Jump to content
Sign in to follow this  
Inti

Yu-Gi-Oh! Duel Links FTP Beginner Guide

Recommended Posts

Inti    56

Yugioh Duel Links FTP Beginner Guide

 

Notes

 

-All tips/suggestions are based on the state of the game and predictions will not be made. (September 2017)

 

-This guide is meant for any FTP that wants to start off competitively as quickly as possible.

 

-Remember to create a Konami ID otherwise since it's what backs up your account and if you undownload it or your mobile device breaks you are screwed unless you get lucky and Konami recovers it.


 

WHAT NOT TO DO:

 

Do not trade in level up cards unless you know for sure you can get them from farming.

 

Do not trade in Barrel Dragon,Blue-Eyes White Dragon,Dark Magician, Dark Magician Girl,Legendary Fisherman and Red-Eyes Black Dragon due to them being needed for Stage Missions and are a pain to obtain from farming.

 

Other cards to not trade in are event and roaming duelist SR/UR cards.Also Insect Queen and Harpie Lady Sisters since they cannot be obtained from farming and are only useful if you want to unlock their respected duel mats.

 

Competitive Goals

 

-To build Naturias (quickest and cheapest deck) and then eventually Red-Eyes.

-Get 2-3x Copies of Super Rush Headlong from Dawn of Destiny.

-Try to get 30 and 100 wins in pvp to get 2 free SR cards every pvp season.

-Reach Stage lv 30 to unlock lv 40 Legendary Duelist.

 

Terms

 

Farming: Is a method in which you try to get a duel assessment score of 5000 or higher to increase your chances of getting certain cards from Legendary duelist.

 

Kaiba or Yami Yugi?

 

It is best to choose Kaiba if you want to play PVP as soon as possible due to Beatdown being the best skill with Naturia which is cheapest decent deck meta at the moment.

 

Card Trader Cards To Get

 

Mythical Beast Cerberus

Mandatory and only need one in standard Cerberus farming decks

 

Riryoku

Useful in Cerberus farming decks and decent when staring off in pvp

 

Magical Mallet

Very useful farming card.

 

Riryoku Field

Useful for farming Kaiba

 

Red-Eyes Black Dragon

 

Only need one copy of this since Rex and Joey’s starter decks both contain this card.

 

Stage Missions:

-Are missions that give you gems stones, or keys for doing a certain task

-Recommended to stay at stage 30 which is when you unlock Lv 40 Legendary duelist and is one of the easiest stages to grind for color keys and gold.

 

Level Up Priorities

 

Kaiba:

Lv 13 Beatdown (The best skill for Naturias).

 

Mai:

Lv25 Windstorm of Etaqua (Is a one of the best trap cards in the game).

 

Bandit Keith

Lv 20 Restart

One of the best skills in the game especially in Red-Eyes decks.

 

Lv 25 Metalmorph

Is a decent trap card and lets you run over anything on your bp. You can get more copies of it from farming Lv 40 Joey.

 

Yami Yugi

Lv 20 Sorcery Conduit

Is the best skill for Cerberus Farming decks besides Draw Sense Low Level)


 

What To Spend Gems On:

 

-Best box set for beginners to buy is Dawn of Destiny due to the fact its only has 80 packs, you can build Naturias since they are all Rares or commons, and it has one of the best spells in the meta Super Rush Headlong. The Second best box set to spend gems on is Crimson Kingdom only for Red-Eyes Wyvern (the only expensive card in the set I would suggest you reset the box for to get 2 copies of),Red-Eyes Zombie Dragon (Only need 1 copy and is SR)  and Red Stone of Legend (A Rare you only need 3 copies for Red-Eyes).

