Jump to content
Jazz

Troop Dup Format - March 2007

Recommended Posts

Soul    8021

I loved this format when I was a kid playing it. But replaying it it's actually just aids lol. T-Hero was my favorite deck though.

  • Upvote 2

Share this post


Link to post
Share on other sites
Jazz    4754
I'm starting to think PCM is just a less sacky version of this format. But I do love all the power plays of a T-hero deck with 3 malicious and 2 meta available.

Was trying to retroactively apply some PCM format concepts like PWWB and Soul Exchange onto a PCM deck in Troop Dup format, but the problem is you can still get blown out too quickly. It is cool that PWWB is an out to Card Trooper+Machine Dup though.

Share this post


Link to post
Share on other sites
ralfiano    43

really enjoyed this format and enjoy replaying it, despite some of the bullshit ways you can end up losing. the womack burn deck is one of my favorite decks of all time. 

 

i've tested this deck a fair amount and really like it. side is just thrown together. 

aII82Bi.png

 

 

Does anybody know what the trap card in the bottom left that's like a golden explosion is?

 

NVM I worked it out

 

 

If anybody is down for playing this format that'd be chill

Edited by ralfiano

Share this post


Link to post
Share on other sites
Jazz    4754

Would love to play this format or Jan 08. Someone hit me up if you see me on dn: JazzDgz

 

(it's such a nice change of pace from goat/newgioh)

Share this post


Link to post
Share on other sites
wonderPreaux    1432

Just wondering, were there any sort of guides/articles or anything when it comes to playing DDT? I know there's a handful of features of it, a few with some good explanation of thought processes, but I can't find any really indepth stuff on why monster lineups looked how they did, tech choices, technical play or anything like that

Share this post


Link to post
Share on other sites
Jazz    4754

Just wondering, were there any sort of guides/articles or anything when it comes to playing DDT? I know there's a handful of features of it, a few with some good explanation of thought processes, but I can't find any really indepth stuff on why monster lineups looked how they did, tech choices, technical play or anything like that


You should talk to Perovic, he loves that deck.

You should know that the win condition is to OTK or overwhelm with advantage generated from Return or DF. It's really rare to win any other way. The deck is designed to set up the GY and the RFG pile quickly to get massive pluses off it.

Divine Sword Phoenix Blade is probably the key to the entire deck that most people overlook. I won a game against *Sinister Serpent* recently by preemptively using 2 DD Crows to banish 2 copies of Divine Sword after someone flipped a Morphing Jar. He and I have been playing this format a lot lately and having a total blast. It's really great once you delve deeper into it and get over the opening Dustshoot and Troop+Dup shenanigans. We're hoping to update this intro in the near future with some "modern" lists. There are a lot of solid decks.

Another amazing thing about the deck is it is a great anti-meta choice against all the 3x Trap Dustshoot. It runs 2 RotA and a very low monster count. RotA is the single best answer to Dustshoot and the fact that all Hero decks didn't run 2 is the single biggest mistake I see people making in the old top cut lists on metagame.

  • Upvote 3

Share this post


Link to post
Share on other sites

Just wondering, were there any sort of guides/articles or anything when it comes to playing DDT? I know there's a handful of features of it, a few with some good explanation of thought processes, but I can't find any really indepth stuff on why monster lineups looked how they did, tech choices, technical play or anything like that

Preaux I'm *Sinister Serpent* on DN and I'll gladly discuss DDT with you and help you test etc. I'm no Kris Perovic when it comes to DDT but it is the deck I have played the most next to the deck Jazz and I are building, so just hit me up next time you're on DN.

Share this post


Link to post
Share on other sites
wonderPreaux    1432

 

Just wondering, were there any sort of guides/articles or anything when it comes to playing DDT? I know there's a handful of features of it, a few with some good explanation of thought processes, but I can't find any really indepth stuff on why monster lineups looked how they did, tech choices, technical play or anything like that


You should talk to Perovic, he loves that deck.

You should know that the win condition is to OTK or overwhelm with advantage generated from Return or DF. It's really rare to win any other way. The deck is designed to set up the GY and the RFG pile quickly to get massive pluses off it.

Divine Sword Phoenix Blade is probably the key to the entire deck that most people overlook. I won a game against *Sinister Serpent* recently by preemptively using 2 DD Crows to banish 2 copies of Divine Sword after someone flipped a Morphing Jar. He and I have been playing this format a lot lately and having a total blast. It's really great once you delve deeper into it and get over the opening Dustshoot and Troop+Dup shenanigans. We're hoping to update this intro in the near future with some "modern" lists. There are a lot of solid decks.

Another amazing thing about the deck is it is a great anti-meta choice against all the 3x Trap Dustshoot. It runs 2 RotA and a very low monster count. RotA is the single best answer to Dustshoot and the fact that all Hero decks didn't run 2 is the single biggest mistake I see people making in the old top cut lists on metagame.

Yeah, it seems like he'd probably be the guy to go to. Like, every metagame feature is pretty much him and Marc Glass iirc. 

