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Found 1 result

  1. [color=#ff0000][size=6][b]The Brotherhood of the Fire Fist[/b] [/size][/color] [img]http://images2.wikia.nocookie.net/__cb20121203223921/yugioh/images/4/4b/Fire_Fist.jpg[/img] [font=tahoma, helvetica, arial, sans-serif][size=3]The Brotherhood of the Fire Fist consist of several Fire-element Beast-Warrior type monster making their debut in Cosmo Blazer. Their playstyle revolves around utilizing Fire Formation Spell and Trap cards to trigger their effects.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Monsters:[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://www.yugioh-card.com/en/products/images/cards/CBLZ/large/CBLZ-EN025.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Dragon is one of the primary beaters of the deck, boasting a strong 1800 base stat. Opening Dragon + Tenki is one of the deck's strongest starting plays, as it enables removal in the form of Bear or Gorilla, and it searches out protection (Tenken) or a guaranteed answer for bigger monsters (Tensen). It's other ability comes in handy too, as it gets rid of dead Tenkis and other spells/traps to create Rank 4 plays.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://www.yugioh-card.com/en/products/images/cards/CBLZ/large/CBLZ-EN022.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Raven isn't as strong as its other brothers, but what it lacks in attack it makes up in defense, both in its 1800 DEF stat and its ability to protect Fire Formation spell/trap cards from the likes of MST, Storm, etc, which are this deck's bane. It's a decent opener for when you find yourself lacking a Tenki, and once it's sent to the grave, it gets your engine going.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://www.yugioh-card.com/en/products/images/cards/CBLZ/large/CBLZ-EN023.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]The themed MST of the deck. Often overlooked when compared to Bear, but its effect is nothing to scoff at, because it clears the way for your monsters to deal damage and it gets rid of problematic cards such as Factory, Gates, Decree, Messenger, and so on.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://www.yugioh-card.com/en/products/images/cards/CBLZ/large/CBLZ-EN024.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]By far the best card of the deck, Bear is the heart and soul of the Fire Fist. It's ability to destroy any monster on the field poses an immediate threat as soon as it hits the field, and by simply inflicting Battle Damage to your opponent, Bear can loop Tenki to search itself out and repeat the process every turn. There is zero reason not to max this card.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://www.yugioh-card.com/en/products/images/cards/CBLZ/large/CBLZ-EN098.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Spirit is an interesting card. For the TCG players, it's mainly going to be used in combination with Raven to synchro into Horse Prince or XYZ into Lion Emperor; unfortunately, this is a very inefficient way of bringing out either of the two aforementioned monsters, as without Tensu, the requirements take too long to set up and is too slow.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://www.yugioh-card.com/en/products/images/cards/CBLZ/large/CBLZ-EN097.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Horse Prince is an import in Cosmo Blazer with a great effect - the ability to tutor out Chicken to loop Spirits (explained later) and to grab Raven from the deck is nothing to scoff at. Using Hawk means you can put your Horse Princes up to 2700+ which will typically require removal to answer such an attack stat. Unfortunately, it shares the same problem that Spirit does - until the TCG gets Chicken, it simply is not worth using.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://www.yugioh-card.com/en/products/images/cards/CBLZ/large/CBLZ-EN048.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Tiger King is one of the strongest XYZ monsters created thus far. Its effect to tutor any Fire Formation spell/trap card sets it far beyond those who can only grab one type. Not only that, it's one-sided Skill Drain-esque ability really comes it handy too, because the likes of Maestroke, Zenmaines, and Gachi, will be completely unable to wall your attacks. And, should it be destroyed, you get to bring out two monsters with the same attack..just to be able to make Tiger King all over again.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Spells:[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://www.yugioh-card.com/en/products/images/cards/CBLZ/large/CBLZ-EN059.