 

Decks Starting Out

 

Naturia

Skill: Beatdown

 

Monsters:12

3x Naturia Hydrangea

3x Naturia Marron

3x Naturia Pumpkin

3x Naturia Stag Beetle

 

Spells:4

2x Despell

2x Super Rush Headlong

 

Traps:4

2x Exterio’s Fang

1x Metalmorph

1x Windstorm of Etaqua

 

Other cards you can add

Botanical Girl

Enemy Controller

Ririyoku

Covering Fire

More copies of Super Rush Headlong and Metalmorph

 

The strategy of the deck is to swarm and OTK the opponent as quickly as possible using the skill Beatdown with Hydrangeas and Stag Beetle. Going first you want to open up with Marron milling Stag Beetle due to Stag can special summon another Stag using its effect and going second you want to open Pumpkin with Stag/Hydrangea or both. The major downside is this deck bricks very easily and has a hard time getting over 2200 relies heavily on Beatdown or backrow to run over them.
 

Red-Eyes (Recommended to build after Naturia)

 

Skill:Restart

 

Monsters:

3x Red-Eyes Black Dragon

2x Red-Eyes Wyvern

1x Red-Eyes Zombie Dragon

 

Spells:

2-3x Card of Red Stone

1x Despell

3x Red-Eyes Insight

2x Super Rush Headlong

 

Traps:

3x Champion’s Vigilance

3x Red-Eyes Spirit
 

Recommended Reward Cards To Get

 

Normals

 

Shark Cruiser/Hoshiningen

The only good normal cards at the moment.

 

Rares

 

Covering Fire

It is semi decent in Naturias until you get more Super Rush or Enemy Controllers.

 

The Sanctuary In The Sky

In case of really good Fairy support.

 

The League of Uniform Nomenclature

If you think it has potential use.


 

Super Rares

 

Enemy Controller

Is one of the best spells in the game that is useful in 90% of meta decks and Kaiba is impossible to farm unless you get really lucky or have the Paradox Brothers (which are event duelist).

 

Red-Eyes Insight/Red-Eyes Spirit

Both are 3x mandatory staples for Red-Eyes otherwise the only other way to get it is from the roaming duelist event.

 

Champion’s Vigilance

Is a mandatory 3x staple in Red-Eyes and the only other way to get it is from farming Kaiba.


 

  • Like 1
  • Upvote 3

Share this post


Link to post
Share on other sites
dexer008    779

Think you left out a key part of the game and F2P aspect, I went ahead and drafted this, pick apart at it as you will; 

 

 

Auto Duels

 

The main way F2P players earn their cards, and all players for that matter, is through grinding up the characters levels and earning cards/gems/gold. This means constantly dueling standard duelists as a means to earn exp. This is the mobile aspect of the game shining through, and at the later levels it will take days to level up characters. Thus the "Auto-Duel" function was added, as a means to duel standard and event duelists quickly, using a AI to calculate duels and play has increased speed in gameplay, significantly downgrading the time it takes to beat opponents, by means of a simple click of a button.

 

Since the deck is played with a AI which uses algorithms to decided moves, the AI doesn't take into account game state or card advantage. If it sees it can make a move, it will make that move, despite the fact keeping cards means they can attack for game that turn. Because of this nature, a good auto duel deck is a deck that runs lots of lower level powerful monsters, and cards that keep those monsters alive or boost their attack power, and doesn't rely too heavily on discarding/tributing for costs.  

 

Another thing to note is abilities. The AI is incapable of using manual activating abilities, such as kaiba's beatdown or yugi's destiny draw. Because of this, abilities that are automatically in play such as peak performance or LP Boost are more beneficial to run. You can be fine not running any abilities, but any advantage can help win more duels. 

 

Attribute Beatdown
These decks are made possibly via Echoes of Silence, Electric Overload, Crimson Kingdom and Dawn of the Destiny, which introduced field spells that boost attributes atk by 500 and decrease their def by 400. These 4 sets have power creeped the game into introducing 1800 atk lv4 monsters as well, with significant easy pull rates, some of them being rares, meaning a great benefit for F2P players. These sets also funny enough, introduce more monsters for a particular attribute in the next set, a pain for sure to switch sets, but if you're running low on high atk monsters then you know where to find them.


Examples of these kind of decks (note; some cards are not from the aforementioned sets, any missing spell/ traps that are not the field spells can be replace with anything decent, the same can be said about the monsters, however the higher atk or effects that boost atk are more valuable then most other effects). 

