Organization Messenger

-The Nobodies-
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Everything posted by Organization Messenger

  1. A few more reprints in Light’s Revenge, featuring some traps that were very popular last year. The following reprints have been confirmed for Battles of Legend: Light’s Revenge: Ultra Rare Anti-Spell Fragrance Ultra Rare Different Dimension Ground Secret Rare Artifact Sanctum Source: Official Strategy Site. The post [BLLR] Some trap card reprints appeared first on The Organization. View the full article
  2. New cards and other stuff. New Card Trader Options: Ocean Dragon Lord – Neo-Daedalus (Super Rare) Fenghuang (Super Rare) A Legendary Ocean (Super Rare) Uminotaurus (Rare) The Card Trader also has an option to increase your card’s rarities using your Rare Gems. Also Card Trader rotations will now be 8 hours instead of 12. The post [Duel Links] Card Trader Updates appeared first on The Organization. View the full article
  3. A new Spirit Monster appears, that continues the story of Amaterasu, and provides disruption against your opponent’s effects. CIBR-JP036 天岩戸[アマノイワト] Amanoiwato Level 4 EARTH Rock-Type Spirit Effect Monster AKT 1900 DEF 1200 This card cannot be Special Summoned. (1) Monsters cannot activate effects, except Spirit Monsters. (2) Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand. Source This card is based on the cave Ama-no-Iwato, the cave where Amaterasu hid after her brother Susanowo terrified her. She was later drawn out due to dancing and music by a gathering of gods in order to return light to the world. (Since she is the sun.) The post [CIBR] Amanoiwato appeared first on The Organization. View the full article
  4. Held at Nagoya University. This time, two Fluffal Variants hit the top spots. Again, for those unaware, Princess Cup is a Women’s Only Tournament at the “Female Duelist Meeting”, a women’s only event in Japan meant to allow female fans of Yu-Gi-Oh! to learn the game (and play it) in peace. The likely reasons are social norms in Japan attribute most card games as a ‘boy/guy’s only’ form of entertainment and card game shop regulars tend to be jerks to girls and women interested in such hobbies. (Of note, Yu-Gi-Oh! is not the only card game to do these sort of events. Card Games by Bushiroad also do such events to create safe spaces for female fans.) Winner: Fluffal 3 Fluffal Wings 1 Fluffal Cat 2 Fluffal Owl 3 Fluffal Bear 3 Fluffal Dog 2 Fluffal Penguin 1 [Unknown] 1 Kumongous, the Sticky Thread Kaiju 1 Gameciel, the Sea Turtle Kaiju 1 Edge Imp Sabres 3 Edge Imp Chain 2 Edge Imp Cotton Eater 2 Maxx “C” 3 Ash Blossom & Joyous Spring 3 Skull Meister 3 Yoy Vendor 3 Patchwork Frightfur 3 Polymerization 1 Frightfur Fusion 1 Instant Fusion 3 Foolish Burial Goods 2 Twin Twisters 1 Interrupted Kaiju Slumber 1 Frightfur Sheep 2 Frightfur Tiger 3 Frightfur Sabre-Tooth 2 Frightfur Kraken 1 Frightfur Daredevil 1 Thousand-Eyes Restrict 1 Predaplant Dragostapelia 1 Castel, the Skyblaster Musketeer 1 Number 38: Hope Harbinger Dragon Titanic Galaxy 2 Decode Talker 1 Edge Imp Cotton Eater 2 Ghost Ogre & Snow Rabbit 2 Frightfur Reborn 3 Cosmic Cyclone 2 Solemn Strike 3 Dimensional Barrier 1 [Unknown] Second Place: Fluffal + Phantom Knights 3 The Phantom Knights of Ancient Cloak 3 The Phantom Knights of Silent Boots 2 The Phantom Knights of Ragged Gloves 3 Fluffal Bear 3 Fluffal Wings 1 Fluffal Penguin 1 Maxx “C” 1 Edge Imp Sabres 3 Edge Imp Chain 3 Predaplant Ophrys Scorpio 2 Predaplant Darlingtonia Cobra 1 Speedroid Tri-Eyed Dice 3 Ash Blossom & Joyous Spring 2 Ghost Ogre & Snow Rabbit 1 The Phantom Knights’ Rank-Up-Magic Launch 3 Toy Vendor 3 Patchwork Frightfur 3 Polymerization 3 Jewels of the Valiant 2 Twin Twisters 1 Phantom Knights’ Wing 3 Phantom Knights’ Fog Blade 1 Dante, Traveler of the Burning Abyss 3 The Phantom Knights of Break Sword 1 Number 66: Master Key Beetle 1 Dark Rebellion Xyz Dragon 1 Dark Requiem Xyz Dragon 1 Number 38: Hope Harbinger Dragon Titanic Galaxy 2 Frightfur Kraken 1 Frightfur Sabre-Tooth 1 Predaplant Chimerafflesia 1 Predaplant Dragostapelia 1 Starving Venom Fusion Dragon 1 Decode Talker 1 Interrupted Kaiju Slumber 3 Cosmic Cyclone 1 Burial from a Different Dimension 1 Vanity’s Emptiness 1 Imperial Order 1 Solemn Judgment 3 Dimensional Barrier 1 Maxx “C” 1 Gameciel, the Sea Turtle Kaiju 1 Kumongous, the Sticky Thread Kaiju 1 Jizukiru, the Star Destroying Kaiju Source The post [OCG] 14th Nagoya Princess Cup appeared first on The Organization. View the full article
  5. A new Trap Card appears, that can let you take away your opponent’s next turn! DBSW-JP008 忍の六武 Shinobi no Rokubu (The Six Shinobi) Normal Trap Card (1) If you control 6 “Six Samurai” monsters, each with a different Attribute from the others: Skip your opponent’s next turn. Source The post [DBSW] The Six Shinobi appeared first on The Organization. View the full article
  6. The 3rd Japanese Tournament Pack of the year has been revealed, and with it, cards that support “Circuit Break” and “Deck Build Pack: Spirit Warriors”. 17TP-JP301 Mecha Phantom Beast Dracossack 17TP-JP302 Raviel, Lord of Phantasms 17TP-JP303 Bubonic Vermin 17TP-JP304 Dimensional Alchemist 17TP-JP305 Cyberdark Dragon 17TP-JP306 Avenging Knight Parshath 17TP-JP307 Cyberdark Impact! 17TP-JP308 Double Summon 17TP-JP309 Half Shut 17TP-JP310 Asceticism of the Six Samurai 17TP-JP311 Curse of Royal 17TP-JP312 Blasting Fuse 17TP-JP313 Eliminating the League 17TP-JP314 Return of the Six Samurai 17TP-JP315 Ojama Token 17TP-JP316 Mecha Phantom Beast Token Source The post [17TP-JP3] Tournament Pack 2017 vol. 3 appeared first on The Organization. View the full article
  7. We’ve got an interest in the EUWCQ. KONAMI has provided info regarding the decks that’ve made the cut, and the countries that our playoff players call home. We also have a list of the Top 64 players. One of these players will be the 2017 European Champion. We post this, to celebrate their victory thus far and show respect to those in the playoffs. Because we want players to receive credit where credit’s due, we will list surnames when possible. Check out whether or not a friend of yours made the cut! 1. Marcello B. 2. Alberto C. 3. Nikola M. 4. Marcel W. 5. Kostadin K. 6. Mirko Z. 7. Gabriele S. 8. Kristoffer N. 9. Luka S. 10. Colin Thomas Clement A. 11. Abderazak G. 12. Eder A. 13. Erik W. 14. Elmehdi M. 15. Yiannis P. 16. Tom B. 17. Miodrag V. 18. Maxime Jacques Abrimont 19. Sven-Ole Wegner 20. Marcel Burri 21. Long Dao 22. Iuri Seganti 23. Steffen Eichelberger 24. David Erpen 25. JY Sharif 26. Kristian Reeves 27. Yasin Esiri 28. Lorenz Gallina 29. Daniele Stella 30. Noah Riffel 31. Dominik Wieczynski 32. Walter Dunphy 33. Federico Pastore 34. Michael Forner 35. Reuben Baron 36. Errikos Bek 37. Joshua Oosters 38. Ralph Stutz 39. Giacomo Mantovan 40. [there’s no name listed for rank 40 on our photographed standings list. How strange.] 41. Quentin Cedelle 42. Federico Mecozzi 43. Ivan Arabadzhiyski 44. Gershon Tsaytlin 45. Marco Stellwag 46. Petros Markantonakis 47. Matteo Berdulezzi 48. Franck Bolognino 49. Christos Mourikis 50. Simon Leforestier 51. Ibai Blanco 52. Tom Paine 53. Allesandro Longo 54. Tobias Altin 55. Mikael Westlund 56. Agostino Parisi 57. Marvin Schmidt 58. Maik Lange 59. Felix Pham 60. Tristan Pugh 61. Engbert-Peter van den Dop 62. Nico Taemmier 63. Roy Mijnheer 64. Dario Sender To watch the event in progress, join the event coverage livestream, provided by OfficialYuGiOhChannel on Twitch! The post [EUWCQ 2017] Top 64 appeared first on The Organization. View the full article
  8. The classic Mecha Phantom Beast Xyz is being reprinted in the OCG’s next Tournament Pack (out July 1st) 17TP-301 Mecha Phantom Beast Dracossack In Japan, this card hasn’t been reprinted since it was first printed in “Lord of the Tachyon Galaxy”. Source The post [17TP] Mecha Phantom Beast Dracossack appeared first on The Organization. View the full article
  9. A new Mecha Phantom Beast appears, designed to help get Mecha Phantom Beast Tokens out onto the field. CIBR-JP030 幻獣機ライテン Genjyuuki Raiten (Mecha Phatom Beast Liten) Level 4 WIND Machine-Type Effect Monster ATK 1500 DEF 1500 (1) You can discard 1 card; Special Summon 1 “Mecha Phantom Beast Token”(Machine WIND Level 3 ATK/0 DEF 0). After activating this effect, until the end of this turn, you cannot use monsters as materials for a Fusion, Synchro, Xyz or Link Summon, except for Mecha Phantom Beast Monsters. (2) This card’s Level is increased by the total Levels of all “Mecha Phantom Beast Tokens” you control. (3) While you control a Token, this card cannot be destroyed by battle or card effects. Source The post [CIBR] Mecha Phatom Beast Liten appeared first on The Organization. View the full article
  10. Circuit Break brings us a new Dragon Tuner that just won’t stay dead for long… CIBR-JP038 亡龍の戦慄-デストルドー Bouryuu no Senritsu – Destrudo (Destrudo, Dead Drake of Dread) Level 7 DARK Dragon-Type Tuner Effect Monster 1000 ATK 3000 DEF You can only use the [(1)st] effect with this card’s name once per turn. (1) If this card is in your hand or Graveyard: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, but its Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck when it leaves the field. Our source, once again, is the Yu-Gi-Oh! OCG Twitter. The post [CIBR] Destrudo, Dead Drake of Dread appeared first on The Organization. View the full article
