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  1. Twin, Bloom banned in Modern

    http://magic.wizards.com/en/articles/archive/news/january-18-2016-banned-and-restricted-announcement-2016-01-18   Banning Summer Bloom was the correct call. Banning Amulet wouldn't have had nearly the same impact. Amulet can try playing 4 Azusas, but that does make the deck slower and easier to interact with, with is a much better place for the deck to be for the health of the format. I don't think there is much else to talk about here.   Banning Splinter Twin was huge.   Wizards' banned Twin primarily to shake up the format before the Pro Tour. Previously, the goal of Modern was an Eternal format that didn't allow consistent kills before turn 4. Twin was the barometer of how good other combo decks could be, in terms of consistency, resilience, speed, and sideboard options. Wizards has done things in the name of "diversity" like banning Nactal so that other aggro decks could exist, but that never happened on a meaningful level. Their statement now is that they banned Twin so that other blue based tempo or control decks can exist.    I'm pretty certain this won't happen though. Blue is the worst color in Modern by a mile. Generally speaking, blue decks take way too long to win the game. With all the variance in Modern, it is hard for a blue deck to have all the necessary answers, let alone, draw them at the right time. Grixis Control is the next best blue deck, and it is legitimately good, but again, I think too many decks can go over the top of it and ignore all it's two for ones.    To wrap it up, it's frustrating when a deck is banned to "promote diversity", not because it is actually overpowered. 
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