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Found 16 results

  1. Gadgets

        Main Deck: 42   Monsters: 20 1 Cardcar D 2 Effect Veiler 2 Green Gadget 1 Machina Cannon 2 Machina Fortress 2 Machina Gearframe 1 Maxx "C" 2 Red Gadget 1 Redox, Dragon Ruler of Boulders 3 Tin Goldfish 1 Tragoedia 2 Yellow Gadget   Spells: 10 1 Book of Moon 1 Dark Hole 1 Forbidden Lance 1 Limiter Removal 3 Mystical Space Typhoon 3 Pot of Duality   Traps: 12 1 Bottomless Trap Hole 1 Call of the Haunted 1 Compulsory Evacuation Device 2 Dimensional Prison 2 Fiendish Chain 2 Mirror Force 1 Phoenix Wing Wind Blast 1 Solemn Warning 1 Torrential Tribute   Side Deck: 15 1 Cyber Dragon 2 D.D. Crow 1 Genex Ally Duradark 1 Kycoo the Ghost Destroyer 1 Thunder King Rai-Oh 1 Dimensional Fissure 2 Gozen Match 2 Imperial Iron Wall 1 Macro Cosmos 2 Mind Crush 1 Chimeratech Fortress Dragon   Extra Deck: 15 1 Abyss Dweller 1 Daigusto Emeral 1 Diamond Dire Wolf 1 Gagaga Cowboy 2 Gear Gigant X 1 Gem-Knight Pearl 1 Lavalval Chain 1 Maestroke the Symphony Djinn 1 Number 11: Big Eye 1 Number 39: Utopia 1 Number 50: Blackship of Corn 1 Number 74: Master of Blades 1 Photon Papilloperative  1 Steelswarm Roach     Alright you pros. Let's make my Gadget deck better. Needless to say, this is nowhere near Gadget format. The deck has lost it's two main game winners: Shock Master and Ultimate Offering. Unfortunately, for some odd reason, this deck has become my favorite deck in the game. However, it's also currently my only deck right now. So, due to lack of funds I'm stuck with this deck for the rest of the format.    My Gadget build transformed from 3 Double Summons and 3 Kagetokages for fast Xyz plays into a weird stun variant. Hopefully this post catches the eyes of current Gadget players. Not only do I want tips and suggestions, I want to hear opinions on which version of Gadgets are better this format. Is it the Double Summon, Kagetokage, and 9 Gadget build? Or is it the stunish 6 Gadget build?   Of course, I also want suggestions from anyone who sees this post. Any suggestions or constructive criticism will be considered, but in the end it's up to me which suggestions actually fit in my deck.
  2. Gadgets

    Thinking about taking a version of this to Regionals on April 20th. Date was moved apparantly. Monsters: 16 3 Green Gadget 3 Yellow Gadget 3 Red Gadget 3 Tinplate Goldfish 2 Kagetokage 1 Machina Fortress 1 Machina Gearframe   Spells: 10 3 Mystical Space Typhoon 2 Double Summon 1 Pot of Avarice 1 Dark Hole 1 Heavy Storm 1 Monster Reborn 1 Limiter Removal   Traps: 16 3 Fiendish Chain 3 Dimensional Prison 2 Bottomless Trap Hole 2 Torrential Tribute 2 Mirror Force 1 Solemn Judgment 1 Solemn Warning 1 Ultimate Offering 1 Starlight Road Extra: 15 2 Abyss Dweller 2 Maestroke Symhpony Djinn 2 Gear Gigant X 1 Number 39: Utopia 1 Number C39: Utopia Ray 1 Daigusto Emeral 1 Number 50: Blackship of Corn 1 Evilswarm Ouroboros 1 Number 16: Shock Master 1 Gagaga Cowbow 1 King Feral Imp 1 Stardust Dragon
  3. Machina Gadgets

