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Found 2 results

  1. If you did like them and play them what do you think of them? How does your experiences playing with Living Card Games and Deck Building Games compared to the more traditional and popular Trading Card Games and Collectible Card Games such as Yu-Gi-Oh!, Magic the Gathering, Pokemon, and many others well known and recognized card games. Do you enjoy Living Card Games and/or Deck Building Games more than than the traditional Trading Card Games or Collectible Card games? If you did, then how come? Any recommendation of LCGs or DBGs is also much appreciated, thanks.
  2. Android: Netrunner

    I've recently started this game, and I think it has a lot of potential. It is based on an old CCG called Netrunner that had much of same core as this one. It was released in September 2012 and basically shot to the top of the [url="http://boardgamegeek.com/boardgame/124742/android-netrunner%20"]BoardGameGeek[/url] Rankings (currently at 15). In Android: Netrunner, one player plays a megacorporation and another plays the runner. The runner's goal is to steal the corporation's Agendas via "runs" against its Servers, and the corporation's goal is to defend and score these agendas via "ICE," which are programs that protect the Servers. The runner has a Rig, which stores Programs, Hardware, and Resources of his own that can help defeat the ICE that threaten him/her. Android: Netrunner is like Magic/Yugioh in how you build decks, but has a much stronger theme. You choose a identity for your deck, and the card choices you make will be directly based on what identity you chose because you are limited in how many out-of-faction cards you can put in your deck. As you could see from the blurb, A:NR is an asymmetric card game. Unlike Magic/Yugioh, where you can have mirror matches and what not because you two could theoretically play the same deck, A:NR eliminates that because each side has a different card pool. The runner can only use runner cards and the corp can only use corp cards. Sounds expensive right? You have buy two whole different card pools? Nope. A:NR is a "Living Card Game," which means that it eliminates random Booster Packs from the CCG/TCG model; you theoretically get all the cards you need by buying the box and then expand with "Data Packs" that are also fixed and not random. Anyways, it has a pretty cheap entry point, looks like it'll be well supported (4 planned "data packs" already), and has a really cool theme/story. Has anyone else checked it out? Resources: [url="http://www.youtube.com/watch?feature=player_embedded&v=40zPxzV7P8k"]A:NR Review[/url] [url="http://www.amazon.com/Android-Netrunner-Living-Card-Game/dp/1616614609/ref=sr_1_1?ie=UTF8&qid=1355710806&sr=8-1&keywords=android+netrunner"]A:NR on Amazon[/url]