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Leviera

Frens in UU

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Leviera    11

Literally my first try in Hyper Offense.

 

Nidoking (M) @ Life Orb
Ability: Sheer Force
EVs: 4 Def / 252 SpA / 252 Spe
Naive Nature
- Earth Power
- Sludge Wave
- Ice Beam
- Superpower
 
Nidoking hits most things pretty hard, combined with Entei to break walls. Earth power and sludge wave are for STAB and Ice beam is for coverage. Superpower just to hit things like blissey/snorlax/umbreon, you know, checks.
 
Aerodactyl @ Focus Sash
Ability: Rock Head
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stone Edge
- Taunt
- Whirlwind
- Stealth Rock
 
Suicide lead, taunt rekts other leads and rocks are must. whirlwind for those making plays from turn 1 and stone edge is just an attack so it's not useless if taunted, hits hard too with his ATK stat. Ran double-edge so i had rock head, should change it to Pressure.
 
 
Entei @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- ExtremeSpeed
- Sacred Fire
- Stone Edge
- Flare Blitz
 
Hits everything in the tier hard and has sacred fire for that burn, also has extremespeed when i need it.
It also OHKO Mega bee from full with any move, feels nice to see something just die.
 
Flygon @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Defog
- Outrage
- U-turn
- Earthquake
 
Defogger and the turner to keep up momentum. Hits pretty hard with STABs, and also has access to defog in case the hazards get out of control.
 
Lucario @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Crunch
- ExtremeSpeed
- Swords Dance
- Close Combat
 
first set-up sweeper, after a single swords dance it kills pokes that doesn't resist with CC. espeed for priority, crunch hits jellicent.
 
Infernape @ Life Orb
Ability: Blaze
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Fire Blast
- Grass Knot
- Vacuum Wave
 
Most versatile mon in UU imo. So many sets that your opponent will have problem finding a correct switch into this thing. After nasty plot it 2HKOs most special walls in UU(after rocks), snorlax just tank a hit and hit back with EQ though.
 
Yeah, thats my first attempt on HO in UU, any advice is appreciated, after all, I know less about teambuilding than you guys do.

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»canasian    4105

Aero set is bad, run Mega Aero instead

 

40 HP/252 Atk/216 Spe

Jolly Nature

-Taunt

-Roost

-Aerial Ace

-Stone Edge/Earthquake/Aqua Tail/Iron Tail

 

Make Nidoking non-mixed and put Stealth Rock on it, that's a better way to take advantage of Blissey switchins anyway

 

Also if your scarfer is gonna run Defog ScarfBat is better than Flygon, both suck though

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Leviera    11

Aero set is bad, run Mega Aero instead

 

40 HP/252 Atk/216 Spe

Jolly Nature

-Taunt

-Roost

-Aerial Ace

-Stone Edge/Earthquake/Aqua Tail/Iron Tail

 

Make Nidoking non-mixed and put Stealth Rock on it, that's a better way to take advantage of Blissey switchins anyway

 

Also if your scarfer is gonna run Defog ScarfBat is better than Flygon, both suck though

ty, will test them out tmw when i have time

 

its not like the scarfer has to have defog, i didn't need any other move on flygon so i put defog on it just for the optio.

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