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Zoodiac - Discussion

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NB96    806

Zoodiac’s will debut in Raging Tempest on February 10th 2017. The deck quickly became the undisputed dominant deck upon release in the OCG and will surely be competitive in the TCG upon release as well.

How do Zoodiac’s work?

The Zoodiac deck revolves around one card: Zoodiac Marmorat. It can be used for an Xyz summon as the only Xyz material, and it’s effect allows a player to special summon more copies of itself from the deck. The deck will typically resolve Marmorat twice in the first turn, at which point depending on the hand it can end on various different fields. It’s dependency on Mamorat is both a strength and a weakness. 

  • Marmorat is highly searchable, a player can run what essentially amounts to 12 copies of the card, making it the most consistent, competitive deck in the meta.
  •  However the deck is heavily reliant on the normal summon, making it prone to disruption. Speedroid Terrortop in particular remedies this somewhat, but that’s still only 3 cards in the deck to get around the normal summon barrier.
  • In addition, the deck may not be able to effectively run Pot of Desires as the risk of banishing Mamorats is perhaps too great to be worthwhile.

 

The deck typically aims to combo into a strong field going first (more or less the same goal as every other deck right now). Because the core engine of the deck is relatively small, the deck can play a variety of useful cards to address the problem every deck faces right now: going second. The deck has room for cards such as Twin Twisters, hand traps, extenders (for example Instant Fusion) or field removal cards such as the Kaiju’s. This makes the deck very adaptable to the changing meta.

The small size of the engine also means that it has space to run plenty of traps such as Solemn Strike, Solemn Warning, Anti-Spell Fragrance, Vanity’s Emptiness and more.

The main deck monsters, spells and traps

Only the most important Zoodiac cards are included here. There are other Zoodiac main deck monsters but they do not see much play, and for good reason.

 

FTXUwOz.png?1 
Zoodiac Marmorat
****/EARTH/Beast-Warrior
0 ATK/0 DEF

Quote

 

If this card is Normal Summoned: You can send 1 "Zoodiac Beast" card from your Deck to your Graveyard. An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.


● Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Zoodiac Beast Marmorat" from your hand or Deck.


They key monster in the main deck and easily the best. Marmorat lets you combo into a variety of different fields. It is highly searchable to the degree that a player can run what essentially amounts to 12 copies of it if they wish. This is recommended because Marmorat is the heart of the deck.

 

mGHnnv7.png?1
Zoodiac Viper
****/EARTH/Beast-Warrior
1200 ATK/400 DEF

Quote

 

During either player's turn: You can target 1 Beast-Warrior-Type Xyz Monster you control; attach this card from your hand or field to it as Xyz Material. An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.


● If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.


Zoodiac Beast Viper is one of the few other good Zodiac Beast main deck monsters. It's effect is useful for adding extra material to Drancia to ensure you have defences for your opponents turn.

 

3W5nqS5.png
Zoodiac Thoroughblade
****/EARTH/Beast-Warrior
1600 ATK/0 DEF

Quote

 

If this card is Normal or Special Summoned: You can discard 1 "Zoodiac Beast" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior with this card as Xyz Material gains this effect.


● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


OCG players seem to be using one or two of this card as a way to get rid of useless Vipers in hand. It isn't essential and judging by the way TCG players build their decks I wouldn't be terribly surprised if it doesn't see much play over here. It's still worth a mention however.

 

vPPKzfk.png
Elemental Triangle of the Zoodiac
Continuous Spell

Quote

 

You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 "Zodiac Beast" monster from your Deck. You can only use this effect of "Elemental Triangle of the Zodiac Beasts" once per turn. If this card is destroyed by a card effect and sent to the Graveyard: You can target 1 "Zodiac Beast" Xyz Monster you control; attach this card from your Graveyard to that target as Xyz Material.


Elemental Triangle of the Zodiac Beasts is used mainly as three more copies of Marmorat. It also has the benefit of not taking up your normal summon making it even better than an option like Fire Formation – Tenki.