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]The most important spell of the deck by far, Tenki serves as a ROTA for all Beast-Warriors. It's superior to ROTA because it gives all Beast-Warriors 100 atk. This may seem insignificant, but remember all of the Fire Formation spell/trap cards boost attack, meaning you'll be able to run over most normal monsters on just the boost(s) alone.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Other notable monsters Tenki is capable of searching include Wind-up Rabbit(which if Tenki is splashed in Wind-up decks, you instantly have an advantage in the mirror due to your Rabbits being stronger), Vorse Raider (instantly becomes a Deck Dev target), T.G. Warwolf, etc.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://www.yugioh-card.com/en/products/images/cards/CBLZ/large/CBLZ-EN058.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Tensu is another important spell to the deck, as it gives you the ability to bait out pesky traps with the first summon, only to drop a Bear/Gorilla with the next summon. It's a card that gives you extra aggression by putting multiple monsters on the board and enabling XYZ plays. It's very important to keep in mind that even if you have multiple copies of Tensu in play, you can only use the effect of an extra Normal summon once per turn no matter what.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Traps:[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://www.yugioh-card.com/en/products/images/cards/CBLZ/large/CBLZ-EN071.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]One of the main traps of the deck, Tensen gives all your monsters the ability to break attack caps that reach into the XYZ range, as it gives +1000 to a monster of your choice until the end of the turn. Combined with Horn of the Phantom Beast, your monsters will be near impossible to defeat in battle, and this card is easily tutorable thanks to Tiger King and Dragon.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://www.yugioh-card.com/en/products/images/cards/CBLZ/large/CBLZ-EN072.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Another main trap of the deck, Tenken provides protection from all destruction effects, and gives your monsters a nice +300 bonus on top of it. It's important to note, however, that this card will not save you from the likes of Dimensional Prison, Mirror Force, etc. during the Battle Phase, and your opponent can simply use destruction cards in Main Phase 2 to get around Tenken's restriction.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Now that the cards have been covered, what does this deck do?[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]This deck plays a very good grind game due to its ability to meet and overpower most things in battle. As stated earlier, Dragon sitting at 1900 means it can tie with the likes of Sabersaurus and Thunder King, two of the most common cards of the format. Tenken shoots everything up by at least 1000, if left to resolve (700 from the effect, 300 from its continuous effect), meaning most of the Fire Fist monsters will be hitting the 2600 atk barrier from it alone. Gorilla will take care of spells/traps, and Bear will allow you to take care of any problematic monster to keep a constant stream of Tenkis at your disposal.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]That being said, while it is good at grinding games and keeping strong attacking monsters, a glaring weakness of the deck is the fact that you have to reveal your set Fire Formation cards. This allows for MSTs to hit real trap/spells and allows your opponent to play around your known sets. Inzektors is a terrible matchup for this deck because Hornet can destroy things at a much faster pace than Bear/Gorilla, and Macro Rabbit can be a pain because Lance trumps the Fire Formation boosts, and Macro essentially shuts off Gorilla and Bear from eliminating threats.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Wind-ups are a toss-up G1, but become much easier to play against G2 and 3 thanks to Rivalry shutting down their entire deck and preventing Rat-Rabbit loops. Surprisingly, Merlanteans aren't as bad of a matchup as one may think; Marksman loses some value because Tenken and Tensen are chainable, and you can normally outmuscle everything that is not Moulinglacia. Fire Fist also have great matchups vs rogue decks along the lines of Geargia, Heroes, the upcoming Prophecy deck, etc.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Future support includes:[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Brotherhood of the Fire Fist - Chicken[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://images3.wikia.nocookie.net/__cb20121111150356/yugioh/images/2/25/BrotherhoodoftheFireFistChicken-VE08-JP-OP.