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Found 5 results

  1. The Flavor

    <iframe width="560" height="315" src="//www.youtube.com/embed/pocIvtelZ5k" frameborder="0" allowfullscreen></iframe>     [spoiler] http://i.imgur.com/bWsoAhK.png[/spoiler]     19 3 Destiny Hero - Plasma 2 Destiny Hero - Defender 2 Maxx "C" 2 Photon Thrasher 2 Summoner Monk 2 Debris Dragon 1 Blackwing - Zepharos the Elite 1 Elemental Hero Neos Alius 1 Elemental Hero Stratos 1 Lonefire Blossom 1 Dandylion 1 Spore 13 3 Destiny Draw 2 E-Emergency Call 2 Scapegoat 1 Reinforcement of the Army 1 Book of Moon 1 Foolish Burial 1 Heavy Storm 1 Monster Reborn 1 Pot of Avarice 8 2 Fiendish Chain 2 Bottomless Trap Hole 2 Call of the Haunted 1 Solemn Judgment 1 Solemn Warning 15 1 Formula Synchron 1 Armory Arm 1 Orient Dragon 1 Black Rose Dragon 1 Scrap Dragon 1 Stardust Dragon 1 Trishula, Dragon of the Ice Barrier 1 Abyss Dweller 1 Daigusto Emeral 1 Lavalal Chain 1 Maestroke the Symphony Djinn 1 Starliege Paladynamo 1 Diamond Dire Wolf 1 Number 16: Shock Master 15 2 Effect Veiler 2 Genex Ally Duradark 2 Tragoedia 2 Mystical Space Typhoon 2 Imperial Iron Wall 2 Compulsory Evacuation Device 2 Debunk 1 Maxx "C"   This deck tries to put Destiny Hero - Plasma on the board as much as possible to control the pace of the game while maintaining strong comeback plays such as the plant engine. I like Destiny Hero - Defender over Destiny Hero - Malicious because of the synergy it has with Debris Dragon and the fact that its a 4 star. It allows me to make level 4 exceeds very easily with Debris Dragon and some plays I mention below. I really would like to hear peoples thoughts and suggestions for the deck in the sept format.    Some cool plays in the deck are:   Summoner Monk ---> Special Stratos ---> Search Plasma ---> Exceed into Lavalal Chain ---> Lavalal Chain put Dandylion in the gy ---> Summon Plasma.   Special Photon Thrasher --> Normal Stratos ---> Exceed into Lavalal Chain ---> Lavalal Chain put Dandylion in the gy ---> Summon Plasma.   Call of the Haunted special Stratos ---> Search Plasma ---> Summon any lvl 4 --> Exceed into Lavalal Chain ---> Lavalal Chain put Dandylion in the gy ---> Summon Plasma. 
  2. Destiny Hero Synchro

      So after not playing for almost a year I may start getting more active in September again.   Monster [20]   3 Destiny Hero Plasma 2 Destiny Hero Malicious 2 Cyber Valley 2 Effect Veiler 2 Tour Guide 2 Maxx C 2 Gorz 1 Dark Armed Dragon 1 Elemental Hero Stratos 1 Lonefire Blossom 1 Dandylion 1 Spore   Spell [16]   3 Destiny Draw 3 Scapegoat 2 Mystical Space Typhoon 1 Allure of Darkness 1 Mind Control 1 Heavy Storm 1 Monster Reborn 1 Dark Hole 1 Book of Moon 1 Foolish Burial 1 One for One   Trap [6]   2 Bottomless Trap Hole 2 Torrential Tribute 1 Solemn Judgment 1 Solemn Warning     Extra Deck [15]   1 Formula Synchron 1 Armory Arm 1 Catastor 1 Hyper Librarian 1 HTS Psyhemuth 1 Black Rose Dragon 1 Stardust Dragon 1 Thought Ruler Archfiend 1 Crimson Blader  1 Scrap Dragon 1 Trishula 1 Star Eater 1 Zenmaines 1 Leviair 1 Leviathan Dragon     I appreciate feedback from you guys :)
  3. I Could Be The One