  11. For those in the TCG who might be interested, along with our OCG readers: For those curious, a Yu-Gi-Oh! Open Tournament is the Asian version of the YCS Program, that’s held regularly in places like Taiwan, Hong Kong and Singapore. It runs on Swiss and then a top cut just like a YCS, but also has events like the Asia Premier. Date: 2 / 3 September 2017 (Saturday – Sunday) Venue: The Ground Theatre (Level 2) SCAPE, Singapore, 2 Orchard Road Link Singapore, 237978 The event itself costs 50 Singapore Dollars to get into (so roughly 36.04 US Dollars as this printing, or 32.20 Euros), and players get 5 Booster Packs plus an Entry Mat. The Asia Premiere costs 30 Singapore Dollars, and you get 3 Booster Packs and YOT SG2017 Sleeves Both events are based on multiple rounds of Swiss Style Format Playing For more information on the event, along with the concept of Round Byes via Regionals, please check below. Sourcee The post [OCG] Yu-Gi-Oh! Open Tournament Singapore 2017 appeared first on The Organization. View the full article
  12. From the first video in which the V Jump Blue-Eyes White Dragons fight the newly formed team lead by “Charisma Ivolver”, starting with a match between Invoked Trickstar and Paleozoic Frogs Coin Toss-nosuke’s Invoked Trickstar Deck 3 Trickstar Candina 3 Trickstar Lycoris 1 Trickstar Lilybell 3 Aleister the Invoker 3 Honest 3 Trickstar Loight Stage 2 Invocation 3 Inferno Reckless Summon 3 Spellbook of Galbrabok 2 Double Summon 3 Chain Summoning 1 Monster Reborn 1 Harpie’s Feather Duster 1 Twin Twisters 1 Terraforming 3 Trickstar Reincarnation 1 Solemn Judgment 2 Storming Mirror Force 1 Invoked Elysium 3 Invoked Mechaba 1 Invoked Magellancia 1 Invoked Purgatrio 1 Invoked Cocytus 1 Invoked Raidjin 2 Trickstar Holly ANgel 2 Proxy Dragon 1 Decode Talker 1 Gaia Saber, the Virtual Knight 1 Firewall Dragon VJ Aikawa’s Paleozoic Frog Deck 2 Ronintoadin 3 Swap Frog 3 Dupe Frog 3 Scapeghost 1 Blackwing – Gofu the Vague Shadow 2 Gameciel, the Sea Turtle Kaiju 3 Scapegoat 1 Pot of Avarice 3 Paleozoic Olenoides 3 Paleozoic Canadia 3 Paleozoic Dinomischus 2 Paleozoic Marrella 1 Imperial Order 1 Solemn Warning 1 Solemn Judgment 2 Quaking Mirror Force 1 Starlight Road 2 Lost Wind 3 Waboku 2 Formula Synchron 1 Toadally Awesome 2 Paleozoic Opabinia 1 Paleozoic Anomalocaris 3 Link Spider 2 Proxy Dragon 2 Missus Radiant 2 Topologic Bomber Dragon Source The post [Deck Recipes] Charisma Duelist Deck Recipes appeared first on The Organization. View the full article
  13. Remember the Dice from Asia all the way back? Apparently they’re finally hitting the TCG. First off, for pre-registering on Friday at the North American World Championship Qualifiers, players get a blind draw grab bag that continues 1 of 6 Dice themed after the main six attributes of Yu-Gi-Oh! In addition, Friday Registrants get a: “World Championship Qualifier 2017 Souvenir CARD GAME ID card, personalized with your name and CARD GAME ID number” Next, up for Yu-Gi-Oh! Day (being held on July 22nd and 23rd across North America and Latin America), the winners of the tournaments being held get a rubber play mat of Honeybot and Decode Talker featuring the new zones. Finally, at Yu-Gi-Oh! Extravaganzas being held in July, this mat will be available Source The post [TCG] Various TCG Event Related Goods appeared first on The Organization. View the full article
  14. The first of many articles, I’m here to tell you the best of what Crimson Kingdom has to offer for Duel Links players. Before we get started, you may be wondering why my opinion is relevant. I got 17th place in North America during the 2017 WCQ in Duel Links (out of 3000+ players in that region), which was apparently good enough to qualify me as a reserve candidate for Worlds, so let’s go with that. Throughout this article, I’ll be noting the merits of about 60% of the cards in this pack, assuming one has access to all the cards in Duel Links. It’d be too difficult to assume various readers don’t have access to certain cards, and somehow try to account for that in this article, so… sorry about that. Some combos here will probably have been noted already in various Duel Links communities – but that’s my fault for only starting on this article a week after the pack was released. It’d be best if you read this article on a computer, while viewing the Crimson Kingdom card list in Yu-Gi-Oh! Duel Links on mobile. (This is also because I have no idea how this article looks in mobile.) “Knight of the Red Lotus” (UR) is undoubtedly the MVP in this pack. It may not seem intimidating at 2100 ATK, but its effect to revive Level 4 or lower Normal Monsters is its selling point. Even changing its battle position isn’t enough to get over its 1800 DEF. Benefits: If you Tribute Summon it, you generally get your Tribute back with its effect. You are able to Special Summon Level 4 or lower Gemini monsters with its effect, since they’re treated as Normal Monsters in the Graveyard. Remember that access to “Blazewing Butterfly” (a Card Trader card) allows you to replace it with *any* Gemini monster in your Graveyard. The monsters it brings back guarantees that your copies of “Order to Charge” (an The Ultimate Rising SR) and “White Elephant’s Gift” (a Neo-Impact R) will be ready for activation. Pairs well with “Blue Flame Swordsman” (a Level-Up reward from Joey), which is a decent monster on its own with 1800 ATK. Most importantly, however, is how well this card pairs with “Symbols of Duty” (a Chaotic Compliance UR). If this monster dies, you just activate Symbols (sending a Normal Monster you control to the GY) to revive this card, then use this card’s effect to revive the monster you used for Symbol’s cost! This also applies the other way around – this card’s effect can fuel the cost to activate Symbols. A final note: Symbols can also steal monsters from the opponent’s Graveyard, if you so wish. “Vampire Lord” (UR) is a potentially useful card in the future, if more monster-destroying card effects are released and end up replacing cards like “Mirror Wall“. 2000 ATK seems weak in this era of ATK-modifiers, but it will overpower the commonplace Lv4 or lower monsters once monster-destruction becomes favored. “Gozuki” (UR) is a powerful card for Zombie-Type Decks, but there’s not much it can really do for them, since none of the typical Zombie-Type support currently exists in Duel Links. Its current best use is in “Red-Eyes” Decks, where it can dump “Red-Eyes Zombie Dragon” (a SR in this pack) to the Graveyard for revival with “Red-Eyes Spirit” (a ‘Super Joey’ Duel reward). Otherwise, it’s only suitable for gimmicks, like with “Give and Take” (in this pack) or filling the Graveyard for “Woodland Archer” (a Card Trader card) or “Knight of the Red Lotus”. On an ending note, this card has potential for combos with “Escape from the Dark Dimension” (a Valkyrie’s Rage UR). “Brohunder” (UR) with its family of “Sishunder” (R), “Pahunder”, and “Mothunder” (all in this pack), are an interesting bunch, but have nothing much to offer at this time. To make use of them effectively, you’d have to run them in multiples and somehow ensure the opponent can’t block your attacks with a strong monster. Other than its ‘hunder’ family, “Brohunder” can search for “Susa Soldier” (a Valkyrie’s Rage SR) or “Rai-Jin” (in Neo-Impact). “Reinforced Human Psychic Borg” (UR) is a decent card for Psychic-Type Decks, but generally only in the mid/late-game, when there are Psychic-Types in the GY to fuel its effect. It is important to note that its ATK gain is permanent, but it only has 800 DEF if changed to Defense Position. By banishing monsters with it, “Genetic Woman” (R) and “Psychic Path” become usable (both in Chaotic Compliance), as well as “Brain Hazard” (a R in this set). But, there’s still not much going for Psychic-Types at the moment. At best, “Doctor Cranium” (a Chaotic Compliance R) should be used to help set up for its effect. Bakura’s Skill ‘Compensation’ may also help — [Whenever the user loses 1000 or more LP, they can send the top card of their Deck to the GY (during their Main Phase) to gain 300 LP.] “Red-Eyes Wyvern” (UR) is a useful card for “Red-Eyes B. Dragon” Decks. Immediately usable as a 1800 ATK beatstick, it makes the addition of “Champion’s Vigilance” (a SR Seto Kaiba Duel reward) to these Decks much more reliable, since you have more revival options for Red-Eyes. “Blazing Inpachi” (UR) is just powercreep for the ATK of Level 4 monsters with no drawbacks (1850 sets the record now). “Buster Blader, the Dragon Destroyer Swordsman” (UR) provides a generic anti-Dragon tech option to Fusion Decks, since its “Buster Blader” Fusion Material can be substituted with something like “Versago the Destroyer“, “Mystical Sheep #1“, or “Goddess with the Third Eye” (all of which are Level-Up Rewards from Duelists you use). But of course, you also need a Dragon-Type monster to use as Fusion Material, something that Red-Eyes Decks should have no trouble with. “Dark Paladin” (UR) is a very promising card. You could very easily make a Deck solely committed to Summoning this card turn 1, and zip through the Ranks in Rated PvP, since Spells would be the only thing threatening this card… which it conveniently negates! Relinquished relies on “Black Illusion Ritual”, Harpie (and Venus) Decks rely on “Order to Charge“, and Three-Star Demotion (aka 3SD) Decks rely on “Supremacy Berry“. The commonly-teched “Enemy Controller” is of course no match for this card. But, this card does have its weaknesses: high-ATK monsters, Trap Cards, and monster effects. In this current meta, however, only the first two are common problems. “Mirror Wall” is a relatively common Trap Card that can easily counter this card… so plan accordingly? “Wild Tornado” used by Harpie Decks and ‘Handless’ Decks will always be a threat. “Eliminating the League” is a possible Trap Card in ‘Handless’ Decks and 3SD Decks. “Rising Energy” is a Trap Card you’ll often see in Decks that use “Diskblade Rider”. “Barrel Dragon” in 3SD Decks can possibly one-shot this card. ‘Clown’/’Statue’ Decks are pretty much an automatic loss, unless they have a very poor hand. All of the above are the most likely problems in this meta. The choice is yours! All you need is 1 “Dark Paladin” from this pack… though 3 copies of “Buster Blader” and “Emblem of Dragon Destroyer” each (both R) are probably a good idea for this ‘rush’ strategy. “Soul Resurrection” (UR) is an excellent card