    Main Deck: 42   Monsters:17 3x Green Gadget 1x Machina Cannon 2x Machina Fortress 2x Machina Gearframe 3x Red Gadget 3x Tin Goldfish 3x Yellow Gadget   Spells: 15 1x Book of Moon 1x Dark Hole 3x Double Summon 1x Forbidden Lance 1x Heavy Storm 1x Limiter Removal 1x Monster Reborn 2x Mystical Space Typhoon 1x Night Beam 1x Pot of Avarice 2x Pot of Duality Traps: 10 2x Bottomless Trap Hole 1x Dimensional Prison 1x Mirror Force 1x Solemn Judgment 1x Solemn Warning 1x Starlight Road 2x Torrential Tribute 1x Ultimate Offering   Side Deck: 15 1x Cyber Dragon 2x Effect Veiler 1x Genex Ally Duradark 1x Maxx "C" 1x Tragoedia 1x Mystical Space Typhoon 2x Soul Taker 1x Breakthrough Skill 2x Mind Crush 3x Soul Drain   Extra Deck: 15 1x Chimeratech Fortress Dragon 1x Stardust Dragon 1x Abyss Dweller 1x Daigusto Emeral 1x Evilswarm Ouroboros 1x Gagaga Cowboy 2x Gear Gigant X 1x Gem-Knight Pearl 1x Maestroke the Symphony Djinn 1x Number 11: Big Eye 1x Number 16: Shock Master 1x Number 39: Utopia 1x Number 50: Blackship of Corn 1x Number C39: Utopia Ray     I am trying to make this deck the best that I can before YCS Meadowlands comes around. I have no idea what's missing, I just feel like there's some aspect of this deck that I can improve on. Constructive criticism is greatly appreciated. I want as many opinions on this deck as possible so that it can be at it's full potential for Jersey. Thanks for your time.  
  4. 5th Machina Gadget

    Based off Dexter's build that won Nats Years ago....figured I'd mess around with it and it works really well, and has been consistent thus far.   MOnsters: 27   3 Green Gadget 3 Yellow Gadget 3 Red Gadget 3 Giant Rat 3 Machina Gearframe 3 Machina Fortress 3 Maxx "C" 2 Tragoedia 2 Grandsoil, the Elemental Lord 1 Neo-Spacian Grand Mole 1 Machina Cannon   Spells: 15   3 Smashing Ground 3 Fissure 3 Enemy Controller 2 Forbidden Lance 1 Heavy Storm 1 Monster Reborn 1 Pot of Avarice 1 Dark Hole   Traps: 3   3 Royal Decree   Extra Deck: 15   1 Maestroke 2 Utopia 2 Geargia 1 Roach 1 Emeral 1 Pearl 1 Corn 1 Photon Pap 1 Fairy King 1 Shock Master 1 Cowboy 1 Big eye 1 dweller   Deck is pretty self explanatory, slowly gain advantage with Gadgets/Machina, lots of one-for-one removal, decree shuts down defenses, Grandsoil is just.....well he's Grandsoil....but  any help is appreciated, thanks   -croc hunter
  5. Power Trip

    <iframe width="560" height="315" src="http://www.youtube.com/embed/VMeirNg87AY" frameborder="0" allowfullscreen></iframe>     Mainboard [40] Monsters [15] [3] Green Gadget [3] Kagetokage [3] Red Gadget [3] Tin Goldfish [3] Yellow Gadget   OR   Monsters [15] [2] Green Gadget [3] Machina Gearframe [2] Machina Fortress [1] Machina Force/Cannon [2] Red Gadget [3] Tin Goldfish [2] Yellow Gadget   Spells [13] [1] Dark Hole [3] Double Summon [2] Forbidden Lance [1] Heavy Storm [1] Monster Reborn [3] Mystical Space Typhoon [2] Pot of Duality   Traps [12] [2] Bottomless Trap Hole [2] Dimensional Prison [2] Fiendish Chain [1] Solemn Judgment [1] Solemn Warning [1] Starlight Road [2] Torrential Tribute [1] Ultimate Offering   Sideboard [15]   [2] Fossil Dyna Pachycephalo [1] Neo-Spacian Grand Mole [3] Dimensional Fissure [2] Soul Taker [3] Dust Tornado [2] Macro Cosmos [2] Mirror Force   Extra [15]   [1] Stardust Dragon [2] Abyss Dweller [1] Diamond Dire Wolf [1] Evilswarm Ouroboros [1] Gagaga Cowboy [2] Gear Gigant X [2] Maestroke the Symphony Djinn [2] Number 16: Shock Master [1] Number 39: Utopia [1] Number 50: Blackship of Corn [1] Steelswarm Roach   Been thinking of running this for YCS Jersey, only reason being it's cheap, and Shock Master is a hell of a card. Afraid of Gaios mostly, not so much Fire Fist. Unsure of what approach to take either, rank 4 spam with Kagetokage which makes Ouroboros/Shock Master possible with Goldfish/Double Summon + Gadget or even 2 Kagetokage + Gadget. Or the standard Machina suite which adds searchable aggression. Any suggestions/thoughts welcome as long as they are decent and well-informed. 