 

I5Ndjf9.png?1
Seasonal Direction to the Zoodiac
Normal Trap

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Target 1 "Zoodiac" Xyz Monster you control; attach 1 "Zoodiac" monster from your Deck to that target as Xyz Material. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 5 "Zoodiac" cards with different names in your Graveyard; shuffle all 5 into the Deck, then draw 1 card.


Used to replenish copies of Zoodiac Marmorat allowing a player to redo their combo again during the duel.

 

1OWSIwI.png?1
Zoodiac Boarbow
****/EARTH/Beast-Warrior/Xyz
? ATK/? DEF

Quote

 

5 Level 4 monsters


Once per turn, you can also Xyz Summon "Zoodiac Boarbow" by using 1 "Zoodiac" monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains ATK and DEF equal to the total ATK and total DEF of the "Zoodiac" monsters attached to it as Xyz Materials. This card can attack your opponent directly. When this card with 12 or more Xyz Materials inflicts battle damage to your opponent: You can send as many cards as possible from your opponent's hand and field to the Graveyard, then change this card to Defense Position.


Typically the first Zoodiac Xyz to be made during combos with Marmorat, as it’s effect isn’t usually used due to requiring far too many materials to be viable in today’s meta. Most lists only seem to run 1.

 

7evTo3R.png?1
Zoodiac Broadbull
****/EARTH/Beast-Warrior/Xyz
? ATK/? DEF

Quote

 

2 Level 4 monsters


Once per turn, you can also Xyz Summon "Zoodiac Broadbull" by using 1 "Zoodiac" monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains ATK and DEF equal to the total ATK and total DEF of the "Zoodiac" monsters attached to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster that can be Normal Summoned/Set from your Deck to your hand.


One of the most highly anticipated Zoodiac cards alongside Marmorat, because it acts as a searcher for Beast-Warriors of any level, making the card function well outside of dedicated Zoodiac decks. One of the best combo pieces in the deck as well.

 

ADRvBSH.png?1
Zoodiac Tigress
****/EARTH/Beast-Warrior/Xyz
? ATK/? DEF

Quote

 

3 Level 4 monsters


Once per turn, you can also Xyz Summon "Zoodiac Tigress" by using 1 "Zoodiac" monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains ATK and DEF equal to the total ATK and total DEF of the "Zoodiac" monsters attached to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 "Zoodiac" monster in your Graveyard; attach that "Zoodiac" monster to that Xyz Monster as Xyz Material.


An effective combo pieces in the extra deck for re-attaching Marmorat, typically after Wildboar detaches to special summon another Marmorat from the deck. Allows you to put two Marmorats on the field at once, from which point one can end their field in a variety of ways depending on the cards they use.

 

kpyus2f.png?1
Zoodiac Drancia
****/EARTH/Beast-Warrior/Xyz
? ATK/? DEF

Quote

 

4  Level 4 monsters


Once per turn, you can also Xyz Summon "Zoodiac Drancia" by using 1 "Zoodiac" monster you control with a different name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains ATK and DEF equal to the total ATK and total DEF of the "Zoodiac" monsters attached to it as Xyz Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.


The main defensive Xyz of the archetype. Typically the last Zoodiac Xyz to be summoned after the combos are completed, giving the field extra protection to ensure the opponent cannot re-establish control of the field.

Off-theme Support

 

ssQwZaM.png?1
Speedroid Terrortop
***/WIND/Machine
1200 ATK/600 DEF

Quote

 

If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


Used to search Speedroid Taketomborg to make M-X Saber Invoker, who can summon Marmorat from the deck for more combos without using up your normal summon.

 

V6juEJ0.png?1
Coach Captain Bearman
********/FIRE/Beast-Warior
2600 ATK/2700 DEF

Quote

 

You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior-Type monsters you currently control become Level 8 until the end of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a FIRE Warrior-Type monster.


Phased out of OCG decks after a brief spell of popularity in the opening couple of weeks after the release of RATE in the OCG. Is used in a combo requiring Speedroid Terrortop to make a Coach King Giantrainer.

 

2fcjlwD.png?1
Manticore of Darkness
******/FIRE/Beast-Warrior
2300 ATK/1000 DEF

Quote

 

During the End Phase of the turn this card was sent to the Graveyard: You can send to the Graveyard 1 Beast, Beast-Warrior, or Winged Beast-Type monster from your hand or your side of the field; Special Summon this card from your Graveyard.


