his staff from the shadow, entrusting it to the “Tellarknights” still fighting outside. Wielding the staff’s power, “Satellarknight Deneb” amplified the power of “connecting the stars” that the “Tellarknights” possessed, and evolved into “Stellarknight Delteros” together with “Satellarknight Altair” and “Satellarknight Vega”. Following the “Stellarnova Alpha”, “Delteros” called more “Tellarknights” down from the sky. Featured Cards: Yang Zing Path; Chiwen, Light of the Yang Zing; Yang Zing Unleashed; Baxia, Brightness of the Yang Zing; Satellarknight Skybridge; Curse of the Shadow Prison; Shaddoll Squamata Page 190 “Zing Fallen to the Shadows” The greatest error the “Tellarknights” made was allowing the “Shaddolls” to obtain the power of “connecting the stars” themselves, by absorbing “Satellarknight Unukalhai”. The “Shaddoll” army used that power to fuse “Shaddoll Squamata” and “Bixi, Water of the Yang Zing”, which had also been turned into a “Shaddoll”, into “Jiaotu, Darkness of the Yang Zing”, a dark “Yang Zing” with the power of “connecting the stars”. They then further fused “Jiaotu” with the “Shaddoll”-fied “Taotie, Shadow of the Yang Zing”, changing them into “Yazi, Evil of the Yang Zing”. At this point, the war which started with the “Tellarknight”-“Yang Zing” alliance against the “Shaddolls” had become one of the “Tellarknights” facing both the “Yang Zings” and “Shaddolls”, with no way out in sight. Bixi, Water of the Yang Zing + Shaddoll Squamata = Jiaotu, Darkness of the Yang Zing Jiaotu, Darkness of the Yang Zing + Taotie, Shadow of the Yang Zing = Yazi, Evil of the Yang Zing Featured Cards: Stellarknight Alpha; Stellarknight Delteros; Stellarnova Alpha; Stellarnova Wave; Yang Zing Brutality Page 191 “Watchers of the Tree of Life” After obtaining the power of “connecting the stars”, the “Shaddolls” gathered up the 8 “Pyroxenes” inside of the 8 “Yang Zings” and the “Pyroxene” belonging to “Gem-Knight Lapis” resting inside of “El Shaddoll Construct” to the “Antiluminescent Stone” belonging to “Cairngorgon” inside “Shaddoll Core”. Obtaining the power of 10 “Cores”, “Shaddoll Core” evolved into “El Shaddoll Grysta”. Following the will of the scheming “Tierra, Source of Destruction” to revive itself, “Grysta” began attacking the “Naturia Sacred Tree”. “Soul-Connecting Tri-Stars” Although the situation was starting to improve for the “Tellarknights” with “Delteros” at front and center, the attack of the “Shaddolls,” which leave every life form around them turned into more “Shaddolls,” proved to be a desperate battle. In the end, “Sirius” was also turned into a “Shaddoll”. To prevent “Sirius’s” body from being used like how “Unukalhai” was used for “Shaddoll Squamata”, “Betelgeuse” used his “Tellaring” to amplify his power of “connecting the stars” and fused the two of them plus “Procyon” together to form “Stellarknight Triver”. “Gathering of the Planet’s Guardians” Even with the power of 2 “Stellarknights” in “Delteros” and “Triver”, they were no match for “El Shaddoll Construct” and “El Shaddoll Grysta”, and were forced to retreated from the Mist Valley Great Marshlands. Retreating to the “Naturia Sacred Tree”, the “Tellarknight” were met with those who had gathered to protect the Tree. Borrowing the powers of “Evilswarm Exciton Knight”, “Leo, the Keeper of the Sacred Tree”, “Ritual Beast”, and “Nekroz”, they set up a barrier around the “Sacred Tree” as the final line of defense. Featured Cards: El Shaddoll Construct; Shaddoll Core; El Shaddoll Grysta; Satellarknight Sirius; Satellarknight Procyon; Satellarknight Betelgeuse; Stellarknight Triver; Ritual Beast Tamer Elder; Great Sorcerer of the Nekroz; Hexatellarknight Page 192 “Final Battle at the Sacred Tree” The “Tellarknight”-“Ritual Beast”-“Nekroz” Alliance and the “Shaddoll” finally clashed at the barrier of the “Sacred Tree”. The allied forces fought valiantly as both individuals and as a unit, successfully impeding the advance of the “Shaddoll” forces. With the resistance of the allied forces, “Tierra” was unable to breach the barrier, and began a new plan. It sought to capture one with great spiritual powers and turn that person into a “Shaddoll”. And so “Ritual Beast Tamer Wen” was targeted by the “Shaddoll” and turned into “El Shaddoll Wendigo”. “One with Great Spiritual Powers – Ritual Beast Tamer Wen” “Ritual Beast Tamer Wen” was born with great spiritual powers, but this caused fear in those around her, and she was eventually abandoned by her parents. She was picked up by “Elder of the Ritual Beast Tamers”, and raised like sisters with “Pilica, Descendant of Gusto”. She usually has her eyes closed in order to suppress her great spiritual powers which she greatly detests. “The Copy of God” With the help of those gathered around the “Sacred Tree”, the “Tellarknights” succeeded in taking down “El Shaddoll Grysta”. However, while this was happening, “El