  6. 3 Go-go-gadget Green 3 Go-go-gadget Red 3 Go-go-gadget Yellow 2 Maxx "C" 2 Machina Fortress 2 Tragoedia 1 Machina Gearframe 1 Grandsoil the Elemental Lord 3 Double Summon 2 Forbidden Lance 2 MST 1 Pot of Avarice 1 Dark Hole 1 Heavy Storm 1 Monster Reborn 2 Fiendish Chain 2 Bottomless Trap Hole 2 Torrential Tribute 2 Mirror Force 2 Solemn Warning 1 Ultimate Offering 1 Solemn Judgement 1 Starlight Road 41 2 Gear Gigant X 1 Shock Master 1 Maestroke 1 Utopia 1 Utopia Ray 1 Black Corn 1 Pearl 1 Pappiloperative 1 Abyss Dweller 1 Steelswarm Roach 1 Gagaga Cowboy 1 Fairy King 1 Stardust Dragon 1 Big Eye SIDE 15 Tbd Still thinking about the side. Haven't decided to go anti meta or go for a full switch conversion side. Thoughts?
  7. 5th Gadget Stun

    So after reading Slowpoke's Deck of 5th Gadgets [url="http://duelistgroundz.com/index.php?showtopic=147943"](Here)[/url], I quite liked it a lot. So I started playing around with it. Testing out different card choices. Ended up going with this build here (I take 0 credit for this, as the idea of the Deck in this format and some card techs were not mine.) This is what I am playing currently in real life. Will probably post a pic when I can once I get the Extra finished and the side more to how I want it. [b][u][i]Monsters: 15[/i][/u][/b] [b]3: [/b]Green Gadget [b]3: [/b]Yellow Gadget [b]3: [/b]Red Gadget [b]3: [/b]Banisher of the Radiance [b]3:[/b] Thunder King Rai-Oh [b][u][i]Spells: 14[/i][/u][/b] [b]3: [/b]Soul Taker [b]3: [/b]Double Summon [b]2: [/b]Pot of Duality [b]2: [/b]Mystical Space Typhoon [b]1: [/b]Heavy Storm [b]1:[/b] Dark Hole [b]1: [/b]Monster Reborn [b]1:[/b] Pot of Avarice [b][u][i]Traps: 16[/i][/u][/b] [b]3:[/b] Fiendish Chain [b]3: [/b]Dimensional Prison [b]2:[/b] Torrential Tribute [b]2:[/b] Bottomless Trap Hole [b]2: [/b]Solemn Warning [b]1: [/b]Solemn Judgment [b]1: [/b]Mirror Force [b]1:[/b] Starlight Road [b]1:[/b] Ultimate Offering [u][i][b]E[/b][b]xtra: 15[/b][/i][/u] [b]2:[/b] Maestroke the Symphony Djinn [b]2:[/b] Abyss Dweller [b]1:[/b] Gagaga Cowboy [b]1:[/b] Number 16: Shock Master [b]1:[/b] Number 39: Utopia [b]1:[/b] Number C39: Utopia Ray [b]1:[/b] Number 50: Blackship of Corn [b]1:[/b] Steelswarm Roach [b]1:[/b] Gem-Knight Pearl [b]1:[/b] Photon Papilloperative [b]1:[/b] Wind-Up Zenmaines [b]1:[/b] Temtempo the Percussion Djinn [b]1:[/b] Stardust Dragon
  8. Gadget Discussion Overview Competitive Gadget decks center on the usage of the 3 main Gadget monsters; Red Gadget, Yellow Gadget, and Green Gadget which all searches one another out upon summon. The essence of all Gadget decks is the card advantage you get from them and how you decide to use those resources. Given this I feel this deck can potentially reward skillful and creative deck building due to its openness. Play Styles Given how the gadget monsters themselves function we have seen varying play styles through the years. We’ve seen anti meta builds and more recently Machina builds that uses the constant advantage the Gadgets supply as an assist to their means. Machina Gadget decks features Machina Gearframe and Machina Fotress; Machina Gearframe searches out the powerful Machine Fortress and the Gadgets play their role by supplying fodder to unleash Machina Fortress. Anti Meta Gadgets varies from format to format because it’s built to counter the meta but the overall goal is to control and simplify the game state while gaining advantage from your gadget monsters. Most likely you’ll see cards like Fossil Dyna which eliminate options and one for one removal which simplify the game state and protect your monsters. Offering Gadgets has been around for a while but it is once again gaining popularity thanks to the new game mechanics. At its core you use Ultimate Offering to spam the field with a bunch of Gadgets. Originally we witnessed players try to one turn kill using limiter removal but that wasn’t a very consistent strategy. Now thanks to the new summoning mechanics a ton of combos open up. Machina Gadget Members Machina Gearframe comes complete with a