all-around. Easy revival for “Red-Eyes”, “Blue-Eyes”, and “Dark Magician” Decks. Can be used in Normal Monster variants of “Harpie” Decks, which has the neat trick of triggering “Harpie’s Hunting Ground” again, if Special Summoning the original “Harpie Lady”. Useful revival option for Gemini monster Decks. “Buster Blader, the Destruction Swordsman” (SR) is a card that likely needs an entire Deck dedicated to it. Current options of Summoning it from the hand are “Tribute Doll” (a Card Trader card) and “The Trojan Horse” (a Flame of the Tyrant R), in addition to the Three-Star Demotion and Roll ‘n’ Boost Skills. However, it doesn’t really have any means of protection, except for maybe “Overwhelm” (in Age of Discovery). Its support cards that come in the form of “Robot Buster Destruction Sword” and “Wizard Buster Destruction Sword” (both in this pack) don’t really have much to offer either, currently. “Endymion, the Master Magician” (SR) is a very cool card. But I can’t really recommend relying on its Special Summon effect too much, with the current cards available. That, and you need to wait to have a “Magical Citadel of Endymion” and somehow accumulate 6 Spell Counters on it. Instead, this card probably best shines in a Deck that relies on the Three-Star Demotion or Roll ‘n’ Boost Skill, due to its last effect (once per turn, discard a card to destroy a card on the field). “Red-Eyes Zombie Dragon” (SR) is not a particularly useful card by itself at the moment, since there’s a lack of decent Zombie-Type support. The only ways of enabling its effect are “DNA Surgery” (a Level-Up reward from Weevil), “Give and Take” (in this pack), or “Mystic Box” (a SR Yami Yugi Duel reward). Its current main purpose, however, is to serve as another form of a “Red-Eyes” monster for the costs/effects of “Red-Eyes Spirit” (a SR ‘Super Joey’ Duel reward), “Red-Eyes Wyvern” (a UR in this pack), and “Cards of the Red Stone” (a R in this pack). “Goka, the Pyre of Malice” (SR) is quite an interesting card with its various possibilities. Since you can easily Special Summon it by controlling a FIRE monster, and then destroying it, this actually makes “Poki Draco” (in Flame of the Tyrant) quite useful! With this, the drawback of that monster’s low ATK no longer exists. The Tokens it produces can potentially be used for Tribute Summons, or for its last effect instead. Its effect is good for ‘fueling’ the effect of “Kickfire” (in Flame of the Tyrant). “Freed the Matchless General” (SR) is a great cards for dedicating a Warrior-Type Deck to. With him, you can feel prepared for any new situation, including (but not limited to) these monsters you can search with him: “Amazoness Sage“, “Amazoness Trainee“, “Dust Knight“, “Gearfried the Iron Knight“, “The Hunter with 7 Weapons“, “Card Breaker“, “Karate Man“, and “Dream Clown“. With all these Warrior-Types of course, you’ll want “The A. Forces” (a R in this pack) to go with him. Keep an eye out for future Warrior-Type monsters he can retrieve. “Dark General Freed” (SR) is similar to regular Freed, except he can only search Level 4 (exactly) DARK monsters. However, he extends protection against targeting Spell Cards to all DARK monsters you control, not just himself, which is a respectable effect. “Speed Bird” (SR): There’s not much that can be currently said for it. It is currently only useful for providing Tributes for a future Tribute Summon, so you may want to include a single copy of this card in Decks that make extensive use of Level 2 monsters, such as Beast-Type Decks reliant on “Obedience Schooled” (a Land of the Titans SR), or Decks based on “The Agent of Creation – Venus” (a Valkyrie’s Rage SR). In the future, this card will gain more utility with Level 2 monsters that activate their effects *when/if* they leave the field, such as “Gokipon” (a Card Trader card) or “Nimble Musasabi” (a Land of the Titans R). “Feast of the Wild LV5” (SR) is a Deck strategy all on its own, since it deals exclusively with Level 5 Warrior-Types. “Wonder Balloons” (a The Ultimate Rising SR) can be used to make efficient use of any Level 5s in the hand, before reviving them. “The Legendary Fisherman” (a UR Mako Duel reward) can be dumped from the Deck by the effect of “Skreech” (a Chaotic Compliance SR). “Freed the Matchless General” (in this pack) can be dumped from the Deck by the effect of “Dust Knight” (a Land of the Titans SR). Since this card revives up to 2 Warrior-Types, it is best paired with “The A. Forces” for an ATK boost. Since the revived monsters can’t attack the turn they are Summoned, an interesting move would be to Tribute both for “Maju Garzett” (a Chaotic Compliance R), which gains the total ATK of the Tributed monsters. However it is quite vulnerable if changed to Defense Position, with 0 DEF. “Magical Citadel of Endymion” (SR) is a promising start for Spell Counter Decks. But currently, it’s only useful as a Spell Counter repository for cards such as “Legendary Flame Lord” (a Card Trader card), “Blast Magician”, “Armor Exe“, and “Miracle Restoring” (these last 3 cards being in this pack). Even then, it is largely useless if you don’t have it at the beginning of the Duel, since you’ll be using up your Spell Cards. Its best current function seems to be in a Deck dedicated to “Blast Magician”, explained later in this article. “Divine Sword – Phoenix Blade” (SR) obviously belongs in Warrior-Type Decks. Its best purpose lies in its banishing cost however – it enables the activation of “Escape from the Dark Dimensione” (a Valkyrie’s Rage UR). In the future, “Exchange of Night and Day” (in this pack) will be more powerful in enabling this card’s banishing cost, since “Familiar Knight” (a SR Seto Kaiba reward) is currently the only low-Level DARK Warrior-Type monster in Duel Links. “The Warrior Returning Alive” (SR) is very simple and self-explanatory. Generally best used for reusing “one-shot” cards such as “Dust Knight” (a Land of the Titans SR) and “Card Breaker” (a Chaotic Compliance R), though you can also use it to retrieve strong Warrior-Types. “Inspiration” (SR) is also another simple case – powercreep from “Reinforcements” (a The Ultimate Rising SR), with a temporary 700 ATK boost instead. “Bonfire Colossus” (R) is a mildly interesting card, due to how you can use it and “Goka, the Pyre of Malice” in a Deck centered on the effect of “Kickfire” (found in Neo-Impact). Of additional note: Chain “Two-Pronged Attack” (a Card Trader card) to this card’s effect, so that the destruction doesn’t go to waste. “Vampire Genesis” (R) is reliant on future Zombie-Type support to be useful. “Ancient Crimson Ape” (R) is supposed to fit in ‘Baboon’ Decks (using the 2 UR cards in Land of the Titans). It forms a little combo with “Playful Possom” (a Land of the Titans R), so that you can gain 1000 LP every time you use that monster’s effect. Probably requires “Obedience Schooled” (a Land of the Titans SR) for it to feasibly be Tribute Summoned. “Buster Blader” (R): see the above section for “Dark Paladin” for most tips. Can also be revived with “Miracle Restoring” – see below section for tips. “Psychic Emperor” (R): more useful in the mid/late-game, when there are more Psychic-Type monsters in the Graveyard. But has a respectable 2400 ATK in any case. “Brain Research Lab” (a Chaotic Compliance UR) is useful for immediately Summoning this card, due to its extra Normal Summon effect. “Tenmataitei” (R) is a very interesting card in Duel Links. I can’t think of anything feasible right now, but an example would be this card paired with something like “Guardian Statue” (a Card Trader card): when that monster’s effect activates, your opponent would be unable to Chain something like “Enemy Controller“, “Dimension Gate“, “or “Interdimensional Matter Transporter” to it. Maybe it’s best used in Decks that use the Three-Star Demotion Skill? Has a respectable 2400 ATK, and can be revived by “Feast of the Wild LV5” (in this pack). “Disenchanter” (R) has potential for combos. With regards to ‘bouncing’ Spell Cards, “Big Bang Shot” (a Wonders of the Sky SR) and “Different Dimension Gate” (a Wonders of the Sky R) are promising. You’ll probably need something like “Pitch-Black Power Stone” or “Magical Citadel of Endymion” to gather Spell Counters with, though. Reminder: This card can be Special Summoned from the Deck with “Magician’s Circle” (a Neo-Impact SR). “Magical Marionette” (R) is one of the more tempting cards related to Spell Counters. However, unless you manage to quickly stack counters on it and use them quickly, it can be vulnerable to being stolen with “Enemy Controller” (which will add a Spell Counter to it) and having its effect used against you – destroying either itself or another monster you control. Can be Special Summoned from the Deck via “Magician’s Circle” (a Neo-Impact SR). “Knight Day Grepher” (R) is a cool card that you could potentially center a Deck around. With stuff like “Herculean Power” (a Chaotic Compliance R), and both “Knight of the Red Lotus” and “Soul Resurrection” in this pack helping it gain its effect, that effect would be very useful in re-using copies of “Shooting Star Bow – Ceal” (a Neo-Impact SR) that you’ve used to weaken your opponent’s monsters, as well as copies of “Mask of the Accursed” (a The Ultimate Rising SR) or “Supervise” (a Card Trader card). It can be tempting to compare this to “Vylon Ohm” (a The Ultimate Rising R), but Grepher has the potential to use its effect multiple times, and has more options for revival… with a hefty 1700 ATK / 1600 DEF as well. “Sishunder” (R): See the above section for “Brohunder”. “Silver Sentinel” (R): a tempting alternative to “Security Orb” (a Land of the Titans R), but one that currently falls short in my opinion. Its only use is by Setting it as a Spell Card – as a monster, it is not going to survive very long with 1500 ATK and 1300 DEF. Since its destruction effect only activates during the End Phase, that leaves you