Shaddoll Wendigo” destroyed the barrier according to “Tierra’s” machinations, and “El Shaddoll Winda” finally made it to the “Sacred Tree”. After making contact with the “Sacred Tree”, “Winda” used the divine aura within itself to gain access to the “Sacred Tree’s” control system, booting up the “Qliphort” System sleeping within the “Sacred Tree”, as willed by “Tierra”. “One with the Aura of God – Winda, Priestess of Gusto” “El Shaddoll Winda” was “Winda, Priestess of Gusto” in life. She died when her body was assaulted by “Sophia, Goddess of Rebirth’s” divine aura during its revival due to her proximity to the event. A very crucial part to “Tierra’s” revival is that of “Sophia’s” power, which was needed to gain access to the “Sacred Tree”, so to compensate for this “Tierra” purposefully revived her. “Qliphort Boot-Up” Underground, hidden beneath the “Sacred Tree”, lies the “Qliphort” and the “qliphoth” system which seals “Tierra”. With “Winda’s” contact, the seal had been broken, and the “Sacred Tree” ripped itself from the ground, floating into the sky. In the face of such an overwhelming event, even with the “Tellarknights” and those gathered at the “Sacred Tree” present, nothing could be done to stop it. At the same time, a change was also happening at the remains of the supposedly defeated “Grysta”. The 10 “Cores” emerged from within “Grysta” and were absorbed by the “Sacred Tree”. The 10 “Cores” absorbed by the “qliphoth” system turned into energy source cores, finally booting up the “Qliphort”. Featured Cards: Ritual Beast Ambush; El Shaddoll Wendigo; El Shaddoll Fusion; Qlimate Change; Saqlifice; Qlipper Launch Page 193 “Shadow-Binding Fortress” The activated “Qliphort” did not even spare a passing glance at the lives on the surface, but rather tenaciously went after the “Shaddoll” to eliminate or restrain them. The “Qliphort” were originally entities that maintained the balance of the “Sacred Tree’s” “qliphoth” life system, and to them, the “Shaddoll”, which were born from the “sefiroth” system, but who now has their souls in the “qliphoth” system, while still maintaining their bodies from the “sefiroth” system to move about, are nothing but alien elements that must be eliminated, as they are life that should not be and an existence that cannot be tolerated. Although the “Qliphort” are powerful, the power of “El Shaddoll Construct” was still too great, and so they combined effort with the surface lifeforms. “Evilswarm Kerykeion” fought to suppress the “Shaddoll” from within, while “Delteros” gathered the staff and power it obtained from “Kerykeion” at “Apoqliphort Towers”, and with the double suppression from inside and outside, “Construct” was finally stopped. However, the threat was still far from over, and fearing the restraints breaking, the allied forces, with advice from “Kerykeion”, urged “Shurit, Strategist of Nekroz” to use the spiritual power of the 3 “Ice Barrier” dragons within himself to create a seal, freezing “El Shaddoll Shekhinaga” in place and completely incapacitating it. Verz Kerykeion gathered energy together with Stellarknight Deltatheros at Apoqliphort Killer, restraining El Shaddoll Nephilim, turning into El Shaddoll Shekhinaga, which was in turn frozen by the power of the three dragons “Cry of the God of Destruction” The “Shaddolls”, now little more than an aimless mob, were being systematically eliminated by the “Qliphort”. However, as “Qliphort Tool” restrained and absorbed “Winda”, the situation was turned completely on its head. After absorbing a being with the same aura as a god, that administrative privilege allowed access to “Tierra’s” power, which was split up and sealed inside of the “Qliphort”. Under “Tierra’s” control, “Winda” released the seal, and revived the “Infernoid”, the vanguards of God. Featured Cards: Laser Qlip; Qliphort Scout; Nephe Shaddoll Fusion; Void Launch Page 194 “Void and Purification” Finally released from their seals after immeasurable amounts of time, the “Infernoids” acquired the vacuum tubes – which the “Qliphorts” used to capture the “Shaddoll” inside themselves – to regain the power they have lost. To sweep away the “Qliphort” and the surface lifeforms interfering with “Tierra’s” revival, the “Infernoids” began to flood the entire world with the flames of void. Meanwhile, after coming into contact with “El Shaddoll Winda”, the “Qliphorts” came to realize the existence of a life with the same aura as a god – an impossibility. Registering this as a fatal error in “Naturia Sacred Tree’s” life system, the “Qliphort” started executing the elimination of all life on the surface world, to purge and purify the world. “Qliphort Monolith’s Text” “Monolith’s” Japanese text details the cause of the destruction caused by the “Qliphort” and “Infernoid”. If you extract the Japanese and read from right to left, you reveal the motive of “Qliphort”, while extracting the English