Not usually used, but is an option if Maxx “C” sees an increase in play. Is used in an infinite loop combo when under Maxx “C” to deck out the opponent.

 

lxVY0AB.png?1
Fire Formation – Tenki
Continuous Spell

Quote

 

When this card is activated: You can add 1 Level 4 or lower Beast-Warrior -Type monster from your Deck to your hand. All Beast-Warrior-Type monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


Yet another searcher for Marmorat. Worth maxing out on since the goal of the deck is to see Marmorat on the first turn, along with Elemental Triangle of the Zoodiac Beasts.

Combos

1) Coach King Giantrainer + Zoodiac Drancia
Requires: Speedroid Terrortop

a) Special Summon Speedroid Terrortop, add Speedroid Taketomborg.
b) Special Summon Speedroid Taketomborg, Xyz for M-X Saber Invoker.
c) Activate M-X Saber Invoker, detach either, special summon Zoodiac Marmorat.
d) Overlay Zoodiac Wildboar over Zoodiac Marmorat.
e) Activate Zoodiac Wildboar’s effect, detach Zoodiac Marmorat to summon another from the deck.
f) Overlay Zoodiac Tigress over Zoodiac Wildboar. Activate Zoodiac Tigress’ effect, detach Wildboar to re-attach Zoodiac Marmorat from the grave.
g) Activate Zoodiac Tigress’ effect, detach Marmorat to summon another from the deck.
h) Overlay Zoodiac Broadbull over Zoodiac Tigress, detach Zoodiac Tigress to add Coach Captain Bearman from the deck to the hand.
i) Normal summon Coach Captain Bearman, use his effect to make all Beast-Warriors level 4.
j) Xyz Zoodiac Marmorat + Zoodiac Marmorat + Coach Captain Bearman for Coach King Giantrainer.
k) Activate Giantrainer’s effect three times to draw 3 cards.
l) Overlay Zoodiac Drancia over Zoodiac Broadbull.

This combo is more effective if you run traps in the deck, as Coach King Giantrainer can be used to draw into more traps to defend your field from being broken down.

2) Zoodiac Drancia + Manticore of Darkness loop
Requires: Speedroid Terrortop

a) Special Summon Speedroid Terrortop, add Speedroid Taketomborg.
b) Special Summon Speedroid Taketomborg, Xyz for M-X Saber Invoker.
c) Activate M-X Saber Invoker, detach either, special summon Zoodiac Marmorat.
d) Overlay Zoodiac Wildboar over Zoodiac Marmorat.
e) Activate Zoodiac Wildboar’s effect, detach Zoodiac Marmorat to summon another from the deck.
f) Overlay Zoodiac Broadbull over Zoodiac Wildboar. Activate Zoodiac Broadbull, detach Zoodiac Wildboar to add Manticore of Darkness from the deck to the hand.
g) Overlay Zoodiac Tigress over Zoodiac Broadbull. Activate Zoodiac Tigress, detach Zoodiac Broadbull to re-attach Zoodiac Marmorat from the grave.
h) Activate Zoodiac Tigress, detach Zoodiac Marmorat to summon another from the deck.
i) Overlay Zoodiac Marmorat + Zoodiac Marmorat for Zoodiac Broadbull. Activate Broadbull, detach Zoodiac Marmorat to add another Manticore of Darkness from the deck to the hand.
j) Tribute Summon Manticore of Darkness, tributing M-X Saber Invoker.
k) Overlay Zoodiac Drancia over Zoodiac Broadbull. Activate Zoodiac Drancia, detaching Zoodiac Broadbull to destroy Manticore of Darkness.

Loop stage

l) Enter the end phase. During the end phase activate Manticore of Darkness in the hand, sending Manticore of Darkness from the field to Special Summon Manticore of Darkness.
m) Activate Manticore of Darkness from the grave, sending Manticore of Darkness from the field to Special Summon Manticore of Darkness.

Repeat steps l) and m) until your opponent decks out.

