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Found 4 results

  1. No Combo, Goats Only, Final Destination DG - DN - Skyep <3 crazymeatmountain - Crazymeatmountain - mattossi00 MavsBoy - MavsBoy - MavsBoy Soul - A$AP Yugi - ??? [vs] team name <3<3<3 Lucas. - CuStOm Kewl`Kat - Kewl`Kat dicepod - dicepod Games: 0 Lucas < crazymeatmountain 2 (-1 <3 team name) 2 Kewl`Kat > crazymeatmountain 1 (-1 <3 NCGOFD) 2 Kewl`Kat > Soul 0 (-1 <3 NCGOFD) 2 Kewl`Kat > MavsBoy 1 (-1 <3 NCGOFD) 0 Randy_Carter < MavsBoy 2 (-1 <3 team name) 2 Kewl`Kat > crazymeatmountain 1 (-1 <3 NCGOFD)
  2. [4<3] [+] Urthor [ dgzurthor ] Urthor [+] Shuren [ Shuren02 ] Shuren [+] Pygmalion [Pygmalion] Invision [+] The Fallen One!  - The Fallen One! [+] (AX) Destroyer - Shadowgamer666 [+] Redfire225  - 01234231 [+] Lucas. - A$VP vs   Can I Get Your # - Girl You Cute Sereni. - Jona <3 Ocelet - ocelet gareki - gareki Mysisisabunnie - Kitty =^.^=  Gibba - ! ! ! ! ! ! ! Gibba Goddess of War - Goddess of War   [1<3]     Games 2 Lucas. > Gibba 0 0 Lucas. < Goddess of War 2 2 Lucas. > ocelet 1 2 Lucas. > Kitty =^.^= 1 0 Lucas. < Kitty =^.^= 2 2 redfire224 > ocelet 1 2 (AX) Destroyer > Gibba 1 1 Urthor < Gibba 2 2 (AX) Destroyer > ocelet 1
  3. <iframe width="560" height="315" src="http://www.youtube.com/embed/EIVgSuuUTwQ" frameborder="0" allowfullscreen></iframe> Someone posted a build using T.G. and psychics on here a while back and I wanted to try it out for myself. I'm really liking it so far, warwolf with overdrive gives you the option of trish and striker is really useful as tribute or synchro fodder. The fact that striker is earth is also a big bonus so you can go into beast with cleric and then potentially grab a psychics back with cleric's effect. Another thing I've found in the past that if I'm staring down a 2000+ beater all I would be able to do is summon wizard and remove something then hope that I can find a way to synchro next turn. Striker helps with this problem as I can go striker + wizard into nightmare or brionac to deal with the threat immediately, rather than wizard grabbing a commander/cleric/esper only for it to get destroyed by a second attack. Another nice play is have witch grab esper then SS warwolf in the standby when esper comes out so I can go into wonder magician without having to use my normal summon that turn. [b][size=5][color=#FF0000]Monsters: 22[/color][/size][/b] [size=5][color=#FF0000]1 Gorz The Emissary of Darkness[/color][/size] [size=5][color=#FF0000]2 Overdrive Teleporter[/color][/size] [size=5][color=#FF0000]3 Silent Psychic Wizard[/color][/size] [size=5][color=#FF0000]3 Serene Psychic Witch[/color][/size] [size=5][color=#FF0000]1 Destructotron[/color][/size] [size=5][color=#FF0000]1 Psychic Commander[/color][/size] [size=5][color=#FF0000]1 Hushed Psychic Cleric[/color][/size] [size=5][color=#FF0000]1 Psychic Jumper[/color][/size] [size=5][color=#FF0000]1 Esper Girl[/color][/size] [size=5][color=#FF0000]2 T.G. Warwolf[/color][/size] [size=5][color=#FF0000]2 T.G. Striker[/color][/size] [size=5][color=#FF0000]1 Effect Veiler[/color][/size] [size=5][color=#FF0000]3 Maxx "C"[/color][/size] [b][size=5][color=#FF0000]Spells: 11[/color][/size][/b] [size=5][color=#FF0000]1 Miracle Synchro Fusion[/color][/size] [size=5][color=#FF0000]1 Emergency Teleport[/color][/size] [size=5][color=#FF0000]2 Mystical