reveals the reason for the actions of the “Infernoid”. “見よ人は我々の一人のようになり善悪を知るものとなった 彼は手を伸べ命の木からも取って食べ永久に生きるかもしれない” “Behold, the man is become as one of us, to know good and evil: and now, lest he put forth his hand, and take also of the tree of life, and eat, and live for ever.” “God is angry on your doing and want to bring the fire flood” Note: TCG localization of Monolith’s text uses an Atbash cipher that reads “Contact with the Sacred Tree is forbidden. The scourge has been unleashed.” when deciphered. This has a decided differently meaning than what the original was going for. “Cycle of the Pyroxene” To take on not only the “Infernoid” but also the “Qliphort” was an undertaking the remaining allied forces were ill prepared for. To remedy this, “Dance Princess of the Nekroz” tried combining the necromancy of the “Nekroz Mirror” and the cycle of the “Gishki Aquamirror” together to revive the souls lost to the “Shaddoll”. With that power, the successfully revived “Gem-Knight Master Diamond” emerged from the remains of “El Shaddoll Grysta”. To atone for his sins committed as a “Shaddoll”, “Master Diamond” threw himself into the war. Featured Cards: Void Seer; Void Expansion; Re-qliate; Dance Princess of the Nekroz; Nekroz Cycle Page 195 “Radiant Trail of the Diamond” After rendezvousing with the “Tellarknight”, “Gem-Knight Master Diamond” tried to perform the ultimate fusion by weaving together his own power of fusion, the valiant form of the “Constellar” in his memories, and the power of “connecting the stars” wielded by the “Tellarknight”. Combining the 4 chosen “Tellarknights” of “Sirius”, “Procyon”, “Capella”, and “Rigel”, and the 2 “Tellarings” housing the souls of “Constellar Aldebaran” and “Constellar Pollux” with himself, “Gem-Knight Master Diamond” transformed into the legendary divine dragon “Stellarknight Constellar Diamond”. With his new form, “Diamond” appeared at battle against the “Infernoid” and “Qliphort”. “Battle to the Death at Void” Rallying around “Stellarknight Constellar Diamond”, the allied forces regained their strength and succeeded in pushing back the waves of “Infernoid” and “Qliphort”. Advancing through the remains of the “Infernoid” and “Qliphort” they defeated, the allied forces finally came face to face with “Infernoid Onuncu”. However, the allied forces struggled in the face of the overwhelming power of “Onuncu”, and even their last ray of hope “Constellar Diamond” looked to be no match, appearing on the verge of falling to the void flames of “Onuncu”. “Star-Guiding Knight” At his most dire moment, help arrived for “Stellarknight Constellar Diamond” in the form of a ray of light. “Constellar Sombre” succeeded in materializing the ninth and final “Yang Zing”, “Denlong, Origin of the Yang Zing” and returned to the battlefield. Using the rest of what little remained of her power of “creation” after materializing “Denglong”, “Sombre” fused with “Constellar Diamond” and all of the remaining “Tellarknights”. What was created was the true planetary savior knight, “Tellarknight Ptolemaeus”. Featured Cards: Satellarknight Sirius; Satellarknight Procyon; Satellarknight Capella; Satellarknight Rigel; Gem-Knight Master Diamond; Stellarknight Constellar Diamond; Eye of the Void; Infernoid Onuncu; Denglong, Origin of the Yang Zing; Tellarknight Ptolemaeus Page 196 “The Secret Maneuvers of Devyaty” With the birth of “Tellarknight Ptolemaeus”, the allied forces finally defeated “Infernoid Onuncu”. As the allied forces celebrated over their victory, “Shurit, Strategist of the Nekroz” noticed that the power of the 3 “Ice Barrier” dragons within him had disappeared. Sensing that this meant the war was not yet over, the allied forces began searching for the remnants of the “Infernoid” and “Qliphorts”. However, they discovered that the vacuum tubes of the fallen “Infernoids” had disappeared from their remains, and that the trail had gone cold on “Infernoid Devyaty”. While escaping the chase of the allied forces, “Devyaty” had managed to collect the vacuum tubes of the fallen “Infernoids”. To gain even greater power, it managed to reach the void where the 3 “Ice Barrier” dragons were previously sealed, “Void Trap Hole”. Once there, “Devyaty” managed to the absorb the unrivaled powers of the 3 “Ice Barrier” dragons, “Brionac, Dragon of the Ice Barrier”, “Gungnir, Dragon of the Ice Barrier”, and “Trishula, Dragon of the Ice Barrier”, entities said to have nearly destroyed the world in primordial times. “Devyaty” then used the power of the “Ice Barrier” dragons to release the seal on the currently frozen – but still active – “El Shaddoll Shekhinaga”, and absorbed it into itself. Realizing “Devyaty’s” goal, the allied forces hurried to “Shekhinaga”, but were too late. “El Shaddoll Anoyatyllis” had been born. “Kroz of the Goddess of Rebirth” Wielding not only the powers of “Shaddoll”, “Qliphort”, and “Infernoid”, but