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Table of Contents: I. Monster(s) II: Dark Contracts III: Extra Deck IV: Combo(s) I. Monster(s): D/D Savant Kepler The searcher for your Contracts one of which gets your D/Ds so it's your searcher for everything. It's pretty much self-explainatory. D/D Savant Copernicus It sends Lamia or one of the Slimes to the graveyard which is a great way to setup your plays with targets. Being a Level 4 means you get a Librarian with Lamia which allows for free draws through further Synchro combos. D/D Lamia The Tuner of the deck. Aside from being a Level 1 that can be summoned over and over again it, it's ability to revive itself for a D/D or Contract is very useful to go up the ladder. Just keep in mind that you cannot send a Pendulum card on the field because they don't end up in the graveyard which doesn't fulfill Lamia's condition. Cards in the hand are fine. D/D Swirl Slime This is probably the most important combo card in this deck. You get Genghis and a free SS from your hand which includes the Level 8s. This will cause all of the important effects to trigger and snowball into your standard fields. Swirl Slime starts everything and is absolutely mandatory to run. D/D Necro Slime This is the guy you want to send with Swirl Slime. Gives you a free Fusion which will trigger a Swirl Slime-fused Genghis or Ragnarok's scale effect. It is also used to get some draws with Formula Synchron through Lamia. D/D/D Oblivion King Abyss Ragnarok D/D Savant Thomas Being able to get Ragnarok plus any Rank 8 makes Thomas stupidly powerful though somewhat costly because it requires a Scale. It's Pendulum effect is quite solid because this deck lacks the option to access its Pendulums from the Extra Deck. D/D Savant Newton D/D Orthros II. Dark Contracts: Dark Contract with the Gate Dark Contract with the Swamp King Dark Contract with the Witch III. Extra Deck: D/D/D Flame King Genghis D/D/D Oracle King D'Arc D/D/D Dragonbane King Beowulf D/D/D Gust King Alexander D/D/D Hexblood King Siegfried D/D/D Wave King Caesar D/D/D Duo-Dawn King Kali Yuga IV. Combo(s): (work in progress)