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This is an extremely combo oriented build of madolche that uses a few performage monsters along with brilliant fusion as an engine to jump-start the hootcake combos. I feel like this could be a decent deck in the up and coming format before BOSH is released. For those who aren't aware madolche queen tiaramisu doesn't target so it can deal with both the kozmo untargetable ships along with the field spell at once. It can also clear both pendulum scales as well. The deck has some consistency issues though due to the puddingcess and the garnet's being bad to draw which may hold the deck back from topping larger events. The combos when things go well are absolutely insane though. Also one of the main issues that madolche have faced in the past is getting completely blown out by exciton knight which will soon be banned and the deck has always been forced to main-deck an excessive amount of monster effect negation to avoid this. Without exciton people will likely need to rely on castel and diamond dire wolf to out the field spell and ticket, and ticket makes them think twice about using castel on one of your monsters. Another major issue of the deck, however, which are hand traps such as maxx "C" still exists. Shaddolls were always a bad match-up for this deck though due to shaddoll dragon popping your continuous spells for free and the decks reliance on rank 4s to win but they just got neutered by the ban list. Nekroz of unicore was also a pretty big problem but nekroz also got nerfed pretty hard by the ban list as well. I'm also hoping to spark a bit of a discussion about reviving madolche as a deck and if anyone has other ideas about how to build the deck it would be interesting to hear them. I've tried some other builds including speedroid but nothing has measured up to the power that brilliant fusion gives the deck. Here is the decklist: [spoiler] [/spoiler] Monsters: 21 3 Madolche Magileine 1 Madolche Puddingcess 2 Madolche Messengelato 2 Madolche Hootcake 1 Madolche Mewfeuille 3 Madolche Anjelly 1 Performage Damage Juggler 1 Performage Hat Tricker 1 Performage Trick Clown 2 Gem-Knight Garnet 2 Maxx "C" 2 Effect Veiler Spells: 12 2 Madolche Chateau 1 Madolche Ticket 1 Raigeki 2 Mystical Space Typhoon 3 Brilliant Fusion 3 Instant Fusion Traps: 8 2 Breakthrough Skill 1 Ring of Destruction 1 Solemn Warning 1 Bottomless Trap Hole 1 Vanity's Emptiness 2 Phoenix Wing Wind Blast Total = 41 Extra Deck: 15 1 Gem-Knight Seraphinite 2 Elder Entity Norden 1 Fusionist 1 Madolche Puddingcess Chocolat A-La-Mode 1 Stellarknight Constellar Diamond 1 Tellarknight Ptolemaeus 2 Madolche Queen Tiaramisu 1 Daigusto Emeral 1 Castel, The Skyblaster Musketeer 1 Performage Trapeze Magician 1 Abyss Dweller 2 Leviair the Sea Dragon Side Deck: 15 3 Retaliating "C" 2 Flying "C" 1 Archfiend Eccentrick 2 Wavering Eyes 1 Mystcial Space Typhoon 2 Debunk 2 Imperial Iron Wall 2 Light-Imprisoning Mirror Deck building thoughts: As for individual card choices there is some flexibility. Triple magileine might not be as good as it has been in the past, it could possibly be lowered in number to be completely honest to make room for more tech cards depending on what is strong in the meta or defensive cards. Puddingcess is there for the combos with brilliant fusion which I will explain below. 3 Anjelly is mandatory as it is one of the cards you almost always want to see. Mewfeuille I feel like should be played at 1 so you can summon a messengelato that is stuck in hand or if you want to leviair off of hootcake. One interesting play of note is to instant fusion for norden at some point in the game, banish it with hootcake, then summon it back with leviair! 