How are you fitting in Trade-in?I've been testeing standard LS with trip Gearfried trp Trade-In. Works amazing.
Seriously, I couldn't find the room without pushing over 40 cards or dropping important cards.
How are you fitting in Trade-in?I've been testeing standard LS with trip Gearfried trp Trade-In. Works amazing.
I play 41 now and dropped Foolish and Reinc.How are you fitting in Trade-in?
I've been testeing standard LS with trip Gearfried trp Trade-In. Works amazing.
Seriously, I couldn't find the room without pushing over 40 cards or dropping important cards.

Yeah, saw it on Bryan's list on ETC. Looks good; I'm thinking it could be really useful except for Wind-Up Shark being an asshole. If you don't want to play Maxx C for whatever reason then this could be an option.VICTOR MODE ENGAGED
The second effect can be used during the opponent's turn.
Why? Maxx c on a debris dragon is brutal for this deck
Same could be said for tour guide or a large number of other cards.
Thats like saying maxx c hurts six samurai or karakuri and you shouldnt play em because of one card.
For its ability to kill TKRO and attack over atk position Zenmaines, draw off JD and Zenmaines plays, be reused by 3 COTH and be a team player for LS, I really like it and am going to use 2.
What do u guys think of card trooper
Aurkus stops Veiler and Fiendish Chain for when I want to drop Celestia or Lumina. Its a very good card that should be played at least at one. Three though, could be too many because you don't need them all of the time.Aurkus shouldn't be ran at all, the only thing it prevents are Inzektors. Side it if you want, also been testing Pure vs Twilight, leaning more towards pure just because of consistency.
Same reason why Six Sams got hyped up when Shien dropped: They got a card that negated spells/traps for next to nothing. Necro garnda is at 5 with ESPer Star Sparrow. Not saying the deck is amazing and that it deserves a ton of hype or anything but the amount its gotten is pretty reasonable (1-2 pages of discussion isn't too bad for any deck, aye?)why is everyone suddenly hyping this deck again because it got more boss monsters? did charge and necro go to 3 in the new list and i just havent seen it yet?
x3 Judgment Dragon
x1 Broken Luck Sack
x1 Gorz, the Emissary of Darkness
x2 Tragoedia
x2 Lumina, Lightsworn Summoner
x2 Lyla, Lightsworn Sorceress
x3 Wulf, Lightsworn Beast
x1 Garoth, Lightsworn Warrior
x1 Jain, Lightsworn Paladin
x1 Ehren, Lightsworn Monk
x1 Aurkus, Lightsworn Druid
x1 Ryko, Lightsworn Hunter
x2 Necro Gardna
x1 Plaguespreader Zombie
x1 Honest
x2 Effect Veiler
x3 Maxx "C" if not then dd crow
=28
x1 Charge of the Light Brigade
x3 Solar Recharge
x1 Monster Reborn
x1 Dark Hole
x1 Heavy Storm
x2Mystical Space Typhoon
x 2 Gold Sarcophagus
x1 Reinforcement of the Army
=12
x2 Beckoning Light
=2
Extra: 15
x1 StarDust Dragon
x1 Scrap Dragon
x1 Blackrose Dragon
x1 Mist Wurm
x 1 Brionac Dragon of the Ice Barrier
x 1 Magical Android
x 1 Ally of Justice Catastor
x1 Gaia knight The Force Of Earth
X1 Chimeratech Fortress Dragon
x1 Number 39 Utopia
x1 Number 17 Leviathan Dragon
x1 Leviair The Sea Dragon
x1 Number 30 Acid Golem
x 1 Wind up Zenmaines
x 1 Steelswarm Roach
Side Deck:
x 2 Ryko, Lightsworn Hunter
x1 Aurkus, Lightsworn Druid
x2 Cyber Dragon
x2 Thunder King Raioh
x2 Royal Decree
x2 D D Crow( if not already mained)
x 2 Bottomless Trap Hole
x2 Solemn Warning
What I'm planing to take to Long Beach
To be totally honest I think if you want to play LS in this format you need to pack your Wulfs, Tragos, Celestias and Aurkus(es?) up and play better meta game choices.