also the 3 “Ice Barrier” dragons, “El Shaddoll Anoyatyllis” was strong enough to rival even that of the “Goddess of Rebirth” from the past. Channeling the “Nekroz of Sophia”, the “Goddess of Rebirth” itself, “Dance Princess of the Nekroz” set out to stop “Anoyatyllis” together with “Tellarknight Ptolemaeus”. The “Nekroz” that were left behind used this time to revive the 8 “Yang Zings” formerly turned into “Shaddolls”, using their cycle. “God-Piercing Dragon Lance” The 8 revived “Yang Zings” steeled their resolve to stand against the threat of “El Shaddoll Anoyatyllis” by using their own sleeping dragon powers. Synchronizing with their resolve, “Exa, Warrior of Nekroz” used the spiritual powers of the 8 “Yang Zings” as a medium to channel the 8 “Dragunity”, the dragons of ancient times. The souls of the 8 “Dragunity” became one and turned into the “Dragunity Divine Lance”, a lance capable of piercing even the gods. The lance was then entrusted to “Nekroz of Sophia”, locked in a battle to the death against “Anoyatyllis”. “The Eight Channelled Dragunity” “Dragunity Pilum”, “Dragunity Corsesca”, “Dragunity Brandistock”, “Dragunity Blackspear”, “Dragunity Aklys”, “Dragunity Partisan”, “Dragunity Javelin”, “Dragunity Phalanx” Featured Cards: Shurit, Strategist of the Nekroz; Infernoid Devyaty; Void Trap Hole; Three Ice Barrier Dragons; Void Vanishment; El Shaddoll Anoyatyllis; Nekroz of Sophia; Exa, Warrior of the Nekroz; Dragunity Divine Lance Page 197 “The Chosen of the Planet” With the gathering of “Tellarknight Ptolemaeus”, “Nekroz of Sophia”, “Dragunity Divine Lance”, and “Evilswarm Kerykeion” inside of “El Shaddoll Anoyatyllis” in one place, the powers of the “Goddess of Rebirth”, the power of “creation” and “destruction”, and the 10 “Cores” were assembled. The aura pulsating from this gathering became the key to starting up the “sefiroth” system, the counterpart to the “qliphoth” system, from within the “Naturia Sacred Tree”. The holy light emanating from the floating “Sacred Tree” chose 10 lives from the surface world to transform into the “Zefra”. This “Zefra”, just like the “Qliphort”, is a part of the “Sacred Tree’s” system. Its original purpose was as a defense system that purged damaging errors to the “Sacred Tree”, but for this war, in order to purge the anomaly threatening to destroy the planet known as “Anoyatyllis”, it shared its powers with the surface lifeforms. And so the 10 chosen holy warriors stood against “Anoyatyllis” which threatened to destroy both the world and the Tree. “The Ten Chosen Zefra” “Satellarknight Zefrathuban”, “Stellarknight Zefraxciton”, “Shaddoll Zefranaga”, “Shaddoll Zefracore”, “Zefraxi, Treasure of the Yang Zing”, “Zefraniu, Secret of the Yang Zing”, “Zefrasaber, Swordmaster of the Nekroz”, “Zefraxa, Flame Beast of the Nekroz”, “Ritual Beast Tamer Zeframpilica”, “Ritual Beast Tamer Zefrawendi” Featured Cards: Oracle of Zefra; Chosen of Zefra Page 198 “Strike of the Divine Lance” With the arrival of the 10 chosen “Zefra” warriors, things finally turned around for the allied forces which was strained just to stop “El Shaddoll Anoyatyllis” in its tracks. With the “Dragunity Divine Lance” in their hands, “Tellarknight Ptolemaeus” and “Nekroz of Sophia” used the power of “Sagittarius” maintained by “Satellarknight Alsahm” to launch the lance. With the power of the 8 dragons infused within, the Divine Lance’s sure-kill shot struck “Anoyatyllis”, shattering it into pieces and finally defeating it. “Revival of the God of Destruction” Hidden within the remains of “El Shaddoll Anoyatyllis”, was “Infernoid Decatron”, the head of “Infernoid Devyaty”, still active and functional. Using the power of the “Cores” within its 10 vacuum tubes, “Decatron” managed to access the “qliphoth” system within the “Sacred Tree” and revived “Tierra, Source of Destruction”. Revived as “Infernoid Tierra”, it set out to do what “Sophia” once did – to wipe out all the life born from the “sefiroth” system. “Knight of Tierra” To fully revive into its divine form, “Infernoid Tierra” still needed the power of “creation” that once belonged to “Sophia”. To solve this problem, “Tierra” planned to revive “Gem-Knight Lapis” that had been sleeping inside “El Shaddoll Construct” – as she is the mirror image of “Tellarknight Ptolemaeus”, including her power of “creation” – and absorb the power this way. “Tierra” first forcefully removed the seal suppressing “Construct”, then manipulated the core of the defunct “Apoqliphort Towers”, and resonated it with the vacuum tubes on “Infernoid Decatron”, awakening the soul of “Gem-Knight Lapis” that had been trapped in a vacuum tube since the previous war. After spending decades imprisoned within the “Infernoid”, most of her life energy had been converted into the “qliphoth” system. “Lapis”, a shell of her former self, became nothing more than a vanguard of “Tierra”. “Lapis and Lazuli’s