very vulnerable to heavy damage, whereas “Security Orb” immediately eliminates the threat. If “Swarm of Locusts” (a Card Trader card) ever becomes popular, or any monster with an effect that destroys Spells/Traps, that will be when this card has its opportunity to be useful. “Lightray Grepher” (R) is an interesting card that has a very powerful combo with “Spiritual Light Art – Hijiri” (a R in this pack). With the current cards available in Duel Links, your opponent will probably Set at least 2 cards in their S/T Zones, if they have no reason to think you’re using “Sergeant Electro” or “Storm“, meaning that Hijiri will likely resolve its effect successfully. Be warned: if this combo becomes popular, then Duelists will start keeping a Trap Card in their hands once they see “Lightray Grepher” being played. Fun fact: Hijiri can potentially Special Summon your opponent’s banished monsters. “Maiden of Macabre” (R) is just a decent beatstick in general, which could belong in the same Deck as “Amazoness Trainee” (a Level-Up reward from Mai). Other than that, it is a decent source of Spell Counters that can be used for various cards – best of which is probably “Magical Citadel of Endmyion” (in this same pack), which will gain its counters when Maiden dies. “Pitch-Black Power Stone” (a R in this pack) is a possible supporting option for this card, but you’ll have to wait until your next turn to use it. “Mormolith” (R): an interesting card whose effect is probably best used by Tributing itself, since it is unlikely to survive attacks with its 1000 ATK. You may consider the possibility of making a Deck that centers on protecting this card and using high-ATK EARTH monsters for its effect… it might work, but you’d have to be using “Mirror Wall” (a Neo-Impact UR) and similar ATK-modifiers for the card costs to be justified. Overall, that sort of strategy would be best centered around “Guardian Statue” (a Card Trader card), since Statue doesn’t need to Tribute monsters for its effect. Keep an eye on this card, since it’ll be very effective in a meta that has plenty of monsters with less than 1100 DEF. “Blast Magician” (R) is a very cool card that can easily have an entire Deck dedicated to it. The concept would be using ATK-modifying Spell Cards to strengthen this card and/or weaken the opponent’s monsters, for this card’s effect to take advantage of. Some examples: “Riryoku” (a Card Trader card), “Shooting Star Bow – Ceal” (a Neo-Impact SR), “Half Shut” (a Neo-Impact UR), “Shield & Sword” (a SR Joey Wheeler Duel reward), and “Wonder Wand” (a Card Trader card). “Dekoichi the Battlechanted Locomotive” (R): Yet another ‘draw 1 card’ monster, but the strongest one so far in terms of ATK/DEF for Lv 4 and lower monsters. You can’t rely too much on controlling copies of “Bokoichi the Freightening Car” when it’s flipped face-up though, so you’re likely only going to draw 1 card. However, it is a DARK monster, and “Skelengel” (a The Ultimate Rising R) is a similar ‘draw 1 card’ monster that’s LIGHT. So these monsters might be useful in the future when it comes to “Chaos” Decks. For an example of “Chaos”, look at Mokuba’s “Darkflare Dragon“. “Fear from the Dark” (R): Just a simple Zombie-Type ‘beatstick’. Its effect will rarely be activated, unless facing Deckout strategies (like “Warm Worm“) or having a “Mefist the Infernal General” attack you for damage. “Wattsychic Fighter” (R) is quite an interesting card, potentially forcing your opponent to draw a card they don’t need, or just ruining their Graveyard set-up (e.g. Blue-Eyes, Red-Eyes, Zombie Decks). Currently, it is one of the only 2 Psychic-Type monsters in Duel Links that can be searched by “Overdrive Teleporter” (a Card Trader card). It can also be searched by “Doctor Cranium” (a Chaotic Compliance R). “Silent Insect” (R)… I honestly have no idea how this card will be useful. Maybe as a possible tech option when Continuous Spells/Traps are quite dominant, for Decks that use “Gokipon” (a Card Trader card)? It is a very weak monster, and likely won’t survive more than a turn or 2. Other than that, it may have use in future ‘farming’ Decks for Legendary Duelists. “Sasuke Samurai #2” (R): A cool ‘finisher’ card for ensuring your opponent can’t escape defeat during your turn. However, it takes up a Normal Summon and your opponent can still Chain things like “A Feint Plan“, “Curse of Anubis“, and “Mirror Wall” to this monster’s effect. “Sphere Kuriboh” can also pop up to ruin your day. “Great Angus” (R): a strong FIRE monster, it means the UR “Dunames Dark Witch” is no longer desperately needed. “Cards of the Red Stone” (R): See the above section for “Red-Eyes Zombie Dragon”. “Attack the Moon!” (R): Works well with “Guardian Statue” (a Card Trader card), although defense may be a higher priority for that monster. A decent card in “Magnet Warrior” Decks, especially with the 1800 DEF “Gamma The Magnet Warrior” and 1700 DEF “Alpha The Magnet Warrior” (both Yugi Muto Duel rewards). “Emblem of Dragon Destroyer” (R): See the above section for “Dark Paladin”. Also see the below section for “Miracle Restoring”. “Ultimate Providence” (R): A nice card that can fit in most Decks, it improves the viability of Decks that use “Dark Voltanis” (a Bakura Duel reward) and “Van’Dalgyon the Dark Dragon Lord” (a Level-Up reward for Yami Yugi). “Spiritual Light Art – Hijiri” (R): See the above section for “Lightray Grepher”. “Brain Hazard” (R): See the above section for “Reinforced Human Psychic Borg”. “Chivalry” (R): Useful for warding off “Sphere Kuriboh“. Has great potential for being a commonly-teched card, when Decks reliant on “destroyed by battle” effects / Flip effects become more popular. “Ritual Sealing” (R): A very obvious anti-“Relinquished” card, since “Anti-Fusion Device” wasn’t released alongside it. “Pitch-Black Power Stone” (R): A possible option for Decks reliant on Spell Counters, but you have to wait until your next turn before you can actually start moving its Spell Counters. Keep in mind: Is it worth it to use this card and wait 1 whole turn for a Spell Counter, instead of using a Spell Card that instantly grants a Spell Counter? However, this card is quite good for supporting cards that don’t generate Spell Counters when Spell Cards are activated. A specific example is “Maiden of Macabre” – see the above section for more details on it. At this point, I’ll just be skimming through the N (Common) cards that I think deserve a comment. “Delta Tri”: a bad card. Whenever it destroys a opponent’s monster by battle, its effect must be activated. That means if there’s no appropriate Union monster in the Graveyard, you’ll be forced to shuffle back one of the LIGHT Machine-Type monsters you control… which can include this card. “Flamvell Dragnov”: An interesting card whose second effect can make use of “Poki Draco” (in Flame of the Tyrant) for Deck-thinning. I’m not sure where this will be useful, but it’s something. It can also serve as a lesser substitute for “Poki Draco”, regarding Summoning “Goka, the Pyre of Malice” (a SR in this pack), since you can banish the Tokens that Goka produces for Dragnov’s second effect. “Woodborg Inpachi”: While it may seem useless with “Neo Aqua Madoor” and “Labyrinth Wall” existing in-game, it is a possible target for “Machine Duplication” (a Bandit Keith Level-Up reward)? The more you know☆. “Kabazauls”: a must-have for Rex Raptor Decks, since it’s a low-Level Dinosaur-Type with 1700 ATK (as opposed to 1600 ATK). “Gift Exchange”: useful for farming Decks, in order to give AI opponents a “Jam Breeding Machine“, which they’ll typically activate immediately. “Give and Take”: Potentially increase the Level of a FIRE monster for “High Tide on Fire Island” (in Neo-Impact)? Not much else other than providing bait for your monsters to destroy by battle, such as “Victory Viper XX03” (a Card Trader card) or “Red-Eyes Zombie Dragon” (a SR in this pack). “Miracle Restoring”: If you chose to use this card, you’d likely be using “Emblem of Dragon Destroyer” (a R in this pack) alongside “Magical Citadel of Endymion” (a SR in this pack) in the same Deck… and/or “Pitch-Black Power Stone” (a R in this pack). But the most likely way of getting a “Dark Magician” or “Buster Blader” into the Graveyard is by Fusion Summoning… so see the above section for “Dark Paladin”. The post [Duel Links] Opinion Piece – Crimson Kingdom appeared first on The Organization. View the full article
  15. The North American Blog has revealed the rarity, text and numbers of the new Timelords! BLLR-EN031 Lazion, the Timelord (Ultra Rare) Level 10 FIRE Fairy-Type Effect Monster ATK 0 DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks invoklving this card. At the end of the Battle Phase, if this card battles: Shuffle all cards from your opponent’s GY into the Deck. Once per turn, if your opponent draws a card: Inflict 1000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck. BLLR-EN032 Zaphion, the Timelord (Ultra Rare) Level 10 WATER Fairy-Type Effect Monster ATK 0 DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck. BLLR-EN033 Sadion, the Timelord (Ultra Rare) Level 10 WIND Fairy-Type Effect Monster ATK 0 DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled and your LP is less than 4000: Your LP becomes 4000. Once per turn, during your Standby Phase: Shuffle this card into the Deck. BLLR-EN034 Kamion, the Timelord (Ultra Rare) Level 10 EARTH Fairy-Type Effect Monster ATK 0 DEF 0 Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect’s activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck. BLLR-EN035 Time Maiden (Secret Rare) Level 1 LIGHT Fairy-Type Effect Monster ATK 0 DEF 0 If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a “Timelord” monster. You can Tribute this card; add 1 “Timelord” monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 “Timelord” monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect. Source By the way: Battles of Legend: Light’s Revenge, for those asking what BLLR means. Also of note, compared to CP17, these cards are 5 digits lower. While Armityle the Chaos Phantasm likely isn’t in here, it appears 4 other cards from the CP17 line up got removed, as well. The post [BLLR] Timelords appeared first on The Organization. View the full article
