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Found 3 results

  1.             The card has a restriction pretty annoying, since you can only special WIND monsters the turn you use her effect; however, her effect triggers whether she's normal or special summoned. Plus, she can reborn any WIND Tuner Monster, regardless of the level, which can mke pretty interesting things:                                                         -------   Now, here's a list of all the most interesting Tuners Pirika can reborn:                       And of course:       Thoughts?
  2. Win-D

    Had this idea for awhile, built it on a few dueling programs like Duel Monsters Genesis, DuelingNetwork, etc, and basically been changing it whenever I'm bored. Reason behind the deck is it can toolbox from the extra pretty neatly. It also has an interesting interaction with Dark Simorgh and Anti-Spell (all the draw power allows you to draw into Anti-Spell pretty reliably, and the dark + wind synergy allows you to drop Simorgh very easily).  Those are 2 cards I constantly flip in and out. Also interesting to note that Raizbellt also acts as a defensive card when need be, fucking up the levels of your opponents monsters if they were to go for Ophion, or whatever xyz/synchro they are trying to make. Also considering Summoner Monk heavily. Thoughts and fixes appreciated. It can probably been improved upon vastly, but you guys get the jist;   3 Destiny Hero - Diamond Dude 2 Destiny Hero - Malicious 3 Dragunity Dux 3 Dragunity Phalanx 1 Elemental Hero Stratos 3 Raizbellt the Regulator   3 Cards of Consonance 1 Dark Hole 3 Destiny Draw 3 Emergency Teleport 1 Heavy Storm 1 Monster Reborn 3 Mystical Space Typhoon 1 Reinforcement of the Army   2 Breakthrough Skill 3 Fiendish Chain 1 Solemn Judgment 1 Solemn Warning 2 Torrential Tribute   1 Ally of Justice Catastor 1 Black Rose Dragon 1 Crimson Blader 3 Dragunity Knight - Vajrayana 1 Scrap Dragon 1 Stardust Dragon 1 Stardust Radiance Dragon 1 Trident Dragon 1 Abyss Dweller 1 Lightning Chidori 1 Maestroke the Symphony Djinn 1 Photon Strike Bounzer 1 Wind-Up Zenmaines    
  3. Fire King & PWWB vs. Raigeki Break

    Here's a Fire King build I just recently made. I'm still working on the finalization before i actually play it but tell me what you think and give me suggestions:   Monsters 14   2x Card Trooper 3x Fire King Avatar Barong 3x Fire King High Avatar Garunix 3x Flamvell Firedog 3x Hazy Flame Cerbereus   Spells 17   1x Book of Moon 3x Circle of the Fire KIngs 1x Dark Hole 2x Forbidden Lance 1x Heavy Storm 1x Monster Reborn 3x Mystical Space Typhoon 3x Onslaught of the Fire Kings 2x Rekindling   Traps 9   2x Call of the Haunted 2x Fiendish Chain 2x Raigeki Break 1x Solemn Judgment 2x Torrential Tribute   Side: The only cards I'm sure on that I'm siding are: 2x Dust tornado 2x Bottomless Trap Hole maybe 1x mirror force Help me with the rest of the sides please ;)   Also i wanted to discuss which was better PWWB or Raigeki break. Since they both have the same cost and practically do the same thing one would figure it wouldn't really matter. However, PWWB limits you to your opponent's side of the field but it could get around things like zenmaines, maestroke,  stardust, etc. On the other hand, Raigeki break destroys, which would be a problem for some cards, but could also be used in certain situations on your own side of the field like say on a garunix to clear the field for next turn. I can't decide which to play so help me out please.   thanks for your time :)