sturdy 1800 attack body and 2 useful effects. The first allows it to search any Machina monster except itself from the deck to your hand including Fortress essentially making a themed Stratos. The second allows it to equip itself to any Machine type monster to shield it from destruction. Fortress becomes a true annoyance especially backed with a Gearframe. Running 3 copies is a must Machina Fortress is the boss monster essentially for this particular deck. Its stats are decent but its effects are what make it truly shine. Your opponent may not want to take this guy down outside of using spell and traps. Combine that with a simple summoning condition, how easy it is to search it and how it easy it to bring it back it can be a thorn in your opponent’s side. Run 2 to 3 Machina Force is useless outside of reviving Machine Fortress and it is also searched by Gearframe. Most players run 1 copy. Machina Peacekeeper is similar to Gearframe but it has smaller stats and only exclusively searches union monsters which include Gearframe however. It’s a decent card but most players forgo using it. Offering Gadget Members Offering Gadgets isn’t an archetype like the above Machina monsters it’s a deck built around combos and synergy between Ultimate Offering and the Gadget monsters. Essentially you play cards to take advantage of the resources the Gadgets make. Reborn Tengu owes a lot to the way Xyz mechanics work in the TCG. A popular strategy the deck is to bring out Xyz monsters and Tengu like the Gadgets replaces himself even when used as Xyz material. That and it's Tengu. Run 3. Glow-up Bulb is a tuner so it grants the deck access to synchro monsters. The card also has a few combos as well with Tengu you can summon make Hyper Liberian Tengu’s effect activates getting another one, then you activate GUB effect to make another synchro. You end up drawing one card and with 3 monsters on the field. Similar plays can be made with the Gadgets and Ultimate Offering and you can drop Trishula as well. I would definitely play a GUB. Tour Guide is quickly becoming a defining card this metagame and that has a lot to do with the way Xyz mechanics current work. Tour Guide basically becomes a 2500 attack Stratos which searches a myriad of cards. The card also give you one card access various Rank 3 Xyz monster including Leviar the Sea Dragon. If you play it you must run three along with its life partner Sangan. Birdman has truly become the generic combo card of this game. It combos with tengu, it combos with gadgets, it combos with tour guide, it combos with breaker it just combos. Run 1 or 2 of it. Other Monster Options: Poke Dra Breaker Gale Beastking Barbaros Cyber Valley Tragoedia Debris Dragon (If poke Dra is mained) Caius the Shadow Monarch Gagaga Magician Summoner Monk Deep-Sea Diva Spell and Trap options for Offering Gadgets Its called Offering Gadgets for a reason. Run 3 Enemy controller is a cute card here considering that most of your monsters can already pay for themselves so the cost is easily met with out worry and the monster you get can easily become an Xyz or Synchro monster. It also may protect your monsters from battles, help you win battles, and break up your opponents plays. Incredibly versatile, run 1 - 2. Creature Swap also benefits from the floaters the deck runs. Summon a relatively weak gadget monster, it replaces itself, then creature swap to take your opponent's stronger monster. In this metagame we are seeing the advent of boss monsters so creature swap can potentially punish opponents who play their boss monsters without a decent setup or if they don't have the game. It also has a decent combo with Tengu. Run 1 - 2 copies. Mind Control in this deck truly benefits from the Xyz monsters and the tuners this deck runs. Run 0 - 1 Extra Deck Options For Offering builds your extra deck is reflective of your main deck but there's still a basic skeleton: 1 - 2 Utopia 1 - 2 Steelswarm Roach 1 Stardust 1 Trishula 1 Leviar the Sea Dragon 1 Levianth Dragon 1 Trishula 1 Black Rose Dragon 1 TG Hyper Liberian 0 - 1 Naturia Beast 1 Catastor Other cards can be ran depending on your main: x1 Terror Byte (if playing Poke Dra) x1 Arcanite Magician (if playing breaker) x1 Exploder Wing Dragon (if Debris Dragon and Poke Dra are played)