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Chicken" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap Card you control to the Graveyard; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Chicken is a very strong card in that it cycles through your spell/traps and gives you new ones to use. It also has very strong synergy with Spirit, as shown below:[/size][/font] [Spoiler]Credits to Dawgy [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]I'm not sure if anybody has posted this yet, but I guess I will.[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]I'm just going to post this little combo, and not every single Flaming Star monster, because fuck that:[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][img]http://images1.wikia.nocookie.net/__cb20121214005458/yugioh/images/e/e8/BrotherhoodoftheFireFistSpirit-CBLZ-EN-OP.png[/img][/size][/font][/color] [url="http://yugioh.wikia.com/wiki/Flaming_Star_Master_-_Choten"]http://yugioh.wikia....Master_-_Choten[/url] [color=#8496A8][font=tahoma, helvetica, arial, sans-serif][size=3][b] Quote[/b][/size][/font][/color] [color=#9BA2A9][font=tahoma, helvetica, arial, sans-serif][size=3] This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Warrior-Type monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE Monster with 200 or less DEF in your Graveyard; Special Summon that target in face-up Defense Position. Monsters you control, except Beast-Warrior-Type monsters, cannot attack the turn you activate this effect. The effect of "Flaming Star Master - Choten" can only be used once per turn.[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]I knew when this card was printed, it was going to be stupid the moment a proper target was printed, considering we have[/size][/font][/color] [url="http://yugioh.wikia.com/wiki/Flaming_Star_Marquis_-_Hoshin"]http://yugioh.wikia....arquis_-_Hoshin[/url] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]and[/size][/font][/color] [url="http://yugioh.wikia.com/wiki/Flaming_Star_Emperor_-_Choraio"]http://yugioh.wikia....peror_-_Choraio[/url] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]But now we do:[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][img]http://images1.wikia.nocookie.net/__cb20121111150356/yugioh/images/thumb/2/25/BrotherhoodoftheFireFistChicken-VE08-JP-OP.jpg/300px-BrotherhoodoftheFireFistChicken-VE08-JP-OP.jpg[/img][/size][/font][/color] [url="http://yugioh.wikia.com/wiki/Steadfast_Flaming_Star_-_Tokei"]http://yugioh.wikia....ng_Star_-_Tokei[/url] [color=#8496A8][font=tahoma, helvetica, arial, sans-serif][size=3][b] Quote[/b][/size][/font][/color] [color=#9BA2A9][font=tahoma, helvetica, arial, sans-serif][size=3] When this card is Special Summoned by the effect of a "Flaming Star" monster: You can add 1 "Flaming Star" monster from your Deck to your hand. This effect of "Steadfast Flaming Star - Tokei" can only be activated once per turn. Once per turn: You can send 1 face-up "Flaming Dance" Spell/Trap Card you control to the Graveyard; choose 1 "Flaming Dance" Spell/Trap Card from your Deck and Set it in your Spell & Trap Card Zone.[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Ok, if you don't realize why this is silly yet, let me show you one last card, and then explain:[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3][img]http://images4.wikia.nocookie.net/__cb20120922172803/yugioh/images/6/65/FlamingDanceTenki-CBLZ-JP-OP.jpg[/img][/size][/font][/color] [url="http://yugioh.wikia.com/wiki/Flaming_Dance_-_%22Tenki%22"]http://yugioh.wikia....e_-_%22Tenki%22[/url] [color=#8496A8][font=tahoma, helvetica, arial, sans-serif][size=3][b] Quote[/b][/size][/font][/color] [color=#9BA2A9][font=tahoma, helvetica, arial, sans-serif][size=3] When this card is activated: You can add 1 Level 4 or lower Beast-Warrior-Type monster from your Deck to your hand. All Beast-Warrior-Type monsters you control gain 100 ATK. You can only activate 1 "Flaming Dance - "Tenki"" per turn.[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Now to explain:[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Best case Scenario: Let's say you have this card in your hand, with Steadfast Flaming Star - Tokei in your grave. Two cards. Just two cards.[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Activate Flaming Dance - Tenki. Add 1 Flaming Star Master - Choten to your hand, or something else if you plan to make the Xyz to grab Choten. Summon Flaming Star Master - Choten. Revive Steadfast with its effect. Add 1 Flaming Star Monster from your DECK to your hand. Send Flaming Dance - Tenki to the grave to set another Flaming Dance card from your DECK to your field (either the RotA or the super Forbidden Lance, [/size][/font][/color][url="http://yugioh.wikia.com/wiki/Flaming_Dance_-_%22Tenken%22"]http://yugioh.wikia...._-_%22Tenken%22[/url][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]). Xyz or Synchro. Either add Choten back to your hand with the Xyz, or make the Synchro and summon either[/size][/font][/color][url="http://yugioh.wikia.com/wiki/Great_Flaming_Star_-_Hawkei"]http://yugioh.wikia....g_Star_-_Hawkei[/url][color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3] (to turn the Synchro into a 2700 and have a decent field recovery option for next turn, like you fucking need it at this point), or SOMETHING ELSE IT REALLY DOESN'T MATTER AT THIS POINT BECAUSE THIS IS UNFAIR (Volcanic Counter would be kind of funny).