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First off I'm sorry this game wasn't as fun as I wanted it to be, I know the lack of traditional nightkills made getting reads difficult and timezone issues didn't work out the greatest for everybody. That said I've gotten more subs signed up for this game than I have any other I've run, so I think it was a good set up idea in theory if not in practice, and if nothing else it was something different from the usual matrix 6 which is what always seems to be run here when the player base is pretty dead. Thanks to everyone who approved, played, or agreed to sub; I couldn't have done it without you! night actions: As far as MVP / honorable mentions, Wunter, Faint, and Jazz are all in the running here. Wunter nailed both JC and Malcolm day one and stuck with them throughout the game, but never really explained to town why he scumread them and as such couldn't lead others to follow him. Faint correctly outed JC day 2 for pocketing Jazz, but backtracked on it when none of town believed him at the time. Jazz identified the team day 3 based on JC's behavior towards lynching Maloclm at the end of day 2, but it took him a little longer to get there than it did wunter and faint. I think I'm going to give Jazz MVP for getting town to coordinate a hammer so scum couldn't intervene at the last second, but faint and wunter still both did very well, and you deserve your honorable mentions. As far as LVP...probably between soph/malcolm/psk. Soph never had a vote out at EOD for the two days he was alive, and I can't really blame town for lynching him as he was a pretty big question mark. Malcolm got outed for not contributing, and didn't really fight that hard to stay alive. PSK was super off on the scum team and I don't think he ever voted either one of them. I'm probably going to go PSK here just because I think I had higher expectations compared to the others, and it was kind of a big let down to see him going so far in the wrong direction. I think Soph is/was involved in a hydra game off site, so I can kind of see how his efforts could have been divided between games. If you have any questions, comments, or concerns; this is the place to voice them. I'm sure you're all glad for this game to be over, so get the ranting/venting off your chest. scum chat: https://discord.gg/Erk67Tw
Welcome to Forest Fire Mafia; a 9 player open set up game consisting of a 2 arsonist mafia team, with the town containing a firefighter and 6 trees that will stump upon being lynched. Arsonists have a single factional night action which they can use each night. They may choose to prime a single target, or to ignite all previously primed targets. Firefighter, Trees, and Tree-stumps are all vulnerable to being primed and ignited. Players are not told when they are primed; Arsonists are not told if the priming was successful. Firefighter blocks the priming of a target ONLY on the night in which they are being primed. They cannot heal the same target consecutive nights. They cannot self target. Trees become Tree-stumps upon being lynched, allowing them to continue posting in the thread. Tree-stumps cannot vote, and do not count as a vote for endgame purposes. For more in depth info, see the following link: https://wiki.mafiascum.net/index.php?title=Forest_Fire Scum have daychat. Quota is 4 posts, stumped players are still required to make quota. Hitting majority will cause the day to end. Ties end in no lynch. No lynch is NOT a valid vote. Self voting is not allowed. Full claiming is allowed. Votes made at XX:29 will count, votes made at XX:30 will NOT count. Phase length is 48/24, but day 1 will be much closer to 24 hours to better fit this into my schedule. All standard mafia rules apply, they can be found here: Players: 1. @TheGoldenTyranno 2. @BuildTheWalia - STUMPED day 1 3. @Sophocles - STUMPED day 2 4. @Wunterslaus 5. @Jazz 6. @Malcolm Lynched day 3 7. @Faint 8. @JC. 9. @PSK DAY 1 STARTS NOW AND ENDS AT 10:30 PM CST ON SUNDAY DECEMBER 3RD.
We’re playing Matrix 6; information on this setup can be found here: https://wiki.mafiascum.net/index.php?title=Matrix6 Day phases are 48 hours, night phases are 24. I will try to have days start/end at 9:30 PM CST regardless of when day ends (just means longer night phases in that case) or when all night actions are received. Votes made at XX:29 will count, votes made at XX:30 will NOT count. Quota is 4 posts. Failure to meet quota will result in a forced sub out, or a modkill if a sub is not available. All standard mafia rules apply; they can be found here: http://duelistgroundz.com/index.php?/topic/154384-mafia-rules-101/ Players: 1. Francis 2. Jazz 3. Silver 4. Winter 5. Wunter 6. Tyranno 7. Nelrick 8 .Mascis 9. Zero (I was informed trying to tag all of you would break the forum, so I'm counting on you guys to see this. I'll try to tag stragglers if they've been AWOL awhile.) Day 1 starts now and ends at 9:30 PM CST on Monday June 5th. (Started early, so you get some extra day time.)
We played row B, meaning the only power role was town cop (Mascis) who scanned Jazz night 1 and nelrick night 2. Scum team was Wunter and Zero. QT link: https://www.quicktopic.com/52/H/7KKEie4qkjEw Scum MVP is Zero for successfully winning in lylo despite losing his partner day 1. Really didn’t think that’d pay off, but he proved me wrong. Please don’t let scum get away with this again. Huge thanks to Crei for helping me host; I was glad to have someone I could direct questions to. I hope you all thought I did alright despite having no prior experience. If you have any questions, comments, or concerns this is place to discuss them.