  16. In honor of the Dark Side of Dimensions going on sale for home video release, 4KMedia is holding a sweepstakes promotion. One (1) Prize Winner will receive one (1) Take Home Yu-Gi-Oh! THE DARK SIDE OF DIMENSIONS Prize Package including: · One (1) Yu-Gi-Oh! THE DARK SIDE OF DIMENSIONS Blu-ray (ARV $24.99) · Two (2) Yu-Gi-Oh! THE DARK SIDE OF DIMENSIONS Movie Pack Gold Editions (ARV $9.99 each) · One (1) Yu-Gi-Oh! Embossed Metal Lunch Tin (ARV $14.99) · One (1) Kawaii Cubes- Yu-Gi-Oh! Dark Magician (ARV $5.00) · One (1) Kawaii Cubes – Yu-Gi-Oh! Dark Magician Girl (ARV $5.00) Total Prize Value $ 69.96 The sweepstake is limited to the United States. For more details, please check out 4KMedia’s website The post [4KMedia] Yu-Gi-Oh! THE DARK SIDE OF DIMENSIONS Sweepstakes appeared first on The Organization. View the full article
  17. Konami has confirmed that as a first for the Japanese World Championship Qualifiers, they’ll be doing live streaming. So far it’s only been confirmed for the Tokyo Venue (as Japan does its National WCQ in two locations: Tokyo and Osaka. This will be during July 1st, 2017. As further details/streams come up, we’ll post about them. Source The post [OCG] Japanese WCQ Streaming appeared first on The Organization. View the full article
  18. Plus confirmed full stats and effects of Caspar. Madan no Akuma Zamiel / Magibullet Fiend Zamiel Light Fiend / Effect LV8 2500/2500 You can Tribute Summon this card face-up by Tributing 1 “Magibullet” monster. You can only use this card name’s (2) effect once per turn. (1) You can activate “Magibullet” Spell/Trap Cards from your hand during either player’s turn. (2) During your opponent’s End Phase: You can draw 1 card for each “Magibullet” Spell/Trap Card you activated this turn while this card was face-up. Madan no Shashu Caspar / Magibullet Shooter Caspar Light Fiend / Effect LV3 1200/2000 You can only use this card name’s (2) effect once per turn. (1) You can activate “Magibullet” Spell/Trap Cards from your hand during either player’s turn. (2) If a Spell/Trap Card is activated in the same column as this card: You can add 1 “Magibullet” card with a different name from that card from your Deck to your hand. Source:http://yu-gi-oh.jp/news_2017062301.php The post [DBSW] Magibullet Boss Monster appeared first on The Organization. View the full article
  19. The latest and greatest Link Summoning strategies. SD32-JP002 Dot Scaper Q: I activate Pot of Desires, by banishing 10 cards from the top of my Deck face-down. If a Dot Scaper is among those banished cards, can I activate its effect? A: If Dot Scaper is banished face-down when activating Pot of Desires, you cannot activate its effect. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21110&keyword=&tag=-1 Q: My opponent activates Nobleman of Crossout, destroying and banishing a face-down Defense Position Dot Scaper on my field. In this case, can I activate the effect of Dot Scaper? A: In this scenario, Dot Scaper is in face-down Defense Position, but is banished face-up by the effect of Nobleman of Crossout. Therefore, you can activate the effect of Dot Scaper. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21109&keyword=&tag=-1 SD32-JP003 Kleinant Q: I activated Cynet Backdoor and banished a Normal Summoned Kleinant on my field. During my next Standby Phase, when Kleinant returns to the field, will the effect of Kleinant that increases the ATK and DEF of Cyberse-Type monsters on my field apply? A: As in this scenario, if a Normal Summoned Kleinant is banished by the effect of Cynet Backdoor, it will still be treated as a Normal Summoned monster when it returns to the field during your next Standby Phase, so its effect will be reapplied. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21135&keyword=&tag=-1 Q: Kleinant and Balancer Lord are face-up on my field. In this situation, if my opponent activates Dark Hole and would destroy Kleinant, can I apply the effect of Kleinant that destroys a Cyberse-Type monster on my field or in my hand instead? A: In this scenario, the Balancer Lord on your field is also being destroyed by the effect of Dark Hole, so you cannot destroy it instead when applying the effect of Kleinant. If you have a Cyberse-Type monster in your hand, you can destroy it instead, so Kleinant will not be destroyed by Dark Hole. (Balancer Lord is destroyed normally.) Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21136&keyword=&tag=-1 Q: Kleinant and a Gadget Token Special Summoned by the effect of Cyberse Gadget are face-up on my field. In this situation, if Kleinant would be destroyed by battle or card effect, can I apply the effect of Kleinant and destroy the Gadget Token instead? A: When Kleinant would be destroyed by battle or card effect, if you apply its effect that destroys a Cyberse-Type monster on your field or in your hand instead, you can destroy a Cyberse-Type Token such as a Gadget Token. However, if a card such as Dark Hole is activated so that all Cyberse-Type monsters on the field including Kleinant would be destroyed, you cannot destroy a Cyberse-Type monster on the field instead. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=8228&keyword=&tag=-1 SD32-JP004 Backlinker Q: My opponent’s Topological Bomber Dragon is the only monster in an Extra Monster Zone. If there are 2 copies of Backlinker in my hand, can I Special Summon both with their effects? A: Provided there is only an opponent’s monster in the Extra Monster Zone, you can Special Summon both copies of Backlinker during the same turn. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21134&keyword=&tag=-1 Q: An Invoked Raidjin in the Extra Monster Zone was changed to face-down Defense Position by its own effect. In this situation, if I activate the effect of Backlinker that returns all monsters in the Extra Monster Zones to the Deck, what happens? A: Even if a monster in the Extra Monster Zone is in face-down Defense Position, you can activate the effect of Backlinker. (That monster is returned to the Deck normally.) Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21133&keyword=&tag=-1 Q: My opponent’s Odd-Eyes Raging Dragon and my own Odd-Eyes Pendulum Dragon that was Pendulum Summoned from the Extra Deck are each in the 2 Extra Monster Zones. In this situation, if I activate the effect of Backlinker that returns all monsters in the Extra Monster Zones to the Deck, what happens? A: The effect of Backlinker is also applied to Pendulum Monsters in the Extra Monster Zones. In this scenario, since Odd-Eyes Raging Dragon is also an Xyz Monster, it returns to its owner’s Extra Deck instead of the Main Deck. Meanwhile, Odd-Eyes Pendulum Dragon returns to the Main Deck normally. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=11571&keyword=&tag=-1 SD32-JP005 Balancer Lord Q: I activate the effect of Balancer Lord that allows me to Normal Summon an additional Cyberse-Type monster this turn. Can I Normal Summon the additional Cyberse-Type monster immediately after this effect resolves? A: The effect of Balancer Lord that allows you to Normal Summon an additional Cyberse-Type monster is not an effect that performs a Normal Summon during the resolution of its Chain Link. During your Main Phase this turn, you can apply the effect and Normal Summon a Cyberse-Type monster. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21132&keyword=&tag=-1 Q: There are 2 copies of Balancer Lord face-up on my field. Can I activate the effect of each Balancer Lord that allows me to Normal Summon an additional Cyberse-Type monster during this turn? A: If the effect of one Balancer Lord has resolved, allowing you to Normal Summon an additional Cyberse-Type monster this turn, you cannot activate the effect of the second Balancer Lord. (Even if you have not actually performed the additional Normal Summon yet.) Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21129&keyword=&tag=-1 Q: There are 2 copies of Balancer Lord face-up on my field. When I activate the effect of one Balancer Lord that allows me to Normal Summon an additional Cyberse-Type monster during this turn, my opponent chains the effect of Effect Veiler and negates the effects of that Balancer Lord. Can I then activate the effect of the second Balancer Lord? A: In this scenario, since the effect of the first Balancer Lord was negated by Effect Veiler, you can activate the effect of the second Balancer Lord. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=11570&keyword=&tag=-1 Q: I activated the effect of Balancer Lord that allows me to Normal Summon an additional Cyberse-Type monster this turn. If Balancer Lord is destroyed by the effect of Raigeki Break before I Normal Summon an additional Cyberse-Type monster, can I still perform the additional Normal Summon? A: If the effect of Balancer Lord was not negated, it resolved successfully, so can Normal Summon an additional Cyberse-Type monster even if Balancer Lord is no longer face-up on the field. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21131&keyword=&tag=-1 Q: When applying the effect of Balancer Lord that allows me to Normal Summon an additional Cyberse-Type monster, can I Tribute Summon a Salvagent Driver? A: When Normal Summoning a Cyberse-Type monster with the effect of Balancer Lord, you can also Tribute Summon. If you do, it will be Normal Summoned face-up, and cannot be Tribute Set. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21130&keyword=&tag=-1 SD32-JP007 Boot Stagguard Q: I Normal Set a ROM Cloudia from my hand. At this time, can I activate the effect of a Boot Stagguard in my hand that Special Summons it? A: The effect of Boot Stagguard that Special Summons it from your hand can be activated when a Cyberse-Type monster is Normal Summoned face-up to your field. The effect cannot be activated if the Cyberse-Type monster is Set. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21128&keyword=&tag=-1 Q: I Tribute Summon a Salvagent Driver from my hand. At this time, can I activate the effect of a Boot Stagguard in my hand that Special Summons it? A: The effect of Boot Stagguard that Special Summons it from your hand can be activated when a Cyberse-Type monster is Normal Summoned face-up to your field. Therefore, even when you Tribute Summon a Cyberse-Type monster, you can activate the effect of Boot Stagguard, but if you Tribute Set a Cyberse-Type monster, you cannot activate the effect. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21127&keyword=&tag=-1 SD32-JP008 Dual Assembloom Q: Dual Assembloom was Special Summoned by its own effect, and its ATK is halved. After that, if Skill Drain is activated, what happens to the ATK of Dual Assembloom? A: When the effect of Skill Drain is applied to Dual Assembloom after it was Special Summoned by its own effect, its ATK returns to 2800. Afterward, even if the effect of Skill Drain stops applying later, the ATK is never halved again. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21126&keyword=&tag=-1 Q: Trickstar Lilybell is face-up on my opponent’s field. In this situation, I activate the effect of Dual Assembloom that banishes a monster on the field with ATK less than or equal to its own. If my opponent chains Compulsory Evacuation Device and returns Dual Assembloom to my hand, how does its effect resolve? A: When resolving the effect of Dual Assembloom that banishes a monster on the field with ATK less than or equal to its own, if Dual Assembloom itself is no longer face-up on the field, you cannot banish a monster. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21125&keyword=&tag=-1 SD32-JP023 Cynet Backdoor Q: If there are no Cyberse-Type monsters in my Deck, can I activate Cynet Backdoor? A: If there are no Cyberse-Type monsters in your Deck, you cannot activate Cynet Backdoor. Also, even if there are Cyberse-Type monsters in your Deck, you must be able to add a Cyberse-Type monster whose original ATK is less than the targeted monster’s ATK. (For example, if the only Cyberse-Type monster in your Deck is Cyberse Gadget with 1400 ATK, you cannot activate Cynet Backdoor targeting a Backup Secretary with 1200 ATK.) Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21121&keyword=&tag=-1 Q: Can I activate Cynet Backdoor targeting a face-up Dot Scaper on my field? A: Dot Scaper has an original ATK of 0, so it cannot be targeted when activating Cynet Backdoor. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21124&keyword=&tag=-1 Q: Can I activate Cynet Backdoor targeting a Swamp Mirrorer treated as a Cyberse-Type monster by its own effect? A: Swamp Mirrorer will be treated as a monster on the field, but since it is originally a Trap Card, it will not be treated as a monster once it is banished and will have no original ATK. Therefore, when activating Cynet Backdoor, you cannot target a face-up Swamp Mirrorer. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21111&keyword=&tag=-1 Q: If I activate Cynet Backdoor during my Draw Phase, targeting a Decode Talker on my field, how does its effect apply? A: In this scenario, Decode Talker is banished normally, and you add a Cyberse-Type monster with less original ATK from your Deck to your hand. If Cynet Backdoor is activated during the Draw Phase of your own turn, the “next Standby Phase” is the Standby Phase of the same turn, so Decode Talker will return to the field during the Standby Phase and can attack directly this turn. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=11703&keyword=&tag=-1 Q: A Salvagent Driver whose original ATK was halved by the effect of Shrink is face-up on my field. If I activate Cynet Backdoor by targeting that Salvagent Driver, how does its effect apply? A: In this scenario, the original ATK of Salvagent Driver is treated as 1100 due to the effect of Shrink, but since the effect of Cynet Backdoor banishes the targeted monster and uses the original ATK printed on the card, you will add a Cyberse-Type monster with less than 2200 ATK from your Deck to your hand. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=12436&keyword=&tag=-1 Q: I activate Cynet Backdoor, targeting a Balancer Lord on my field. If my opponent chains Mistake, how does the effect of Cynet Backdoor resolve? A: In this scenario, Cynet Backdoor will resolve while the effect of the chained Mistake is applying, preventing either player from adding cards from their Deck to their hand except by drawing. In this case, the targeted Balancer Lord is banished, but you do not add a Cyberse-Type monster with less original ATK from your Deck to your hand. (No monster is chosen from the Deck.) Afterward, during your next Standby Phase, the banished Balancer Lord returns to the field and can attack directly that turn. Note that if the effect of Mistake is already applying, Cynet Backdoor cannot be activated. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21122&keyword=&tag=-1 Q: I activate Cynet Backdoor, targeting a Dual Assembloom on my field. If my opponent chains Ring of Destruction and destroys Dual Assembloom, how does the effect of Cynet Backdoor resolve? A: As in this scenario, if the targeted Cyberse-Type monster on the field has been destroyed by the time Cynet Backdoor resolves, it cannot be banished and you do not add a Cyberse-Type monster with less original ATK from your Deck to your hand. (Since no monster was banished, the rest of the effect also cannot be applied.) Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21120&keyword=&tag=-1 Q: I activate Cynet Backdoor, targeting a Dual Assembloom on my field. If my opponent chains Book of Moon and changes Dual Assembloom to face-down Defense Position, how does the effect of Cynet Backdoor resolve? A: If the targeted Cyberse-Type monster on the field has been changed to face-down Defense Position by the time Cynet Backdoor resolves, it is also banished face-down. At this time, you cannot add a Cyberse-Type monster with less original ATK from your Deck to your hand, but that banished monster will return to your field in face-down Defense Position during your next Standby Phase normally and can still attack directly that turn. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21123&keyword=&tag=-1 Q: I activated Cynet Backdoor and banished a Dual Assembloom on my field, until my next Standby Phase. After that, my opponent activated Book of Moon and changed Dual Assembloom to face-down Defense Position. If I Flip Summon Dual Assembloom during my Main Phase, can it still attack directly with the effect of Cynet Backdoor? A: In this scenario, if the Cyberse-Type monster that was banished and returned to the field by the effect of Cynet Backdoor is then changed to face-down Defense Position, the effect that allows it to attack directly no longer applies. Therefore, even if that monster is Flip Summoned to face-up Attack Position that turn, it cannot attack directly with the effect of Cynet Backdoor. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21107&keyword=&tag=-1 SD32-JP032 Recoded Alive Q: I activate Recoded Alive, and Special Summon an Encode Talker from my Extra Deck. At that time, if my opponent activated Torrential Tribute and destroyed Encode Talker, can I then Special Summon it from the Graveyard with the effect of Monster Reborn? A: A monster Special Summoned from the Extra Deck by the effect of Recoded Alive was not properly Link Summoned, so even if it is sent to the Graveyard afterward, it cannot be Special Summoned by Monster Reborn. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21119&keyword=&tag=-1 Q: I activate Recoded Alive by targeting Encore Talker, and Special Summon an Decode Talker from my Extra Deck. At that time, if my opponent activated Bottomless Trap Hole to destroy and banish Decode Talker, can I then Special Summon it with the second effect of Recoded Alive that Special Summons a banished “Code Talker” monster? A: A monster Special Summoned from the Extra Deck by the effect of Recoded Alive was not properly Link Summoned, so even if it is banished afterward, it cannot be Special Summoned by the other effect of Recoded Alive. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=7729&keyword=&tag=-1 Q: I activate Recoded Alive, targeting a Trigate Wizard on my field. If my opponent chains Raigeki Break and destroys Trigate Wizard, how does the effect of Recoded Alive resolve? A: If the targeted Link 3 Cyberse-Type Link Monster is no longer on the field when Recoded Alive resolves, its effect is not applied. (The Link Monster that was sent to the Graveyard is not banished, and no monster is Special Summoned from the Extra Deck.) Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=3&keyword=&tag=-1 SD32-JP041 Encode Talker Q: A face-down Defense Position Bitron on my field is linked to my Encode Talker. If that Bitron is attacked by an opponent’s monster, can I activate the effect of Encode Talker before damage calculation? A: Even if a face-down monster linked to Encode Talker is attacked by an opponent’s monster, you can activate the effect of Encode Talker before damage calculation, since the attacked monster will be flipped face-up at that time. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21118&keyword=&tag=-1 Q: A Decode Talker in my Main Monster Zone is linked to my Encode Talker in the Extra Monster Zone. If that Decode Talker and my opponent’s Cracking Dragon battle and the effect of Encode Talker is activated before damage calculation, what happens if my opponent chains Shrink so that the ATK of their monster becomes lower than my battling monster’s ATK? A: In this scenario, due to the effect of the chained Shrink, the ATK of Cracking Dragon becomes 1500. Even in this case, although the effect of Encode Talker prevents your battling monster from being destroyed, it is the opponent’s Cracking Dragon that is destroyed by battle. After damage calculation, the part of the effect of Encode Talker that increases the ATK of a monster on your field by the ATK of the opponent’s monster is still applied normally, so either Decode Talker or Encode Talker will gain 1500 ATK. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21108&keyword=&tag=-1 SD32-JP042 Trigate Wizard Q: My Trigate Wizard is in the Extra Monster Zone, and my opponent’s Decode Talker is co-linked with it in their Main Monster Zone in the same column. In this situation, if my Trigate Wizard battles my opponent’s Decode Talker, will the “● 1 or more” effect that doubles the battle damage apply? A: In this scenario, although the opponent’s Decode Talker is co-linked with your Trigate Wizard, it is not battling an opponent’s monster. The text “an opponent’s monster” written in the effect of Trigate Wizard is read from its controller’s perspective, so that effect will not be applied in this case. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21117&keyword=&tag=-1 Q: A Binal Sorceress is face-up in my Main Monster Zone, and a Trigate Wizard is in each of the 2 Main Monster Zones adjacent to it. In this situation, if that Binal Sorceress attacks my opponent’s face-up Attack Position Hack Worm, will the “● 1 or more” effect of each Trigate Wizard that doubles the battle damage apply? A: As in this scenario, even if 1 monster co-linked with 2 copies of Trigate Wizard battles an opponent’s monster, the battle damage it inflicts can only be doubled once. In this case, your 1600 ATK Binal Sorceress battles your opponent’s 400 ATK Hack Worm, so your opponent takes 2400 damage. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21115&keyword=&tag=-1 Q: A Trigate Wizard in my Main Monster Zone is co-linked with a Binal Sorceress in an adjacent Main Monster Zone, and a Link Spider in the Extra Monster Zone. In this situation, if I activate the “● 2 or more” effect of Trigate Wizard, but my opponent chains Compulsory Evacuation Device and returns Binal Sorceress to the Extra Deck, how does the effect of Trigate Wizard resolve? A: In this scenario, even if there is only 1 monster co-linked with Trigate Wizard when its “● 2 or more” effect resolves, the targeted card is banished normally. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21116&keyword=&tag=-1 SD32-JP043 Binal Sorceress Q: A Honeybot is face-up in my Main Monster Zone, and a Binal Sorceress is in each of the 2 Main Monster Zones adjacent to it. In this situation, if that Honeybot attacks my opponent’s face-up Attack Position Hack Worm, can I activate the “● 1 or more” effect of each Binal Sorceress when my opponent takes battle damage? A: As in this scenario, if a monster co-linked with 2 copies of Binal Sorceress battles an opponent’s monster and inflicts battle damage, you can activate the effect of each Binal Sorceress. In this case, your 1900 ATK Honeybot battles your opponent’s 400 ATK Hack Worm, so the effect of each Binal Sorceress will let you gain 1500 Life Points. (If you activated the “● 1 or more” effect of each Binal Sorceress, you will gain a total of 3000 Life Points.) Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21114&keyword=&tag=-1 Q: Trigate Wizard and Binal Sorceress are co-linked in my Main Monster Zones. In this situation, if my opponent’s Topological Bomber Dragons declares an attack on Trigate Wizard, but I activate Dimension Wall, can I then activate the “● 1 or more” effect of Binal Sorceress when my opponent takes battle damage? A: In this scenario, the ATK of your opponent’s Topological Bomber Dragon is 3000 and the ATK of your Trigate Wizard is 2200, so the resulting 800 battle damage is inflicted to your opponent due to the effect of Dimension Wall. In this case, the battle damage was not inflicted by Trigate Wizard, so you cannot activate the “● 1 or more” effect of Binal Sorceress. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21113&keyword=&tag=-1 Q: A Binal Sorceress in my Main Monster Zone is co-linked with a Trigate Wizard and Proxy Dragon in the adjacent Main Monster Zones. In this situation, I activate the “● 2 or more” effect of Binal Sorceress, targeting Trigate Wizard and Binal Sorceress. If my opponent chains Compulsory Evacuation Device and returns Binal Sorceress to the Extra Deck, how does its effect resolve? A: As in this scenario, if 1 of the 2 targeted monsters is no longer on the field when the effect of Binal Sorceress resolves, the effect is not applied. (No monster’s ATK is halved or increased.) Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21112&keyword=&tag=-1 Q: A Binal Sorceress in my Main Monster Zone is co-linked with a Trigate Wizard and Proxy Dragon in the adjacent Main Monster Zones. In this situation, I activated the “● 2 or more” effect of Binal Sorceress, targeting Trigate Wizard and Binal Sorceress, and the ATK of Trigate Wizard was increased. After the effect resolves, if Skill Drain is activated, what happens to each monster’s ATK? A: In this scenario, after applying the effect of Binal Sorceress, its own ATK becomes 800 while the ATK of Trigate Wizard becomes 3000. If Skill Drain is activated afterward, even though the effects of Binal Sorceress are negated, the effect that already resolved will continue to ATK and the monsters’ ATK do not change. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=6123&keyword=&tag=-1 VJMP-JP133 V-LAN Hydra Q: A V-LAN Hydra is in my Extra Monster Zone, co-linked with a Trigate Wizard in my Main Monster Zone, also I have Dual Assembloom and Balancer Lord in my Main Monster Zones (only 2 of my Monster Zones are available). In this situation, can I activate the effect of V-LAN Hydra by targeting Trigate Wizard? A: In this situation, you start with only 2 Monster Zones available. However, the effect of V-LAN Hydra Tributes the targeted monster and then Special Summons V-LAN Tokens, so if you Tribute a monster in your Main Monster Zone, that Zone can be used for one of the Tokens. In this scenario, since Trigate Wizard is Tributed, 3 Main Monster Zones will be available, and the 3 V-LAN Tokens are Special Summoned. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21138&keyword=&tag=-1 Q: If V-LAN Hydra is in my Extra Monster Zone, and there are 3 Ojama Tokens on my field, can I activate the effect of V-LAN Hydra by targeting an Encode Talker co-linked to it in my Main Monster Zone? A: In this scenario, since there are 3 Ojama Tokens on your field, you less than 3 usable Main Monster Zones. When activating the effect of V-LAN Hydra, if you target a Link 3 monster, you must be able to Special Summon 3 V-LAN Tokens. (In this scenario, Encode Talker cannot be targeted.) Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21139&keyword=&tag=-1 Q: An opponent’s Encode Talker is in the Extra Monster Zone, and I Link Summon a V-LAN Hydra to my Main Monster Zone in the same column. Can I activate the effect of V-LAN Hydra targeting my opponent’s co-linked Encode Talker? A: You can activate the effect of V-LAN Hydra targeting an opponent’s co-linked Link 3 or lower monster. When the effect resolves, the part of the effect that prevents you from Special Summoning monsters with the same number of Link Arrows as the targeted monster is applied normally. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=7943&keyword=&tag=-1 Q: I activate the effect of V-LAN Hydra, targeting a co-linked Proxy Dragon on my field. If my opponent chains Compulsory Evacuation Device and returns Proxy Dragon to my Extra Deck, how does the effect of V-LAN Hydra resolve? A: When resolving the effect of V-LAN Hydra, if the targeted Link Monster is no longer on the field, it cannot be Tributed, so the part of the effect that Special Summons V-LAN Tokens is not applied, also the part of the effect that prevents you from Special Summoning monsters with the same number of Link Arrows as the targeted monster is not applied. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21141&keyword=&tag=-1 Q: I activate the effect of V-LAN Hydra, targeting a co-linked Proxy Dragon on my field. If my opponent chains Compulsory Evacuation Device and returns V-LAN Hydra to my Extra Deck, how does its effect resolve? A: Even if V-LAN Hydra is not on the field when its own effect resolves, the effect is applied normally. In this case, Proxy Dragon is Tributed, 2 V-LAN Tokens are Special Summoned, and you cannot Special Summon Link 2 monsters for the rest of this turn. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=8579&keyword=&tag=-1 Q: I activate the effect of V-LAN Hydra, targeting a co-linked Link Disciple on my field. If my opponent chains Mask of Restrict, how does the effect of V-LAN Hydra resolve? A: In this scenario, the effect of V-LAN Hydra resolves while the effect of Mask of Restrict is applying. The targeted monster cannot be Tributed, and the part of the effect that Special Summons a V-LAN Token is not applied. Even so, the part of the effect that prevents you from Special Summoning monsters with the same number of Link Arrows as the targeted monster is applied normally. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21137&keyword=&tag=-1 Q: I activate the effect of V-LAN Hydra, targeting a co-linked Link Disciple on my field. If my opponent chains Vanity’s Emptiness, how does the effect of V-LAN Hydra resolve? A: In this scenario, the effect of V-LAN Hydra resolves while the effect of Vanity’s Emptiness is applying. Although the targeted monster is still Tributed, no V-LAN Token can be Special Summoned. Even so, the part of the effect that prevents you from Special Summoning monsters with the same number of Link Arrows as the targeted monster is applied normally. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=21140&keyword=&tag=-1 Q: I activate the effect of V-LAN Hydra, targeting a co-linked Binal Sorceress on my field. If my opponent chains the effect of Effect Veiler, targeting V-LAN Hydra, how does its effect resolve? A: Tributing the targeted monster, Special Summoning V-LAN Tokens, and not being able to Special Summoning monsters with the same number of Link Arrows as the targeted monster, are all parts of the effect’s resolution. Therefore, if the effects of V-LAN Hydra are negated, no part of the effect is applied. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=7848&keyword=&tag=-1 Q: I activated the effect of V-LAN Hydra this turn, targeting Trigate Wizard. During the same turn, can I also activate Recoded Alive? A: In this scenario, since the effect of V-LAN Hydra was applied to a Link 3 monster, you cannot Special Summon Link 3 monsters for the rest of this turn. This includes not only by Link Summon but also using the effects of other cards, so you cannot activate Recoded Alive in this situation. Source: https://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=7794&keyword=&tag=-1 The post [OCG] Rulings: Structure Deck: Cyberse Link & V Jump August 2017 Promo appeared first on The Organization. View the full article