Sample Decklists
 

 

MONSTER CARDS (18):


3 Maxx “C”
1 Speedroid Taketomborg
3 Speedroid Terrortop
3 Zodiac Beast Viper
2 Zodiac Beast Thoroughblade
3 Zodiac Beast Molmorat
3 Ghost Ogre & Snow Rabbit
 
SPELL CARDS (14):
1 Harpie’s Feather Duster
1 Dark Hole
3 Twin Twisters
3 Book of Moon
3 Fire Formation – Tenki
3 Elemental Triangle of the Zodiac Beasts

TRAP CARDS (8):
3 Dimension Barrier
1 Seasonal Direction to the Zodiac Beasts
1 Solemn Judgment
3 Solemn Strike
 
EXTRA DECK (15):
1 Totem Bird
1 The Phantom Knights of Break Sword
1 M-X-Saber Invoker
1 Gagaga Samurai
2 Zodiac Beast Tigress
2 Zodiac Beast Drancia
2 Zodiac Beast Bullhorn
2 Zodiac Beast Wildbow
1 Daigusto Emeral
1 Number 39: Utopia
1 Shining No. 39: Utopia the Lightning
 
SIDE-DECK (15):
3 Ghost Reaper & Winter Cherries
2 Forbidden Apocrypha
3 Torrential Tribute
3 Imperial Iron Wall
3 Anti-Spell Fragrance
1 ABC-Dragon Buster

 

 

MONSTER CARDS (19):


3 Maxx “C”
1 Speedroid Taketomborg
3 Speedroid Terrortop
3 Zodiac Beast Viper
2 Zodiac Beast Thoroughblade
3 Zodiac Beast Molmorat
1 Gameciel, the Sea Turtle Kaiju
1 Coach Captain Bearman
2 Ghost Ogre & Snow Rabbit

SPELL CARDS (14):
1 Monster Reborn
1 Pot of Avarice
1 Harpie’s Feather Duster
1 Dark Hole
2 Twin Twisters
1 Book of Moon
3 Fire Formation – Tenki
1 Fire Formation – Tensu
3 Elemental Triangle of the Zodiac Beasts
 
TRAP CARDS (8):
1 Dimension Barrier
1 Seasonal Direction to the Zodiac Beasts
1 Vanity’s Emptiness
1 Solemn Warning
1 Solemn Judgment
3 Solemn Strike
 
EXTRA DECK (15):
1 Totem Bird
1 The Phantom Knights of Break Sword
1 M-X-Saber Invoker
1 Brotherhood of the Fire Fist – Tiger King
2 Zodiac Beast Tigress
2 Zodiac Beast Drancia
2 Zodiac Beast Bullhorn
1 Zodiac Beast Wildbow
1 Daigusto Emeral
1 Number 39: Utopia
1 Shining No. 39: Utopia the Lightning
1 Coach King Giantrainer
 
SIDE-DECK (15):
1 D.D. Crow
2 Chaos Hunter
1 Gameciel, the Sea Turtle Kaiju
1 Lullaby of Obedience
1 Lightning Vortex
2 Book of Eclipse
1 Cosmic Cyclone
1 Twin Twisters
2 Torrential Tribute
1 Quaking Mirror Force
2 Anti-Spell Fragrance


Gameplay Footage

All credit for the footage goes to Lithium2300.
 

 

 

 

 


Zoodiac’s have made quite the impression in the OCG, with pure Zoodiacs and various different versions (such as Zoodiac Metalfoes, Zoodiac Shaddolls and more) quickly taking up roughly over 50% of the deck lists provided each week by the YGOrganization. How do you plan on using them?

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NB96    806

I can't seem to link images from the Yugioh Wikia which is annoying. I don't have any other sources for images right now, I don't suppose anybody can help with that?

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+canasian    4176

It seems to me that the best use of the Zoodiacs is just running 3 Molmorat, 3 Elemental Triangle, 0-1 Viper and 1 of each Xyz in any deck that can accommodate Terrortop

 

I don't doubt that the next set will give us some absolutely absurd cards in Viper's mold that will make pure Zoodiac way stronger and more viable, but as it stands I don't really see what the deck is doing after its Molmorat play

Meanwhile something along the lines of the Kozmo Zoodiac or Yang Zing Zoodiac (both get bonus points for synergy with Elemental Triangle) make the Molmorat play, force the opponent to use resources to deal with it, and THEN follow up with the crazy stuff the rest of their deck does

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SpiceWeasel    19

You mention a card called Wildboar a lot within the combos and applications, but I assume that's an untranslated name? At first I assumed it was Broadbull, but that can't be the case as you specifically name Broadbull in a combo where you also name Wildboar. 