 

Oh, to clarify, I do understand the high-concept of what the deck does. I played around with it for a bit a year ago on DN and there were so many turns that looked like "put 4-8k on the board, with Storm and/or Vortex, and enough spells to do about that much next turn". It's pretty jarring when you look at some PCM or something trying to crank out +1/+2 off their single summon, and then watch DDT cycle through tons of cards and fill the board/hand. What I'm wondering about is the more granular and specific things. Like, for example, there was some feature that noted that some player's list was running Exiled Force, while another was running Dasher. I wonder why those cards specifically compete for slots. Or how sideboarding works for a combo deck that's so dependent on the relative composition of its monster lineup and has to maintain a certain quantity of engine pieces. Or if you have hands of Normal Summons and Reasonings, how do you evaluate which ones to lead with or how to build optimal sequences. I was hoping there'd be some kinda equivalent to the JaeKim/Tele-Dad guide out there for DDT, but I've had no luck finding one

 

I agree that Phoenix Blade is definitely the underlooked engine piece. While it doesn't represent quite as much raw advantage as Diamond Dude letting you skip the cost of 2k life or discarding 1 or 2 cards (D-Dude being the flashier and titular engine piece), the fact that Phoenix Blade can be used multiple times out of nowhere, while quickly setting up Dimension Fusion, can represent huge swings.

 

RotA aside, I thought the deck was pretty vulnerable to Dustshoot? Iirc, the use of Dustshoot cropped up because it, in conjunction with Mind Crush, could cripple DDT and Demise decks? Or do I have that wrong? Granted, having 50% of your "summons" be in the form of Reasoning/RotA certainly helps, though, it just seems like it'd be a particular headache post-board having to go second and lose your hand to Shoot+Crush or something. Though, going first, you could probably drop half your hand anyway... 

 

Just wondering, were there any sort of guides/articles or anything when it comes to playing DDT? I know there's a handful of features of it, a few with some good explanation of thought processes, but I can't find any really indepth stuff on why monster lineups looked how they did, tech choices, technical play or anything like that

Preaux I'm *Sinister Serpent* on DN and I'll gladly discuss DDT with you and help you test etc. I'm no Kris Perovic when it comes to DDT but it is the deck I have played the most next to the deck Jazz and I are building, so just hit me up next time you're on DN.

 

Is DN still up and running? I've only been skimming the C&D posts on the DN thread. I'll definitely pop in and ask about it/spectate games if you're online. 

Share this post


Link to post
Share on other sites
igtw    40

Anyone who still plays this format: What are your thoughts on including Tactical Evolution ( http://yugioh.wikia.com/wiki/Tactical_Evolution ) for the format?

 

It came out very late but is it allowed or is it another CRV situation? The most notable thing is the zombie support (Il Blud & Zombie Master) which would make the deck much better (especially with unlimited CoSR).

Share this post


Link to post
Share on other sites
Jazz    4754
1 hour ago, igtw said:

Anyone who still plays this format: What are your thoughts on including Tactical Evolution ( http://yugioh.wikia.com/wiki/Tactical_Evolution ) for the format?

 

It came out very late but is it allowed or is it another CRV situation? The most notable thing is the zombie support (Il Blud & Zombie Master) which would make the deck much better (especially with unlimited CoSR).

 

Depends how gay the zombie decks are but they can't be much gayer than everything else in this format

 

I like that this unambiguously makes baboon a part of the format which I am a big fan of

Share this post


Link to post
Share on other sites
igtw    40
4 hours ago, Jazz said:

 

Depends how gay the zombie decks are but they can't be much gayer than everything else in this format

 

I like that this unambiguously makes baboon a part of the format which I am a big fan of

 

I mean something like this:

 

image.png

 

It didn't become prominent till the next format. But all of what you need were realesed by mid-August 2007. I don't think it breaks the format and would be interesting to expand on.

 

And isn't Baboon already considered part of the format?

 

Edited by igtw

Share this post


Link to post
Share on other sites

is there a topic about perfect circle format (sept 2007-jan 2008) pre-ladd (i think he ruined the format) because i couldn't find one. If not, is some1 willing to start it, cause i feel that format is more healthy than this one: no troopdup bullshit, trooper is limited, brain and dustshoot are limited as well and zombies are true contenders beside the already powerful perfect circle (that suddenly got balanced with the above limitations and semi-limited malicious)

Share this post


Link to post
Share on other sites
NB96    795

I had Troop Dupe as one of the options for a Live but I considered doing the one after instead. 3x Brain, 3x Dustshoot, Confiscation might put people off. I was drawn in by the variety of decks you could play but I imagine most people would just go for PCM anyway.

Share this post


Link to post
Share on other sites
igtw    40
8 hours ago, NB96 said:

I had Troop Dupe as one of the options for a Live but I considered doing the one after instead. 3x Brain, 3x Dustshoot, Confiscation might put people off. I was drawn in by the variety of decks you could play but I imagine most people would just go for PCM anyway.

 

3x Dust is pretty strong, especially when you tend to draw it a lot on DB.

Share this post


Link to post
Share on other sites
NB96    795
1 hour ago, igtw said:

 

3x Dust is pretty strong, especially when you tend to draw it a lot on DB.

Yeah.

I love the variety of this format and I don't even use PCM much compared to Beastdown, Womack or Big City but it's also very sacky with "Brain4Game", Confiscation + Trap Dustshoot giving a little too much hand control, Troop Dupe basically being auto-win since you often get too far ahead to lose with that combo etc. I might give a live of Troop Dupe a try though, unless people really prefer the format after instead.

Edited by NB96
  • Upvote 1

Share this post


Link to post
Share on other sites
+mmf    23221
4 hours ago, TRUMPOLOGIST said:

I love the Womack deck. One of my all time favs. I would probably play if you did a troop dup live. 

it is coming

  • Upvote 2

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

×