  9. Gadgets

    Gadget Deck. I love the plusses this deck generates. Probably taking this to locals this week. Any comments or tips would be great; I'm pretty new to the archetype. Basically, I felt that the only weakness of gadgets were their terrible stats. Giant Rat makes it so I can have two on the field at a time. Thrasher gives me an XYZ target. Striker and the Emergency Teleport stuff do similar things except with synchros. Monsters (18) 3 Photon Thrasher 2 Green Gadget 2 Yellow Gadget 2 Red Gadget 2 Serene Psychic Witch 2 Effect Veiler 1 Neo-Spacian Grand Mole 1 T.G. Striker 2 Esper Girl 1 Unknown Synchron Spells (11) 3 Mystical Space Typhoon 2 Emergency Teleport 1 Pot of Avarice 1 Book of Moon 1 Dark Hole 1 Monster Reborn 1 Heavy Storm 1 Scapegoat Traps (11) 3 Dimensional Prison 2 Bottomless Trap Hole 2 Torrential Tribute 2 Solemn Warning 1 Solemn Judgment 1 Starlight Road My meta is mostly Rabbit/Dragon. There are a couple inzektor players and one or two wind-ups, but those decks dominate. Also, without the d-prisons my dragon match-up is atrocious.
  10. Machina Gadget

    [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]3 Machina FOrtress[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]3 MAchina Gearframe[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]3 Effect Veiler[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]2 Red Gadget[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]2 Green Gadget[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]2 Yellow Gadget[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Gorz the Emissary of Darkness[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Machina Cannon[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Jumbo Drill[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]3 Pot of Duality[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]2 Forbidden Lance[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]2 Mystical Space Typhoon[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Pot of Avarice[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Book of Moon[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Heavy Storm[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Dark Hole[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Monster Reborn[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]2 Solemn Warning[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]2 Bottomless Trap Hole[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]2 Torrential Tribute[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]2 Compulsory Evacuation Device[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]2 Ultimate Offering[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]3 Number 39: Utopia[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]2 Chimeratech Fortress Dragon[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Gem-Knight PEarl[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Number C39: Utopia Ray[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]2 Steelswarm ROach[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Tiras, Keeper of Genesis[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Adreus, Keeper of Armageddon[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Gaia Dragon, the Thunder Charger[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Stardust Dragon[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Brionac, Dragon of the ICe Barrier[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]1 Ally of Justice Catastor[/size][/font] [font=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif][size=3]Standard Side[/size][/font]
  11. Offering Gadget