Wulf is a 2100 level four beater (duh) in other formats that was a game changer in this one... what are you using him for? When I've milled him he's been nothing but a chump-blocker who got destroyed by a Laggia, Inzektor effect, or wind-up spam. She loves long walks on the beach, being drawn dead even at one, and being too slow for this format.
Tragoedia seems pretty hit-and-miss too. I personally never find this card useful since this format 9/010 people end with xyzs and his beater status can be dealt with by the same cards that stopped wulf (sans laggia + dolkka).
Celestia is an awesome card. I expect more people to start playing Starlight Road/Effect Veiler which really just hurts the playability.
Aurkus, why in the hell do you guys play this guy this format at all? Maybe I'm maximum lucksack but I've dropped all three of the above names from my deck and can still consistently drop JD without playing lackluster cards. You can't normal summon this guy because he gets ran over. If he's facedown Inzektors can target and kill him. If he's face-up they can xyz and run over him. Wind-ups can run over him. Laggia/Dolkka love snacks I've been told.
Ranting aside: Play some Thunder King Rai-Ohs/DoomCal. Maybe even grand mole since this deck can drop a normal + a special every turn. Multiple Jains is pretty good and Ehren in multiples wouldn't be too bad for the amount of zenmaines I see every game (or main rota or something). Also, since MST will be mained in threes in everything why play any traps at all? I don't like my opponent to have any live cards since they will snipe off any card you set. Maxx "C" can be pretty irreleavant against this deck so making another four cards dead is nice too.
Effect Veiler.
I agree with Celestia and Tragoedia. Celestias has always been subpar ever since 2009 really and I just use the one for another name that isn't awful. I remember topping a regional maining 2 Celestia, and never summoning it the entire day. I doubt I've summoned more than 5 times playing like 500 games with this deck. Tragoedia is just fucking awful lol.To be totally honest I think if you want to play LS in this format you need to pack your Wulfs, Tragos, Celestias and Aurkus(es?) up and play better meta game choices.
Wulf is a 2100 level four beater (duh) in other formats that was a game changer in this one... what are you using him for? When I've milled him he's been nothing but a chump-blocker who got destroyed by a Laggia, Inzektor effect, or wind-up spam. She loves long walks on the beach, being drawn dead even at one, and being too slow for this format.
Tragoedia seems pretty hit-and-miss too. I personally never find this card useful since this format 9/010 people end with xyzs and his beater status can be dealt with by the same cards that stopped wulf (sans laggia + dolkka).
Celestia is an awesome card. I expect more people to start playing Starlight Road/Effect Veiler which really just hurts the playability.
Aurkus, why in the hell do you guys play this guy this format at all? Maybe I'm maximum lucksack but I've dropped all three of the above names from my deck and can still consistently drop JD without playing lackluster cards. You can't normal summon this guy because he gets ran over. If he's facedown Inzektors can target and kill him. If he's face-up they can xyz and run over him. Wind-ups can run over him. Laggia/Dolkka love snacks I've been told.
Ranting aside: Play some Thunder King Rai-Ohs/DoomCal. Maybe even grand mole since this deck can drop a normal + a special every turn. Multiple Jains is pretty good and Ehren in multiples wouldn't be too bad for the amount of zenmaines I see every game (or main rota or something). Also, since MST will be mained in threes in everything why play any traps at all? I don't like my opponent to have any live cards since they will snipe off any card you set. Maxx "C" can be pretty irreleavant against this deck so making another four cards dead is nice too.
Aurkus also stops Fiendish Chain and Inzektor Hornet (single handingly makes Inzektor matchup in your favor).
Being able to go into Leviair or Zenmaines off Lumina is actually really handy and lets you slowplay games. Worst comes to worse, Aurkus is another Lightsworn name that you can summon and/or make use of with the various discard outlets the deck has.
I agree with Celestia and Tragoedia. Celestias has always been subpar ever since 2009 really and I just use the one for another name that isn't awful. I remember topping a regional maining 2 Celestia, and never summoning it the entire day. I doubt I've summoned more than 5 times playing like 500 games with this deck. Tragoedia is just fucking awful lol.