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+canasian    4176

Wildboar was confirmed to be the TCG name of the one that's currently on YGOPro as "Zodiac Beast Wildbow"

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DukeLukewarm    121

I think this may actually be the first archetype to have achieved a 100% saturation of the metagame.

 

OCG2016106.jpg

 

Infernoids, Metalfoes and Kozmo all play them as well, so in essence, EVERY SINGLE DECK plays Zodiacs.

 

Also, I feel like Kaijus are a pretty obvious choice here. The deck doesn't seem to have that many decent ways to deal with an established board, and in the mirror Zodiacs have no way to avoid a board wipe or float to retain field presence. Interrupted Kaiju Slumber before your usual Rat combo puts lethal on board too.

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DukeLukewarm    121
3 hours ago, Spitta52 said:

So is this deck going to be the new oppressygo2017.dek?

 

Pretty much. With the addition of Eidolons today in the OCG it's going to become even more oppressive too. 

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+Satchmo    3226

It's only oppressygo because everything else is pretty fucking awful, so decks that can make use of molmorat are far, far stronger than everything else. All you need to do is play the engine in something that can follow-up the molmorat opening/use the momentum the molmorat play gives you to play through opposing Drancia/Rank 4 fields basically.

 

also 9 copies of molmorat is 74.xx%, 10 copies is 78.xx% not factoring in desires, so that's the ballpark you're probably looking for, unless you get additional value off of Tenki (Fire Fists, """"pure""""" Zodiac, et all). too tired to hard calc the exact ammount desires adds but it's in the 5% range so....

 

I guess if you wanted to play a "pure" deck, and we get Galaxy Worm in the next set you could play Rank 3 control with Molmorat. Zodiac BA probably has some valid applications as well, since you only need to play 3 rat/ 3 spell and you're playing terrortop anyway, alongside regular BA stuff.

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+canasian    4176

Yeah but that combo involves playing so many terrible cards and hoping to not draw most of them, why would you not just play a real deck?

 

I'm also not 100% certain that the whole "stack grandsoil and then draw it with emeral" would even actually fly, if there isn't an actual policy on it out there you're at the least at the mercy of whatever judge is nearby when your opponent questions it

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+Gojira    1737
1 hour ago, canasian said:

Yeah but that combo involves playing so many terrible cards and hoping to not draw most of them, why would you not just play a real deck?

 

I'm also not 100% certain that the whole "stack grandsoil and then draw it with emeral" would even actually fly, if there isn't an actual policy on it out there you're at the least at the mercy of whatever judge is nearby when your opponent questions it

Not sure what you mean by that last statement. Emeral shuffles before it draws, right?

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Mr Dragon    300

If you shuffle back 3 Extra Deck cards then Emeral doesn't shuffle the deck. This is pretty much absolute and has been ruled that way regarding Pot Of Avarice for ages. 

 

 

 

 

 

 

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+canasian    4176
28 minutes ago, Mr Dragon said:

If you shuffle back 3 Extra Deck cards then Emeral doesn't shuffle the deck. This is pretty much absolute and has been ruled that way regarding Pot Of Avarice for ages. 

Cite a source or else you are, as I said, at the mercy of whatever judge you're talking to

 

1 hour ago, Gojira said:

Not sure what you mean by that last statement. Emeral shuffles before it draws, right?

The combo returns 3 extra deck monsters for Emeral's effect; in theory you can get away with not shuffling since you don't change the contents of your main deck but since the effect specifically says the word "shuffle" if I'm watching you play solitaire I'm probably going to call a judge and see if they can shut down your combo on technicality

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+Gojira    1737
3 minutes ago, canasian said:

Cite a source or else you are, as I said, at the mercy of whatever judge you're talking to

 

The combo returns 3 extra deck monsters for Emeral's effect; in theory you can get away with not shuffling since you don't change the contents of your main deck but since the effect specifically says the word "shuffle" if I'm watching you play solitaire I'm probably going to call a judge and see if they can shut down your combo on technicality

If the effect says shuffle, you have to shuffle, regardless of whether the contents changed.