1 of each of the performage clowns is just so you have barely enough to run brilliant fusion while also minimizing the amount of hands that are clogged with monsters. Veiler can also be used as a light for seraphinite if really needed. Daigusto emeral can recycle the clowns and seraphinite if you want to use brilliant fusion later in the game. Could also go up to 2 seraphinite and possibly cut something else like the second castel. Garnet is a necessary card and bricking with it is unavoidable in this build. I feel like the deck is too slow without something like brilliant fusion to speed it up though. Triple instant fusion and brilliant fusion help take away the weakness of reliance on the one normal summon in a turn. Instant fusion and double summon were already cards that have seen play in madolche in the past, brilliant fusion is double summon but much more and instant fusion now has norden as a target. For the other cards such as mystical space typhoon, fiendish chain, and mirror force, they could honestly be replaced depending on what decks end up being on top. I feel like mystical space typhoon will likely be good due to new pendulum decks coming to the meta. Mirror force I feel like could be a lot more reliable due to exciton being out of the game as they can't just rank 4 into a field wipe and might feel compelled to make multiple attackers to out your field or multiple XYZs after a combo. Finally the deck is 41 cards, a hootcake could be cut for sure to bring it down to 40. Now to explain the brilliant fusion combos: Brilliant fusion + anjelly/hootcake using puddingcess 1) Brilliant fusion to summon seraphinite sending damage juggler or trick clown and garnet 2) Summon anjelly and trick clown using the 2nd normal summon 3) Tribute anjelly for hootcake from deck 4) Hootcake banish garnet for puddingcess from deck 5) Overlay puddingcess and seraphinite for chocolat a-la-mode 6) Chocolat effect shuffle anjelly back into deck and special summon messengelato and activate the effect to search ticket or chateau, you have a lot of options here. Can also grab mewfeuille to make leviair to levair back damage juggler. Can also get magileine if you want to go for damage with trapeze magician. So from two cards you end up with choco a-la mode, a performage, messengelato and a search, and hootcake, and you haven't used your 2nd normal summon if you haven't summoned the clown. Use your imagination for rank 4 plays such as castel. The way to do this with hootcake instead of anjelly is to grab anjelly off of hootcake and then tribute anjelly for puddingcess. If you had another madolche such as a magileine or messengelato you could go for a tiaramisu play into ticket effect instead of summoning trick clown. In this case hat tricker could also be used. Brilliant fusion + magileine using tiaramisu into puddingcess 1) Brilliant fusion for seraphinite sending performage and garnet 2) Summon magileine searching anjelly 3) 2nd normal for anjelly and tribute to summon hootcake from deck 4) Hootcake banish garnet for messengelato, messengelato effect to get ticket 5) Activate ticket and overlay for tiaramisu with magileine and messengelato 6) Tiaramisu detach something to shuffle back up to 2 cards since you have anjelly in grave from when it was tributed, if you want to use chocolat a-la-mode effect in step 9 then just shuffle back 1 card 7) Ticket special summon puddingcess 8) Overlay puddingcess and seraphinite for chocolat a-la-mode 9) Chocolat shuffle back a madolche from grave and summon messengelato from deck, search for chateau. 10) You now have tiaramisu, chocolat a-la-mode, hootcake, and messengelato. You can also banish damage juggler to search hat tricker. Can grab magileine from deck in step 9 instead of messengelato if you want to make trapeze magician for damage. This deck is a lot of fun to play and has been a bit of a casual deck for me the past few months or so but it has potential to be a more competitive deck now due to exciton and other changes in the meta-game. The deck could definitely be refined depending on how the format turns out. The major issues for the deck are maxx "C" and consistency. It has a lot of different ways to combo but also a lot of different ways to brick. It also has a lot of cute plays such as leviair for a banished norden which you don't really see very often. Edit: Updated the build, cut mirror force and fiendish chain for 2 breakthrough skill and 2 phoenix wing wind blast. Also took out the 3rd hootcake for a ring of destruction. Also found that the 2nd leviair comes up pretty often, if you mewfeuille into anjelly you can tribute anjelly for hootcake, banish anjelly for messengelato to grab ticket, leviair with mewfeuille and hootcake to summon anjelly, then xyz for tiaramisu and effect detach 1 to shuffle back the one you detached and mewfeuille from the leviair detach, then ticket summons another madolche from deck. The above play also works with instant