Relationship” “Lapis” and “Lazuli” were twins who were born with their bodies merged together. Although they split up after birth, the “Pyroxene” and its power all went to “Lapis”, and “Lazuli” became a special “Gem-Knight” without a “Pyroxene”. It is for this reason that “Lazuli” is the only “Gem-Knight” without a “Pyroxene”. Featured Cards: Satellarknight Alsahm; Zefra Divine Strike; Void Purification; Infernoid Decatron; Divine Providence; Infernoid Tierra; El Shaddoll Construct; Apoqliphort Towers; Tellarknight Genesis; Darktellarknight Batlamyus Page 199 “Destruction and Reincarnation” “Tellarknight Ptolemaeus” was completely bewildered at the form of “Darktellarknight Batlamyus”, essentially her other half. Under “Infernoid Tierra’s” control, “Batlamyus” activated the remains of the 10 “Qliphorts”. Once the activation was complete, “Tierra” absorbed the 10 “Qliphorts” and “Batlamyus” into itself. With the powers of “creation” and “destruction”, as well as the “Core”, back in its possession, the ancient god of destruction “Tierra, Source of Destruction” was fully revived at last. “The Eleventh Zefra” In the face of the god of destruction with its true powers regained, those on the surface could do nothing but await their purgation. With her final, faint sliver of hope, “Ptolemaeus” released the powers of the 9 “Yang Zings” she had once materialized to control the “Sacred Tree” at the “sefiroth” system. That power activated the hidden 11th “Zefra” of the “sefiroth” system, and re-fused the cores of the 10 “Zefra”. The 11th “Zefra” chose “Zefracore”, who possessed auras of both light and darkness, and completed the fusion with its “Core”. Featured Cards: Void Feast; Purushaddoll Aeon; Tierra, Source of Destruction; Nine Branches of the Yang Zing; Shaddoll Zefracore; Zefraath Page 200 “God-Slaying Story” The one who stood to face “Tierra, Source of Destruction” was the protector of the “Naturia Sacred Tree”, “Zefraath”. The scale of their battle shook the entire planet, and lasted for one thousand days and one thousand nights. At the dawn of the 1000th day, the forms of “Tierra” and “Zefraath” were nowhere to be seen. The only things left were the charred remains of the “Sacred Tree”, and two “Gem-Knights”. “Returning Lives” The “War” which shook the heavens and the earth had finally come to an end. With the vanquishment of “Tierra, Source of Destruction”, those imprisoned in the vacuum tubes of the “Infernoid” remains were freed. “Ritual Beast Tamer Elder”, upon seeing the return of “Gusto Falco”, sobbed uncontrollably, as he did in his youth as “Kamui, Hope of Gusto”. The other veterans of the previous great war, having lived on for decades without ever expecting to see their old friends again in this lifetime, reunited with comrades of their own. From the remains of the “Infernoids”, previous comrades in arms were set free. “Ariel, Priestess of Nekroz” and “Spiritual Beast Tamer Winda” both returned after the end of the War. “In a Godless World” With the “Naturia Sacred Tree” out of action, the surface lives had lost their god. While many were at a loss about what to do, “Crystal” saw light emanating from the “Sacred Tree”, thought to be completely inactive. With their friends and comrades watching over them, “Crystal” disappeared into the light along with “Lapis”. As the dead and as “Shaddoll”, they have wandered the world, but they have finally reached their resting place. However, “Crysta” knows that his past friends and comrades are waiting just beyond that light. The future that they should head towards, that is a future in which life and death no longer endlessly repeat by the control of the “Sacred Tree”. It is a world in which those living on the earth are promised tranquility, freed from the shackles of gods. To seek out that world, to create that promised land, he, just as those who were left behind by that light once did, embarks on a journey, to an unknown horizon. Featured Cards: Zefra War; Gem-Knight Crystal; Gem-Knight Lapis; Ritual Beast Return; Zefra Providence The post Master Guide 5 Lore Translation appeared first on The Organization. View the full article
  6. On the tails of new Mermail support, it seems the Fire Kings have decided to bring out a new member as well as legacy support in Circuit Break! CIBR-JP029 炎王獣 ガネーシャ Enohjuu Ganesha (Fire King Avatar Ganesha) Level 4 FIRE Beast-Warrior-Type Effect Monster ATK 1800 DEF 200 You can only use each of this card name’s effects once per turn each. (1) If this card is on the field, when a monster effect is activated (Quick Effect): You can negate that activation, and if you do, destroy 1 FIRE monster on your field or hand, except this card. (2) If this card is destroyed and sent to the GY: You can target 1 FIRE Beast/Beast-Warrior/Winged Beast monster in your GY, except “Fire King Avatar Ganesha”; Special Summon it, but its effects (if any) are negated, and is destroyed during the End Phase. Source The post [CIBR] Fire King Avatar Ganesha appeared first on The Organization. View the full article