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Mr Dragon    300

The OCG ruling for Pot Of Avarice would say otherwise: 

http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=10593&keyword=&tag=-1

It's true that, as Canasian said, there's been no 'official' way that this has been ruled in the TCG, though, but there's also been no reason to assume that it would be ruled contrary to its OCG ruling. (If someone can show me a contrary precedent in the TCG I'd be happy to change my mind on that though). I would say that, to continue on this line of discussion, it'd be worth making a thread in the ruling section since this is sort of off topic.

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+Digbick    7376
On 11/14/2016 at 8:52 AM, petqwe said:

FYI Zodiacs can make a Gransoil-Dewloren combo with just the continuous spell...

1 dewloren thooooo

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Sanjura    6725

I'll admit I'm a bit ignorant of this deck, but Drancia seems like the only really scary part about this deck? Yeah Rat is absurd, but if you beat Drancia don't you just go in and win from there? Just off theory alone I feel like disabling Rat should be enough to win the game (although that is probably easier said than done). A board wipe card sounds like you win the moment it resolves :/ why would I play this over Minerva.dek?

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+canasian    4176
10 minutes ago, Sanjura said:

I'll admit I'm a bit ignorant of this deck, but Drancia seems like the only really scary part about this deck? Yeah Rat is absurd, but if you beat Drancia don't you just go in and win from there? Just off theory alone I feel like disabling Rat should be enough to win the game (although that is probably easier said than done). A board wipe card sounds like you win the moment it resolves :/ why would I play this over Minerva.dek?

Basically because Minerva.dek only does things when it draws multiple good cards, while everything this deck does is a 1-card combo (and you play 12-ish copies of said card unlike other, less searchable "1-card combos"

 

add some relevant follow-up to that one card combo (ocg is primarily playing Metalfoe or Eidolon with this) and you just out-resource your opponent without any effort

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DukeLukewarm    121
5 hours ago, canasian said:

Basically because Minerva.dek only does things when it draws multiple good cards, while everything this deck does is a 1-card combo (and you play 12-ish copies of said card unlike other, less searchable "1-card combos"

 

add some relevant follow-up to that one card combo (ocg is primarily playing Metalfoe or Eidolon with this) and you just out-resource your opponent without any effort

 

Isn't pure with Kaijus the most common build, then Eidolons? 

 

Staring down just a Drancia and rank 4 isn't very scary, but staring down the same with a set DBarrier, Solemn Strike and ASF with the threat of them doing it all again next turn and hitting you for lethal because they run like 2 Emeral and one of the avarice trap is a whole different story entirely. 

Edited by DukeLukewarm

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Sanjura    6725

I guess I just need to watch some high level games because pure builds look not that great, but damn near every deck plays zoodiacs now. I think that fusion variant is pretty good but I haven't played or watch real yugioh in months :s. Aren't the new magicians and true kings out overseas yet ?

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+Satchmo    3226

True Kings is January, Magician is sometime later this month. But they won't be legal until around May for True Kings and Magician idk, I'd guess around that time as well?

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NB96    806

Can a mod edit in images for cards if I post them? I can't edit the OP because of that two hour rule and I'm dissatisfied with the quality of this post when it doesn't have images.

Marmorat

 

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Viper

 

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Thoroughblade

 

3W5nqS5.png


Elemental Triangle

 

vPPKzfk.png


Seasonal Direction

 

I5Ndjf9.png?1


Wildboar

 

1OWSIwI.png?1


Broadbull

 

7evTo3R.png?1


Tigress

 

ADRvBSH.png?1


Drancia

 

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Terrortop

 

ssQwZaM.png?1


Coach Captain Bearman

 

V6juEJ0.png?1


Manticore of Darkness

 

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Fire Formation - Tenki

 

lxVY0AB.png?1

Edited by NB96
  • Upvote 2

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