[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Here's what you end up with in the end with just these two cards, WHICH ARE INSANELY SEARCHABLE GIVEN HOW THE ARCHETYPE OPERATES:[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]If you went with the Xyz, you'll have:[/size][/font][/color][list] [*]An Xyz Monster (which if it survives, will be a +1 your next turn). [*]Any Flaming Dance Card from your deck (which can be used for more plusses next turn, or as protection). [*]Any Flaming Star Monster from your deck. [*]Flaming Star Master - Choten (AS IF YOU ACTUALLY REALLY NEED TO DO THIS AGAIN NEXT TURN). [/list] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]If you went with the Synchro, you'll have:[/size][/font][/color][list] [*]A Synchro Monster (lol beatstick). [*]Any Flaming Dance Card from your deck (which can be used for more plusses next turn, PROBABLY protection). [*]Any Flaming Star Monster from your deck (PROBABLY CHOTEN SO YOU CAN INDULGE YOURSELF AGAIN NEXT TURN). [*]Any level 3 FIRE Monster from your deck (Probably [url="http://yugioh.wikia.com/wiki/Great_Flaming_Star_-_Hawkei"]http://yugioh.wikia....g_Star_-_Hawkei[/url], so your face-down super forbidden lance causes you to have a 3000 ATK beatstick and a 2000 Defense wall, WHICH IF YOU SOMEHOW NEED TO, HAVE THE ABILITY TO RECOVER FROM A DARK HOLE BECAUSE YOU PROBABLY DESERVE IT AT THIS POINT). [/list] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]So uh, I can't stress enough that you can do it again the following turn.[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Oh, and there's a lot of ways to get to this combo, and you can use any Flaming Dance card to start this with; the entire archetype tutors itself pretty much.[/size][/font][/color] [color=#5A5A5A][font=tahoma, helvetica, arial, sans-serif][size=3]Yep. [/size][/font][/color][s]Have fun![/s][/spoiler] [font=tahoma, helvetica, arial, sans-serif][size=3]The above play allows for repeated abuse of Spirit/Chicken every turn to lead into Horse Prince/ Beast God Volcan plays and can win games all on its own.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Enthusiastic Beast Wolfberk[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://images4.wikia.nocookie.net/__cb20121111150352/yugioh/images/d/dd/EnthusiasticBeastWolfberk-VE08-JP-OP.jpg[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]You can target 1 Level 4 FIRE Beast-Warrior-Type monster in your Graveyard; Special Summon that target in face-up Defense Position, but its effects are negated. You can only use the effect of "Enthusiastic Beast Wolfberk" once per turn.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]This card, along with Chicken, gives a major power boost to the deck. It's a 1-card Rank 4 Debris Dragon that enables Dire Wolf/Tiger King plays, or whatever Rank 4 you choose. It's entirely possible to end your Spirit loops with a Tiger King over Lion Emperor and Horse Prince to further solidify your position with protection from Tenken/Tensen. It also creates 2-card Shock Masters, provided there's a level 4 on field and the grave.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Beast God Vulcan[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://images4.wikia.nocookie.net/__cb20121226184232/yugioh/images/3/31/BeastGodVulcan-JF13-JP-NPR.png[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1 Tuner + 1 or more non-Tuner monsters[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]When this card is Synchro Summoned: Target 1 face-up card on each side of the field; return those targets to the hand, and if you do, cards with the same name as the card that was returned from your side of field (if Spell or Trap) cannot be activated, or (if Monster) cannot activate their effects for the rest of this turn. You can only use the effect of "Beast God Vulcan" once per turn.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]This is the secondary Synchro monster the deck uses outside Horse Prince. Not only does it count for spot removal for whatever face-up problematic card you're facing, you get to reuse those dead Tenkis, Calls, Fiendish Chains, etc and reset them for further use the next turn.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Fire King Fire Cycle[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3][img]http://images1.wikia.nocookie.net/__cb20121207160137/yugioh/images/a/ad/FireKingFireCycle-SD24-JP-SR.png[/img][/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Target 1 FIRE monster you control and 1 FIRE monster in your Graveyard; destroy the first target on the field, and if you do, Special Summon the second target. You can only activate 1 "Fire King Fire Cycle" per turn.