  7. The fifth Structure Deck R has been announced, and it’s certainly one no one was expecting! ストラクチャーデッキR -神光の波動- Structure Deck R -Shinkou no Hadou- (Structure Deck R: Surge of Divine Radiance) Release Date: September 23rd, 2017 Includes: 40 Card Structure Deck 1 Special Included Card (Ultra Rare) 1 Special Token Card 1 Official Rule Book 1 Playmat & Playing Guide Note: This Deck’s name seems to be a play on 閃光の波動, the 11th Structure Deck never released in the TCG, centered around “Sanctuary in the Sky” and Life Gain and Counter Trap related tactics. The post [OCG] Structure Deck R: Surge of Divine Radiance appeared first on The Organization. View the full article
  8. Konami introduces three Deck Recipes based on classic Decks bolstered by Collectors Pack 2017. Speifically: Gladiator Beasts, Low-Level Beast-Type and D/D “Gladiator Beast Deck” [Deck Description] A Deck that makes central use of “Gladiator Beast Tamer Editor”, who debuted in Collectors Pack 2017. By gathering 2 EARTH monsters on your field using the effects of things such as the 2nd Monster Effect of “Zoodiac Chakanine”, you’ll be able to prepare for your real moves by bringing out “Missus Radiant”. Special Summon “Gladiator Beast Gyzarus” using the effect of “Gladiator Beast Tamer Editor”, and then you’ll be able to pull off a super powerful move by destroying up to 2 cards on the field and then attacking. 1 Gladiator Beast Augustus 3 Gladiator Beast Noxius 2 Gladiator Beast Bestiari 2 Gladiator Beast Equeste 1 Gladiator Beast Darius 1 Gladiator Beast Retiari 1 Gladiator Beast Murmillo 1 Gladiator Beast Andal 3 Test Tiger 3 Zoodiac Thoroughblade 3 Zoodiac Whiptail 1 Elemental HERO Prisma 3 Gladiator Proving Ground 3 Gladiator Beast’s Respite 3 Unexpected Dai 3 A Hero Lives 2 Fire Formation – Tenki 1 Scapegoat 3 Gladiator Beast War Chariot 2 Missus Radiant 2 Zoodiac Broadbull 2 Zoodiac Chakanine 2 Gladiator Beast Tamer Editor 1 Gladiator Beast Andabatae 1 Gladiator Beast Nerokius 1 Gladiator Beast Heraklinos 1 Gladiator Beast Gaiodiaz 2 Gladiator Beast Gyzarus 1 Gladiator Beast Essedarii “Number 29: Mannequin Cat” Deck [Deck Description] A Beast-Type Deck centered aorund “Number 29: Mannequin Cat” that appeared in Collectors Pack 2017. By using the effects of cards like “Obedience Schooled” to amass a number of Beast-Type monsters in order to Link Summon, Synchro Summon or Xyz Summon. With “Number 29: Mannequin Cat” assembled on your field, you can target a “Kaiju” monster Special Summoned to your opponent’s field, allowing you to use its 2nd effect to Special Summon Beast-Type monsters OR monsters of various Attributes. For example, by Special Summon “Radian, the Multi-Dimensional Kaiju”, you can Special Summon “Bird of Paradise Lost”, and then use its 2nd effect to do things like take control of Monsters. 2 Yokotuner 3 Valerifawn, Mystical Beast of the Forest 2 Baby Raccoon Ponpoko 1 Baby Raccoon Tantan 1 Kalantosa, Mystical Beast of the Forest 1 Ryko, Lightsworn Hunter 1 Peropero Cerperus 1 Rescue Cat 3 Ghost Ogre & Snow Rabbit 1 Thunder King, the Lightningstrike Kaiju 1 Radian, the Multi-Dimensional Kaiju 1 Kumongous, the Sticky Thread Kaiju 2 Bird of Paradise Lost 3 Obedience Schooled 3 Ayer’s Rock Sunrise 1 Interrupted Kaiju Slumber 1 Monster Reborn 1 Harpie’s Feather Duster 1 Pot of Avarice 2 Scapegoat 2 Twin Twisters 1 Cattle Call 3 Mirror Force 2 Safe Zone 3 Number 29: Mannequin Cat 2 Number 64: Ronin Raccoon Sandayu 1 Naturia Beast 1 Leo, Keeper of the Sacred Tree 1 Master of Oz 3 Missus Radiant 1 Firewall Dragon 1 Decode Talker 1 Gaia Saber the Virtual Knight 1 Proxy Dragon “D/D” Deck A “D/D” Deck strengthened Collectors Pack 2017. Set up your preperations for bringing out monsters, via Fusion Summon a “D/D/D” Fusion Monster using the effects of “D/D Swirl Slime” or “D/D Necro Slime”. Special Summon “D/D/D Destny King Zero Laplace” with its 1st Effect, then you’ll be able to pull off a powerful move by Special Summoning “D/D/D” monsters sent to the Graveyard using the effects of cards like “D/D/D Flame King Genghis” or “D/D/D Flame Emperor Executive Genghis” 2 D/D/D Destiny King Zero Laplace 3 D/D/D Oblivion King Abyss Ragnarok 1 D/D/D Wisdom King Chaos Apocalypse 1 D/D/D Doom King Armageddon 3 D/D Savant Thomas 1 D/D Savant Newton 1 D/D Savant Nikola 3 D/D Savant Copernicus 1 D/D Orthros 2 D/D Nighthowl 2 D/D Swirl Slime 1 D/D Ghost 3 D/D Lamia 3 D/D Savant Kepler 2 D/D Necro SLime 3 Dark Contract with the Gate 1 Dark Contract with the Swamp King 1 Dark Contract with the Yamimakai 3 Allure of Darkness 1 One for One 1 Dark Contract with the Witch 1 Dark Contract with the Eternal Darkness 2 D/D/D Flame King Genghis 1 D/D/D Oracle King D’Arc 2 D/D/D Flame Emperor Executive Genghis 1 D/D/D Dragonbane King Beowulf 1 D/D/D Super Doom King Purplish Armageddon 1 D/D/D Wave Oblivion King Caesar Ragnarok 1 D/D/D Gale King Alexander 1 D/D/D Cursed King Siegfried 1 D/D/D Gale Emperor Executive Alexander 1 D/D/D Super Doom King Whitest Armageddon 1 D/D/D Wave Emperor Executive Caesar 1 D/D/D Super Doom King Darkness Armageddon 1 D/D/D Duo-Dawn King Kali Yuga The post [Deck Recipe] Collectors Pack 2017 appeared first on The Organization. View the full article