    <iframe width="560" height="315" src="//www.youtube.com/embed/bek1y2uiQGA" frameborder="0" allowfullscreen></iframe>       Just a fun idea I'm trying out, wasn't any space for card trooper unless I cut the Malicious. Not sure about Malicious v Dude either. But yeah, drops Plasma pretty fucking consistently.   Deck Total: 40   Monsters: 16 2 Crane Crane 1 Dandylion 2 Destiny Hero - Malicious 3 Destiny Hero - Plasma 1 Elemental Hero Stratos 1 Lonefire Blossom 3 Psychic Commander 1 Spore 2 Summoner Monk   Spells: 16 3 Destiny Draw 2 Emergency Teleport 2 Enemy Controller 1 Foolish Burial 1 Heavy Storm 1 Monster Reborn 2 Mystical Space Typhoon 1 Reinforcement of the Army 3 Scapegoat   Traps: 8 3 Compulsory Evacuation Device 3 Mirror Force 1 Solemn Judgment 1 Solemn Warning   Extra: 15 1 Ally of Justice Catastor 1 Black Rose Dragon 1 Crimson Blader 1 Formula Synchron 1 HTS Psyhemuth 1 Naturia Barkion 1 Naturia Beast 1 Scrap Dragon 1 Star Eater 1 Stardust Radiance Dragon 1 Trishula, Dragon of the Ice Barrier 1 Evilswarm Nightmare 1 Lavalval Chain 1 Melia the Ashwood Nymph 1 Number 30: Acid Golem of Destruction
  4. Plasma Plants

      After reading the CoreTCG article about the Destiny HERO Plasma deck that did pretty well in an OCG tournament, I couldn't help but try and adjust it to my own liking. My main problem with the OCG built is that it was specifically designed to counter the meta there (AKA Dragon Ruler, or what we used to call Elemental Dragons). Thus, some card choices didn't really make any sense unless you considered the reasoning behind it. The aim of my built is to try and expand on this deck, making it more versatile, explosive, and generally able to handle a wider variety of decks. Despite what the metagame dictates, there will still probably be a good number of rogues running around for some reason.   If you haven't read it, the article can be found here: http://blog.coretcg.com/finding-a-counter-the-new-perfect-circle/   Monsters: 20   2x Debris Dragon 1x Spore 1x Dandylion 1x Lonefire Blossom 2x Card Trooper 1x Elemental HERO Neos Alius 1x Elemental HERO Stratos 2x Destiny HERO Plasma 2x Summoner Monk 2x Photon Thrasher 2x Thunder King Rai-Oh 2x Maxx "C" 1x Black Luster Soldier - Envoy of the Beginning   Spells: 14   2x E - Emergency Call 1x The Warrior Returning Alive 1x Reinforcement of the Army 1x Dark Hole 1x Monster Reborn 1x Heavy Storm 2x Mystical Space Typhoon 1x Pot of Avarice 1x Scapegoat 1x Enemy Controller 1x One for One 1x Foolish Burial   Traps: 6   2x Call of the Haunted 3x Compulsory Evacuation Device 1x Solemn Warning   Extra: 15   1x Formula Synchron 1x Hyper Librarian 1x Catastor 1x Black Rose Dragon 1x Ancient Fairy Dragon 1x Stardust Dragon 1x Scrap Dragon 1x Gem-Knight Pearl 1x Number 39: Utopia 1x Maestroke the Symphony Djinn 1x Gagaga Cowboy 1x Gem-Knight Emeral 1x Lavalval Chain 1x Number 51: Blackship of Corn 1x Leviair the Sea Dragon   Side: 15   1x Maxx "C" 2x Effect Veiler 2x Kycoo the Ghost Destroyer 1x Mystical Space Typhoon 2x Mind Crush 2x Imperial Iron Wall 3x Soul Drain 2x Dimensional Prison   Plasma can be easily summoned due to the sheer power behind the effects of Dandylion and Lavalval Chain. Three monsters hit the board just from Chain dumping Dandylion from the deck. Should Dandylion already be in the graveyard, Chain can stack Debris on top of the deck, making Plasma viable next turn through Debris -> Dandy -> Ancient Fairy Dragon. Stratos is another lynchpin, being able to search Plasma when you need it via simply getting it to your hand using the spell support, CoTH, or Summoner Monk. In fact, Monk + a Spell, should it be successful and not be negated by Veiler (huge problem), makes a Plasma play viable. 14 spells should be enough to fuel Monk when you need to. Triple Compuls is decent as most decks have power plays coming from the extra deck and Compuls conveniently dodges destruction immunity. I couldn't help but put in BLS because this deck seems to be perfectly capable of bringing out a LIGHT and a DARK into the grave.   One major concern is that effect negation makes Monk very sad. Cards like Veiler, Fiendish Chain, and Breakthrough Skill will prey on Monk's rather hefty cost. Another problem I had specifically was just fitting in cards. The side deck also probably looks rather atrocious, most likely due to my ignorance into the finer intricacies of the metagame. However, in my opinion, the biggest problem is that I haven't tested this at all. With that said, I probably won't be able to test this thing until school is over, so I would greatly appreciate if anyone who tries this deck comes back with some report on how it went. Even a "This was great," or "It sucked" would do.   I'll like to give due credit to the authors of the comments below the CoreTCG article, which saved me from some amount of time having to think, as well as that person, whoever it is, who came up with this deck in the OCG in the first place.   Please leave your comments below, I will try to address them to the best of my ability, and thank you for your time.
  5. Plasma Control