 

Light: 
1 Chaos Command Magician
1 Thunder Nyan Nyan 
2 Ninja Grand Master Sasuke 
3 X - Head Cannon 
2 Herald of Creation  
1 Hoshiningen 

 

2 Luminous Spark
2 Super Rush Headlong
2 Lucky Battle Axe

 

2 Security Orb
1 Windstorm of Etaqua
1 Curse of Anubis


Dark:
1 Angmarl, the Fiendish Monarch
1 Twin Barrel Dragon
2 Genex Ally Powercell
3 Maiden of Macabre
3 Dark Blade

 

2 Mystic Plasma Zone
2 Super Rush Headlong

 

2 Lucky Battle Axe

2 Security Orb
1 Windstorm of Etaqua
1 Curse of Anubis


Fire: 
1 Knight of the Red Lotus
1 Goka, Pyre of Malice
1 Charcoal impatchi
1 Heavy Knight of The Flame
3 Fire King Yaksha
3 Great Angus

 

2 Molten Destruction
2 Super Rush Headlong
2 Order to Charge

 

1 Beast Rising
1 Mirror Wall
1 Windstorm of Etaqua
1 Curse of Anubis


Water:
3 Gemini Lancer
3 Gagagigo
3 Uminotaurus
1 Star Boy

 

2 Umiiruka 
2 Order to Charge
2 Super Rush Headlong

 

1 Mirror Wall
1 Windstorm of Etaqua
1 Curse of Anubis
1 Security Orb


Wind:
1 Luster Dragon #2
1 Spear Dragon
1 Cave Dragon
1 Red-Eyes Wyvern
1 Harpy Lady 1
1 Harpy Lady 2
1 Harpy Lady 3
2 Birdface
2 Sonic Duck

 

2 Rising Air Current
2 Super Rush Headlong
1 Elegant Egotist

 

1 MetalMorph
1 Mirror Wall
1 Windstorm of Etaqua
1 Curse of Anubis


 

 

General Beatdown

As seen as above, auto decks generally use high attack monsters to attack for game. If you are new and are missing many cards to make said decks, or have splurged on packs not realizing which ones you should have been buying, it is perfectly fine to put all your highest attacking monsters into 1 deck and support it like you would with the attribute decks. 

Example;

2 Gemini Lancer
2 Gagagio
2 X-Head Cannon
2 Dark Blade
2 Great Angus

 

2 Super Rush Headlong
2 Lucky Battle Axe
1 Ririyoku

 

1 Metalmorph
1 Inspiration
1 Enchanted javelin
1 Windstorm of Etaqua
1 Curse of Anubis

 

Themes

Ever hear people say " this theme takes such skill to play", meaning the complete opposite? Some decks are like this, which is good in the AI's sense, as just by doing its job it can bring powerful monsters to the field. In Echoes of Silence, the LV monsters are such a theme, or The Creator and it's incarnate in Electric Overload. With Mako Tsunami, A legendary Ocean decks with hammer shark are not only decent PVP decks, but can be used quite successfully with the auto duel AI as well. Naturia can most times be ran efficiently by the AI too, as well as using a blue-eyes beatdown deck . In general, if the theme centers around special summoning monsters from the hand/ deck without too much resources wasted, the deck has potential to be a auto duel deck. 

 

Grinding Skills
If you are after certain abilities for duelists and want to maximize your time and efforts, auto duel decks can be made to try and maximize your point values at the end of the duel. Such auto duel decks center around Ritual/ Fusion summons for the bonus, and run any prismatics and glossy cards to rack as much value as possible for up to 2000-3000k. However as mentioned before the AI doesn't take into account game state or card advantage. This can lead to some questionable moves such as skipping turns or setting fusion/ ritual requirements in def mode when not needed. Ritual decks also have to be wary of the AI ritual summoning a second time with a already ritual summoned monster, for no reason. These decks can do fine in the long run, but compared to the above methods, it has the least consistent win-rate. 