fusion for a level 3 fusion instead of mewfeuille. I feel like I should also go over why I think wing blast can work. Phoenix wing wind blast seems like a pretty solid trap that outs a lot of different cards and slows down pendulum decks and kozmo if you hit the field spell. It helps you push clear backrows and outs vanity's emptiness as well. You have a lot of potentially dead cards such as garnet, a 2nd brilliant fusion, and decent targets to discard which are clowns. Sometimes if your field spell and ticket just get you a ton of monsters in hand and you can't summon them all so you can make use of them by discarding them. It can help put a monster in grave for hootcake as well. Could get cut but it has been really good so far. Brilliant fusion can dump damage juggler to get you trick clown as a discard target as well. I also added a side-deck but I need to test it more, have no idea what to side going into the new meta. I think infernoid will be good and seems like a pretty bad match-up for this deck so I use the 3 retaliating "C" and the 2 imperial iron wall. Maxx "C" wrecks me so I use two debunk which also work against psy-frame. Light-imprisoning mirror could possibly work against psy-frame, satellarknights, and kozmo I suppose. Flying "C" is for random decks that XYZ a lot like satellars. Wavering eyes with eccentrick archfiend for crazy pendulum decks.
[spoiler] [/spoiler] 1 - Armageddon Knight 1 - Elemental Hero Blazeman 1 - Photon Thrasher 1 - Shaddoll Hedgehod 1 - Shaddoll Falco 1 - Shaddoll Dragon 2 - Shaddoll Squamata 2 - Shaddoll Beast 3 - Star Seraph Scepter 3 - star seraph sovereignty 1 - Performage Trick Clown 1 - Performage Hat Tricker 1 - Performage Damage Juggler 1 - Jigobyte 1 - Gem-knight Garnet 21- 1 - Polymerization 2 - Shaddoll Fusion 3 - El Shaddoll Fusion 3 - Brilliant Fusion 1 - Raigeki 2 - Reinforcement of the Army 3 - Instant Fusion 3 - Upstart Goblin 18- 1 - Shaddoll Core 1- 2 - Elder Entity Norden 1 - Gem-knight Seraphinite 1 - El Shaddoll Winda 1 - El Shaddoll shekhinaga 1 - El Shaddoll anoyatyllis 3 - El Shaddoll Construct 1 - Abyss Dweller 1 - Daigusto Emeral 1 - Castel, the skyblaster Musqueteer 1 - King of the Feral Imps 1 - Stellarknight Delteros 1 - Number 104: Masquerade 15- 3 - Denko Sekka 2 - Ghost Ogre & Snow Rabbit 1 - Elemental Hero Prisma 1 - Cyber Dragon 1 - Chimeratech Fortress Dragon 1 - Mystical Space Typhoon 1 - Galaxy Cyclone 2 - Dark Hole 1 - Stellarknight Constellar Diamond 1 - Steelswarm Roach 1 - Evilswarm Exciton Knight 15- The side deck is just tentative, because i live in south america and crab king isnt legal, and didnt think about all the matchups yet. With the release of Norden i really wanted to play a deck that can get the most value of it and brilliant fusion, because brilliant can tutor whatever you need at the cost of drawing the fucking garnet. At first i think that Nekroz was the deck that can do the trick, since using double ju AND having a way to put a masquerade in the field to OTK in the same turn with just playing 4 cards is huge. But after goldfishing it, drawing double ju and a live brilliant only happened at 11% and the mathematician fiasco, so i was dissapointed about it until remebered that brilliant also gives all that dolls wanted all this time, a searcheable light without wasting the normal summon AND a way to unbrick the multiple normal summon hands, I think that hobban explains better this in his article in ARG, since it gives me the RotA engine to fix the nospellhand problem without clogging my hands with normal summons. So now, i have a way to search a light, to search a spell/doll/light,what is missing? Something to abuse the double normal thing, here is where star seraph comes in. In the past, when you open scepter, you can only get value of it when you hit a second one after searchigng sovereignity, but with brillian, you can do the XYZ of 3 materials to draw more cards whenever you start with another level 4 ( pretty much the whole deck ). You brilliant for Juggler/Tricker, Normal the Scepter, Normal the other level 4, make delteros/X and draw another card after digging for 3-4 cards. Right now, my only problem is how i deal with unicore, with engine cards since i really dont want to mainboard shitty cards like dark hole, and how this deck interacts with anothers Nordens decks of the format.