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Fire King Fire Cycle is one of the new Spell cards to be released in the upcoming Structure Deck. It gives your monsters the ability to play around BTH/Prison by swapping out monsters and bringing out Bear to hit directly or to allow Wolfberk to create its 1-card XYZ plays.[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Sample list:[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]4th place[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Player: Jal 「じゃる」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Deck: Flame Star 「炎星」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]12 Monster[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]3x Vorse Raider 「ブラッド・ヴォルス」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]3x Dark Flame Star - Yuushi 「暗炎星-ユウシ」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Minute Flame Star - Ryuushishin 「微炎星-リュウシシン」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]3x Brave Flame Star - Enshou 「勇炎星-エンショウ」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x Rescue Rabbit 「レスキューラビット」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]15 Magic[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Heavy Storm 「大嵐」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x Pot of Greederosity 「強欲で謙虚な壺」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Monster Reborn 「死者蘇生」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Night Shot 「ナイト・ショット」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x Forbidden Holy Lance 「禁じられた聖槍」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]3x Mystical Space Typhoon 「サイクロン」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]3x Flame Dance - "Tenki" 「炎舞-「天幾」」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x Flame Dance - "Tensuu" 「炎舞-「天枢」」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]13 Trap[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x Compulsory Evacuation Device 「強制脱出装置」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x Torrential Tribute 「激流葬」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Starlight Road 「スターライト・ロード」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x Bottomless Trap Hole 「奈落の落とし穴」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Deck Devastation Virus 「魔のデッキ破壊ウイルス」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x Flame Dance - "Tensen" 「炎舞-「天旋」」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x Solemn Warning 「神の警告」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Solemn Judgment 「神の宣告」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Side[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x D.D. Warrior Lady 「異次元の女戦士」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x Raiou 「ライオウ」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]3x Effect Veiler 「エフェクト・ヴェーラー」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Dark Hole 「ブラック・ホール」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x The Seal of Orichalcos 「オレイカルコスの結界」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]3x Dimensional Prison 「次元幽閉」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x The Transmigration Prophecy 「転生の予言」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x Rivalry of Warlords 「群雄割拠」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]Extra[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Stardust Dragon 「スターダスト・ドラゴン」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Inverz Roach 「インヴェルズ・ローチ」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Verz Ouroboros 「ヴェルズ・ウロボロス」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Verz Nightmare 「ヴェルズ・ナイトメア」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]2x Leader Flame Star King - Souko 「魁炎星王-ソウコ」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x CNo. 39, Aspiring Emperor Hope Ray 「CNo.39 希望皇ホープレイ」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Gagaga Gunman 「ガガガガンマン」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Terrorfang Wolf Direwolf 「恐牙狼 ダイヤウルフ」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Reverb Djinn Maestroke 「交響魔人マエストローク」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x Daigusta Emeral 「ダイガスタ・エメラル」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x No. 106, Huge Rock Palm, Giant Hand 「No.106 巨岩掌ジャイアント・ハンド」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x No. 16, Ruler of Color - Shock Ruler 「No.16 色の支配者ショック・ルーラー」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x No. 39, Aspiring King Hope 「No.39 希望皇ホープ」[/size][/font] [font=tahoma, helvetica, arial, sans-serif][size=3]1x No. 50, The Black Corn 「No.50 ブラック・コーン号」[/size][/font] Credits to the Animechronicles forum for the banner.