Final Notes

 

As explained over again, the AI is by no means perfect. It is a program with its faults, and even with a perfectly made auto duel deck, there will be times it makes mistakes, makes unnecessary plays, and extend duels that don't need to. The good part about this? Most standard duelist duels can let you afford 1-2 mistakes, which makes the mistakes null and void often, and can sometimes lead to increases in after duel point assessments. With all this said, Happy Grinding.  

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Edited by dexer008
  • Like 1
  • Upvote 2

Share this post


Link to post
Share on other sites
Faint    5518
On 9/10/2017 at 7:58 PM, Inti said:

Yugioh Duel Links FTP Beginner Guide

 

Notes

 

-All tips/suggestions are based on the state of the game and predictions will not be made. (September 2017)

 

-This guide is meant for any FTP that wants to start off competitively as quickly as possible.

 

-Remember to create a Konami ID otherwise since it's what backs up your account and if you undownload it or your mobile device breaks you are screwed unless you get lucky and Konami recovers it.


 

WHAT NOT TO DO:

 

Do not trade in level up cards unless you know for sure you can get them from farming.

 

Do not trade in Barrel Dragon,Blue-Eyes White Dragon,Dark Magician, Dark Magician Girl,Legendary Fisherman and Red-Eyes Black Dragon due to them being needed for Stage Missions and are a pain to obtain from farming. You shouldn't trade in any cards that our the "main card of a character" as all will be required for stage missions - for example, I had to farm a "Blast Held by a Tribute" at level 44 and it took me over a month to get past that level as I'd already traded it in.

 

Other cards to not trade in are event and roaming duelist SR/UR cards.Also Insect Queen and Harpie Lady Sisters since they cannot be obtained from farming and are only useful if you want to unlock their respected duel mats.

 

Competitive Goals

 

-To build Naturias (quickest and cheapest deck) and then eventually Red-Eyes. 

-Get 2-3x Copies of Super Rush Headlong from Dawn of Destiny.

-Try to get 30 and 100 wins in pvp to get 2 free SR cards every pvp season.

-Reach Stage lv 30 to unlock lv 40 Legendary Duelist.

-As a general rule, focus on getting cards that will always be relevant (Econ, Sphere Kuribohs) and then focus entirely on the latest sets as most cards get powercreeped (remember when everyone was spending loads for Dunames Dark Witch? lol)

 

Terms

 

Farming: Is a method in which you try to get a duel assessment score of 5000 or higher to increase your chances of getting certain cards from Legendary duelist.

 

Kaiba or Yami Yugi?

 

It is best to choose Kaiba if you want to play PVP as soon as possible due to Beatdown being the best skill with Naturia which is cheapest decent deck meta at the moment.

 

Card Trader Cards To Get

 

Mythical Beast Cerberus

Mandatory and only need one in standard Cerberus farming decks

 

Riryoku

Useful in Cerberus farming decks and decent when staring off in pvp

 

Magical Mallet

Very useful farming card.

 

Riryoku Field

Useful for farming Kaiba

 

Red-Eyes Black Dragon

 

Only need one copy of this since Rex and Joey’s starter decks both contain this card.

 

Stage Missions:

-Are missions that give you gems stones, or keys for doing a certain task

-Recommended to stay at stage 30 which is when you unlock Lv 40 Legendary duelist and is one of the easiest stages to grind for color keys and gold.

 

Level Up Priorities

 

Kaiba:

Lv 13 Beatdown (The best skill for Naturias).

 

Mai:

Lv25 Windstorm of Etaqua (Is a one of the best trap cards in the game).

 

Bandit Keith

Lv 20 Restart

One of the best skills in the game especially in Red-Eyes decks.

 

Lv 25 Metalmorph

Is a decent trap card and lets you run over anything on your bp. You can get more copies of it from farming Lv 40 Joey.