  9. It’s that time again. Gallery Time. With it being the European day of release for “Duelist Pack: Dimensional Guards”, Konami’s European Facebook Page has put up decently sized pictures of all the cards. And it notes text updates to cards such as Dark Resonator. The Gallery The post [TCG] Duelist Pack: Dimensional Guardians Gallery appeared first on The Organization. View the full article
  10. Drops, Event Point Rewards and the Brothers’ key skill. The Paradox Brothers have a deadly Skill called “Elements Unite!” during the event that works as such: “You will start the duel with 500 Life Points and your starting hand will be 1 card, which is “Gate Guardian”. In addition, you will start the Duel with Suijin, Kazejin, and Sanga of the Thunder on the side of your field. Their effects are negated and they cannot attack as long as they are face-up on the field.” Drops Super Rare: Labyrinth Wall Extra Gate DNA Checkup Damage Gate Dimension Gate Rare: Labyrinth Tank Dungeon Worm Monster Tamer Beastking of the Swamp Giga-Tech Wolf Event Point Rewards: • 100,000: Oni Tank T-34 • 180,000: The right to use the Paradox Brothers • 250,000: Paradox Brother Sleeves • 350,000: Neo Aqua Madoor • 570,000: Paradox Brothers Playmat • 1,000,000: Archfiend Palabyrinth • 1,800,000: Event Limited Icon The post [Duel Links] Paradox Brothers Event Details appeared first on The Organization. View the full article
  11. Two Deck Recipes. One is based on how to use the new Dinosaur-Type support from Collector’s Pack 2017, while the other is a rather odd amalgam of Superheavy Samurai and Gouki. “Dinosaur-Type” Deck 3 Giant Rex 3 Petiteranodon 3 Ultimate Conductor Tyranno 3 Souleating Oviraptor 3 Megalosmasher X 3 Sabersaurus 1 Tyranno Infinity 1 Babycerasaurus 3 Miscellaneousaurus 3 Ultimate Evolution Pill 3 Timespace Transcendence 3 Lost World 3 Fossil Dig 1 Twin Twisters 1 Painful Choice 3 Survival’s End 3 Decode Talker 3 Link Spider 1 Firewall Dragon 1 Topologic Bomber Dragon 1 Gaia Saber the Virtual Knight “Superheavy Samurai + Gouki” Deck [Deck Description] A Deck that combines the “Gouki” along with “Superheavy Samurai” cards that debuted in Collectors Pack 2017. “Gouki The Great Ogre” works well in tandem with “Superheavy Samurai” monsters who treat their DEF as ATK during damage calculation. In particular, if you destroy “Superheavy Samurai Stealth Ninja” as a substitute via the 2nd effect of “Gouki The Great Ogre”, during your next Standby Phase, it can be Special Summoned from the Graveyard. In case of “Reinforcement of the Army”, “Limiter Removal” and “Gouki Rematch” or so such Spell Cards in your Graveyard that would interfere with the effects of Superheavy Samurai monsters, you can banish them from the Graveyard with the effect of “Treasure Pander”, which will let you Special Summon a Normal Monster Tuner from your Deck, which you can then use to Synchro Summon. 3 Gouki Rising Scorpio 3 Gouki Suplex Rex 3 Gouki Twist Cobra 2 Superheavy Samurai Big Benkei 1 Superheavy Samurai General Jade 2 Superheavy Samurai General Coral 3 Superheavy Samurai Daihachi 2 Superheavy Samurai Fist 1 Superheavy Samurai Helper 2 Superheavy Samurai Magnet 2 Superheavy Samurai Scales 2 Superheavy Samurai Prepped Defense 2 Superheavy Samurai Flutist 1 Superheavy Samurai Battleball 1 Superheavy Samurai Trumpeter 3 Superheavy Samurai Soulpiercer 1 Superheavy Samurai Soulfire Suit 1 Superheavy Samurai Soulpeacemaker 1 Superheavy Samurai Soulhorns 1 Superheavy Samurai Soulbuster Gauntlet 2 Gameciel, the Sea Turtle Kaiju 2 Kumongous, the Sticky Thread Kaiju 3 Treasure Pander 3 Rescue Ferret 2 Front Observor 1 Spell Striker 1 Genex Ally Birdman 1 Genex Controller 1 Flamvell Guard 1 Galaxy Serpent 3 Gouki Rematch 1 Reinforcement of the Army 1 Limiter Removal 2 Gouki The Great Ogre 1 Superheavy Samurai Steam Fiend Tetsudo-Oh 1 Superheavy Samurai Stealth Ninja 1 Superheavy Samurai Ninja Sarutobi 1 Superheavy Samurai Swordmaster Musashi 1 Superheavy Samurai Beast Kyubi 1 Superheavy Samurai Beast Shutendoji 1 Superheavy Samurai Warlord Susanowo 1 Genex Ally Accel 1 Black Rose Dragon 1 Star Eater 1 Hi-Speedroid Chanbara 1 Heavy Armored Train Ironwolf 1 Gear Gigant X The post [Deck Recipe] Dinos & Gouki + Superheavy Samurai appeared first on The Organization. View the full article
