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Immortal_Ruler

X-Sabers

14 posts in this topic

[img]http://www7.pic-upload.de/22.07.12/6bfjq2xwbavs.jpg[/img]
[img]http://www10.pic-upload.de/22.07.12/xvw9pi2l3h8.jpg[/img]

Monster:

3 XX-Saber Faultroll
3 XX-Saber Emmersblade
3 XX-Saber Fulhelmknight
3 XX-Saber Darksoul
2 XX-Saber Boggart Knight
2 X-Saber Pashuul
3 Tour Guide from the Underworld
2 Effect Veiler
1 Sangan

Spells:

2 Pot of Duality
2 Level Limit - Area B
1 Heavy Storm
1 Dark Hole
1 Monster Reborn
1 Book of Moon
1 Mind Control

Traps:

2 Torrential Tribute
2 Bottomless Trap Hole
2 Call of the Haunted
2 Solemn Warning
1 Solemn Judgment


Extra Deck:

1 Ally of Justice Catastor
1 Naturia Beast
1 Naturia Barkion
1 Brionac, Dragon of the Ice Barrier
1 XX-Saber Hyunlei
1 Stardust Dragon
1 Scrap Dragon
1 XX-Saber Gottoms

1 Wind-Up Zenmaines
1 MX-Saber Invoker
1 Temtempo the Percussion Djinn
1 Number 17: Leviathan Dragon
1 Inzektor Exa-Beetle
1 Photon Strike Bounzer
1 Gaia Dragon the Thunder Charger



So I'm playing this since early June (after German Nats) but pushed it aside because of EC.

This deck does suprisingly well against the top decks (especially Chaos Dragons).

Gottoms and Faultroll are still amazing cards that keep the deck together (Darksoul obviously too)
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I would just say that you should really try out the version with 3 Rabbit 3 Anu Pirhana 3 Sabersaurus before the banlist hits, just as something that's nice and different. Level Limit Area B is pretty much a terrible choice, you are [i]tuning, [/i] with your X-Sabers much of the time, and it doesn't hit that many decks. Even if your locals is 100% Chaos Dragons I would not use it.

Also your monster ratios for the Sabers seem suspicious, as well as that why would you use Call of the Haunted ahead of the archtype specific and undeniably awesome Gottoms Emergency Call?
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Level Limit was pretty good in my testing, though I am just siding it against Dragons/Heroes or some rogue decks. Level Limit + Naturia Beast stalls Dragons until you make a Faultroll push and Gottoms their hand, then you can win with Xyzs/Scrap Dragon your Level Limit etc. Also you run over def position monsters with Fulhelmknight.

Nice build btw :)
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nice build, why are the pashuuls blank cards?

EDIT: My bad, being blind today....
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Is TGU they way to go with this Deck now? The thing i would change is 2 Gottoms instead of the 2 CotH...
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[quote name='Darkoon' timestamp='1342984115' post='3237921']
Is TGU they way to go with this Deck now? The thing i would change is 2 Gottoms instead of the 2 CotH...
[/quote]

tour guide makes m x-saber invoker which adds to the decks toolbox. Also is generally a good card.
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Ever consider Creature Swaps? They seem to lead to some solid plays involving Emmersblade and [s]Dark Soul[/s]

Edit: I need to learn to read cards
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[quote name='xXGGnoReXx' timestamp='1342998262' post='3238021']
Ever consider Creature Swaps? They seem to lead to some solid plays involving Emmersblade and [b]Dark Soul[/b]
[/quote]

Pretty sure that you cannot activate Dark Soul's effect if it's sent from your opponent's field to the graveyard..
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[quote name='Grimey' timestamp='1342998648' post='3238030']
[quote name='xXGGnoReXx' timestamp='1342998262' post='3238021']
Ever consider Creature Swaps? They seem to lead to some solid plays involving Emmersblade and [b]Dark Soul[/b]
[/quote]

Pretty sure that you cannot activate Dark Soul's effect if it's sent from your opponent's field to the graveyard..
[/quote]

My bad, don't know Sabers that well just something that came to mind -shrug-
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Enemy Controller would be good in here
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This is actually my new favourite deck.
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Try a copy of reinforce truth. It'll search your pashuul from the deck, it's chainable and can save you from some stupid otks sometimes. Not to mention it'll make summoning that faultroll a bit easier.

IMHO Gottoms' emergency call is still one of the best cards in the deck. I play 2 coth and 2 e-call just because of the nutty shit it can do sometimes.
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- the level limits
- 1 fulhelmknight
-2 call
+ 2 mst
+ 1 airbellum
+2 Gottoms e call
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