    Lil' Yugi Moto would be so proud... Monster: 14 3 Green Gadget 3 Red Gadget 3 Yellow Gadget 3 Effect Veiler 1 Machina Gearframe 1 Machina Fortress Spell: 14 3 Pot of Duality 3 Mystical Space Typhoon 2 Double Summon 1 Monster Reborn 1 Dark Hole 1 Heavy Storm 1 Book of Moon 1 Pot of Avarice 1 Limiter Removal Trap: 12 2 Ultimate Offering 2 Solemn Warning 2 Torrential Tribute 2 Bottomless Trap Hole 2 Compulsory Evacuation Device 1 Fiendish Chain 1 Solemn Judgment 2 Number 16: Shock Master 2 Number 39: Utopia 1 Kachi Kochi Dragon 1 Maestroke the Symphony Djinn 1 Gem-Knight Pearl 1 Number C39: Utopia Ray 1 Photon Papilloperative 1 Steelswarm Roach 1 Ally of Justice Catastor 1 Stardust Dragon 1 Scrap Dragon 1 Mist Wurm 1 Chimeratech Fortress Dragon
  12. Machine Concept

    [img]http://i.imgur.com/AxGBe.png[/img] Monsters (19) 3x Gearspring Spirit (Clockwork Shikigami) 3x Cyber Valley 2x Birdman 2x Green Gadget 2x Red Gadget 2x Yellow Gadget 2x Machina Cannon 3x Machina Gearframe Spells (13) 1x Hole 1x Heavy 3x Iron Call 1x Limiter Removal 2x Machine Duplication 1x Reborn 3x MST 1x Avarice Traps (9) 2x Bottomless 3x Chain 1x Mirror 1x Judgment 2x Warning Extra 1x Chimeratech 1x Catastor 1x Triforce 1x Burei 1x Bureido 1x Stardust 2x Geargianto X 1x Pearl 1x Neo Galaxy-Eyes Photon Dragon 1x Giant Killer 1x Utopia 1x Heavens' Strings 1x Galaxy Queen 1x Zenmaister This is something I've been working on ever since I saw Gearspring Spirit (Clockwork Shikigami) - ignore the Side Deck for now. As you all know, Gadgets and Gearframe generate pluses so I'll always have something in my hand. Machina Cannon is level 8, so it fuels Xyzing Rank 8 monsters. Getting Birdman's effect off is quite easy and lets me reuse my Gadgets or Gearframe after an Iron Call. The funnest play here is special summoning Spirit/Shikigami, using its effect to bring the opponent's monster to 0 ATK, play Machine Duplication and Xyz into Neo Galaxy for at least 4500 LP damage. Machine Duplication also works with Cyber Valley so I can stall + draw cards or Xyz into Galaxy Queen for protection as well. While the Deck is somewhat fun to play with, I have no idea how to make this better. Thanks for taking the time to read this and I look forward to your responses!
  13. [img]http://i1110.photobucket.com/albums/h450/refuse2lose1985/Untitled.jpg[/img] [u][b]Main Deck (40)[/b][/u] [u][b]19 Monsters[/b][/u] Machina Peacekeeper 2 Red Gadget 2 Yellow Gadget 2 Green Gadget 2 Machina Cannon 2 Machina Fortress 2 Tragoedia 3 Effect Veiler 3 Machina Gearframe [u][b]11 Spells[/b][/u] Book of Moon Heavy Storm Monster Reborn 2 Pot of Duality 3 Forbidden Lance 3 Smashing Ground [u][b]10 Traps[/b][/u] Mirror Force Solemn Judgment 2 Solemn Warning 3 Dimensional Prison 3 Compulsory Evacuation Device [u][b]Extra Deck (15)[/b][/u] Chimeratech Fortress Dragon Ally of Justice Catastor Magical Android Brionac, Dragon of the Ice Barrier Black Rose Dragon Stardust Dragon Thought Ruler Archfiend Scrap Dragon Steelswarm Roach Photon Papilloperative Number C39: Utopia Ray Number 11: Big Eye 2 Maestroke the Symphony Djinn 2 Number 39: Utopia [u][b]Sideboard (15)[/b][/u] [u][b]Monsters(3)[/b][/u] 3 Photon Thrasher [u][b]Spells (6)[/b][/u] 3 Mystical Space Typhoon 3 Prohibition [u][b]Traps (6)[/b][/u] 3 Gozen Match 3 Shadow Imprisoning Mirror ------------------------------------------------------------------------------- This is the current configuration of MGX. The deck is sort of like a concept car or the concept of avant garde; I try out certain ideas en masse, see what sticks, and then incorporate finer tuned versions of those principles into my deck. The ideas I want to push for here are defensive play and an emphasis on versatility. Xyz monsters (usually in the form of defensive powerhouses Maestroke and Utopia) handle the bulk of the work, slowing the opponent down while being backed by S/T that are useful in a number of situations. There is just enough straightforward removal to put a hiccup into the opponent's tempo long enough for me to land an Xyz and then we're off to the races. Please let me know what you think. There are a lot of controversial choices, but I have really strong logic behind them. Thanks for reading.