Your comment was unjustified. Aurkus is great at 1, fine at 2, and cloggy at 3. He forces Chains, Veilers, and other targeting cards to be completely useless. At one, the deck has enough ways to put him on the field to protect your JD, Celestia (though not optimal), and Lumina plays. He is great on your turn for protection, and he is better than a third Lyla or subpar Lightsworn. I don't know what makes you think that Maxx C is useless in this matchup, unless you are playing the wrong cards. With Lumina at 2 and JD at 3 you are special summoning a lot. If I drop a Lumina and activate the effect, the opponent chains Maxx C, and I lose any advantage that I was attempting to generate whether or not I have Aurkus.
Aurkus also stops Fiendish Chain and Inzektor Hornet (single handingly makes Inzektor matchup in your favor).
Being able to go into Leviair or Zenmaines off Lumina is actually really handy and lets you slowplay games. Worst comes to worse, Aurkus is another Lightsworn name that you can summon and/or make use of with the various discard outlets the deck has.
I agree with Celestia and Tragoedia. Celestias has always been subpar ever since 2009 really and I just use the one for another name that isn't awful. I remember topping a regional maining 2 Celestia, and never summoning it the entire day. I doubt I've summoned more than 5 times playing like 500 games with this deck. Tragoedia is just fucking awful lol.
The fiendish chain aspect does have some interesting implications for this format and my comment was more towards the posts that had like 2-3 Aurkus mained for this format and any for September 2012 which will hopefully give us a lot of new cards and hate on RR,WU,and Inzektors. Having one of to xyz kinda puts you in a bad position with Maxx "C" since you almost always have to lumina into him which takes Maxx "C" from nearly useless in the match to a +1. The fact he is a name counts towards all lightsworn (shire, the exclusive guy, the life gain one) so thats pretty null-n-void.
I think your point towards Inzektor Hornet is a bit jaded because how often will he be face-up against a deck that will pop your board and then xyz into a beater? I can't justify running him for that reason alone. He's just not great against very many decks... maybe GB excluded.
Your comment was unjustified. Aurkus is great at 1, fine at 2, and cloggy at 3. He forces Chains, Veilers, and other targeting cards to be completely useless. At one, the deck has enough ways to put him on the field to protect your JD, Celestia (though not optimal), and Lumina plays. He is great on your turn for protection, and he is better than a third Lyla or subpar Lightsworn. I don't know what makes you think that Maxx C is useless in this matchup, unless you are playing the wrong cards. With Lumina at 2 and JD at 3 you are special summoning a lot. If I drop a Lumina and activate the effect, the opponent chains Maxx C, and I lose any advantage that I was attempting to generate whether or not I have Aurkus.
Aurkus also stops Fiendish Chain and Inzektor Hornet (single handingly makes Inzektor matchup in your favor).
Being able to go into Leviair or Zenmaines off Lumina is actually really handy and lets you slowplay games. Worst comes to worse, Aurkus is another Lightsworn name that you can summon and/or make use of with the various discard outlets the deck has.
I agree with Celestia and Tragoedia. Celestias has always been subpar ever since 2009 really and I just use the one for another name that isn't awful. I remember topping a regional maining 2 Celestia, and never summoning it the entire day. I doubt I've summoned more than 5 times playing like 500 games with this deck. Tragoedia is just fucking awful lol.
The fiendish chain aspect does have some interesting implications for this format and my comment was more towards the posts that had like 2-3 Aurkus mained for this format and any for September 2012 which will hopefully give us a lot of new cards and hate on RR,WU,and Inzektors. Having one of to xyz kinda puts you in a bad position with Maxx "C" since you almost always have to lumina into him which takes Maxx "C" from nearly useless in the match to a +1. The fact he is a name counts towards all lightsworn (shire, the exclusive guy, the life gain one) so thats pretty null-n-void.
I think your point towards Inzektor Hornet is a bit jaded because how often will he be face-up against a deck that will pop your board and then xyz into a beater? I can't justify running him for that reason alone. He's just not great against very many decks... maybe GB excluded.
Why don't we see what you play in its place?
Dam u str8 babygurl. Anyone else create a build post-GAOV? I messed with trade-in but decided I wouldn't want to drop JD most of the time and keeping a late game Gearfried can be clutch. Hopefully, we will get a lightray exclusive; maybe a Lightray Grepher or something.Damn, I'm impressed you though that out.
I think with COTH back at 3, the SwornBlade variant has the chance to make a comeback.