Space Typhoon[/color][/size] [size=5][color=#FF0000]1 Heavy Storm[/color][/size] [size=5][color=#FF0000]1 Dark Hole[/color][/size] [size=5][color=#FF0000]1 Monster Reborn[/color][/size] [size=5][color=#FF0000]1 Mind Control[/color][/size] [size=5][color=#FF0000]1 Book of Moon[/color][/size] [size=5][color=#FF0000]2 Pot of Duality[/color][/size] [b][size=5][color=#FF0000]Traps: 7[/color][/size][/b] [size=5][color=#FF0000]2 Solemn Warning[/color][/size] [size=5][color=#FF0000]1 Trap Dustshoot[/color][/size] [size=5][color=#FF0000]1 Torrential Tribute[/color][/size] [size=5][color=#FF0000]1 Mirror Force[/color][/size] [size=5][color=#FF0000]2 Dimensional Prison[/color][/size] [u][b][size=5][color=#FF0000]Total = 40[/color][/size][/b][/u]
  4. So, quick introduction to this deck: Everyone knows the Dino Rabbit deck, after its successes at YCS Kansas City (and weeks prior) I've been testing my own variant which wraps around the meta and has proved significantly better than testing straight netdecks from the YCS. I'm a bit of a perfectionist when it comes to deck creation so hopefully I don't come off wrong I just feel that going into this meta the deck needs to examine its possibilities and flaws. Also, with regionals coming up and my first-person point of view isn't helping me in editing this deck to have the best match-up against possible annoyances so I've come to you guys as a humble yugimon player looking for some possible fixes in my build. Thanks for reading this far, enjoy. 41 cards, cause I'm not a hipster. Version 1.4 Monsters: [20] 3 Sabersaurus 3 Kabazauls 1 Neo-Spacian Grand Mole 3 Tour Guide from the Underworld 1 Sangan 3 Rescue Rabbit 2 Maxx "C" 3 Jurrac Guaiba 1 Gorz the Emissary of Darkness Spells: [13] 1 Dark Hole 2 Smashing Ground 3 Forbidden Lance 2 Mystical Space Typhoon 1 Pot of Avarice 1 Heavy Storm 1 Book of Moon 1 Monster Reborn 1 Dimensional Fissure Traps: [8] 2 Solemn Warning 2 Dimensional Prison 1 Trap Dustshoot 1 Solemn Judgment 1 Torrential Tribute 1 Starlight Road Changes: -2 TKRO -1 Mind Control -1 Maxx "C" +1 Grand Mole +2 Smashing Ground +1 DFissure (testing) Extra: Standard Side Deck: 1 Mystical Space Typhoon 1 Smashing Ground 1 Starlight Road 1 Mirror Force 2 Bottomless Trap Hole 2 Cyber Dragon 2 Leeching the Light 2 Spirit Reaper 3 Dimensional Fissure <- Cause I play four, like a boss. A quick rundown on some obviously expected comments. Dfissure versus Maxx "C" - Going into game one second without Maxx "C" can be so killer this format that without knowing the outcome of a die roll I don't want to chance the outcome of my game. Most matches Maxx "C" covers what D fissure can without much stress and Maxx "C"ing my rabbit or Effect Veilering a Tour Guide isn't nearly as bad as facing an agent deck that has skipped from early to late game (monster wise) on turn two. Lack of BLS/EV in fissureless dino rabbit - Judging by some of the comments from YCS toppers and my own personal experience with BLS and Vieler... It's just trying to fit in cards that aren't needed. Dolkka does Veiler's job much better and BLS tends to sit in the hand. Guaiba - More dinos is really nice. Faster Evolzars. Well, I think that covers the bases, again, thanks for reading. I may post a picture of this train wreck later but for now I'm too lazy.
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