  14. Tele Gadget Stun

    Let me know your thoughts!!! This is my take on a deck idea created several formats ago by Justin Delhon/Robbie Kohl. I haven't seen a legit deck profile since then so I decided to take on the deck for this format and see what I could come up with. Here is where i'm at currently and for the weaknesses gadgets have with the current meta it's doing pretty well. If you have not heard of the deck, basically it revoles around a stun aspect with the ability to use Emergency Teleport to explode and control the board, contanstly pushing and putting pressure on the opponent. Main Deck (40): Monsters(17): 2x Green Gadget 2x Red Gadget 2x Yellow Gadget 2x Thunder King Rai-Oh 2x Effect Veiler 1x Gorz, the Emissary of Darkness 1x Interplanetarypurplythorny Dragon 1x Spirit Reaper 1x Blackwing - Gale the Whirlwind 1x Krebons 1x Psychic Commander 1x Black Luster Soldier Spells(13): 1x Monster Reborn 1x Dark Hole 1x Book of Moon 1x Heavy Storm 2x Mystical Space Typhoon 2x Smashing Ground 2x Emergency Teleport 3x Pot of Duality Traps(10): 2x Torrential Tribute 2x Dimensional Prison 2x Solemn Warning 1x Solemn Judgment 1x Mirror Force 1x Compulsory Evacuation Device 1x Bottomless Trap Hole Extra Deck: 1x Ally of Justice Catastor 1x Magical Anroid 1x T.G. Hyper Librarian 1x Brionac, Dragon of the Ice Barrier 1x Gaia Knight, The Force of Earth 1x Black Rose Dragon 1x Karakuri Shogun mdl 00 "Burei" 1x Blackwing Armor Master 1x Thought Ruler Archfiend 1x Scrap Draon 1x Stardust Dragon 1x Mist Wurm 2x Number 39: Utopia 1x Number C39: Utopia Ray The extra deck has a lot of freedom to make whatever synchro choics you prefer. I found Tragoedia was not as consistent as Interplanetarypurplythorny Dragon in the deck. It can help getting over heros and other 1900 beaters. Let me know what you think of the deck thanks!
  15. Machina Gadgets

    Tested little only a few matches, but so far has been working out well. Skeptical on a few card choices and ratios.. and the fact that I'm not running the Solemn Trio. [b]Total: 42[/b] [b]Monsters: 24[/b] 3 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Maxx%20%22C%22"]Maxx "C"[/url] 3 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Machina%20Fortress"]Machina Fortress[/url] 3 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Machina%20Gearframe"]Machina Gearframe[/url] 3 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Thunder%20King%20Rai-Oh"]Thunder King Rai-Oh[/url] 2 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Green%20Gadget"]Green Gadget[/url] 2 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Yellow%20Gadget"]Yellow Gadget[/url] 2 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Red%20Gadget"]Red Gadget[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Machina%20Force"]Machina Force[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Effect%20Veiler"]Effect Veiler[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Black%20Luster%20Soldier%20-%20Envoy%20of%20the%20Beginning"]Black Luster Soldier - Envoy of the Beginning[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Spirit%20Reaper"]Spirit Reaper[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Tragoedia"]Tragoedia[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Gorz%20the%20Emissary%20of%20Darkness"]Gorz the Emissary of Darkness[/url] [b]Spells: 11[/b] 2 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Pot%20of%20Duality"]Pot of Duality[/url] 2 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Mystical%20Space%20Typhoon"]Mystical Space Typhoon[/url] 2 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Smashing%20Ground"]Smashing Ground[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Pot%20of%20Avarice"]Pot of Avarice[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Heavy%20Storm"]Heavy Storm[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Book%20of%20Moon"]Book of Moon[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Dark%20Hole"]Dark Hole[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Monster%20Reborn"]Monster Reborn[/url] [b]Traps: 7[/b] 2 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Dimensional%20Prison"]Dimensional Prison[/url] 2 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Bottomless%20Trap%20Hole"]Bottomless Trap Hole[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Torrential%20Tribute"]Torrential Tribute[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Trap%20Dustshoot"]Trap Dustshoot[/url] 1 [url="http://yugioh.tcgplayer.com/db/yugioh_single_card.asp?cn=Mirror%20Force"]Mirror Force[/url]