 

Yami Yugi

Lv 20 Sorcery Conduit

Is the best skill for Cerberus Farming decks besides Draw Sense Low Level)


 

What To Spend Gems On:

 

-Best box set for beginners to buy is Dawn of Destiny due to the fact its only has 80 packs, you can build Naturias since they are all Rares or commons, and it has one of the best spells in the meta Super Rush Headlong. The Second best box set to spend gems on is Crimson Kingdom only for Red-Eyes Wyvern (the only expensive card in the set I would suggest you reset the box for to get 2 copies of),Red-Eyes Zombie Dragon (Only need 1 copy and is SR)  and Red Stone of Legend (A Rare you only need 3 copies for Red-Eyes).

 

Decks Starting Out

 

Naturia

Skill: Beatdown

 

Monsters:12

3x Naturia Hydrangea

3x Naturia Marron

3x Naturia Pumpkin

3x Naturia Stag Beetle

 

Spells:4

2x Despell

2x Super Rush Headlong

 

Traps:4

2x Exterio’s Fang

1x Metalmorph

1x Windstorm of Etaqua

 

Other cards you can add

Botanical Girl

Enemy Controller

Ririyoku

Covering Fire

More copies of Super Rush Headlong and Metalmorph

 

The strategy of the deck is to swarm and OTK the opponent as quickly as possible using the skill Beatdown with Hydrangeas and Stag Beetle. Going first you want to open up with Marron milling Stag Beetle due to Stag can special summon another Stag using its effect and going second you want to open Pumpkin with Stag/Hydrangea or both. The major downside is this deck bricks very easily and has a hard time getting over 2200 relies heavily on Beatdown or backrow to run over them.
 

Red-Eyes (Recommended to build after Naturia)

 

Skill:Restart

 

Monsters:

3x Red-Eyes Black Dragon

2x Red-Eyes Wyvern

1x Red-Eyes Zombie Dragon

 

Spells:

2-3x Card of Red Stone

1x Despell

3x Red-Eyes Insight

2x Super Rush Headlong

 

Traps:

3x Champion’s Vigilance

3x Red-Eyes Spirit
 

Recommended Reward Cards To Get

 

Normals

 

Shark Cruiser/Hoshiningen

The only good normal cards at the moment.

 

Rares

 

Covering Fire

It is semi decent in Naturias until you get more Super Rush or Enemy Controllers.

 

The Sanctuary In The Sky

In case of really good Fairy support.

 

The League of Uniform Nomenclature

If you think it has potential use.


 

Super Rares

 

Enemy Controller

Is one of the best spells in the game that is useful in 90% of meta decks and Kaiba is impossible to farm unless you get really lucky or have the Paradox Brothers (which are event duelist).

 

Red-Eyes Insight/Red-Eyes Spirit

Both are 3x mandatory staples for Red-Eyes otherwise the only other way to get it is from the roaming duelist event.

 

Champion’s Vigilance

Is a mandatory 3x staple in Red-Eyes and the only other way to get it is from farming Kaiba.


 

 

I've added and bolded a few things :)

 

I think the priority should always be to level up characters as quickly as you possibly can in order to build up gems. Getting Mai to level 25 ASAP is a priority for Windstorm which is insanely useful initially. After that foxcus on Paradox Brothers (gate guardian otk farming is so easy and good) in order to get the necessary cards

  • Upvote 1

Share this post


Link to post
Share on other sites
Inti    56
32 minutes ago, Faint said:

 

I've added and bolded a few things :)

 

I think the priority should always be to level up characters as quickly as you possibly can in order to build up gems. Getting Mai to level 25 ASAP is a priority for Windstorm which is insanely useful initially. After that foxcus on Paradox Brothers (gate guardian otk farming is so easy and good) in order to get the necessary cards

I agree with you added although I feel Sphere is already powercreeped unless you run Relinquished or Phoenix. Also new players will not have access to the Paradox Brothers yet due to them being gate event duelist.

Share this post


Link to post
Share on other sites
+mark    2935

In general I wouldn't recommend digging old boxes for UR's like Sphere Kuriboh at all 

 

e-con on the other hand, yes, cause you can get it from Kaiba 

 

The key to FTP is to think ahead and not waste gems on old sets cause you'll get behind when they keep releasing newer ones 

  • Upvote 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×