    ok not sure how competitive this is but its fun though     Monster 15 2 Destiny Hero - Malicious 2 Destiny Hero - Plasma 2 Destiny Hero - Diamond Dude 1 Destiny Hero - Dasher 1 Elemental Hero Stratos 2 Summoner Monk 1 Armageddon Knight 1 Plaguespreader Zombie 1 Dark Armed Dragon 1 Darklord Zarato 1 Dandylion    25 Spells 3 Destiny Draw 3 Night Beam 2 Instant Fusion 2 Trade-in 2 Pot Of Duality 2 Gold Sarcophagus  2 Forbidden Lance 1 Monster Gate 1 Heavy Storm 1 Monster Reborn 1 Allure Of Darkness 1 Foolish Burial 1 Reinforcement Of The Army 1 D.D.R Different Dimension Reincarnation  1 Warrior Returning Alive  1 ScapeGoat   1 Return From The DIfferent Dimension    Extra 2 Lavalval Chain 1 Diagusto Emeral  1 Abyss Dweller 1 Gagaga Cowboy 1 Maestroke The Symphony Djinn 1 Blade Armor Ninja 1 Herioc Champion Excaliber  2 Karbonala Warrior (Has to be Him Because he is Warrior for excaliber) 1 Scrap Dragon 1 Thought Ruler Archfiend 1 Stardust Dragon 1 Crimson Blader 1 Orient Dragon/Gaia The Force Of the Earth   cards in side are those i have been playing about with    Tell Me What you Guys think, Give i a go Its fun.   Main Combo  Monk or Stratos + Spell or Instant Fusion   Monk Pitch Spell = SS Stratos  Stratos Eff Search Plasma Overly Monk And Stratos For Laval Chain Chain Eff to Pitch Dandylion  SS 2 Tokens  Tribute 2 Tokens And chain For Plasma     Summon Stratos Stratos Eff Search Plasma Play Instant Fusion  SS Karbonala Warrior Overly Karbonala Warrior And Stratos For Laval Chain Chain Eff to Pitch Dandylion  SS 2 Tokens  Tribute 2 Tokens And chain For Plasma
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