  16. [url="http://www.youtube.com/watch?v=qErWurKFSio"]http://www.youtube.com/watch?v=qErWurKFSio[/url] [size=5][font=arial, helvetica, sans-serif]Deck-list[/font][font=arial,helvetica,sans-serif] (43)[/font][/size] [size=4][font=arial,helvetica,sans-serif]~Monsters (15)[/font][/size] [size=3][font=arial,helvetica,sans-serif]2 Green Gadget[/font][/size] [size=3][font=arial,helvetica,sans-serif]2 Red Gadget[/font][/size] [size=3][font=arial,helvetica,sans-serif]2 Yellow Gadget[/font][/size] [size=3][font=arial,helvetica,sans-serif]3 Thunder King Rai-Oh[/font][/size] [size=3][font=arial,helvetica,sans-serif]3 Reborn Tengu[/font][/size] [size=3][font=arial,helvetica,sans-serif]1 Fossil Dyna Pachysephawhatever (May drop a TKR for another)[/font][/size] [size=3][font=arial,helvetica,sans-serif]2 Banisher of the Radiance[/font][/size] [size=4][font=arial, helvetica, sans-serif]~Spells (10)[/font][/size] [size=3][font=arial, helvetica, sans-serif]3 Pot of Duality[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Shrink[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Smashing Ground (So good!)[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Dark Hole[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Monster Reborn[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Book of Moon (NEED MOAR!!!)[/font][/size] [size=4][font=arial, helvetica, sans-serif]~Traps (18)[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Solemn Judgment[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Solemn Warning[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Dark Bribe (Better than MST in this deck)[/font][/size] [size=3][font=arial, helvetica, sans-serif]3 Starlight Road[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Trap Dustshoot[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Torrential Tribute[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Mirror Force[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 D-Prison[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Bottomless[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Trap Hole (Old School, I know)[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Compulsory Evacuation Device[/font][/size] [size=4][font=arial, helvetica, sans-serif]~Extra Deck (15)[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Ally of Justice Decisive Armor[/font][/size] [size=3][font=arial, helvetica, sans-serif]3 Stardust Dragon[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Karakuri Shogun MDL 00 "Burei" (He's a Champ)[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Black Rose Dragon[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Ancient Fairy Dragon[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Naturia Barkion[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Brionac, Dragon of the Ice Barrier[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Naturia Beast[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Ally of Justice Catastor[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Chimeratech Fortress Dragon[/font][/size] [size=3][font=arial, helvetica, sans-serif]3 Number 39: Utopia (Winning, I would use Roach, unfortunately I don't have one...)[/font][/size] [size=4][font=arial, helvetica, sans-serif]~Side Deck (15)[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Cyber Dragon[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Legendary Jujitsu Master[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Dimensional Fissure[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Leeching The Light[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Mystical Space Typhoon[/font][/size] [size=3][font=arial, helvetica, sans-serif]1 Heavy Storm [/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Chain Disappearance[/font][/size] [size=3][font=arial, helvetica, sans-serif]2 Mirror of Oath[/font][/size] [size=3][font=arial, helvetica, sans-serif]Now, Let's go over some of my choices.[/font][/size] [size=3][font=arial, helvetica, sans-serif]1.) I only play 1 Warning, This is because I don't find Warning to be as good as it was this format. Sure it stops the big summon or key play of your opponent, but the cost of the 2 Warnings and Judgment are too much and I find my self losing because of costs.[/font][/size] [size=3][font=arial, helvetica, sans-serif]2.) You may notice I play 3 Starlight Roads, I need my Back-row to win, What better way to protect them, then with Starlight road?[/font][/size] [size=3][font=arial, helvetica, sans-serif]3.) I'm only playing one Fossil Dyna, I like Thunder King a little more this format than Fossil Dyna, It seems to shut down more, I'm Always changing it between 2-2 and 3-1.[/font][/size] [size=3][font=arial, helvetica, sans-serif]4.) My Side has alot of GB hate, I have a really bad Match-up against them so I side Heavily against them, You never think mirror of oath is good until I disrupt your entire flow and Plus of it.[/font][/size] [size=3][font=arial, helvetica, sans-serif]5.) Why is the deck 43 cards? Well, it's to combat the Gadgets worst enemy. Gadget Hands. Where you draw more than 2 gadgets in a hand, More often than not you will lose that game. In Theory, The more cards I have in the deck the less Gadgets I'll Draw opening hand, So an Ideal hand becomes: Gadget, Stun monster, 4 Back-row. This tends to happen very consistently and I love it![/font][/size] [size=3][font=arial, helvetica, sans-serif]6.) MST and Heavy are in the side board for Decree, T.g. Stun, and GB. I'll Sometimes side in MST and side out Bribe if I won Game one, It helps my Turn go off smoothly as I won't have Bribe set.[/font][/size] [size=3][font=arial, helvetica, sans-serif]I would love to hear your Comments, Critiques, and Suggestions Re-guarding my build. Thanks For taking the time to Read this[/font][/size]