The deck typically plays the Warrior LS and Kuraz to fuel DDR and Hidden Armory. With Blade, DDR becomes Pot of Greed with Kuraz, as is COTH.
With Lightray Gearfried coming out, Kuraz is a LIGHT Warrior of a different name.
It's not really JD oriented, but it is an engine worthy of merit. Jain runs over Raioh, and Ehren beats Zenmaines, giving you some edge against the meta. With Lumina at 2, Garoth is decent again.
The issue is unlike in Traditional, we no longer have Dimension Fusion as a win condition. Perhaps someone can make something of it...
With Solar Recharge, Charge, and possibly even Trade In, alongside Kuraz, I'm sure there is some way to exploit all that drawpower.
[26]
3x Judgment Dragon
3x Effect Veiler
2x Lumina
2x jain
2x Garoth
2x Lyla
2x Ehren
2x Necro Gardna
2x Card Trooper
2x D.D. Crow
1x Honest
1x Gorz
1x BLS
[10]
3x Solar Recharge
2x Gold Sarcophagus
1x Monster Reborn
1x ROTA
1x COTLB
1x Dark Hole
1x Heavy Storm
[5]
3x Mischief of the Yokai
2x Torrential Tribute
monster reborn?
I think with COTH back at 3, the SwornBlade variant has the chance to make a comeback.
The deck typically plays the Warrior LS and Kuraz to fuel DDR and Hidden Armory. With Blade, DDR becomes Pot of Greed with Kuraz, as is COTH.
With Lightray Gearfried coming out, Kuraz is a LIGHT Warrior of a different name.
It's not really JD oriented, but it is an engine worthy of merit. Jain runs over Raioh, and Ehren beats Zenmaines, giving you some edge against the meta. With Lumina at 2, Garoth is decent again.
The issue is unlike in Traditional, we no longer have Dimension Fusion as a win condition. Perhaps someone can make something of it...
With Solar Recharge, Charge, and possibly even Trade In, alongside Kuraz, I'm sure there is some way to exploit all that drawpower.
Sounds like an interesting build. Not sure if I'd go the trade-in route, as I've always preferred to keep JD available.
Anyway, this is a build I put together that uses Mischief of the Yokai, since I thought the idea of that tech was very innovative.
[27]
3x Judgment Dragon
3x Effect Veiler
2x Lumina
2x jain
2x Garoth
2x Lyla
2x Ehren
2x Necro Gardna
2x Card Trooper
2x D.D. Crow
1x Honest
1x Gorz
1x LRGF
1x BLS
[9]
3x Solar Recharge
2x Gold Sarcophagus
1x ROTA
1x COTLB
1x Dark Hole
1x Heavy Storm
[5]
3x Mischief of the Yokai
2x Torrential Tribute
monster reborn?
I think with COTH back at 3, the SwornBlade variant has the chance to make a comeback.
The deck typically plays the Warrior LS and Kuraz to fuel DDR and Hidden Armory. With Blade, DDR becomes Pot of Greed with Kuraz, as is COTH.
With Lightray Gearfried coming out, Kuraz is a LIGHT Warrior of a different name.
It's not really JD oriented, but it is an engine worthy of merit. Jain runs over Raioh, and Ehren beats Zenmaines, giving you some edge against the meta. With Lumina at 2, Garoth is decent again.
The issue is unlike in Traditional, we no longer have Dimension Fusion as a win condition. Perhaps someone can make something of it...
With Solar Recharge, Charge, and possibly even Trade In, alongside Kuraz, I'm sure there is some way to exploit all that drawpower.
Sounds like an interesting build. Not sure if I'd go the trade-in route, as I've always preferred to keep JD available.
Anyway, this is a build I put together that uses Mischief of the Yokai, since I thought the idea of that tech was very innovative.
[27]
3x Judgment Dragon
3x Effect Veiler
2x Lumina
2x jain
2x Garoth
2x Lyla
2x Ehren
2x Necro Gardna
2x Card Trooper
2x D.D. Crow
1x Honest
1x Gorz
1x LRGF
1x BLS
[9]
3x Solar Recharge
2x Gold Sarcophagus
1x ROTA
1x COTLB
1x Dark Hole
1x Heavy Storm
[5]
3x Mischief of the Yokai
2x Torrential Tribute
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