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Found 2 results

  1. Hello I have played Tanukits (Raccoon Rascals was the best name they had) since their upload to devpro.  I have endlessly tested them but towards the end of the Sept format I dropped the deck.  Now with the release of obedience schooled and recent tops I wish to pick the deck back up.   Here is my current build.  It is pretty standard and I made the addition of Junk Synchron so I can access level 5 synchros and have access to Leo.   Deck List:   Monsters: Baby Raccoon Ponpoko-3 Get's Tantan and starts combos Baby Raccoon Tantan-3 Gets kalantosa or kitten for problem solving Elephun-1 tuner for turn 1 beast Junk Synchron-3 access to level 5s and leo Kalantosa, Mythical Beast of the forest-2  free pops Redox, Dragon Ruler of Boulders-1 reborn effect, access to leo Ryko, Lightsworn Hunter-1 problem solver The Fabled Cerburrel-1 Unicore too good Thunder King Rai-Oh-1  Generic good card, I don't add anyway Tree otter-1  Helps otks and makes sure the token can beat over the monster Wind-Up kitten 1 Non-Destruction removal Spells: Book of Moon-1  Good staple card Mystical Space Typhoon-3  Might lower this down, not sure Obedience Schooled-3  Needed to get the combos and without the deck would be sub par Upstart hoban Goblin-3 less cards more win   Traps: Burst Reverse: 2  Get tantan at ep and plus Fiendish Chain: 3  Effect negation Mirror Force: 2 Field wipes on bad players and overall just a decent card Mistake: 2 I don't add why should you :P Torrential Tribute: 1  Board clearer Trap Stun: 2 I don't liek treps (combos being stopped really hurts) Side: Maxx c-2 Closed Forest-2 Dark Hole-1 Dimensional Fissure-1 Black Horn of heaven-2 Full house-2 light-imp mirror-2 overworked-2 (be careful, destroys your tokens) Soul Drain-1   Extra: Ally of Justice Catastor-1 Armades, Keeper of Boundaries-1 Frozen Fitzgerald-1 Junk Warrior-1 Leo, the Keeper of the Scared Tree-1 Mist BIrd Clausolas-1 Naturia Beast-1 The Fabled Unicore-1 Underworld Fighter Balmung-1 Daigusto Phoenix-1 Downerd Magican-1 Herald of Pure Light-1 Number 64: Ronin Raccoon Sandayu-3   I don't think the extra/side needs explaining as most of it is pretty standard or personal perference.  Notable interactions: Balmung getting back thunder king and using Herald of Pure Light to get beast targets back in the deck (damn you kalantosa)   Examples of some combos: Opening Hand: Obedience Schooled + Ponpoko (any beast will do but you get the most advantage from him) Obedience School grab ryko, elephun and ponpoko (any beast will do here I just like grabbing ponpoko) Overlay ryko and ponpoko into Sandayu and use effect to generate a token Summon Ponpoko setting tantan Synchro summon Naturia Beast using ponpoko, elephun and the token Field at end phase: Naturia Beast, Sandayu and  set tantan.  Overall you have went plus 1 from this (using obedience schooled and ponpoko)   Opening Hand: Obedience Schooled + Ponpoko (same as above for ponpoko) Obedience schooled, grab cerburrel, ryko and ponpoko. Synchro summon The Fabled Unicore using ponpoko and cerburrel. Summon ponpoko and set tantan. Overlay Ryko and Ponpoko for Sandayu and generate a token (2300 attack) Field at end phase: The Fabled Unicore, Sandayu + token and set tantan.  Overall another plus 1 (or 2 if you count the token)   The deck has loads of other little combos and plays but I thought I would just give you imo the 2 strongest openers.  The deck has loads of issues such as resources and it is hurt badly but effect negation and maxx c.  It relies heavily on generating advantage from Sandayu and keeping the stunish monsters you get from obedience school on board (unicore and nat beast).  I am no where near an expert on the deck as I have not played the new builds enough yet so if anything I have said is sub par or wrong I apologise.   If you have any suggestions or advice please comment below and thanks for reading :D.
  2. Twilight

    1 Dark Armed Dragon 1 Black Luster Soldier - Envoy the Beginning 2 Chaos Sorcerer 3 Ryko, Lightsworn Hunter 2 Lyla, Lightsworn Sorceress 1 Jain, Lightsworn Paladin 3 Tour Guide of the Underworld 1 Night Assailant 2 Lonefire Blossom 1 Dandylion 1 Spore 1 Debris Dragon 3 Crane Crane 2 Junk Synchron 1 Doppel Warrior   3 Pot of Dichotomy 3 Solar Recharge 2 Dark Eruption 2 Warrior Returning Alive 1 Allure of Darkness 1 Charge of the Light Brigade 1 Reinforcement of the Army   3 Call of the Haunted   1 Formula Synchron 1 Mist Bird Clausolas 1 Armory Arm 2 Ally of Justice Catastor 1 Frozen Fritzgerald 1 Orient Dragon 1 Vulcan the Divine 1 Black Rose Dragon 1 Scrap Dragon 1 Meliae the Tree Spirit 1 Ghostrick Alucard 1 Wind-Up Zenmaines 1 Temtempo the Percussion Djinn 1 Leviair the Sea Dragon   I don't know what the fuck to call this but holy shit am I having fun with it. I won't be able to go to big events due to college but there is a locals near my school so I will be getting the creative juices going and making fun decks to play there.    Card Choices: 3 Dichotomy: This deck easily can handle it. I also tend to mill 1 of them so it's nice to know I still have 2 I can hit.   2 Warrior Returning Alive: Mainly to get back Junk Synchron/Doppel. Also gets back Jain for recharge and Black Luster Soldier to win the game out of nowhere.   2 Dark Eruption: Same as Returning except instead of Jain + Envoy, I can get back Tour Guide + Night Assailant (Ophion if need be).   2 Catastor: Too lazy to pay for an Armades (broke college student problems).   Plant Engine: Always good along with the milling. Gives me easy access to a level 1 tuner in grave for Junk Doppel plays.