  12. Featuring the main monster of last week that wasn’t a Link Monster or a dragon. Namely, Cyberse Wizard. サイバース・ウィザード Cyberse Wizard A Spellcaster of the “Cyberse-Type”. With the effect unleashed from its staff, it can change any powerful monster to Defense Position with but a wave. Level 4 ATK 1800 DEF 800 Attribute: LIGHT Type: Cyberse-Type Source The post [VRAINS] This Week’s Monster (Week 3) appeared first on The Organization. View the full article
  13. Today, we’re introduced to a new boss monster for Gouki Decks! Just in time for Go’s first big bout! CIBR-JP045 剛鬼サンダー・オーガ Gouki Thunder Ogre LINK-3 EARTH Warrior-Type Link Effect Monster ATK 2200 LINK: 3 Link Arrows: Top, Bottom Left, Bottom Right Link Materials: 2+ “Gouki” monsters (1) Apply the following effect to the turn player. • During your Main Phase, you can Normal Summon 1 monster at this card’s Link Point, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) (2) If a monster at this card’s Link Point is destroyed by battle or card effect: You can have this card gain 400 ATK. Source The post [CIBR] Gouki Thunder Ogre appeared first on The Organization. View the full article
  14. Go goes to extremes to prevent his popularity from plummeting. Episode 4: カリスマデュエリストGo鬼塚 – Karisuma Dyuerisuto Gō Onizuka (Charisma Duelist: Go Onizuka) The true identity of the Knight of Hanoi who suddenly appears in Link VRAINS is GO Onizuka, a Charisma Duelist. GO grew up in an orphanage, and thus, he took on Dueling to earn money in order to repay the orphanage’s kindness and bring smiles to the children who live there. However, ever since Playmaker appears, the children only have their eyes on him! In order to win back the children’s hearts, GO challenges Playmaker to a Duel! Cast: Fujiki Yusaku/Playmaker: Ishige Shoya Mysterious Lifeform: Sakurai Takahiro Kusanagi Shoichi: Kimura Subaru Onizuka Go/GO Onizuka: Hamano Daiki Zaizen Akira: Yamamoto Shoma MC: IKKAN Roboppy: Takahashi Minami Knight of Hanoi: Endo Daisuke Extras Script: 武上純希 || Takegami Junki Storyboard: 山本隆太 || Yamamoto Ryuta Direction: 布施康之 || Fuse Yasuyuki Animation Director(s): TBA Source The post [VRAINS] Episode 4 Summary appeared first on The Organization. View the full article
  15. The full checklist and rarity list, stock lock and barrel. DPDG-EN001 Spiral Flame Strike DPDG-EN002 Performapal Ballad DPDG-EN003 Performapal Barracuda DPDG-EN004 Speedroid Dominobutterfly DPDG-EN005 Pendulum Fusion DPDG-EN006 Frightfur Daredevil DPDG-EN007 Frightfur Reborn DPDG-EN008 Raidraptor Replica DPDG-EN009 Cyber Prima DPDG-EN010 Cyber Tutubon DPDG-EN011 Etoile Cyber DPDG-EN012 Cyber Petit Angel DPDG-EN013 Cyber Angel Vrash DPDG-EN014 Cyber Angel Dakini DPDG-EN015 Cyber Angel Benten DPDG-EN016 Cyber Angel Idaten DPDG-EN017 Machine Angel Ritual DPDG-EN018 Machine Angel Absolute Ritual DPDG-EN019 Ritual Sanctuary DPDG-EN020 Dark Resonator DPDG-EN021 Synkron Resonator DPDG-EN022 Chain Resonator DPDG-EN023 Mirror Resonator DPDG-EN024 Red Resonator DPDG-EN025 Red Warg DPDG-EN026 Red Gardna DPDG-EN027 Red Sprinter DPDG-EN028 Red Wyvern DPDG-EN029 Resonator Call DPDG-EN030 Tyrant Red Dragon Archfiend DPDG-EN031 Scarlight Red Dragon Archfiend DPDG-EN032 Red Wyvern DPDG-EN033 Reject Reborn DPDG-EN034 King’s Synchro DPDG-EN035 Cipher Wing DPDG-EN036 Cipher Twin Raptor DPDG-EN037 Cipher Mirror Knight DPDG-EN038 Cipher Etranger DPDG-EN039 Neo Galaxy-Eyes Cipher Dragon DPDG-EN040 Galaxy-Eyes Cipher Dragon DPDG-EN041 Starliege Paladynamo DPDG-EN042 Rank-Up-Magic Cipher Ascension DPDG-EN043 Double Cipher DPDG-EN044 Cipher Bit DPDG-EN045 Cipher Spectrum ULTRA RARES DPDG-EN001 Spiral Flame Strike DPDG-EN004 Speedroid Dominobutterfly DPDG-EN007 Frightfur Reborn DPDG-EN008 Raidraptor Replica DPDG-EN019 Ritual Sanctuary DPDG-EN030 Tyrant Red Dragon Archfiend DPDG-EN039 Neo Galaxy-Eyes Cipher Dragon SUPER RARES DPDG-EN002 Performapal Ballad DPDG-EN003 Performapal Barracuda DPDG-EN005 Pendulum Fusion DPDG-EN006 Frightfur Daredevil DPDG-EN015 Cyber Angel Benten DPDG-EN040 Galaxy-Eyes Cipher Dragon RARES DPDG-EN012 Cyber Petit Angel DPDG-EN014 Cyber Angel Dakini DPDG-EN018 Machine Angel Absolute Ritual DPDG-EN024 Red Resonator DPDG-EN029 Resonator Call DPDG-EN031 Scarlight Red Dragon Archfiend DPDG-EN034 King’s Synchro DPDG-EN036 Cipher Twin Raptor DPDG-EN038 Cipher Etranger DPDG-EN041 Starliege Paladynamo COMMONS DPDG-EN009 Cyber Prima DPDG-EN010 Cyber Tutubon DPDG-EN011 Etoile Cyber DPDG-EN013 Cyber Angel Vrash DPDG-EN016 Cyber Angel Idaten DPDG-EN017 Machine Angel Ritual DPDG-EN020 Dark Resonator DPDG-EN021 Synkron Resonator DPDG-EN022 Chain Resonator DPDG-EN023 Mirror Resonator DPDG-EN025 Red Warg DPDG-EN026 Red Gardna DPDG-EN027 Red Sprinter DPDG-EN028 Red Mirror DPDG-EN032 Red Wyvern DPDG-EN033 Reject Reborn DPDG-EN035 Cipher Wing DPDG-EN037 Cipher Mirror Knight DPDG-EN042 Rank-Up-Magic Cipher Ascension DPDG-EN043 Double Cipher DPDG-EN044 Cipher Bit DPDG-EN045 Cipher Spectrum The post [DPDG] Duelist Pack: Dimensional Guardians appeared first on The Organization. View the full article