  20. Cyberdark Impact!, the classic Fusion Spell for Cyberdark, is being reprinted for the OCG. In the 3rd Tournament Pack for 2017, Konami is reprinting Cyberdark Impact! 17TP-JP307 Cyberdark Impact! Source The post [17TP] Cyberdark Impact! appeared first on The Organization. View the full article
  21. One we knew, but we didn’t know which number it was in the set. According to this post here, it appears the following three Synchros are being reprinted: BLLR-EN060 Trishula, Dragon of the Ice Barrier BLLR-EN061 PSY-Framelord Omega BLLR-EN062 Crystal Wing Synchro Dragon And all three cards are Secret Rare Reprints. The post [BLLR] 3 Major Synchros Reprinted appeared first on The Organization. View the full article
  22. The gallery for Pendulum Evolution is here. Ahead of the European World Championships, the European TCG Facebook Page has put up its Gallery of Pendulum Evolution Gallery The Set, besides printing new Dimension Dragon themed Magicians and Z-ARC related cards, reprints classic Magician Pendulum Monsters, Fusions for Metalfoes and key cards from the first era of Zefra. The post [TCG] Pendulum Evolution Gallery appeared first on The Organization. View the full article
  23. Our spoiler for SD32, and all of its wonderful wonderful reprints and Decode Ends. SD32-JP001 Digitron Earth Cyberse / Normal LV2 1500/0 A subspecies discovered in cyberspace, somehow there’s quite a bit of information about it. SD32-JP002 Dot Scaper Earth Cyberse / Effect LV1 0/2100 You can only use 1 of this card name’s effect per turn, and each effect can only be used once per Duel. (1) If this card is sent to the GY: You can Special Summon this card. (2) If this card is banished: You can Special Summon this card. SD32-JP003 – Parallel Rare Kleinant Light Cyberse / Effect LV3 1500/1500 (1) If this card was Normal Summoned, all Cyberse monsters you control gain 500 ATK and DEF during your turn. (2) If this card on the field would be destroyed by battle or card effect, you can destroy 1 other Cyberse monster you control or have in your hand instead. SD32-JP004 – Parallel Rare Backlinker Dark Cyberse / Effect LV3 1600/0 (1) If your opponent controls a monster in the Extra Monster Zone while you do not, you can Special Summon this card (from your hand). (2) You can Tribute this card; return all monsters in the Extra Monster Zone to the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. SD32-JP005 – Parallel Rare Balancer Lord Light Cyberse / Effect LV4 1700/1200 You can only use this card name’s (2) effect once per turn. (1) Once per turn: You can pay 1000 LP; during this turn’s Main Phase, you can Normal Summon 1 Cyberse monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) (2) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand. SD32-JP006 – Parallel Rare ROM Cloudia Dark Cyberse / Effect LV4 1800/0 (1) When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except “ROM Cloudia”; add it to your hand. (2) If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except “ROM Cloudia”. SD32-JP007 – Parallel Rare Boot Stagguard Light Cyberse / Effect LV5 2300/500 You can only use this card name’s (1) effect once per turn. (1) When a Cyberse monster is Normal Summoned to your field: You can Special Summon this card from your hand. (2) When this card inflicts battle damage to your opponent: You can Special Summon 1 “Stag Token” (Cyberse-Type/EARTH/Level 1/ATK 0/DEF 0). SD32-JP008 – Super Rare Dual Assembloom Dark Cyberse / Effect LV8 2800/1000 You can only use this card name’s (2) effect once per turn. (1) If this card is in your hand or GY: You can banish 2 Cyberse monsters from your hand and/or face-up from your field; Special Summon this card, but its ATK becomes halved. (2) Once per turn: You can banish 1 card from your hand; banish 1 monster on the field whose ATK is equal to or lower than this card’s. SD32-JP009 Tragoedia SD32-JP010 Shoukansou Summon Priest / Sumoner Monk SD32-JP011 Kibakuryuu Wyvurster / White Dragon Wyverburster SD32-JP012 Anokukuryuu Collapsarpent / Black Dragon Collapserpent SD32-JP013 Card Gunner / Card Trooper SD32-JP014 Debris Dragon SD32-JP015 Mathematician SD32-JP016 Crane Crane SD32-JP017 Metamorpot / Morphing Jar SD32-JP018 Saint Magician / Magician of Faith SD32-JP019 Yomigaeru / Treeborn Frog SD32-JP020 Jester Confit SD32-JP021 Glow-Up Bulb SD32-JP022 Kinka-Byo SD32-JP023 – Super Rare Cybnet Backdoor / Cynet Backdoor Spell Quick-Play You can only activate 1 card with this card’s name per turn. (1) Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster with ATK lower than that monster’s original ATK from your Deck to your hand. Return the monster banished by this effect to the field during your next Standby Phase, and if it does it can attack directly during that turn. SD32-JP024 Soul Charge SD32-JP025 Shuffle Reborn SD32-JP026 Different Dimension Revival / D.D.R. – Different Dimension Reincarnation SD32-JP027 Fuuin no Ougonhitsu / Gold Sarcophagus SD32-JP028 Seishin Sousa / Mind Control SD32-JP029 Cosmic Cyclone SD32-JP030 Tsukigami no Tate / Moon Mirror Shield SD32-JP031 Wanchan!? / Where Arf Thou? SD32-JP032 – Parallel Rare Recoded Alive Trap Normal (1) Target 1 Link 3 Cyberse Link Monster you control or have in your GY; banish it, and if you do, Special Summon 1 “Code Talker” monster from your Extra Deck. (2) If you do not control a monster in the Extra Monster Zone: You can banish this card from the GY, then target 1 of your banished “Code Talker” monsters; Special Summon it. SD32-JP033 Kiseki no Zanshou / Miracle’s Wake SD32-JP034 Kyouka Sousei / Powerful Rebirth SD32-JP035 Hayasugita Kikan / Premature Return SD32-JP036 Kyouzou no Swampman / Swamp Mirrorer SD32-JP037 Ryoushi Neko / Quantum Cat SD32-JP038 Shinpuu no Barrier – Air Force – / Storming Mirror Force SD32-JP039 Jigen Jouheki / Dimensional Barrier SD32-JP040 Kami no Tsuukoku / Solemn Strike SD32-JP041 – Ultra Rare Encode Talker Light Cyberse / Link / Effect Link 3 2300/ T B BR 2+ Cyberse monsters (1) Once per turn, before damage calculation, if a monster you control that this card points to battles an opponent’s monster with higher ATK: You can activate this effect; that monster you control cannot be destroyed by battle, also you take no battle damage from that battle. Then, at the end of that damage calculation, have either this card or a monster this card points to gain ATK equal to the ATK of that opponent’s monster, until the end of this turn. SD32-JP042 – Ultra Rare Trigate Wizard Earth Cyberse / Link / Effect Link 3 2200 / T L R 2+ non-Token monsters (1) This card gains the these according to the number of monsters co-linked with it. -1 or more: If a monster co-linked with this card battles an opponent’s monster, double any battle damage it inflicts to your opponent. -2 o more: Once per turn: You can target 1 card on the field; banish it. -3: Once per turn, when a card or effect is activated (Quick Effect): You can negate that activation, and if you do, banish it. SD32-JP043 – Super Rare Binal Sorceress Earth Cyberse / Link / Effect Link 2 1600 / L R 2 non-Token monsters (1) This card gains these effects according to the number of monsters co-linked with it. -1 or more: When a monster co-linked with this card inflicts battle to your opponent in a battle with an opponent’s monster: You can gain LP equal to that amount. -2: Once per turn (Quick Effect): You can target 2 face-up monsters you control; halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster. These changes last until the end of this turn. The post [OCG] Structure Deck: Cyberse Link Spoiler appeared first on The Organization. View the full article
  24. A new Trap Card appears that continues the Shien Storyline from Face-Off and Stand-Off. CIBR-JP077 拮抗勝負 Kikkou Shoubu (Struggling Battle ) Normal Trap Card If you control no cards, you can activate this card from your hand. (1) If your opponent controls more cards than you do, at the end of the Battle Phase: Make your opponent banish cards they control face-down until they control the same number of cards you do. Source The post [CIBR] Struggling Battle appeared first on The Organization. View the full article
  25. The Yu-Gi-Oh! League will be featuring: Ishige, Shoya (Fujiki, Yusaku) Nakashima, Yuki (Zaizen, Aoi) Hamano, Daiki (Onizuka, Go) Sakamaki, Manabu (A regular VA for YGO who is most notable as Tsukikage/Moon Shadow) Thunder While the Yu-Gi-Oh! Duel Links Stage Guests will be: Kenjiro Tsuda (Kaiba, Seto) (Tokyo Only) Terada, Haruhi (Kujaku, Mai) (Osaka Only) Source The post [OCG] Jump Victory Carnival Special Guests appeared first on The Organization. View the full article